<_templates Include="trucks" />
<TruckAddon>
	<TruckData>
		<Damage>
			<Multiplier Multiplier="1.0" Type="Engine" />
		</Damage>
	</TruckData>
	<PhysicsModel Mesh="trucks/royal_bm17_tuning/royal_bm17_bumper_2">
		<Body ImpactType="Truck" Mass="10" ModelFrame="BoneCabin_cdt">
			<Constraint Type="Rigid" />
		</Body>
	</PhysicsModel>
	<ModelAttachments>
		<MainHeadLight>
			<Model _template="HeadLightRay" Org="(3.879; 1.376; -0.966)" Scale="(1; 1; 1.5)" />
			<Model _template="HeadLightRay" Org="(3.879; 1.376; 0.966)" />
			<Flare _template="HeadLight" Color="g(245; 235; 215) x 0.6" DirAngle="135" Size=".6" Pos="(3.879; 1.376; -0.966)" />
			<Flare _template="HeadLight" Color="g(245; 235; 215) x 0.6" DirAngle="135" Size=".6" Pos="(3.879; 1.376; 0.966)" />
			<Flare _template="HeadLight" Color="g(245; 235; 215) x 0.5" DirAngle="135" Size=".5" Pos="(4.055; 1.376; -0.472)" />
			<Flare _template="HeadLight" Color="g(245; 235; 215) x 0.5" DirAngle="135" Size=".5" Pos="(4.055; 1.376; 0.472)" />
			<Flare _template="HeadLight" Color="g(245; 235; 215) x 0.5" DirAngle="135" Size=".5" Pos="(4.055; 1.376; -0.162)" />
			<Flare _template="HeadLight" Color="g(245; 235; 215) x 0.5" DirAngle="135" Size=".5" Pos="(4.055; 1.376; 0.162)" />
		</MainHeadLight>
	</ModelAttachments>
	<MainHeadLight _template="Multiply2" />
	<GameData
		CameraPreset="hoods"
		Category="bumper"
		Price="1500"
		UnlockByExploration="false"
		UnlockByRank="1"
	>
		<UiDesc
			UiDesc="UI_TUNING_BUMPER_REBAR_DESC"
			UiIcon30x30=""
			UiIcon40x40=""
			UiName="UI_TUNING_BUMPER_REBAR_NAME"
		/>
		<InstallSocket Type="RoyalBM17Bumper" />
	</GameData>
</TruckAddon>
