<!--строки в теле тэмплэйт включают в себя шаблоны с определнными видами машин( в данном случае "trucks", грузовики) с последующей возможностью задавания параметров в них-->
<_templates Include="trucks">
	<Wheel>
		<RearWheel
			ConnectedToHandbrake="true"
			Location="rear"
			Torque="default"
		/>
		<FrontWheel
			Location="front"
			SteeringAngle="40"
			SteeringCastor="8"
			Torque="full"
			ParentFrame="BoneCabin_cdt"
		/>
	</Wheel>
	<Flare>
		<IgnitionSignalRed
			AspectRatio="1.4"
			Color="g(169; 0; 0) x 0.8"
			ColorMultAtDay="0.3"
			Dir="(-1; 0; 0)"
			DirAngle="90"
			Size="0.2"
		/>
	</Flare>
	<Body>
		<WireWiggle Collisions="None" Mass="1.5">
			<Constraint
				LinearLimitsX="(-0.1;0.1)"
				LinearLimitsY="(-0.02;0.02)"
				LinearLimitsZ="(-0.1;0.1)"
				Type="Fixed"
			>
				<Motor Damping="2" Spring="250" Type="Spring" />
			</Constraint>
		</WireWiggle>
		<SideMirror Collisions="None" Mass="5">
			<Constraint
				AxisLocal="(0; 1; 0)"
				Type="Hinge"
				MinLimit="-15"
				MaxLimit="15"
			>
				<Motor Damping="1" Spring="250" Type="Spring" />
			</Constraint>
		</SideMirror>
		<Mudguard Collisions="None" Mass="10">
			<Constraint Type="Hinge">
				<Motor Damping="1" Spring="10" Type="Spring" />
			</Constraint>
		</Mudguard>
	</Body>
</_templates>
<!--"truck" - основное тело, в котором содержится бОльшая часть кода-->
<Truck>
	<!--в теле TruckData указываются основные характеристики автомобиля и его частей-->
	<TruckData
		BackSteerSpeed="0.025"
		DiffLockType="Installed"
		EngineIconMesh="env/engine_default"
		EngineIconScale="1.3"
		EngineStartDelay="0.8"
		ExhaustStartTime="0.9"
		FuelCapacity="220"
		Responsiveness="0.1"
		SteerSpeed="0.025"
		TruckImage="step310Emchr"
		TruckType="OFFROAD"
	>
		<WinchUpgradeSocket Default="w_medium_trucks_default" IsUpgradable="true" Type="winches_medium_trucks" />
		<SuspensionSocket
			Default="step_310e_suspension_default"
			Type="s_step_310e"
			MaxWheelRadiusWithoutSuspension="0.4"
		/>
		<SoundsDamage _template="Heavy" />
		<!--тело "wheels" содержат в себе данные о колесах автомобиля, шин, дисков и их пространственных координатах в зависимости задних или передних колес-->
		<Wheels
			DefaultRim="rim_1"
			DefaultTire="highway_1"
			DefaultWheelType="wheels_medium_double"
		>
			<Wheel _template="FrontWheel" Pos="(3.771; 0.552; 0.88)" />
			<Wheel _template="FrontWheel" RightSide="true" Pos="(3.771; 0.552; 0.88)" />
			<Wheel _template="RearWheel" Pos="(-0.908; 0.552; 0.923)" />
			<Wheel _template="RearWheel" RightSide="true" Pos="(-0.908; 0.552; 0.923)" />
			<Wheel _template="RearWheel" Pos="(-2.245; 0.552; 0.923)" />
			<Wheel _template="RearWheel" RightSide="true" Pos="(-2.245; 0.552; 0.923)" />
		</Wheels>
		<!--данное тело ссылается на вкладку с настройками подвески и устанавливает ее по умолчанию-->
		<SoundsWheels _template="Default" />
		<!--в данном поле задается кость, отвечающая за руль-->
		<SteeringWheel Frame="BoneSteering" />
		<!--тут задаются данные о кости рулевой рейке и костях вращения передних колес-->
		<SteeringRack
			Frame="BoneRack"
			FrameSteerLeft="BoneRackLeft"
			FrameSteerRight="BoneRackRight"
			RackHalfSizeZ="0.696"
		/>
		<!--тело Steam отвечает за область с имитацией нагретого воздуха, обычно распологаются в местах активной работы двигателя автомобиля-->
		<Steam Origin="(3.744; 1.325; 0)" ParentFrame="BoneCabin_cdt" />
