<_templates Include="trucks" />
<_parent File="ws_4964_white_bumper_default" />
<TruckAddon>
	<TruckData>
		<Damage>
			<Multiplier Multiplier="1.0" Type="Engine" />
		</Damage>
	</TruckData>
	<PhysicsModel _noinherit="true" Mesh="trucks/ws_4964_white_tuning/ws_4964_white_bumper_4">
		<Body ImpactType="Truck" Mass="40" ModelFrame="BoneCabin_cdt">
			<Constraint Type="Rigid" />
		</Body>
	</PhysicsModel>
	<ModelAttachments >
		<MainHeadLight>
			<Model _template="HeadLightRay" Org="(4.730; 1.273; -0.390)" />
			<Model _template="HeadLightRay" Org="(4.730; 1.273; 0.390)" />
			<Flare _template="HeadLight" Color="g(255; 235; 215) x 0.6" Size="0.35" Pos="(4.730; 1.273; -0.390)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="HeadLight" Color="g(255; 235; 215) x 0.6" Size="0.35" Pos="(4.730; 1.273; 0.390)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="HeadLight" Color="g(255; 235; 215) x 0.6" Size="0.35" Pos="(4.730; 1.273; -0.130)" ParentFrame="BoneCabin_cdt" />
			<Flare _template="HeadLight" Color="g(255; 235; 215) x 0.6" Size="0.35" Pos="(4.730; 1.273; 0.130)" ParentFrame="BoneCabin_cdt" />
		</MainHeadLight>
	</ModelAttachments>
	<MainHeadLight _template="Multiply1"/>
	<GameData
		Price="1700"
		UnlockByExploration="false"
		UnlockByRank="1"
	>
		<UiDesc
			UiDesc="UI_TUNING_BUMPER_HEAVYDUTY_PIPE_DESC"
			UiIcon30x30=""
			UiIcon40x40=""
			UiName="UI_TUNING_BUMPER_HEAVYDUTY_PIPE_NAME"
		/>
	</GameData>
</TruckAddon>
