Log: Log file open, 10/15/25 10:06:50
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 2226
Init: Compiled: Dec 13 2004 13:54:50
Init: Command line: 
Init: Base directory: G:\Program Files\Activision\Shrek 2\System\
Init: Character set: Unicode
Log: Bound to Window.dll
Log: Bound to Core.dll
Log: Bound to Engine.dll
Init: Object subsystem initialized
Init: Computer: VISTA
Init: User: SuN1Sh1nE
Init: CPU Page size=4096, Processors=4
Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
Init: CPU Speed=3195.153075 MHz
Init: Memory total: Phys=2087980K Pagef=4029704K Virt=2097024K
Init: Working set: 32000 / 159000
Log: Save Slot Path: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save
Init: D3D Device: Video memory on board: 497
Init: Check for disk space: Game requires MinFreeDiskSpace 60
Init: Check for disk space: GetDiskFreeSpaceEx returns 285124 MB on (null)
Init: Check for disk space: More than 60 Mb available.
Warning: ImportText: Bad termination in: (X=0.000000
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Client initialized
Log: Bound to D3DDrv.dll
Init: Direct3D adapters detected:
Log: 	nv4_disp.dll/NVIDIA GeForce GTS 250
Init: D3D Driver: MaxTextureBlendStages=8
Init: D3D Driver: MaxSimultaneousTextures=8
Init: D3D Driver: MaxActiveLights=8
Init: D3D Driver: MaxPrimitiveCount=8388607
Init: D3D Driver: MaxVertexIndex=16777215
Init: D3D Driver: MaxStreams=16
Init: D3D Driver: MaxStreamStride=255
Init: D3D Driver: MaxVertexShaderConst=256
Init: D3D Driver: VertexShaderVersion=1.1
Init: D3D Driver: PixelShaderVersion=1.4
Init: D3D Driver: AGP support detected
Init: D3D Driver: Using w- pixel fog
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: Unreal Engine Direct3D support - internal version: SB3
Init: D3D Device: szDriver=nv4_disp.dll
Init: D3D Device: szDescription=NVIDIA GeForce GTS 250
Init: D3D Device: wProduct=6
Init: D3D Device: wVersion=14
Init: D3D Device: wSubVersion=12
Init: D3D Device: wBuild=7061
Init: D3D Device: dwVendorId=4318
Init: D3D Device: dwDeviceId=1557
Init: D3D Device: dwSubSysId=0
Init: D3D Device: dwRevision=162
Init: D3D Detected: NVidia video card
Init: D3D Device: using cubemaps [with mipmaps]
Log: (Karma): Beginning Karma for game.
Log: (Karma): Creating MeAssetDB.
Log: (Karma): Finished Creating MeAssetDB (0 Assets).
Log: Adding MD5 Entry for 098358E14C811E46C3E73E8072396AF6 [fe950119d40608b7588d965be6b30d93]
Log: Adding MD5 Entry for DCDA3CFD4C1209724ACF24AB79526F74 [e2763cf74da2dd8813a9413453ce37dc]
Log: Adding MD5 Entry for 1DD97E284152285E77BE1D9C61754CEA [cd9b555792219a83c7c9eee731cd8b67]
Log: Adding MD5 Entry for D9FF71294CE4CF6E04D91C97A982669A [22df52179127c12f167c699cbe709c15]
Log: Adding MD5 Entry for 4AC2F2FF492EA6159F8FAEA314E15B7F [513c2056351207cbc88e1b6fd0d318a6]
Log: Adding MD5 Entry for 6E7CA5C64B73FDB9A7505897FE174D5F [db5281328678f7e318db54bf59bd9d17]
Warning:   ERROR: Could not open UnrealEd.u for reading!
