Log: Log file open, 10/15/25 10:40:08
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 2226
Init: Compiled: Dec 13 2004 13:54:50
Init: Command line: 
Init: Base directory: G:\Program Files\Activision\Shrek 2\System\
Init: Character set: Unicode
Log: Bound to Window.dll
Log: Bound to Core.dll
Log: Bound to Engine.dll
Init: Object subsystem initialized
Init: Computer: VISTA
Init: User: SuN1Sh1nE
Init: CPU Page size=4096, Processors=4
Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
Init: CPU Speed=3195.145095 MHz
Init: Memory total: Phys=2087980K Pagef=4029704K Virt=2097024K
Init: Working set: 32000 / 159000
Log: Save Slot Path: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save
Init: D3D Device: Video memory on board: 496
Init: Check for disk space: Game requires MinFreeDiskSpace 60
Init: Check for disk space: GetDiskFreeSpaceEx returns 285103 MB on (null)
Init: Check for disk space: More than 60 Mb available.
Warning: ImportText: Bad termination in: (X=0.000000
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Client initialized
Log: Bound to D3DDrv.dll
Init: Direct3D adapters detected:
Log: 	nv4_disp.dll/NVIDIA GeForce GTS 250
Init: D3D Driver: MaxTextureBlendStages=8
Init: D3D Driver: MaxSimultaneousTextures=8
Init: D3D Driver: MaxActiveLights=8
Init: D3D Driver: MaxPrimitiveCount=8388607
Init: D3D Driver: MaxVertexIndex=16777215
Init: D3D Driver: MaxStreams=16
Init: D3D Driver: MaxStreamStride=255
Init: D3D Driver: MaxVertexShaderConst=256
Init: D3D Driver: VertexShaderVersion=1.1
Init: D3D Driver: PixelShaderVersion=1.4
Init: D3D Driver: AGP support detected
Init: D3D Driver: Using w- pixel fog
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: Unreal Engine Direct3D support - internal version: SB3
Init: D3D Device: szDriver=nv4_disp.dll
Init: D3D Device: szDescription=NVIDIA GeForce GTS 250
Init: D3D Device: wProduct=6
Init: D3D Device: wVersion=14
Init: D3D Device: wSubVersion=12
Init: D3D Device: wBuild=7061
Init: D3D Device: dwVendorId=4318
Init: D3D Device: dwDeviceId=1557
Init: D3D Device: dwSubSysId=0
Init: D3D Device: dwRevision=162
Init: D3D Detected: NVidia video card
Init: D3D Device: using cubemaps [with mipmaps]
Log: (Karma): Beginning Karma for game.
Log: (Karma): Creating MeAssetDB.
Log: (Karma): Finished Creating MeAssetDB (0 Assets).
Log: Adding MD5 Entry for 098358E14C811E46C3E73E8072396AF6 [fe950119d40608b7588d965be6b30d93]
Log: Adding MD5 Entry for DCDA3CFD4C1209724ACF24AB79526F74 [e2763cf74da2dd8813a9413453ce37dc]
Log: Adding MD5 Entry for 1DD97E284152285E77BE1D9C61754CEA [cd9b555792219a83c7c9eee731cd8b67]
Log: Adding MD5 Entry for D9FF71294CE4CF6E04D91C97A982669A [22df52179127c12f167c699cbe709c15]
Log: Adding MD5 Entry for 4AC2F2FF492EA6159F8FAEA314E15B7F [513c2056351207cbc88e1b6fd0d318a6]
Log: Adding MD5 Entry for 6E7CA5C64B73FDB9A7505897FE174D5F [db5281328678f7e318db54bf59bd9d17]
Warning:   ERROR: Could not open UnrealEd.u for reading!
Warning:  
Log: Adding MD5 Entry for 75CC0E66458C2840C02C94B150FA4D15 [68d898317065cb7530fc04c423e70ac1]
Log: Adding MD5 Entry for D797A9F3445CF7DB7BBD4C88199C7CE1 [28f7a0f12417c37f7d069ba38352511c]
Log: Adding MD5 Entry for 72E3E275424C253D4DF5EE9F2BAC1B5C [8e09e73268dcbb978e17cd1d1fbd737b]
Log: Adding MD5 Entry for 48B29098425809DA9E1FC993E91FBA5C [a9c2de6dee514a903d46975e32eaac08]
Log: Adding MD5 Entry for 40EE33E740E1082C4EB199ADDAD92D00 [21e25e6acbbe9f9ea7aa0893502eb178]
Log: Level-loading information not found, progress bar will not function properly
Log: LoadMap: Entry
Log: (Karma): Initialising Karma for Level.
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: Game class is 'GameInfo'
Log: Level is Level Entry.myLevel
Log: Bringing Level Entry.myLevel up for play (0)...
ScriptLog: InitGame: 
ScriptLog: Base Mutator is Entry.Mutator0
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Bound to KWGame.dll
Log: Bound to GUI.dll
Log: GameState - no default game state specified
Log: Browse: SH2_Preamble.unr?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr
Log: Level-loading information not found, progress bar will not function properly
Log: LoadMap: SH2_Preamble.unr?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr
Log: (Karma): Initialising Karma for Level.
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 24216->24215; refs: 257298
Log: Game class is 'ShGame'
Log: Level is Level SH2_Preamble.myLevel
Log: Bringing Level SH2_Preamble.myLevel up for play (0)...
ScriptLog: KWGame.InitGame: ?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr
ScriptLog: GameState GSTATE000
ScriptLog: InitGame: ?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr
ScriptLog: Base Mutator is SH2_Preamble.Mutator1
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: DummyPlayer0 adding shadow:None
ScriptLog: Log open
CutLog: [CUTFACTORY]:Factory started
CutLog: [CUTFACTORY]:Set cmActor to:SH2_Preamble.CutFactory1
ScriptWarning: ShGame SH2_Preamble.ShGame0 (Function KWGame.KWGame.Persistence_RestoreBool:0007) Accessed None
ScriptWarning: DummyPlayer SH2_Preamble.DummyPlayer0 (Function ShGame.ShHeroPawn.IsFighting:0016) Accessed None
ScriptWarning: DummyPlayer SH2_Preamble.DummyPlayer0 (Function ShGame.ShHeroPawn.IsFighting:0016) Accessed None
ScriptWarning: DummyPlayer SH2_Preamble.DummyPlayer0 (Function ShGame.ShHeroPawn.PostLoadGame:02AC) Accessed None
Log: PC GUI System Initialized
Log: Bound to ALAudio.dll
Init: ALAudio: subsystem initialized.
ScriptWarning: KWHeroController SH2_Preamble.KWHeroController0 (Function KWGame.KWHeroController.rCameraRot:0015) Accessed None
ScriptWarning: KWHeroController SH2_Preamble.KWHeroController0 (Function KWGame.KWHeroController.vCameraStart:0010) Accessed None
ScriptLog: ShGame0 playerHeroActor: SH2_Preamble.DummyPlayer0's Controller is not a KWHeroController
ScriptLog: BaseCam0 InitTarget() Actor=DummyPlayer0 TimeToTrans=0.00
Log: KWHeroController0 got player WindowsViewport0
ScriptWarning: DummyPlayer SH2_Preamble.DummyPlayer0 (Function ShGame.ShHeroPawn.TravelPreAccept:003F) Accessed None
ScriptWarning: DummyPlayer SH2_Preamble.DummyPlayer0 (Function ShGame.ShHeroPawn.TravelPreAccept:0047) Attempt to assign variable through None
ScriptWarning: DummyPlayer SH2_Preamble.DummyPlayer0 (Function ShGame.ShHeroPawn.TravelPreAccept:0074) Accessed None
ScriptLog: ***Failed to find SmartStart from:
Init: Input system initialized for WindowsViewport0
ScriptLog: OnGameMaximize. ActivePage None
Log: WM_SETFOCUS
Log: WM_KILLFOCUS
Log: WM_SETFOCUS
Log: Opened viewport
Log: Enter SetRes: 1920x1080 Fullscreen 1
Init: Best-match display mode: 1920x1080x32@60
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
Init: D3D Driver: CreateDevice: will use hardware vertex processing
Log: Creating IME context.
Log: OS doesn't support IME.
Init: Game engine initialized
Log: Startup time: 1.217990 seconds
CutLog: [CUTFACTORY]:CutFactory Manufacturing Cutscenes...
