Renderer Device Information:
	NVIDIA GeForce 810M
	nvldumd.dll
	RenderPath         		: BSSM_SV_3_0
	PSversion          		: 300
	VSversion          		: 300
	VStarget           		: vs_3_0
	PStarget           		: ps_3_0
	PS2xtarget         		: ps_3_0
	maxPS20inst        		: 512
	3.0 Support        		: yes
	3.0 Lighting       		: yes
	Nonpowerof2textures		: yes
	FP16ARGB blending  		: yes
	FP16ARGB filtering 		: no
	Bloom lighting     		: no
	Refraction         		: yes
	2.0 hairw           		: yes
	SLI mode           		: no
	NVapi enabled      		: yes
	Multisample Type   		: 0
	Transparency MS    		: no
	HW Thread Count    		: 4