		<Steam Origin="(2.065; 1.029; 0)" ParentFrame="BoneCabin_cdt" />
		<!--в теле Camera Axles указываются кости осей колес-->
		<SoundsDamage _template="Heavy" />
		<!--в теле Sounds задаются звуки, основные звуки имеют происхождение от мотора, поэтому их координаты берут начало от расположения двигателя-->
		<Sounds
			_template="Default"
			AirHissInterval="12.0"
			DisableReversePitch="false"
			Origin="(3.51; 1.5; 0)"
			MinDist="12.0"
			ParentFrame="BoneCabin_cdt"
		>
			<Reverse		Sound="trucks/step_310e/step_310e_reverse" />
			<BrakePull		Sound="trucks/step_310e/step_310e_brake_pull" />
			<BrakesSqueal	Sound="trucks/step_310e/step_310e_brakes_squeal" />
			<BrakeRelease	Sound="trucks/common/truck_brake_release_alt2_rnd_set/truck_brake_release_alt2_rnd" />
			<Handbrake		Sound="trucks/step_310e/step_310e_handbrake_on" />
			<HandbrakeOff	Sound="trucks/step_310e/step_310e_handbrake_off" />
			<Gear			Sound="trucks/step_310e/step_310e_gear_shift" />
			<Honk			Sound="trucks/step_310e/step_310e_honk" />
			<EngineRev		Sound="trucks/step_310e/step_310e_rev" />
			<EngineAccel	Sound="trucks/step_310e/step_310e_acc" />
			<EngineStart	Sound="trucks/step_310e/step_310e_start" />
			<EngineStop		Sound="trucks/step_310e/step_310e_stop" />
			<EngineIdle		Sound="trucks/step_310e/step_310e_idle" />
			<EngineIdle_2d	Sound="trucks/step_310e/step_310e_idle_2d"	IsSound2D="true" />
			<EngineLow		Sound="trucks/step_310e/step_310e_low" />
			<EngineLow_2d	Sound="trucks/step_310e/step_310e_low_2d"	IsSound2D="true" />
			<EngineHigh		Sound="trucks/step_310e/step_310e_high" />
			<EngineHigh_2d	Sound="trucks/step_310e/step_310e_high_2d"	IsSound2D="true" />
			<EngineHeavy	Sound="trucks/step_310e/step_310e_heavy" />
			<EngineHeavy_2d	Sound="trucks/step_310e/step_310e_heavy_2d"	IsSound2D="true" />
			<AbruptStop		Sound="trucks/common/truck_swing_big_old_rnd_set/truck_swing_big_old_rnd" />
		</Sounds>
		<!--в теле Shakers указываются части автомобился, которые подвергаются эффекту дрожания, указывается максимальная амплитуда по трем осям и частота, в данном случае это выхлопная труба-->
		<Shakers>
			<Shaker
				Frame="BoneExhaust"
				MinAngle="(0.1; 0.1; 0.1)"
				MaxAngle="(0.8; 0.8; 0.8)"
				MaxFrequency="4"
			/>
		</Shakers>
		<!--в теле Shafts указываются точки начало и конца карданных валов(от тчко "a" к точки "b") в отдельном xml файле указываются их координаты, их число зависит от автомобиля и может варьироваться-->
		<!--в теле LimitedFluid указывается область и форма ёмкости имитации жидкости в бензобаке-->
		<!--Intake - место с эффектом всасывания воздуха, расплогается перед вентилятором-->
		<!--в теле Exhaust задается место и направление выхлопных газов-->
		<!--в теле EngineSocket задается тип двигателя в автомобиле-->
		<!--в теле Driver задается позиция водителя и рук на руле-->
		<!--в теле Damage указываются крайние точки области двигателя, которому будет наноситься урон при взаимодействии с объектами в игре-->
		<!--в теле Camera параметры камеры, как обычного вида, так и вида из кабины-->
		<Shafts>
			<Shaft SocketPointA="Shaft1a" SocketPointB="Shaft1b" />
			<Shaft SocketPointA="Shaft2a" SocketPointB="Shaft2b" />
			<Shaft SocketPointA="Shaft3a" SocketPointB="Shaft3b" />
			<Shaft SocketPointA="Shaft4a" SocketPointB="Shaft4b" />
			<Shaft SocketPointA="Shaft5a" SocketPointB="Shaft5b" />