ScriptLog:  -- PlayerStart:PlayerStart0   incgs:True    gs:GSTATE000
Log: Precaching: SH2_Preamble.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.009 seconds
Log: Finished precaching textures in 0.004 seconds
CutLog: [CUTFACTORY]:CutFactory sending PlayerStart event: MovieManager
ScriptWarning: BaseCamTarget SH2_Preamble.BaseCamTarget0 (State KWGame.KWPawn.StateIdle:002A) HasAnim: No mesh
ScriptWarning: ShGame SH2_Preamble.ShGame0 (Function KWGame.KWGame.Persistence_SaveBool:0006) Accessed None
ScriptLog: KWGame.ProcessServerTravel: Book_FrontEnd.unr
ScriptLog: ProcessServerTravel: Book_FrontEnd.unr
ScriptLog: PreClientTravel: Setting Previous Level Name:SH2_Preamble
ScriptWarning: KWHeroController SH2_Preamble.KWHeroController0 (Function KWGame.KWHeroController.PreClientTravel:00AD) Accessed None
ScriptWarning: KWHeroController SH2_Preamble.KWHeroController0 (Function KWGame.KWHeroController.PreClientTravel:00B5) Attempt to assign variable through None
ScriptWarning: KWHeroController SH2_Preamble.KWHeroController0 (Function KWGame.KWHeroController.PreClientTravel:00EC) Accessed None
ScriptLog: PreClientTravel: PreviousLevelName:
Log: Server switch level: Book_FrontEnd.unr?GameState=GSTATE000
Log: Browse: Book_FrontEnd.unr?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000
Log: Resetting GLevel: Level SH2_Preamble.myLevel
Log: 19088991875.8ms Unloading: Package SH2_Preamble
Log: Level-loading information not found, progress bar will not function properly
Log: LoadMap: Book_FrontEnd.unr?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000
Log: (Karma): Initialising Karma for Level.
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: Collecting garbage
Log: Purging garbage
DevSound: Unregister sound: Transient.Sound0
DevSound: Unregister sound: Transient.Sound1
DevSound: Unregister sound: Transient.Sound2
Log: Garbage: objects: 28523->28424; refs: 307786
Log: Game class is 'ShGame'
Log: Level is Level Book_FrontEnd.myLevel
Log: Bringing Level Book_FrontEnd.myLevel up for play (0)...
ScriptLog: KWGame.InitGame: ?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000
ScriptLog: GameState GSTATE000
ScriptLog: InitGame: ?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000
ScriptLog: Base Mutator is Book_FrontEnd.Mutator2
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: Shrek0 adding shadow:None
CutLog: [CUTFACTORY]:Factory started
CutLog: [CUTFACTORY]:Set cmActor to:Book_FrontEnd.CutFactory0
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: ShGame1 playerHeroActor: Book_FrontEnd.Shrek0's Controller is not a KWHeroController
ScriptLog: ShCam0 InitTarget() Actor=Shrek0 TimeToTrans=0.00
Log: ShrekController0 got player WindowsViewport0
ScriptLog: Shrek0 PrePersistentDataRestored(): PersistentStore0 Book_FrontEnd.PersistentStore0
ScriptLog: ShCam0 PostPersistentDataRestored():True False
CutLog: [CUTFACTORY]:CutFactory Manufacturing Cutscenes...
CutLog: [CUTFACTORY]:Book_FrontEnd.CutFactory0 Creating dynamic cutscene named:CUT_GAMEMENU->GAMEMENU
ScriptLog:  -- PlayerStart:PlayerStart0   incgs:True    gs:GSTATE000
ScriptLog: ***Failed to find SmartStart from:
Log: Precaching: Book_FrontEnd.LevelInfo0
Log: Static mesh batches: 144 vertex bytes, 12 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.010 seconds
Log: Finished precaching textures in 0.010 seconds
CutLog: [CUTFACTORY]:CutFactory sending PlayerStart event: Cut_GameMenu
CutLog: [GAMEMENU.CutScene]:Triggered Book_FrontEnd.PlayerStart0 None
CutLog: [GAMEMENU.CutScene]:##############################################
CutLog: [GAMEMENU.CutScene]:SceneStarted
Localization: No localization: Cutscenes\GAMEMENU.CutScene.line_1 (int)
CutLog: [GAMEMENU.CutScene]:PlayerController is controlling:Book_FrontEnd.Shrek0
CutLog: [GAMEMENU.CutScene]:Starting Scripts
CutLog: [GAMEMENU.CutScene]:Loading Sequence:GAMEMENU.Sequence_0
CutLog: [GAMEMENU.CutScene]:Loading Sequence:GAMEMENU.Sequence_1
CutLog: [GAMEMENU.CutScene]:Loading Sequence:GAMEMENU.Sequence_2
CutLog: [GAMEMENU.CutScene]:Loading Sequence:GAMEMENU.Sequence_3
Localization: No localization: Cutscenes\GAMEMENU.Sequence_4.line_0 (int)
CutLog: [GAMEMENU.]:Loading ScriptedSequence:GAMEMENU.Sequence_0
CutLog: [GAMEMENU.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\GAMEMENU.Sequence_0.line_8 (int)
CutLog: [GAMEMENU.]:Loading ScriptedSequence:GAMEMENU.Sequence_1
CutLog: [GAMEMENU.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\GAMEMENU.Sequence_1.line_12 (int)
CutLog: [GAMEMENU.CAMERA]:Possessing pawn:Book_FrontEnd.ShCam0. Existing controller:None  New:KWCutControllerII1
CutLog: [GAMEMENU.]:Loading ScriptedSequence:GAMEMENU.Sequence_2
CutLog: [GAMEMENU.SHMENUBOOK]:PawnTag: SHMENUBOOK
Localization: No localization: Cutscenes\GAMEMENU.Sequence_2.line_14 (int)
CutLog: [GAMEMENU.SHMENUBOOK]:Possessing pawn:Book_FrontEnd.SHMenuBook0. Existing controller:None  New:KWCutControllerII2
CutLog: [GAMEMENU.]:Loading ScriptedSequence:GAMEMENU.Sequence_3
CutLog: [GAMEMENU.SHREK]:PawnTag: SHREK
Localization: No localization: Cutscenes\GAMEMENU.Sequence_3.line_2 (int)
ScriptLog: KWCutControllerII3 Start() Shrek0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII3 Start() Shrek0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [GAMEMENU.SHREK]:Possessing pawn:Book_FrontEnd.Shrek0. Existing controller:Book_FrontEnd.ShrekController0  New:KWCutControllerII3
ScriptLog: KWCutScene0 setting bInCutscene to true
CutLog: [GAMEMENU.MAIN]:[0]fadeTo 0.00
CutLog: [fadeTo 0.00]:Action Fade:  255 0 0 0 time:0.00 bFlash:False MoveType:2
CutLog: [GAMEMENU.MAIN]:[1]PlayMusic temp_storybook_intro_music
CutLog: [PlayMusic temp_storybook_intro_music]:PlayMusic: temp_storybook_intro_music 0.00
CutLog: [GAMEMENU.MAIN]:[2]Trigger LightMover1
CutLog: [GAMEMENU.MAIN]:[3]fadeIn 5.00
CutLog: [fadeIn 5.00]:Action Fade:  0 0 0 0 time:5.00 bFlash:False MoveType:3
CutLog: [GAMEMENU.MAIN]:[4]Cue  _CAMERA_0
CutLog: [GAMEMENU.MAIN]:[5]Cue  _SHMENUBOOK_1
CutLog: [GAMEMENU.MAIN]:[6]Cue  _SHREK_2
CutLog: [GAMEMENU.MAIN]:[7]Cue  _SHMENUBOOK_3
CutLog: [GAMEMENU.MAIN]:Ending Script.
