<_templates Include="trucks">
	<Body>
		<Hitch AngularDamping="3.0" Collisions="None" Mass="1">
			<Constraint
				AxisLocal="(0; 0; 1)"
				Type="Hinge"
				MinLimit="-30"
				MaxLimit="90"
			/>
		</Hitch>
	</Body>
</_templates>
<_parent File="hummer_h2_bumper_front_default" />
<TruckAddon>
	<TruckData>
		<Damage>
			<Multiplier Multiplier="1.0" Type="Engine" />
		</Damage>
	</TruckData>
	<PhysicsModel Mesh="trucks/hummer_h2_tuning/hummer_h2_bumper_front_1">
		<Body ImpactType="Truck" Mass="10">
			<Constraint Type="Rigid" />
			<Body _template="Hitch" ModelFrame="BoneHitchFrontLeft_cdt" />
			<Body _template="Hitch" ModelFrame="BoneHitchFrontRight_cdt">
				<Body _template="Hitch" ModelFrame="BoneHook_cdt">
					<Constraint AxisLocal="(0; 1; 0)" MinLimit="-45" MaxLimit="45" />
				</Body>
			</Body>
		</Body>
	</PhysicsModel>
	<ModelAttachments _noinherit="true">
		<MainHeadLight>
			<Model _template="HeadLightRay" Org="(2.714; 0.998; -0.201)" />
			<Model _template="HeadLightRay" Org="(2.714; 0.998; 0.201)" />
			<Flare _template="HeadLight" Size="0.3" Pos="(2.714; 0.998; -0.201)" />
			<Flare _template="HeadLight" Size="0.3" Pos="(2.714; 0.998; 0.201)" />
			<Flare _template="HeadLight" Size="0.3" Pos="(2.636; 0.773; -0.543)" />
			<Flare _template="HeadLight" Size="0.3" Pos="(2.636; 0.773; 0.543)" />
		</MainHeadLight>
		<Ignition>
			
		</Ignition>
	</ModelAttachments>
	<MainHeadLight _template="Multiply1" />
	<GameData
		Price="500"
		UnlockByExploration="false"
		UnlockByRank="1"
	>
		<UiDesc
			UiDesc="UI_TUNING_BUMPER_WINCHPIPE_DESC"
			UiIcon30x30=""
			UiIcon40x40=""
			UiName="UI_TUNING_BUMPER_WINCHPIPE_NAME"
		/>
	</GameData>
</TruckAddon>