		</Shafts>
		<OcclusionMap HalfSizeZ="1.6" MinX="-3.400" MaxX="5.000" />
		<LimitedFluid Center="(1.633; 0.896; 0.756)" SizeX="0.856" SizeY="0.277" SizeZ="0.526" Type="Box" ParentFrame="BoneCabin_cdt" />
		<LimitedFluid Center="(1.633; 0.896; -0.756)" SizeX="0.856" SizeY="0.277" SizeZ="0.526" Type="Box" ParentFrame="BoneCabin_cdt" />
		<Intake Dir="(1; 0; 0)" Origin="(4.477; 1.443; 0)" Size="1.219" />
		<GearboxSocket Default="g_truck_default" Type="gearboxes_trucks" />
		<FuelTank DamageCapacity="50" />
		<Exhaust
			Dir="(-0.061; -0.998; -0)"
			IsLight="false"
			Origin="(0.83; 0.607; -0.232)"
			Speed="3.82"
		/>
		<EngineSocket Default="ru_truck_old_engine_step_310e" Type="e_ru_truck_old_step_310e, e_ru_truck_old" />
		<Driver
			AnimationSet="Truck"
			Pos="(2.533; 1.616; 0.44)"
			SteeringWheelPos="(2.853; 1.918; 0.461)"
			ParentFrame="BoneCabin_cdt"
		/>
		<Dashboard>
			<Gauge Dir="(-0.985; 0.172; 0)" InputRange="(0;160)" InputType="speed" Mesh="trucks/arrows/step_310e_arrow_02" Org="(3.041; 1.901; 0.5)" OutputAngles="(-111; 137)" />
			<Gauge Damping="0.99" Dir="(-0.985; 0.172; 0)" InputRange="(0;1)" InputType="rpm" Mesh="trucks/arrows/step_310e_arrow_02" Org="(3.041; 1.901; 0.363)" OutputAngles="(-119; 119)" />
			<Gauge Damping="0.99" Dir="(-0.984; 0.176; 0)" InputRange="(0;1)" InputType="engineEnabled" Mesh="trucks/arrows/step_310e_arrow_01" Org="(3.063; 1.931; 0.621)" OutputAngles="(-125; -212)" />
			<Gauge Damping="0.99" Dir="(-0.984; 0.176; 0)" InputRange="(0;1)" InputType="engineEnabled" Mesh="trucks/arrows/step_310e_arrow_01" Org="(3.053; 1.865; 0.62)" OutputAngles="(-41; -6)" />
			<Gauge Damping="0.99" Dir="(-0.984; 0.176; 0)" InputRange="(0;1)" InputType="engineEnabled" Mesh="trucks/arrows/step_310e_arrow_01" Org="(3.055; 1.865; 0.247)" OutputAngles="(-41; -11)" />
			<Gauge Damping="0.99" Dir="(-0.984; 0.176; 0)" InputRange="(0;1)" InputType="fuel" Mesh="trucks/arrows/step_310e_arrow_01" Org="(3.056; 1.865; 0.195)" OutputAngles="(-45; 45)" />
			<Gauge Damping="0.99" Dir="(-0.984; 0.176; 0)" InputRange="(0;1)" InputType="engineEnabled" Mesh="trucks/arrows/step_310e_arrow_01" Org="(3.067; 1.93; 0.195)" OutputAngles="(-125; -197)" />
			<Gauge Damping="0.99" Dir="(-0.984; 0.176; 0)" InputRange="(0;1)" InputType="engineEnabled" Mesh="trucks/arrows/step_310e_arrow_01" Org="(3.067; 1.93; 0.246)" OutputAngles="(-125; -205)" />
		</Dashboard>
		<Damage>
			<DamageArea Type="Engine" Min="(3; 0.997; -0.565)" Max="(4.6; 1.858; 0.565)" ParentFrame="BoneCabin_cdt" />
			<DamageArea Type="FuelTank" Min="(1.144; 0.6; -1.065)" Max="(2.2; 1.129; 1.065)" ParentFrame="BoneCabin_cdt" />
		</Damage>
		<CompatibleWheels OffsetZ="0.02" Scale="0.5" Type="wheels_medium_double" />
		<CompatibleWheels OffsetZ="0.04" RearOffsetZ="0.06" Scale="0.55" Type="wheels_medium_double" />
		<Camera Center="(-0.9; 0; 0)" ParentFrame="BoneCabin_cdt">
			<Cockpit
				_template="Default"
				WindshieldDiffuseTexture="trucks/step_310e_glass__d_a.tga"
				WindshieldShadingTexture="trucks/step_310e_glass__sh_d.tga"
				ViewPos="(2.52; 2.255; 0.459)"
			>
				<Rear ViewPosOffset="(-0.25; -0.15; 0.7)" />
				<Mirror ClipDir="(-0.906; 0; -0.423)" FOVScale="2" MeshFrame="mirror_left" ReflectionDir="(-0.906; 0; -0.423)" Size="(0.13; 0.28)" Pos="(3.004; 2.155; 1.178)" />