CutLog: [GAMEMENU.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII0
ScriptWarning: KWCutControllerII Book_FrontEnd.KWCutControllerII0 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [GAMEMENU.MAIN]:Finished
CutLog: [GAMEMENU.CutScene]:Book_FrontEnd.KWCutControllerII0 Finished
CutLog: [GAMEMENU.CutScene]:Book_FrontEnd.KWCutControllerII1 Scripting
CutLog: [GAMEMENU.CutScene]:Book_FrontEnd.KWCutControllerII2 Scripting
CutLog: [GAMEMENU.CutScene]:Book_FrontEnd.KWCutControllerII3 Scripting
CutLog: [GAMEMENU.CAMERA]:[0]WaitforCue  _CAMERA_0
CutLog: [GAMEMENU.CAMERA]:[1]TargetFlyTo Menu_Target1
CutLog: [GAMEMENU.CAMERA]:[2]FlyTo Menu_Cam1
CutLog: [GAMEMENU.CAMERA]:[3]Sleep  2.00
CutLog: [GAMEMENU.SHMENUBOOK]:[0]WaitforCue  _SHMENUBOOK_1
CutLog: [GAMEMENU.SHMENUBOOK]:[1]WaitforCue  ReadyToOpenBook
CutLog: [GAMEMENU.SHREK]:[0]WaitforCue  _SHREK_2
CutLog: [GAMEMENU.SHREK]:[1]WaitforCue  CutEnd
ScriptWarning: ShrekController Book_FrontEnd.ShrekController0 (Function KWGame.KWHeroController.EscHandler:0027) Accessed None
ScriptWarning: ShrekController Book_FrontEnd.ShrekController0 (Function KWGame.KWHeroController.EscHandler:002F) Accessed None
ScriptWarning: ShrekController Book_FrontEnd.ShrekController0 (Function KWGame.KWHeroController.EscHandler:0037) Accessed None
CutLog: [GAMEMENU.CAMERA]:[4]TargetFlyTo Menu_Target2
CutLog: [GAMEMENU.CAMERA]:[5]FlyTo Menu_Cam2
CutLog: [GAMEMENU.CAMERA]:[6]Sleep  7.00
CutLog: [GAMEMENU.CAMERA]:[7]Cue  ReadyToOpenBook
CutLog: [GAMEMENU.CAMERA]:[8]TargetFlyTo Menu_Target3
CutLog: [GAMEMENU.CAMERA]:[9]FlyTo Menu_Cam3
CutLog: [GAMEMENU.SHMENUBOOK]:[2]PlaySound  soundeffects.page_turn
CutLog: [GAMEMENU.SHMENUBOOK]:[3]PlayAnim  bookopen loop=False rate=0.50 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  bookopen loop=False rate=0.50 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim bookopen
CutLog: [GAMEMENU.SHMENUBOOK]:[4]Wait for animend
CutLog: [GAMEMENU.SHMENUBOOK]:[5]PlayAnim  openedstatic loop=True rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  openedstatic loop=True rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim openedstatic
CutLog: [GAMEMENU.SHMENUBOOK]:[6]WaitforCue  1ndPageTurn
CutLog: [GAMEMENU.CAMERA]:[10]Cue  1ndPageTurn
CutLog: [GAMEMENU.CAMERA]:[11]WaitforCue  CutEnd
CutLog: [GAMEMENU.SHMENUBOOK]:[7]PlaySound  soundeffects.page_turn2
CutLog: [GAMEMENU.SHMENUBOOK]:[8]PlayAnim  page1turn loop=False rate=0.50 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  page1turn loop=False rate=0.50 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim page1turn
CutLog: [GAMEMENU.SHMENUBOOK]:[9]Wait for animend
CutLog: [GAMEMENU.SHMENUBOOK]:[10]PlayAnim  page1turnedstatic loop=True rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  page1turnedstatic loop=True rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim page1turnedstatic
CutLog: [GAMEMENU.SHMENUBOOK]:[11]unspecified action
CutLog: [unspecified action]:GotoMenu opening: SHGame.ShFEGUIPage
CutLog: [GAMEMENU.SHMENUBOOK]:[12]WaitforCue  _SHMENUBOOK_3
CutLog: [GAMEMENU.SHMENUBOOK]:[13]WaitforCue  CutEnd
Localization: No localization: SAPFont.All.SHMedInkFont (int)
Localization: No localization: SAPFont.All.SHMedInkFontSize (int)
Localization: No localization: SAPFont.All.FontNeuzeit14 (int)
Localization: No localization: SAPFont.All.FontNeuzeit14Size (int)
Localization: No localization: SAPFont.All.SHBigInkFont (int)
Localization: No localization: SAPFont.All.SHBigInkFontSize (int)
DevSound: Unregister sound: Transient.Sound3
ScriptLog: GUIController::CloseMenu -  Transient.ShFEGUIPage0
Log: Browse: HP-Test.unr?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000?LOAD=0
Log: Resetting GLevel: Level Book_FrontEnd.myLevel
Log: 19089009358.7ms Unloading: Package Book_FrontEnd
Log: Level-loading information not found, progress bar will not function properly
Log: LoadMap: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000?load
Warning: Missing Font Font Engine.Font.Font27
Warning: Missing Font Font Engine.Font.Font26
Warning: Missing Font Font Engine.Font.Font25
Warning: Missing Font Font Engine.Font.Font24
Log: (Karma): Initialising Karma for Level.
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: DomMaterialBitmap not empty.
Log: Collecting garbage
Log: Purging garbage
Log: (Karma): Terminating Karma for Level.
Log: (Karma): Level Karma Terminated.
Log: Garbage: objects: 32739->32645; refs: 405312
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Save0.ShGame2 Login found existing player/controller Save0.Mongo0 Save0.ShrekController1
Log: ShrekController1 got player WindowsViewport0
ScriptLog: Shrek0 PrePersistentDataRestored(): PersistentStore2 Save0.PersistentStore2
ScriptLog: CutSceneTrigger1 PostPersistentDataRestored(), tag:CastleS_WinCS GameState:GSTATE000
ScriptLog: CutSceneTrigger4 PostPersistentDataRestored(), tag:CutSceneTrigger GameState:GSTATE000
ScriptLog: CutSceneTrigger8 PostPersistentDataRestored(), tag:TentsCS GameState:GSTATE000
ScriptLog: CutSceneTrigger5 PostPersistentDataRestored(), tag:CutSceneTrigger GameState:GSTATE000
ScriptLog: CutSceneTrigger6 PostPersistentDataRestored(), tag:CutSceneTrigger GameState:GSTATE000
ScriptLog: CutSceneTrigger9 PostPersistentDataRestored(), tag:CutSceneTrigger GameState:GSTATE000
ScriptLog: CutSceneTrigger3 PostPersistentDataRestored(), tag:CowapultsCS GameState:GSTATE000
ScriptLog: CutSceneTrigger7 PostPersistentDataRestored(), tag:CutSceneTrigger GameState:GSTATE000
ScriptLog: ShCam1 PostPersistentDataRestored():True False
ScriptLog: Shrek0 adding shadow:None
ScriptLog: Mongo0 adding shadow:None
ScriptLog: Playing LastLoopedMusic ..\Music\10_Castle_Siege
ScriptLog: bonuslevelcoins == 0
Log: Unscript.cpp AddNotifyObj Error, input parameter NotifyObj = NULL
ScriptLog: ShrekHuman0 adding shadow:None
ScriptLog: Steed0 adding shadow:None
ScriptLog: PIB0 adding shadow:None
ScriptLog: ManHatOne1 adding shadow:None
ScriptLog: ManHatTwo1 adding shadow:None
ScriptLog: WomanHatOne1 adding shadow:None
ScriptLog: ManHatTwo0 adding shadow:None
ScriptLog: WomanHatOne0 adding shadow:None
ScriptLog: WomanNoHat0 adding shadow:None
ScriptLog: MongoWithoutShrek0 adding shadow:None
ScriptLog: MongoKnight0 adding shadow:None
ScriptLog: SavePointFairy0 adding shadow:None
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
ScriptLog: ***Failed to find SmartStart from:9_Prison_Shrek
Log: Precaching: Save0.LevelInfo0
Log: Static mesh batches: 1408248 vertex bytes, 127608 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 29712 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Warning: Unable to match any animation tracks from [Sword] to skeletal mesh [Sword].
Log: Finished precaching geometry in 0.133 seconds
Log: Finished precaching textures in 0.088 seconds
ScriptWarning: KWMover Save0.KWMover3 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
CutLog: [CASTLES_TREES.CutScene]:Triggered Save0.CutSceneTrigger4 None
CutLog: [CASTLES_TREES.CutScene]:##############################################
CutLog: [CASTLES_TREES.CutScene]:SceneStarted
Localization: No localization: Cutscenes\CASTLES_TREES.CutScene.line_0 (int)
CutLog: [CASTLES_TREES.CutScene]:PlayerController is controlling:Save0.Mongo0
CutLog: [CASTLES_TREES.CutScene]:Starting Scripts
CutLog: [CASTLES_TREES.CutScene]:Loading Sequence:CASTLES_TREES.Sequence_0
CutLog: [CASTLES_TREES.CutScene]:Loading Sequence:CASTLES_TREES.Sequence_1
CutLog: [CASTLES_TREES.CutScene]:Loading Sequence:CASTLES_TREES.Sequence_2
Localization: No localization: Cutscenes\CASTLES_TREES.Sequence_3.line_0 (int)
CutLog: [CASTLES_TREES.]:Loading ScriptedSequence:CASTLES_TREES.Sequence_0
CutLog: [CASTLES_TREES.MAIN]:PawnTag: MAIN
CutLog: [LockCamTo True None 2000,2000,0]:***** ERROR:Save0.LevelInfo0.KWACTION_LockCamTo0:CamLockTo option 'CastleS_TreesTarget1' not recognised.  Ignoring.
