<_templates Include="trucks" />
<_parent File="tuz_16_actaeon_bumper_default" />
<TruckAddon>
	<TruckData>
		<Damage>
			<Multiplier Multiplier="1.0" Type="Engine" />
		</Damage>
	</TruckData>
	<PhysicsModel _noinherit="true" Mesh="trucks/tuz_16_actaeon_tuning/tuz_16_actaeon_bumper_3">
		<Body ImpactType="Truck" Mass="50" ModelFrame="BoneCabin_cdt">
			<Constraint Type="Rigid" />
			<Body
				CenterOfMassOffset="(0; 0; 0)"
				ImpactType="Truck"
				Mass="10"
				ModelFrame="BoneHook_cdt"
			>
				<Constraint
					AxisLocal="(0; 1; 0)"
					PivotOffset="(0; 0; 0)"
					Type="Hinge"
					MinLimit="-12"
					MaxLimit="12"
				>
					<Motor Damping="4" Spring="40" Type="Spring" />
				</Constraint>
			</Body>
			<Body
				CenterOfMassOffset="(0; 0; 0)"
				ImpactType="Truck"
				Mass="10"
				ModelFrame="BoneRope_cdt"
			>
				<Constraint
					AxisLocal="(1; 0; 0)"
					PivotOffset="(0; 0; 0)"
					Type="Prismatic"
					MinLimit="-0.02"
					MaxLimit="0.02"
				>
					<Motor Damping="100" Spring="100" Type="Spring" />
				</Constraint>
			</Body>
		</Body>
	</PhysicsModel>
	<ModelAttachments>
		<MainHeadLight>
			<Model _template="HeadLightRay" Org="(2.629; 1.551; -0.345)" Scale="(1; 1; 1.5)" />
			<Model _template="HeadLightRay" Org="(2.629; 1.551; 0.342)" />
			<Flare _template="HeadLight" DirAngle="135" Size=".4" Pos="(2.629; 1.551; -0.345)" />
			<Flare _template="HeadLight" DirAngle="135" Size=".4" Pos="(2.629; 1.551; 0.342)" />
		</MainHeadLight>
	</ModelAttachments>
	<GameData
		Price="1400"
		UnlockByExploration="false"
		UnlockByRank="1"
	>
		<UiDesc
			UiDesc="UI_TUNING_BUMPER_CROSSFOG_DESC"
			UiIcon30x30=""
			UiIcon40x40=""
			UiName="UI_TUNING_BUMPER_CROSSFOG_NAME"
		/>
	</GameData>
</TruckAddon>