				<Mirror ClipDir="(-0.975; 0; 0.221)" FOVScale="2" MeshFrame="mirror_right" ReflectionDir="(-0.829; 0; 0.559)" Size="(0.13; 0.28)" Pos="(3.145; 2.176; -1.204)" />
				<Mirror ClipDir="(-1; 0; 0)" ClipOffset="0.1" FOVScale="1.75" MeshFrame="hp_cab_mirror" ReflectionDir="(-0.93; -0.147; 0.337)" Size="(0.22; 0.08)" Pos="(3.055; 2.350; 0)" />
			</Cockpit>
		</Camera>
		<Axles>
			<Axle Frame="BoneAxle1" />
			<Axle Frame="BoneAxle2" />
			<Axle Frame="BoneAxle3" />
		</Axles>
	</TruckData>
	<!--в теле PhysicsModel указывается физическая модель автомобиля-->
	<PhysicsModel Mesh="trucks/step_310e">
		<NetSync Legacy="false" />
		<!--шасси - центр массы, тип взаимодействия, реальная масса и название кости-->
		<Body
			CenterOfMassOffset="(0; 0; 0)"
			ImpactType="Truck"
			Mass="4700"
			ModelFrame="BoneChassis_cdt"
			NetSync="pv"
		>
			<!--кабина - центр массы, тип взаимодействия, реальная масса и название кости-->
			<Body
				CenterOfMassOffset="(-0.05; 0.15; 0)"
				ImpactType="Truck"
				Mass="1800"
				ModelFrame="BoneCabin_cdt"
				NetSync="pv"
			>
				<!--				в теле Constraint настраиваются сами констрэйны, ось(активная только одна), лимит, центр и типы: Hinge(вращение), Prismatic(перемещение), Ragdoll(вращение по всем осям) и Fixed(
-->
				<Constraint
					AxisLocal="(1; 0; 0)"
					PivotOffset="(0; 0; 0)"
					Type="Hinge"
					MinLimit="-10"
					MaxLimit="10"
				>
					<Motor Damping="30000" Spring="400000" Type="Spring" />
				</Constraint>
				<Body _template="SideMirror" ModelFrame="BoneMirrorLeft_cdt" />
				<Body _template="SideMirror" ModelFrame="BoneMirrorRight_cdt" />
				<Body
					CenterOfMassOffset="(0; 0; 0)"
					Collisions="None"
					ImpactType="Truck"
					Mass="5"
					ModelFrame="BoneSunshieldLeft_cdt"
				>
					<Constraint
						AxisLocal="(0; 0; 1)"
						PivotOffset="(0; 0; 0)"
						Type="Hinge"
						MinLimit="-10"
						MaxLimit="10"
					>
						<Motor Damping="0.65" Spring="30" Type="Spring" />
					</Constraint>
				</Body>
				<Body
					CenterOfMassOffset="(0; 0; 0)"
					Collisions="None"
					ImpactType="Truck"
					Mass="3"
					ModelFrame="BoneSunshieldRight_cdt"
				>
					<Constraint
						AxisLocal="(0; 0; 1)"
						PivotOffset="(0; 0; 0)"
						Type="Hinge"
						MinLimit="-10"
						MaxLimit="10"
					>
						<Motor Damping="0.65" Spring="32" Type="Spring" />
					</Constraint>
				</Body>
				<Body
					CenterOfMassOffset="(0; 0; 0)"
					Collisions="None"
					ImpactType="Truck"
					Mass="3"
					ModelFrame="BoneCord1_cdt"
				>
					<Constraint
						AxisLocal="(0; 0; 1)"
						Collisions="None"
						PivotOffset="(0; 0; 0)"
						Type="Hinge"
						MinLimit="-60"
						MaxLimit="-9"
					>
						<Motor Damping=".3" Spring="3" Type="Spring" />
					</Constraint>
					<Body
						CenterOfMassOffset="(0; 0; 0)"
						ImpactType="Truck"
						Mass="5"
						ModelFrame="BoneCord2_cdt"
					>
						<Constraint
							AxisLocal="(0; 1; 0)"
							Collisions="None"
							PivotOffset="(0; 0; 0)"
							Type="Prismatic"
							MinLimit="-0.1"
							MaxLimit="0"
						>
							<Motor Damping=".08" Spring="500" Type="Spring" />
						</Constraint>
					</Body>
				</Body>
				<Body _template="TieRod" ModelFrame="BoneTieRod1_cdt">
					<Constraint
						AxisLocal="(0; 0; 1)"
						Name="TieRodSteer"
						MinLimit="-30"
						MaxLimit="30"
					/>
				</Body>
			</Body>
		</Body>
	</PhysicsModel>
	<ModelAttachments>