CutLog: [UnLockCamTo False None 2000,2000,0]:***** ERROR:Save0.LevelInfo0.KWACTION_UnLockCamTo0:CamLockTo option 'CastleS_TreesTarget1' not recognised.  Ignoring.
Localization: No localization: Cutscenes\CASTLES_TREES.Sequence_0.line_8 (int)
CutLog: [CASTLES_TREES.]:Loading ScriptedSequence:CASTLES_TREES.Sequence_1
CutLog: [CASTLES_TREES.MONGOPANICSPEAKERONE]:PawnTag: MONGOPANICSPEAKERONE
Localization: No localization: Cutscenes\CASTLES_TREES.Sequence_1.line_2 (int)
CutLog: [CASTLES_TREES.MONGOPANICSPEAKERONE]:Possessing pawn:Save0.MongoPanicSpeakerOne0. Existing controller:None  New:KWCutControllerII5
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:007A) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:00A8) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:00D7) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:010A) HasAnim: No mesh
CutLog: [CASTLES_TREES.]:Loading ScriptedSequence:CASTLES_TREES.Sequence_2
CutLog: [CASTLES_TREES.MONGOPANICSPEAKERTWO]:PawnTag: MONGOPANICSPEAKERTWO
Localization: No localization: Cutscenes\CASTLES_TREES.Sequence_2.line_2 (int)
CutLog: [CASTLES_TREES.MONGOPANICSPEAKERTWO]:Possessing pawn:Save0.MongoPanicSpeakerTwo0. Existing controller:None  New:KWCutControllerII6
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:007A) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:00A8) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:00D7) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:010A) HasAnim: No mesh
ScriptLog: KWCutScene3 setting bInCutscene to true
CutLog: [CASTLES_TREES.MAIN]:[0]Say  PC_SHK_MONGOTUTORAL_8
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
CutLog: [CASTLES_TREES.MAIN]:[1]LockCamTo True None 2000,2000,0
CutLog: [LockCamTo True Save0.LookTarget8 2000,2000,0]:KWACTION_LockCamTo0 proceeding to lock (True) on: Save0.LookTarget8
CutLog: [CASTLES_TREES.MAIN]:[2]Sleep  2.00
CutLog: [CASTLES_TREES.MONGOPANICSPEAKERONE]:[0]WaitforCue  _MONGOPANICSPEAKERONE_0
CutLog: [CASTLES_TREES.MONGOPANICSPEAKERTWO]:[0]WaitforCue  _MONGOPANICSPEAKERTWO_1
ScriptWarning: TramController Save0.TramController0 (Function KWGame.KWAIController.StateRouting.EndState:000D) Accessed None
ScriptWarning: TramController Save0.TramController0 (Function KWGame.KWAIController.StateRouting.EndState:0015) Attempt to assign variable through None
ScriptWarning: TramController Save0.TramController0 (Function KWGame.KWAIController.StateRouting.EndState:001B) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
CutLog: [CASTLES_TREES.MAIN]:[3]UnLockCamTo False None 2000,2000,0
CutLog: [UnLockCamTo False None 2000,2000,0]:KWACTION_UnLockCamTo0 proceeding to lock (False) on: None
CutLog: [CASTLES_TREES.MAIN]:[4]WaitForSay 
CutLog: [CASTLES_TREES.MAIN]:[5]Cue  CutEnd
CutLog: [CASTLES_TREES.MAIN]:[6]Cue  _MONGOPANICSPEAKERONE_0
CutLog: [CASTLES_TREES.MAIN]:[7]Cue  _MONGOPANICSPEAKERTWO_1
CutLog: [CASTLES_TREES.MAIN]:Ending Script.
CutLog: [CASTLES_TREES.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII4
ScriptWarning: KWCutControllerII Save0.KWCutControllerII4 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [CASTLES_TREES.MAIN]:Finished
CutLog: [CASTLES_TREES.CutScene]:Save0.KWCutControllerII4 Finished
CutLog: [CASTLES_TREES.CutScene]:Save0.KWCutControllerII5 Scripting
CutLog: [CASTLES_TREES.CutScene]:Save0.KWCutControllerII6 Scripting
CutLog: [CASTLES_TREES.MONGOPANICSPEAKERONE]:[1]WaitforCue  CutEnd
CutLog: [CASTLES_TREES.MONGOPANICSPEAKERONE]:Ending Script.
CutLog: [CASTLES_TREES.MONGOPANICSPEAKERONE]:Unpossessing pawn:Save0.MongoPanicSpeakerOne0. Pending controller:None  CutController:KWCutControllerII5
CutLog: [CASTLES_TREES.MONGOPANICSPEAKERONE]:Finished
CutLog: [CASTLES_TREES.CutScene]:Save0.KWCutControllerII4 Finished
CutLog: [CASTLES_TREES.CutScene]:Save0.KWCutControllerII5 Finished
CutLog: [CASTLES_TREES.CutScene]:Save0.KWCutControllerII6 Scripting
CutLog: [CASTLES_TREES.MONGOPANICSPEAKERTWO]:[1]WaitforCue  CutEnd
CutLog: [CASTLES_TREES.MONGOPANICSPEAKERTWO]:Ending Script.
CutLog: [CASTLES_TREES.MONGOPANICSPEAKERTWO]:Unpossessing pawn:Save0.MongoPanicSpeakerTwo0. Pending controller:None  CutController:KWCutControllerII6
CutLog: [CASTLES_TREES.MONGOPANICSPEAKERTWO]:Finished
CutLog: [CASTLES_TREES.CutScene]:Save0.KWCutControllerII4 Finished
CutLog: [CASTLES_TREES.CutScene]:Save0.KWCutControllerII5 Finished
CutLog: [CASTLES_TREES.CutScene]:Save0.KWCutControllerII6 Finished
CutLog: [CASTLES_TREES.CutScene]:SceneEnded
CutLog: [CASTLES_TREES.CutScene]:##############################################
ScriptLog: KWCutScene3 setting bInCutscen to false
CutLog: [CASTLES_TREES.CutScene]:Sending 0 OnExit commands.
CutLog: [CASTLES_TREES.CutScene]:PlayerController is controlling:Save0.Mongo0
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Triggered Save0.CutSceneTrigger5 None
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:##############################################
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:SceneStarted
Localization: No localization: Cutscenes\CASTLES_KNIGHTDOORS.CutScene.line_0 (int)
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:PlayerController is controlling:Save0.Mongo0
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Starting Scripts
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Loading Sequence:CASTLES_KNIGHTDOORS.Sequence_0
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Loading Sequence:CASTLES_KNIGHTDOORS.Sequence_1
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Loading Sequence:CASTLES_KNIGHTDOORS.Sequence_2
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Loading Sequence:CASTLES_KNIGHTDOORS.Sequence_3
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Loading Sequence:CASTLES_KNIGHTDOORS.Sequence_4
Localization: No localization: Cutscenes\CASTLES_KNIGHTDOORS.Sequence_5.line_0 (int)
CutLog: [CASTLES_KNIGHTDOORS.]:Loading ScriptedSequence:CASTLES_KNIGHTDOORS.Sequence_0
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\CASTLES_KNIGHTDOORS.Sequence_0.line_11 (int)
CutLog: [CASTLES_KNIGHTDOORS.]:Loading ScriptedSequence:CASTLES_KNIGHTDOORS.Sequence_1
CutLog: [CASTLES_KNIGHTDOORS.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\CASTLES_KNIGHTDOORS.Sequence_1.line_7 (int)
CutLog: [CASTLES_KNIGHTDOORS.CAMERA]:Possessing pawn:Save0.ShCam1. Existing controller:None  New:KWCutControllerII8
CutLog: [CASTLES_KNIGHTDOORS.]:Loading ScriptedSequence:CASTLES_KNIGHTDOORS.Sequence_2
CutLog: [CASTLES_KNIGHTDOORS.MONGO]:PawnTag: MONGO
Localization: No localization: Cutscenes\CASTLES_KNIGHTDOORS.Sequence_2.line_2 (int)
ScriptLog: KWCutControllerII9 Start() Mongo0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII9 Start() Mongo0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [CASTLES_KNIGHTDOORS.MONGO]:Possessing pawn:Save0.Mongo0. Existing controller:Save0.ShrekController1  New:KWCutControllerII9
CutLog: [CASTLES_KNIGHTDOORS.]:Loading ScriptedSequence:CASTLES_KNIGHTDOORS.Sequence_3
CutLog: [CASTLES_KNIGHTDOORS.MONGOPANICSPEAKERONE]:PawnTag: MONGOPANICSPEAKERONE
Localization: No localization: Cutscenes\CASTLES_KNIGHTDOORS.Sequence_3.line_2 (int)
CutLog: [CASTLES_KNIGHTDOORS.MONGOPANICSPEAKERONE]:Possessing pawn:Save0.MongoPanicSpeakerOne0. Existing controller:None  New:KWCutControllerII10
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:007A) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:00A8) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:00D7) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:010A) HasAnim: No mesh
CutLog: [CASTLES_KNIGHTDOORS.]:Loading ScriptedSequence:CASTLES_KNIGHTDOORS.Sequence_4
CutLog: [CASTLES_KNIGHTDOORS.MONGOPANICSPEAKERTWO]:PawnTag: MONGOPANICSPEAKERTWO
Localization: No localization: Cutscenes\CASTLES_KNIGHTDOORS.Sequence_4.line_2 (int)
CutLog: [CASTLES_KNIGHTDOORS.MONGOPANICSPEAKERTWO]:Possessing pawn:Save0.MongoPanicSpeakerTwo0. Existing controller:None  New:KWCutControllerII11
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:007A) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:00A8) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:00D7) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:010A) HasAnim: No mesh
ScriptLog: KWCutScene5 setting bInCutscene to true
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:[0]Cue  _CAMERA_0
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:[1]Say  PC_SHK_MONGOTUTORAL_12
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:[2]WaitForSay 
