<_templates Include="trucks">
	<Body>
		<Hitch
			AngularDamping="5"
			Collisions="None"
			ImpactType="Truck"
			Mass="8"
		>
			<Constraint AxisLocal="(0; 0; 1)" Type="Hinge" MinLimit="-22" MaxLimit="60" />
		</Hitch>
	</Body>
</_templates>
<_parent File="international_hx_520_bumper_default" />
<TruckAddon>
	<TruckData>
		<Damage>
			<Multiplier Multiplier="1.0" Type="Engine" />
		</Damage>
	</TruckData>
	<PhysicsModel Mesh="trucks/international_hx_520_tuning/international_hx_520_bumper_1">
		<Body ImpactType="Truck" Mass="10" ModelFrame="BoneCabin_cdt">
			<Constraint Type="Rigid" />
			<Body _template="Hitch" AngularDamping="2" ModelFrame="BoneHitch1_cdt">
				<Constraint AxisLocal="(0; 1; 0)" MinLimit="0" MaxLimit="60" />
			</Body>
			<Body _template="Hitch" ModelFrame="BoneHitch2_cdt" />
			<Body _template="Hitch" ModelFrame="BoneHitch3_cdt">
				<Body
					AngularDamping="1"
					Collisions="None"
					Mass="15"
					ModelFrame="BoneHook_cdt"
				>
					<Constraint
						AxisLocal="(0; 1; 0)"
						Type="Hinge"
						MinLimit="-10"
						MaxLimit="10"
					/>
				</Body>
			</Body>
			<Body _template="Hitch" AngularDamping="2" ModelFrame="BoneHitch4_cdt">
				<Constraint AxisLocal="(0; 1; 0)" MinLimit="0" MaxLimit="60" />
			</Body>
		</Body>
	</PhysicsModel>
	<ModelAttachments>
		<HeadLight>
			<Model _template="HeadLightRay" Org="(2.284; 1.519; -0.452)" ParentFrame="BoneCabin_cdt" />
			<Model _template="HeadLightRay" Org="(2.284; 1.519; 0.456)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="HeadLight" Color="g(255; 235; 205) x 0.6" Size=".25" Pos="(2.284; 1.519; -0.452)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="HeadLight" Color="g(255; 235; 205) x 0.6" Size=".25" Pos="(2.284; 1.519; 0.456)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="BlueStreak" Pos="(2.284; 1.519; -0.452)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="BlueStreak" Pos="(2.284; 1.519; 0.456)" ParentFrame="BoneCabin_cdt" />
		</HeadLight>
	</ModelAttachments>
	<GameData
		Price="1000"
		UnlockByExploration="false"
		UnlockByRank="1"
	>
		<UiDesc
			UiDesc="UI_TUNING_BUMPER_WINCHPIPE_DESC"
			UiIcon30x30=""
			UiIcon40x40=""
			UiName="UI_TUNING_BUMPER_WINCHPIPE_NAME"
		/>
	</GameData>
	<AutomaticIK>
		<IKBone ModelFrame="BoneRopeIK1" ParentFrame="BoneCabin_cdt">
			<IKJoint AxisLocal="(0; 0; 1)" Type="Hinge2" />
			<IKBone
				AttachOffset="(0; 0; 0)"
				AttachToFrame="BoneHitch2_cdt"
				ModelFrame="BoneRopeIK2"
			>
				<IKJoint AxisLocal="(0; 0; 1)" Type="Slider" />
			</IKBone>
		</IKBone>
	</AutomaticIK>
</TruckAddon>