		<StopSignals>
			<Light _template="StopSignal" Pos="(-2.965; 1.024; 0)" />
			<Flare _template="StopSignal" Color="g(255; 0; 0) x 0.45" Size="0.4" Pos="(-2.965; 1.024; 0.516)" />
			<Flare _template="StopSignal" Color="g(255; 0; 0) x 0.45" Size="0.4" Pos="(-2.965; 1.024; -0.516)" />
		</StopSignals>
		<ReverseSignals>
			<Light _template="ReverseSignal" Pos="(-2.964; 1.006; 0.604)" />
			<Light _template="ReverseSignal" Pos="(-2.964; 1.006; -0.604)" />
			<Flare _template="ReverseSignal" Size="0.7" Pos="(-2.964; 1.006; 0.604)" />
			<Flare _template="ReverseSignal" Size="0.7" Pos="(-2.964; 1.006; -0.604)" />
			<Flare _template="BlueStreak" Color="g(220; 220; 255) x 0.05" Dir="(-1; 0; 0)" Size="0.4" Pos="(-2.964; 1.006; 0.604)" />
			<Flare _template="BlueStreak" Color="g(220; 220; 255) x 0.05" Dir="(-1; 0; 0)" Size="0.4" Pos="(-2.964; 1.006; -0.604)" />
		</ReverseSignals>
		<Ignition>
			<Light _template="IgnitionSignalWhite" Pos="(4.8; 1.013; 0.9)" />
			<Light _template="IgnitionSignalWhite" Pos="(4.8; 1.013; -0.9)" />
			<Light _template="IgnitionSignalRed" Pos="(-3.5; 1.025; -0)" />
			<Flare _template="MarkerBeacon" Pos="(2.869; 2.423; 0.88)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="MarkerBeacon" Pos="(2.869; 2.423; -0.88)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="MarkerBeacon" Pos="(2.998; 2.576; 0.134)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="MarkerBeacon" Pos="(2.998; 2.576; -0.134)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="MarkerBeacon" Pos="(2.998; 2.576; 0)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="MarkerBeacon" Color="g(255; 217; 134) x 0.2" Size="0.12" Pos="(4.324; 1.237; 0.894)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="MarkerBeacon" Color="g(255; 217; 134) x 0.2" Size="0.12" Pos="(4.324; 1.237; -0.894)" ParentFrame="BoneCabin_cdt" />
			<!--<Flare _template="MarkerBeacon" Pos="(4.217; 1.425; 1.054)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="MarkerBeacon" Pos="(4.217; 1.425; -1.054)" ParentFrame="BoneCabin_cdt" />-->
			<Flare _template="IgnitionSignalRed" Dir="(-1; 0; 0)" Size="0.2" Pos="(-2.969; 1.042; 0.604)" />
			<Flare _template="IgnitionSignalRed" Dir="(-1; 0; 0)" Size="0.2" Pos="(-2.969; 1.042; -0.604)" />
			<Flare _template="MarkerBeacon" Dir="(-1; 0; 0)" Size="0.12" Pos="(-2.981; 0.936; 0.519)" />
			<Flare _template="MarkerBeacon" Dir="(-1; 0; 0)" Size="0.12" Pos="(-2.981; 0.936; -0.519)" />
			<Flare _template="IgnitionSignalWhite" DirAngle="120" Size="0.25" Pos="(4.299; 1.241; 0.758)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="IgnitionSignalWhite" DirAngle="120" Size="0.25" Pos="(4.299; 1.241; -0.758)" ParentFrame="BoneCabin_cdt" />
		</Ignition>
		<HeadLight>
			<Model _template="HeadLightRay" Org="(4.299; 1.241; 0.758)" ParentFrame="BoneCabin_cdt" />
			<Model _template="HeadLightRay" Org="(4.299; 1.241; -0.758)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="HeadLight" Color="g(255; 235; 195) x 0.5" Size="0.3" Pos="(4.299; 1.241; 0.758)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="HeadLight" Color="g(255; 235; 195) x 0.5" Size="0.3" Pos="(4.299; 1.241; -0.758)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="BlueStreak" Pos="(4.299; 1.241; 0.758)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="BlueStreak" Pos="(4.299; 1.241; -0.758)" ParentFrame="BoneCabin_cdt" />