CutLog: [CASTLES_KNIGHTDOORS.CAMERA]:[0]WaitforCue  _CAMERA_0
CutLog: [CASTLES_KNIGHTDOORS.CAMERA]:[1]TargetFlyTo KnightDoors_Target1
CutLog: [CASTLES_KNIGHTDOORS.CAMERA]:[2]FlyTo KnightDoors_Cam1
CutLog: [CASTLES_KNIGHTDOORS.MONGO]:[0]WaitforCue  _MONGO_2
CutLog: [CASTLES_KNIGHTDOORS.MONGOPANICSPEAKERONE]:[0]WaitforCue  _MONGOPANICSPEAKERONE_3
CutLog: [CASTLES_KNIGHTDOORS.MONGOPANICSPEAKERTWO]:[0]WaitforCue  _MONGOPANICSPEAKERTWO_4
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:ForcingFinish on: Save0.KWCutControllerII7
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:ForcingFinish on: Save0.KWCutControllerII8
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:ForcingFinish on: Save0.KWCutControllerII9
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:ForcingFinish on: Save0.KWCutControllerII10
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:ForcingFinish on: Save0.KWCutControllerII11
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:[3]Trigger knights01_director
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:[4]Trigger knights02_director
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:[5]WaitforCue  CamDone
CutLog: [CASTLES_KNIGHTDOORS.CAMERA]:[3]Sleep  2.00
CutLog: [CASTLES_KNIGHTDOORS.CAMERA]:[4]Cue  CamDone
CutLog: [CASTLES_KNIGHTDOORS.CAMERA]:[5]WaitforCue  _CAMERA_1
ScriptLog: MongoKnight1 adding shadow:None
ScriptLog: MongoKnight2 adding shadow:None
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:[6]Cue  CutEnd
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:[7]Cue  _CAMERA_1
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:[8]Cue  _MONGO_2
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:[9]Cue  _MONGOPANICSPEAKERONE_3
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:[10]Cue  _MONGOPANICSPEAKERTWO_4
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:Ending Script.
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII7
ScriptWarning: KWCutControllerII Save0.KWCutControllerII7 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [CASTLES_KNIGHTDOORS.MAIN]:Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII7 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII8 Scripting
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII9 Scripting
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII10 Scripting
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII11 Scripting
CutLog: [CASTLES_KNIGHTDOORS.CAMERA]:[6]WaitforCue  CutEnd
CutLog: [CASTLES_KNIGHTDOORS.CAMERA]:Ending Script.
CutLog: [CASTLES_KNIGHTDOORS.CAMERA]:Unpossessing pawn:Save0.ShCam1. Pending controller:None  CutController:KWCutControllerII8
CutLog: [CASTLES_KNIGHTDOORS.CAMERA]:Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII7 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII8 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII9 Scripting
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII10 Scripting
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII11 Scripting
CutLog: [CASTLES_KNIGHTDOORS.MONGO]:[1]WaitforCue  CutEnd
CutLog: [CASTLES_KNIGHTDOORS.MONGO]:Ending Script.
CutLog: [CASTLES_KNIGHTDOORS.MONGO]:Unpossessing pawn:Save0.Mongo0. Pending controller:Save0.ShrekController1  CutController:KWCutControllerII9
ScriptLog: Save0.SHCutTextController2 EndCutScene Hourglass
ScriptLog: ShCam1 InitTarget() Actor=Mongo0 TimeToTrans=0.00
CutLog: [CASTLES_KNIGHTDOORS.MONGO]:Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII7 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII8 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII9 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII10 Scripting
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII11 Scripting
CutLog: [CASTLES_KNIGHTDOORS.MONGOPANICSPEAKERONE]:[1]WaitforCue  CutEnd
CutLog: [CASTLES_KNIGHTDOORS.MONGOPANICSPEAKERONE]:Ending Script.
CutLog: [CASTLES_KNIGHTDOORS.MONGOPANICSPEAKERONE]:Unpossessing pawn:Save0.MongoPanicSpeakerOne0. Pending controller:None  CutController:KWCutControllerII10
CutLog: [CASTLES_KNIGHTDOORS.MONGOPANICSPEAKERONE]:Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII7 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII8 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII9 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII10 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII11 Scripting
CutLog: [CASTLES_KNIGHTDOORS.MONGOPANICSPEAKERTWO]:[1]WaitforCue  CutEnd
CutLog: [CASTLES_KNIGHTDOORS.MONGOPANICSPEAKERTWO]:Ending Script.
CutLog: [CASTLES_KNIGHTDOORS.MONGOPANICSPEAKERTWO]:Unpossessing pawn:Save0.MongoPanicSpeakerTwo0. Pending controller:None  CutController:KWCutControllerII11
CutLog: [CASTLES_KNIGHTDOORS.MONGOPANICSPEAKERTWO]:Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII7 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII8 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII9 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII10 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Save0.KWCutControllerII11 Finished
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:SceneEnded
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:##############################################
ScriptLog: KWCutScene5 setting bInCutscen to false
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:Sending 0 OnExit commands.
CutLog: [CASTLES_KNIGHTDOORS.CutScene]:PlayerController is controlling:Save0.Mongo0
ScriptLog: MongoKnight3 adding shadow:None
ScriptLog: MongoKnight4 adding shadow:None
ScriptLog: MongoKnight5 adding shadow:None
ScriptLog: MongoKnight6 adding shadow:None
Localization: No localization: BumpSet.DNK_MongoPanic1.line1 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.DNK_MongoPanic1.line1?> (int)
Localization: No localization: BumpSet.KNT_KnightFaint.line14 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.KNT_KnightFaint.line14?> (int)
Log: Can't find mouth bone for MongoKnight2
ScriptWarning: ShCommentaryManager Save0.ShCommentaryManager2 (Function KWGame.CommentaryManager.Timer:00A0) Accessed None
Localization: No localization: BumpSet.GBM_MongoPanic1.line6 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GBM_MongoPanic1.line6?> (int)
ScriptWarning: CommentaryManagerCheer Save0.CommentaryManagerCheer2 (Function KWGame.CommentaryManager.Timer:00A0) Accessed None
ScriptLog: MongoKnight7 adding shadow:None
ScriptLog: MongoKnight8 adding shadow:None
ScriptWarning: MongoKnight Save0.MongoKnight2 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: MongoKnightController Save0.MongoKnightController2 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
ScriptWarning: MongoKnight Save0.MongoKnight4 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: MongoKnightController Save0.MongoKnightController4 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
Localization: No localization: BumpSet.GGM_MongoHurt.line5 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GGM_MongoHurt.line5?> (int)
ScriptLog: MongoKnight9 adding shadow:None
ScriptWarning: MongoKnight Save0.MongoKnight6 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: MongoKnightController Save0.MongoKnightController6 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
Localization: No localization: BumpSet.KNT_MongoPanic1.line18 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.KNT_MongoPanic1.line18?> (int)
Log: BreakableBarrackRubble0 playanim with no mesh!
Log: Can't find mouth bone for MongoKnight5
ScriptWarning: BreakableBarrackRubble Save0.BreakableBarrackRubble0 (State KWGame.KWPawn.StateIdle:002A) HasAnim: No mesh
ScriptLog: MongoKnight10 adding shadow:None
ScriptLog: MongoKnight11 adding shadow:None
ScriptWarning: MongoKnight Save0.MongoKnight5 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: MongoKnightController Save0.MongoKnightController5 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
ScriptWarning: MongoKnight Save0.MongoKnight3 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: MongoKnightController Save0.MongoKnightController3 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
ScriptWarning: MongoKnight Save0.MongoKnight1 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: MongoKnightController Save0.MongoKnightController1 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
ScriptLog: MongoKnight12 adding shadow:None
ScriptWarning: BreakableBarrackRubble Save0.BreakableBarrackRubble1 (State KWGame.KWPawn.StateIdle:002A) HasAnim: No mesh
Log: BreakableBarrackRubble1 playanim with no mesh!