		</HeadLight>
	</ModelAttachments>
	<Landmark Mesh="landmarks/step_310e_01_lmk" MinScale="1.8" MaxScale="3.8" />
	<HeadLight _template="Default" Pos="(4.299; 1.241; 0)" ParentFrame="BoneCabin_cdt" />
	<GameData
		Country=""
		Price="75500"
		UnlockByExploration="false"
		UnlockByRank="1"
	>
		<WinchSocket Pos="(4.792; 1.181; 0.382)" ParentFrame="BoneCabin_cdt" />
		<WinchSocket Pos="(4.792; 1.181; -0.382)" ParentFrame="BoneCabin_cdt" />
		<WinchSocket Pos="(-3.133; 1.007; 0)" />
		<WinchSocket Pos="(0.171; 0.959; 0.457)" />
		<WinchSocket Pos="(0.171; 0.959; -0.457)" />
		<UiDesc
			UiDesc="UI_VEHICLE_STEP_310E_DESC"
			UiIcon30x30="offroadVehicleImg30"
			UiIcon328x458="shopImgSTEP310E"
			UiIcon40x40="offroadVehicleImg"
			UiIconLogo="StepLogo80"
			UiName="UI_VEHICLE_STEP_310E_NAME"
		/>
		<CustomizationCameras>
			<CameraPos FOV="32.0" Interior="true" Name="sticker_1" InterestPosition="(7.218; 3.608; 2.175)" Position="(4.938; 2.067; -0.565)" />
			<CameraPos FOV="32.0" Name="addon_1" InterestPosition="(0.697; 1.869; 0)" MaxXRotation="360" MaxYRotation="360" MaxZoom="2" Position="(-7.265; 3.31; 8.244)" />
			<CameraPos FOV="32.0" Name="addon_2" InterestPosition="(3.194; 1.807; 0)" MaxXRotation="360" MaxYRotation="360" MaxZoom="2" Position="(-8.093; 2.337; -6.718)" />
			<CameraPos FOV="32.0" Interior="true" Name="mirror_mount" InterestPosition="(6.75; 1.606; 1.9)" Position="(4.636; 2.429; -0.651)" />
			<CameraPos FOV="32.0" Name="side_r" InterestPosition="(3.151; 0.534; -0)" MaxXRotation="360" MaxYRotation="360" MaxZoom="2" Position="(0.434; 2.391; -3.399)" />
			<CameraPos FOV="32.0" Interior="true" Name="sticker" InterestPosition="(6.662; 0.897; 1.912)" Position="(4.815; 2.436; -0.371)" />
			<CameraPos FOV="32.0" Interior="true" Name="door_r_sticker" InterestPosition="(6.496; 1.275; 0.7)" Position="(4.264; 1.915; 2.77)" />
			<CameraPos FOV="32.0" Name="roof" InterestPosition="(4.737; 1.559; 0)" MaxXRotation="360" MaxYRotation="360" MaxZoom="2" Position="(9.176; 4.132; -2.954)" />
			<CameraPos FOV="32.0" Interior="true" Name="glass_sticker" InterestPosition="(5.126; 2.013; -0.96)" Position="(8.105; 2.905; 0.551)" />
			<CameraPos FOV="32.0" Name="hoods" InterestPosition="(5.275; 1.623; 0)" MaxXRotation="360" MaxYRotation="360" MaxZoom="2" Position="(12.823; 1.44; -4.73)" />
			<CameraPos FOV="32.0" Interior="true" Name="sticker_2" InterestPosition="(6.662; 0.61; 1.935)" Position="(5.221; 1.595; 0.03)" />
			<CameraPos FOV="32.0" Name="side_l" InterestPosition="(5.849; 1.484; 0)" MaxXRotation="360" MaxYRotation="360" MaxZoom="2" Position="(8.708; 3.536; 3.318)" />
			<CameraPos FOV="32.0" Interior="true" Name="bubble_head" InterestPosition="(6.662; 1.102; 1.957)" Position="(4.971; 2.25; -0.173)" />
			<CameraPos FOV="32.0" Name="wheels" InterestPosition="(4.756; 1.133; -0)" MaxXRotation="360" MaxYRotation="360" MaxZoom="2" Position="(-4.539; 2.191; -5.755)" />
			<CameraPos FOV="32.0" Name="default" InterestPosition="(5.275; 1.623; 0)" MaxXRotation="360" MaxYRotation="360" MaxZoom="2" Position="(12.823; 1.44; -4.73)" />
			<CameraPos FOV="32.0" Name="rear" InterestPosition="(4.612; 1.712; -0.148)" MaxXRotation="360" MaxYRotation="360" MaxZoom="2" Position="(0.108; 2.916; -3.55)" />
			<CameraPos FOV="32.0" Interior="true" Name="door_l_sticker" InterestPosition="(4.8; 1.316; 0)" Position="(4.276; 1.925; -2.785)" />