ScriptWarning: MongoKnight Save0.MongoKnight7 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: MongoKnightController Save0.MongoKnightController7 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
ScriptWarning: MongoKnight Save0.MongoKnight8 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: MongoKnightController Save0.MongoKnightController8 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Triggered Save0.CutSceneTrigger6 None
CutLog: [CASTLES_TROLLEYCAR.CutScene]:##############################################
CutLog: [CASTLES_TROLLEYCAR.CutScene]:SceneStarted
Localization: No localization: Cutscenes\CASTLES_TROLLEYCAR.CutScene.line_0 (int)
CutLog: [CASTLES_TROLLEYCAR.CutScene]:PlayerController is controlling:Save0.Mongo0
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Starting Scripts
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Loading Sequence:CASTLES_TROLLEYCAR.Sequence_0
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Loading Sequence:CASTLES_TROLLEYCAR.Sequence_1
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Loading Sequence:CASTLES_TROLLEYCAR.Sequence_2
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Loading Sequence:CASTLES_TROLLEYCAR.Sequence_3
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Loading Sequence:CASTLES_TROLLEYCAR.Sequence_4
Localization: No localization: Cutscenes\CASTLES_TROLLEYCAR.Sequence_5.line_0 (int)
CutLog: [CASTLES_TROLLEYCAR.]:Loading ScriptedSequence:CASTLES_TROLLEYCAR.Sequence_0
CutLog: [CASTLES_TROLLEYCAR.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\CASTLES_TROLLEYCAR.Sequence_0.line_10 (int)
CutLog: [CASTLES_TROLLEYCAR.]:Loading ScriptedSequence:CASTLES_TROLLEYCAR.Sequence_1
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\CASTLES_TROLLEYCAR.Sequence_1.line_12 (int)
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:Possessing pawn:Save0.ShCam1. Existing controller:None  New:KWCutControllerII13
CutLog: [CASTLES_TROLLEYCAR.]:Loading ScriptedSequence:CASTLES_TROLLEYCAR.Sequence_2
CutLog: [CASTLES_TROLLEYCAR.MONGO]:PawnTag: MONGO
Localization: No localization: Cutscenes\CASTLES_TROLLEYCAR.Sequence_2.line_2 (int)
ScriptLog: KWCutControllerII14 Start() Mongo0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII14 Start() Mongo0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [CASTLES_TROLLEYCAR.MONGO]:Possessing pawn:Save0.Mongo0. Existing controller:Save0.ShrekController1  New:KWCutControllerII14
CutLog: [CASTLES_TROLLEYCAR.]:Loading ScriptedSequence:CASTLES_TROLLEYCAR.Sequence_3
CutLog: [CASTLES_TROLLEYCAR.MONGOPANICSPEAKERONE]:PawnTag: MONGOPANICSPEAKERONE
Localization: No localization: Cutscenes\CASTLES_TROLLEYCAR.Sequence_3.line_2 (int)
CutLog: [CASTLES_TROLLEYCAR.MONGOPANICSPEAKERONE]:Possessing pawn:Save0.MongoPanicSpeakerOne0. Existing controller:None  New:KWCutControllerII15
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:007A) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:00A8) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:00D7) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:010A) HasAnim: No mesh
CutLog: [CASTLES_TROLLEYCAR.]:Loading ScriptedSequence:CASTLES_TROLLEYCAR.Sequence_4
CutLog: [CASTLES_TROLLEYCAR.MONGOPANICSPEAKERTWO]:PawnTag: MONGOPANICSPEAKERTWO
Localization: No localization: Cutscenes\CASTLES_TROLLEYCAR.Sequence_4.line_2 (int)
CutLog: [CASTLES_TROLLEYCAR.MONGOPANICSPEAKERTWO]:Possessing pawn:Save0.MongoPanicSpeakerTwo0. Existing controller:None  New:KWCutControllerII16
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:007A) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:00A8) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:00D7) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:010A) HasAnim: No mesh
ScriptLog: KWCutScene6 setting bInCutscene to true
CutLog: [CASTLES_TROLLEYCAR.MAIN]:[0]Cue  _CAMERA_0
CutLog: [CASTLES_TROLLEYCAR.MAIN]:[1]Sleep  0.50
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:[0]WaitforCue  _CAMERA_0
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:[1]TargetFlyTo Tram
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:[2]FlyTo TrolleyCar_Cam1
CutLog: [CASTLES_TROLLEYCAR.MONGO]:[0]WaitforCue  _MONGO_2
CutLog: [CASTLES_TROLLEYCAR.MONGOPANICSPEAKERONE]:[0]WaitforCue  _MONGOPANICSPEAKERONE_3
CutLog: [CASTLES_TROLLEYCAR.MONGOPANICSPEAKERTWO]:[0]WaitforCue  _MONGOPANICSPEAKERTWO_4
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
CutLog: [CASTLES_TROLLEYCAR.MAIN]:[2]Say  PC_SHK_MONGOTUTORAL_6
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
CutLog: [CASTLES_TROLLEYCAR.MAIN]:[3]WaitForSay 
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:[3]Sleep  1.20
CutLog: [CASTLES_TROLLEYCAR.CutScene]:ForcingFinish on: Save0.KWCutControllerII12
CutLog: [CASTLES_TROLLEYCAR.CutScene]:ForcingFinish on: Save0.KWCutControllerII13
CutLog: [CASTLES_TROLLEYCAR.CutScene]:ForcingFinish on: Save0.KWCutControllerII14
CutLog: [CASTLES_TROLLEYCAR.CutScene]:ForcingFinish on: Save0.KWCutControllerII15
CutLog: [CASTLES_TROLLEYCAR.CutScene]:ForcingFinish on: Save0.KWCutControllerII16
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [CASTLES_TROLLEYCAR.MAIN]:[4]WaitforCue  CamDone
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:[4]TargetFlyTo TrolleyCar_Target1
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:[5]FlyTo TrolleyCar_Cam2
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:[6]TargetFlyTo TrolleyCar_Target2
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:[7]FlyTo TrolleyCar_Cam3
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:[8]Sleep  1.50
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:[9]Cue  CamDone
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:[10]WaitforCue  _CAMERA_1
CutLog: [CASTLES_TROLLEYCAR.MAIN]:[5]Cue  CutEnd
CutLog: [CASTLES_TROLLEYCAR.MAIN]:[6]Cue  _CAMERA_1
CutLog: [CASTLES_TROLLEYCAR.MAIN]:[7]Cue  _MONGO_2
CutLog: [CASTLES_TROLLEYCAR.MAIN]:[8]Cue  _MONGOPANICSPEAKERONE_3
CutLog: [CASTLES_TROLLEYCAR.MAIN]:[9]Cue  _MONGOPANICSPEAKERTWO_4
CutLog: [CASTLES_TROLLEYCAR.MAIN]:Ending Script.
CutLog: [CASTLES_TROLLEYCAR.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII12
ScriptWarning: KWCutControllerII Save0.KWCutControllerII12 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [CASTLES_TROLLEYCAR.MAIN]:Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII12 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII13 Scripting
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII14 Scripting
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII15 Scripting
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII16 Scripting
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:[11]WaitforCue  CutEnd
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:Ending Script.
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:Unpossessing pawn:Save0.ShCam1. Pending controller:None  CutController:KWCutControllerII13
CutLog: [CASTLES_TROLLEYCAR.CAMERA]:Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII12 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII13 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII14 Scripting
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII15 Scripting
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII16 Scripting
CutLog: [CASTLES_TROLLEYCAR.MONGO]:[1]WaitforCue  CutEnd
CutLog: [CASTLES_TROLLEYCAR.MONGO]:Ending Script.
CutLog: [CASTLES_TROLLEYCAR.MONGO]:Unpossessing pawn:Save0.Mongo0. Pending controller:Save0.ShrekController1  CutController:KWCutControllerII14
ScriptLog: Save0.SHCutTextController2 EndCutScene Hourglass
ScriptLog: ShCam1 InitTarget() Actor=Mongo0 TimeToTrans=0.00
CutLog: [CASTLES_TROLLEYCAR.MONGO]:Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII12 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII13 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII14 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII15 Scripting
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII16 Scripting
CutLog: [CASTLES_TROLLEYCAR.MONGOPANICSPEAKERONE]:[1]WaitforCue  CutEnd
CutLog: [CASTLES_TROLLEYCAR.MONGOPANICSPEAKERONE]:Ending Script.