			<CameraPos FOV="32.0" Interior="true" Name="hood_ornament" InterestPosition="(7.506; 1.992; -1.506)" Position="(8.557; 2.308; -1.506)" />
			<CameraPos FOV="32.0" Interior="true" Name="curtain" InterestPosition="(6.75; 1.606; 1.9)" Position="(4.636; 2.429; -0.651)" />
		</CustomizationCameras>
		<CraneSocket Pos="(4.792; 1.181; 0.382)" ParentFrame="BoneCabin_cdt" />
		<CraneSocket Pos="(4.792; 1.181; -0.382)" ParentFrame="BoneCabin_cdt" />
		<CraneSocket Pos="(-3.133; 1.007; 0)" />
		<CraneSocket Pos="(0.171; 0.959; 0.457)" />
		<CraneSocket Pos="(0.171; 0.959; -0.457)" />
		<AddonSockets>
			<Socket Names="Step310eSpareWheel" Offset="(0; 0; 0)" ParentFrame="BoneChassis_cdt">
				<ExtraParent Frame="BoneCabin_cdt" />
			</Socket>
		</AddonSockets>
		<AddonSockets>
			<Socket Names="Semitrailer, SemitrailerOiltank" Offset="(-1.559; 1.42; 0)" />
			<Socket Names="LargeSemitrailer, LargeSemitrailerOiltank" Offset="(-0.7; 1.59; 0)" />
			<Socket Names="Trailer" Offset="(-3.18; 1.007; 0)">
				<AddonsShift Offset="(0; 0; 0)" TrailerNamesBlock="Trailer" Types="MinicraneRU, FrameAddon" />
				<AddonsShift Offset="(0; 0; 0)" TrailerNamesBlock="Trailer" Types="step_310eCabinProtector, FrameAddon" />
			</Socket>
		</AddonSockets>
		<AddonSockets>
			<Socket Names="BunkLog" Offset="(-5.046; 1.096; 0)" NamesBlock="MinicraneRU, MetalDetector" />
			<Socket Names="FrameAddonLogShort" NamesBlock="MinicraneRU, MetalDetector, step_310eCabinProtector" Offset="(-0.265; 1.093; 0)" />
			<Socket Names="SaddleLow" Offset="(-1.559; 1.092; 0)" />
			<Socket Names="SaddleHigh" Offset="(-0.7; 1.092; 0)">
				<ExtraParent Frame="BoneChassis_cdt" Offset="(0; 0; -0.012)" />
				<ExtraParent Frame="BoneChassis_cdt" Offset="(0; 0; 0.012)" />
			</Socket>
			<Socket Names="FrameAddon" Offset="(-0.354; 1.095; 0)" ParentFrame="BoneChassis_cdt">
				<AddonsShift Offset="(-1.08; 0; 0)" Types="MinicraneRU" />
				<AddonsShift Offset="(-1.08; 0; 0)" Types="step_310eCabinProtector" />
			</Socket>
			<Socket Names="FrameAddonKung" Offset="(-1.07; 1.170; 0)" ParentFrame="BoneChassis_cdt">
				<ExtraParent Frame="BoneChassis_cdt" Offset="(0; 0; -0.1)" />
				<ExtraParent Frame="BoneChassis_cdt" Offset="(0; 0; 0.1)" />
			</Socket>
			<Socket Names="FrameAddonTank" Offset="(-1.34; 1.09; 0)" ParentFrame="BoneChassis_cdt" />
			<Socket Names="FrameAddonMaintainer" NamesBlock="Trailer, MinicraneRU, step_310eCabinProtector" Offset="(-1.08; 0.063; 0)" ParentFrame="BoneChassis_cdt" />
			<Socket
				Names="BigCraneRu"
				NamesBlock="MetalDetector, MinicraneRU, step_310eCabinProtector"
				Offset="(-1.57; 1.187; 0)"
				ParentFrame="BoneChassis_cdt"
			>
				<ExtraParent Frame="BoneChassis_cdt" Offset="(0; -0.09; 0)" />
				<ExtraParent Frame="BoneChassis_cdt" Offset="(0; -0.09; 0)" />
			</Socket>
			<Socket Names="LogLift" Offset="(1.116; 1.096; 0)" NamesBlock="MinicraneRU, MetalDetector, Step310eSpareWheel" >
				<AddonsShift Offset="(-.15; 0; 0)" Types="step_310eCabinProtector" />
			</Socket>
		</AddonSockets>
		<AddonSockets>
			<Socket Names="MetalDetector" NamesBlock="FrameAddonKung, FrameAddonTank, FrameAddon, FrameAddonMaintainer, Step310eSpareWheel, SaddleHigh" Offset="(0.471; 0.04; 0)" ParentFrame="BoneChassis_cdt" />
			<Socket Names="MinicraneRU" NamesBlock="FrameAddonKung, FrameAddonTank, step_310eCabinProtector" Offset="(1.485; 1.092; 0)" />
		</AddonSockets>
		<AddonSockets DefaultAddon="step_310e_bumper_default">
			<Socket Names="step_310eBumper" Offset="(0; 0; 0)" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket Names="step_310eSnorkel" Offset="(0; 0; 0)" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket
				Names="step_310eCabinProtector"
				NamesBlock="FrameAddonKung, FrameAddonTank"
				Offset="(0; 0; 0)"
				ParentFrame="BoneCabin_cdt"
			/>
		</AddonSockets>
		<AddonSockets>
			<Socket Names="step_310eVisor" Offset="(0; 0; 0)" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket Names="step_310eHorn" Offset="(0; 0; 0)" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket Names="step_310eAirConditioner" Offset="(0; 0; 0)" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket Names="step_310eBeacon" Offset="(0; 0; 0)" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket Names="step_310eSpotLight" NamesBlock="step_310eBeacon" Offset="(0; 0; 0)" ParentFrame="BoneCabin_cdt" />
			<Socket Names="step_310eSpotLight2" Offset="(0; 0; 0)" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets DefaultAddon="step_310e_diff_lock_default">
			<Socket Names="step_310eDiffLock" Offset="(0; 0; 0)" ParentFrame="BoneChassis_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket
				InCockpit="true"
				Names="StuffDashboard"
				Offset="(3.092; 1.974; -0.207)"
				ParentFrame="BoneCabin_cdt"
			/>
		</AddonSockets>
		<AddonSockets>
			<Socket InCockpit="true" Names="step310ESticker_1x1_01" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket InCockpit="true" Names="step310ESticker_1x1_02" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket InCockpit="true" Names="step310ESticker_1x2_01" ParentFrame="BoneSunshieldLeft_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket InCockpit="true" Names="step310ESticker_1x2_02" ParentFrame="BoneSunshieldRight_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket InCockpit="true" Names="step310ESticker_1x2_03" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket InCockpit="true" Names="step310ESticker_1x4_01" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket InCockpit="true" Names="step310ESticker_GlassTop" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket InCockpit="true" Names="step310ESticker_GlassBottom" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket Names="step310ESticker_Door_R" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket Names="step310ESticker_Door_L" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket
				InCockpit="true"
				Names="StuffAirfreshener"
				Offset="(3.076; 2.366; 0)"
				ParentFrame="BoneCabin_cdt"
			/>
			<Socket InCockpit="true" Names="StuffCurtainStep310E" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
		<AddonSockets>
			<Socket Names="StuffHoodStep310E" ParentFrame="BoneCabin_cdt" />
		</AddonSockets>
	</GameData>
	<ControlledConstraints>
		<Constraint Id="chassis_steer" IsLinkedSteering="true" Name="TieRodSteer" />
	</ControlledConstraints>
	<AutomaticIK>
		<IKBone ModelFrame="BoneTieRod2" ParentFrame="BoneTieRod1_cdt">
			<IKJoint AxisLocal="(1; 0; 0)" Type="Hinge2" />
			<IKBone
				AttachOffset="(0; 0; 0)"
				AttachToFrame="BoneRackLeft"
				ModelFrame="BoneTieRod3"
			>
				<IKJoint AxisLocal="(1; 0; 0)" Type="Slider" />
			</IKBone>
		</IKBone>
	</AutomaticIK>
</Truck>