CutLog: [CASTLES_TROLLEYCAR.MONGOPANICSPEAKERONE]:Unpossessing pawn:Save0.MongoPanicSpeakerOne0. Pending controller:None  CutController:KWCutControllerII15
CutLog: [CASTLES_TROLLEYCAR.MONGOPANICSPEAKERONE]:Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII12 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII13 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII14 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII15 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII16 Scripting
CutLog: [CASTLES_TROLLEYCAR.MONGOPANICSPEAKERTWO]:[1]WaitforCue  CutEnd
CutLog: [CASTLES_TROLLEYCAR.MONGOPANICSPEAKERTWO]:Ending Script.
CutLog: [CASTLES_TROLLEYCAR.MONGOPANICSPEAKERTWO]:Unpossessing pawn:Save0.MongoPanicSpeakerTwo0. Pending controller:None  CutController:KWCutControllerII16
CutLog: [CASTLES_TROLLEYCAR.MONGOPANICSPEAKERTWO]:Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII12 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII13 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII14 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII15 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Save0.KWCutControllerII16 Finished
CutLog: [CASTLES_TROLLEYCAR.CutScene]:SceneEnded
CutLog: [CASTLES_TROLLEYCAR.CutScene]:##############################################
ScriptLog: KWCutScene6 setting bInCutscen to false
CutLog: [CASTLES_TROLLEYCAR.CutScene]:Sending 0 OnExit commands.
CutLog: [CASTLES_TROLLEYCAR.CutScene]:PlayerController is controlling:Save0.Mongo0
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
Localization: No localization: BumpSet.TRA_TramConductor.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.TRA_TramConductor.line3?> (int)
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
Localization: No localization: BumpSet.TRA_TramPickup.line1 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.TRA_TramPickup.line1?> (int)
Log: Can't find mouth bone for Tram0
ScriptWarning: MongoKnight Save0.MongoKnight11 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: MongoKnightController Save0.MongoKnightController11 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
ScriptWarning: MongoKnight Save0.MongoKnight10 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: MongoKnightController Save0.MongoKnightController10 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
ScriptWarning: MongoKnight Save0.MongoKnight9 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: MongoKnightController Save0.MongoKnightController9 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
ScriptWarning: MongoKnight Save0.MongoKnight12 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: MongoKnightController Save0.MongoKnightController12 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Triggered Save0.CutSceneTrigger9 None
CutLog: [CASTLES_KNOCKWALLS.CutScene]:##############################################
CutLog: [CASTLES_KNOCKWALLS.CutScene]:SceneStarted
Localization: No localization: Cutscenes\CASTLES_KNOCKWALLS.CutScene.line_0 (int)
CutLog: [CASTLES_KNOCKWALLS.CutScene]:PlayerController is controlling:Save0.Mongo0
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Starting Scripts
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Loading Sequence:CASTLES_KNOCKWALLS.Sequence_0
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Loading Sequence:CASTLES_KNOCKWALLS.Sequence_1
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Loading Sequence:CASTLES_KNOCKWALLS.Sequence_2
Localization: No localization: Cutscenes\CASTLES_KNOCKWALLS.Sequence_3.line_0 (int)
CutLog: [CASTLES_KNOCKWALLS.]:Loading ScriptedSequence:CASTLES_KNOCKWALLS.Sequence_0
CutLog: [CASTLES_KNOCKWALLS.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\CASTLES_KNOCKWALLS.Sequence_0.line_7 (int)
CutLog: [CASTLES_KNOCKWALLS.]:Loading ScriptedSequence:CASTLES_KNOCKWALLS.Sequence_1
CutLog: [CASTLES_KNOCKWALLS.MONGOPANICSPEAKERONE]:PawnTag: MONGOPANICSPEAKERONE
Localization: No localization: Cutscenes\CASTLES_KNOCKWALLS.Sequence_1.line_2 (int)
CutLog: [CASTLES_KNOCKWALLS.MONGOPANICSPEAKERONE]:Possessing pawn:Save0.MongoPanicSpeakerOne0. Existing controller:None  New:KWCutControllerII18
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:007A) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:00A8) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:00D7) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:010A) HasAnim: No mesh
CutLog: [CASTLES_KNOCKWALLS.]:Loading ScriptedSequence:CASTLES_KNOCKWALLS.Sequence_2
CutLog: [CASTLES_KNOCKWALLS.MONGOPANICSPEAKERTWO]:PawnTag: MONGOPANICSPEAKERTWO
Localization: No localization: Cutscenes\CASTLES_KNOCKWALLS.Sequence_2.line_2 (int)
CutLog: [CASTLES_KNOCKWALLS.MONGOPANICSPEAKERTWO]:Possessing pawn:Save0.MongoPanicSpeakerTwo0. Existing controller:None  New:KWCutControllerII19
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:007A) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:00A8) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:00D7) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:010A) HasAnim: No mesh
ScriptLog: KWCutScene7 setting bInCutscene to true
CutLog: [CASTLES_KNOCKWALLS.MAIN]:[0]Say  PC_SHK_MONGOTUTORAL_14
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
CutLog: [CASTLES_KNOCKWALLS.MAIN]:[1]WaitForSay 
CutLog: [CASTLES_KNOCKWALLS.MONGOPANICSPEAKERONE]:[0]WaitforCue  _MONGOPANICSPEAKERONE_0
CutLog: [CASTLES_KNOCKWALLS.MONGOPANICSPEAKERTWO]:[0]WaitforCue  _MONGOPANICSPEAKERTWO_1
Localization: No localization: BumpSet.TRA_TramThrow.line1 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.TRA_TramThrow.line1?> (int)
Log: Can't find mouth bone for Tram0
CutLog: [CASTLES_KNOCKWALLS.MAIN]:[2]Say  PC_SHK_MONGOTUTORAL_16
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
CutLog: [CASTLES_KNOCKWALLS.MAIN]:[3]WaitForSay 
Log: PlayAnim: Sequence 'None' not found for mesh 'tour_cart'
Localization: No localization: BumpSet.GBM_MongoCheer.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GBM_MongoCheer.line3?> (int)
ScriptWarning: BreakableArch Save0.BreakableArch1 (Function Engine.Pawn.BaseChange:0033) Accessed None
CutLog: [CASTLES_KNOCKWALLS.MAIN]:[4]Cue  CutEnd
CutLog: [CASTLES_KNOCKWALLS.MAIN]:[5]Cue  _MONGOPANICSPEAKERONE_0
CutLog: [CASTLES_KNOCKWALLS.MAIN]:[6]Cue  _MONGOPANICSPEAKERTWO_1
CutLog: [CASTLES_KNOCKWALLS.MAIN]:Ending Script.
CutLog: [CASTLES_KNOCKWALLS.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII17
ScriptWarning: KWCutControllerII Save0.KWCutControllerII17 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [CASTLES_KNOCKWALLS.MAIN]:Finished
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Save0.KWCutControllerII17 Finished
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Save0.KWCutControllerII18 Scripting
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Save0.KWCutControllerII19 Scripting
CutLog: [CASTLES_KNOCKWALLS.MONGOPANICSPEAKERONE]:[1]WaitforCue  CutEnd
CutLog: [CASTLES_KNOCKWALLS.MONGOPANICSPEAKERONE]:Ending Script.
CutLog: [CASTLES_KNOCKWALLS.MONGOPANICSPEAKERONE]:Unpossessing pawn:Save0.MongoPanicSpeakerOne0. Pending controller:None  CutController:KWCutControllerII18
CutLog: [CASTLES_KNOCKWALLS.MONGOPANICSPEAKERONE]:Finished
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Save0.KWCutControllerII17 Finished
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Save0.KWCutControllerII18 Finished
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Save0.KWCutControllerII19 Scripting
CutLog: [CASTLES_KNOCKWALLS.MONGOPANICSPEAKERTWO]:[1]WaitforCue  CutEnd
CutLog: [CASTLES_KNOCKWALLS.MONGOPANICSPEAKERTWO]:Ending Script.
CutLog: [CASTLES_KNOCKWALLS.MONGOPANICSPEAKERTWO]:Unpossessing pawn:Save0.MongoPanicSpeakerTwo0. Pending controller:None  CutController:KWCutControllerII19
CutLog: [CASTLES_KNOCKWALLS.MONGOPANICSPEAKERTWO]:Finished
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Save0.KWCutControllerII17 Finished
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Save0.KWCutControllerII18 Finished
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Save0.KWCutControllerII19 Finished
CutLog: [CASTLES_KNOCKWALLS.CutScene]:SceneEnded
CutLog: [CASTLES_KNOCKWALLS.CutScene]:##############################################
ScriptLog: KWCutScene7 setting bInCutscen to false
CutLog: [CASTLES_KNOCKWALLS.CutScene]:Sending 0 OnExit commands.
CutLog: [CASTLES_KNOCKWALLS.CutScene]:PlayerController is controlling:Save0.Mongo0
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
Localization: No localization: BumpSet.PSW_MongoPanic1.line5 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.PSW_MongoPanic1.line5?> (int)
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
Log: PlayAnim: Sequence 'None' not found for mesh 'tour_cart'
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
Log: PlayAnim: Sequence 'None' not found for mesh 'tour_cart'
Log: PlayAnim: Sequence 'None' not found for mesh 'tour_cart'
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
Log: PlayAnim: Sequence 'None' not found for mesh 'tour_cart'
ScriptLog: *** Trigger MessageTrigger3 got turned on by ElevatorMover2
ScriptLog: *** Trigger MessageTrigger0 got turned on by ElevatorMover2
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo Save0.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
Log: PlayAnim: Sequence 'L' not found for mesh 'Mongo'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'Mongo'
ScriptWarning: BreakableArch Save0.BreakableArch0 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptLog: savepoint touched Save0.Mongo0   True  Save0.Mongo0
ScriptLog: savepoint HeroTouched
ScriptLog: SetSaveGameImage level is:10_Castle_Siege.unr :: image is storybookanimTX.10_Castle_Seige
ScriptLog: iSaveSlotID  = 0
Localization: No localization: BumpSet.ROY_RoySave.line4 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.ROY_RoySave.line4?> (int)
Log: Saving game...(before call) Filename: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa
Log:  *&*&*&*&*&*&*&*& Saving into slot [0]: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa
ScriptLog: FindCurrentMusic lastmusic ..\Music\..\Music\10_Castle_Siege.ogg
ScriptLog: truemusic ..\Music\..\Music\10_Castle_Siege
ScriptLog: 2 PreSaveGame LastLoopedMusic ..\Music\..\Music\10_Castle_Siege
Log: 19089130206.0ms Unloading: Package Save0
Log: Save=94.753522
Log: Moving 'G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save.tmp' to 'G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa'
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
CutLog: [CASTLES_WATCHOUTMILK.CutScene]:Triggered Save0.CutSceneTrigger7 None
CutLog: [CASTLES_WATCHOUTMILK.CutScene]:##############################################
CutLog: [CASTLES_WATCHOUTMILK.CutScene]:SceneStarted
Localization: No localization: Cutscenes\CASTLES_WATCHOUTMILK.CutScene.line_0 (int)
CutLog: [CASTLES_WATCHOUTMILK.CutScene]:PlayerController is controlling:Save0.Mongo0
Log: Precaching: Save0.LevelInfo0
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 29712 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.113 seconds
Log: Finished precaching textures in 0.083 seconds
CutLog: [CASTLES_WATCHOUTMILK.CutScene]:Starting Scripts
CutLog: [CASTLES_WATCHOUTMILK.CutScene]:Loading Sequence:CASTLES_WATCHOUTMILK.Sequence_0
CutLog: [CASTLES_WATCHOUTMILK.CutScene]:Loading Sequence:CASTLES_WATCHOUTMILK.Sequence_1
CutLog: [CASTLES_WATCHOUTMILK.CutScene]:Loading Sequence:CASTLES_WATCHOUTMILK.Sequence_2
Localization: No localization: Cutscenes\CASTLES_WATCHOUTMILK.Sequence_3.line_0 (int)
CutLog: [CASTLES_WATCHOUTMILK.]:Loading ScriptedSequence:CASTLES_WATCHOUTMILK.Sequence_0
CutLog: [CASTLES_WATCHOUTMILK.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\CASTLES_WATCHOUTMILK.Sequence_0.line_5 (int)
CutLog: [CASTLES_WATCHOUTMILK.]:Loading ScriptedSequence:CASTLES_WATCHOUTMILK.Sequence_1
CutLog: [CASTLES_WATCHOUTMILK.MONGOPANICSPEAKERONE]:PawnTag: MONGOPANICSPEAKERONE
Localization: No localization: Cutscenes\CASTLES_WATCHOUTMILK.Sequence_1.line_2 (int)
CutLog: [CASTLES_WATCHOUTMILK.MONGOPANICSPEAKERONE]:Possessing pawn:Save0.MongoPanicSpeakerOne0. Existing controller:None  New:KWCutControllerII21
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:007A) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:00A8) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:00D7) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne Save0.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:010A) HasAnim: No mesh
CutLog: [CASTLES_WATCHOUTMILK.]:Loading ScriptedSequence:CASTLES_WATCHOUTMILK.Sequence_2
CutLog: [CASTLES_WATCHOUTMILK.MONGOPANICSPEAKERTWO]:PawnTag: MONGOPANICSPEAKERTWO
Localization: No localization: Cutscenes\CASTLES_WATCHOUTMILK.Sequence_2.line_2 (int)
CutLog: [CASTLES_WATCHOUTMILK.MONGOPANICSPEAKERTWO]:Possessing pawn:Save0.MongoPanicSpeakerTwo0. Existing controller:None  New:KWCutControllerII22
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:007A) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:00A8) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:00D7) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo Save0.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:010A) HasAnim: No mesh
ScriptLog: KWCutScene9 setting bInCutscene to true
CutLog: [CASTLES_WATCHOUTMILK.MAIN]:[0]Say  PC_SHK_MONGOTUTORAL_2
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
CutLog: [CASTLES_WATCHOUTMILK.MAIN]:[1]WaitForSay 
CutLog: [CASTLES_WATCHOUTMILK.MONGOPANICSPEAKERONE]:[0]WaitforCue  _MONGOPANICSPEAKERONE_0
CutLog: [CASTLES_WATCHOUTMILK.MONGOPANICSPEAKERTWO]:[0]WaitforCue  _MONGOPANICSPEAKERTWO_1
Log: CatapultAmmo0 playanim with no mesh!
Log: CatapultAmmo1 playanim with no mesh!
Log: CatapultAmmo2 playanim with no mesh!
Log: CatapultAmmo3 playanim with no mesh!
CutLog: [CASTLES_WATCHOUTMILK.MAIN]:[2]Cue  CutEnd
CutLog: [CASTLES_WATCHOUTMILK.MAIN]:[3]Cue  _MONGOPANICSPEAKERONE_0
CutLog: [CASTLES_WATCHOUTMILK.MAIN]:[4]Cue  _MONGOPANICSPEAKERTWO_1
CutLog: [CASTLES_WATCHOUTMILK.MAIN]:Ending Script.
CutLog: [CASTLES_WATCHOUTMILK.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII20
ScriptWarning: KWCutControllerII Save0.KWCutControllerII20 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [CASTLES_WATCHOUTMILK.MAIN]:Finished
CutLog: [CASTLES_WATCHOUTMILK.CutScene]:Save0.KWCutControllerII20 Finished
CutLog: [CASTLES_WATCHOUTMILK.CutScene]:Save0.KWCutControllerII21 Scripting
CutLog: [CASTLES_WATCHOUTMILK.CutScene]:Save0.KWCutControllerII22 Scripting
CutLog: [CASTLES_WATCHOUTMILK.MONGOPANICSPEAKERONE]:[1]WaitforCue  CutEnd
CutLog: [CASTLES_WATCHOUTMILK.MONGOPANICSPEAKERONE]:Ending Script.
CutLog: [CASTLES_WATCHOUTMILK.MONGOPANICSPEAKERONE]:Unpossessing pawn:Save0.MongoPanicSpeakerOne0. Pending controller:None  CutController:KWCutControllerII21
CutLog: [CASTLES_WATCHOUTMILK.MONGOPANICSPEAKERONE]:Finished
CutLog: [CASTLES_WATCHOUTMILK.CutScene]:Save0.KWCutControllerII20 Finished
CutLog: [CASTLES_WATCHOUTMILK.CutScene]:Save0.KWCutControllerII21 Finished
CutLog: [CASTLES_WATCHOUTMILK.CutScene]:Save0.KWCutControllerII22 Scripting
CutLog: [CASTLES_WATCHOUTMILK.MONGOPANICSPEAKERTWO]:[1]WaitforCue  CutEnd
CutLog: [CASTLES_WATCHOUTMILK.MONGOPANICSPEAKERTWO]:Ending Script.
CutLog: [CASTLES_WATCHOUTMILK.MONGOPANICSPEAKERTWO]:Unpossessing pawn:Save0.MongoPanicSpeakerTwo0. Pendin