Warning:  
Log: Adding MD5 Entry for 75CC0E66458C2840C02C94B150FA4D15 [68d898317065cb7530fc04c423e70ac1]
Log: Adding MD5 Entry for D797A9F3445CF7DB7BBD4C88199C7CE1 [28f7a0f12417c37f7d069ba38352511c]
Log: Adding MD5 Entry for 72E3E275424C253D4DF5EE9F2BAC1B5C [8e09e73268dcbb978e17cd1d1fbd737b]
Log: Adding MD5 Entry for 48B29098425809DA9E1FC993E91FBA5C [a9c2de6dee514a903d46975e32eaac08]
Log: Adding MD5 Entry for 40EE33E740E1082C4EB199ADDAD92D00 [21e25e6acbbe9f9ea7aa0893502eb178]
Log: Level-loading information not found, progress bar will not function properly
Log: LoadMap: Entry
Log: (Karma): Initialising Karma for Level.
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: Game class is 'GameInfo'
Log: Level is Level Entry.myLevel
Log: Bringing Level Entry.myLevel up for play (0)...
ScriptLog: InitGame: 
ScriptLog: Base Mutator is Entry.Mutator0
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Bound to KWGame.dll
Log: Bound to GUI.dll
Log: GameState - no default game state specified
Log: Browse: SH2_Preamble.unr?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr
Log: Level-loading information not found, progress bar will not function properly
Log: LoadMap: SH2_Preamble.unr?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr
Log: (Karma): Initialising Karma for Level.
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 24216->24215; refs: 257298
Log: Game class is 'ShGame'
Log: Level is Level SH2_Preamble.myLevel
Log: Bringing Level SH2_Preamble.myLevel up for play (0)...
ScriptLog: KWGame.InitGame: ?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr
ScriptLog: GameState GSTATE000
ScriptLog: InitGame: ?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr
ScriptLog: Base Mutator is SH2_Preamble.Mutator1
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: DummyPlayer0 adding shadow:None
ScriptLog: Log open
CutLog: [CUTFACTORY]:Factory started
CutLog: [CUTFACTORY]:Set cmActor to:SH2_Preamble.CutFactory1
ScriptWarning: ShGame SH2_Preamble.ShGame0 (Function KWGame.KWGame.Persistence_RestoreBool:0007) Accessed None
ScriptWarning: DummyPlayer SH2_Preamble.DummyPlayer0 (Function ShGame.ShHeroPawn.IsFighting:0016) Accessed None
ScriptWarning: DummyPlayer SH2_Preamble.DummyPlayer0 (Function ShGame.ShHeroPawn.IsFighting:0016) Accessed None
ScriptWarning: DummyPlayer SH2_Preamble.DummyPlayer0 (Function ShGame.ShHeroPawn.PostLoadGame:02AC) Accessed None
Log: PC GUI System Initialized
Log: Bound to ALAudio.dll
Init: ALAudio: subsystem initialized.
ScriptWarning: KWHeroController SH2_Preamble.KWHeroController0 (Function KWGame.KWHeroController.rCameraRot:0015) Accessed None
ScriptWarning: KWHeroController SH2_Preamble.KWHeroController0 (Function KWGame.KWHeroController.vCameraStart:0010) Accessed None
ScriptLog: ShGame0 playerHeroActor: SH2_Preamble.DummyPlayer0's Controller is not a KWHeroController
ScriptLog: BaseCam0 InitTarget() Actor=DummyPlayer0 TimeToTrans=0.00
Log: KWHeroController0 got player WindowsViewport0
ScriptWarning: DummyPlayer SH2_Preamble.DummyPlayer0 (Function ShGame.ShHeroPawn.TravelPreAccept:003F) Accessed None
ScriptWarning: DummyPlayer SH2_Preamble.DummyPlayer0 (Function ShGame.ShHeroPawn.TravelPreAccept:0047) Attempt to assign variable through None
ScriptWarning: DummyPlayer SH2_Preamble.DummyPlayer0 (Function ShGame.ShHeroPawn.TravelPreAccept:0074) Accessed None
ScriptLog: ***Failed to find SmartStart from:
Init: Input system initialized for WindowsViewport0
ScriptLog: OnGameMaximize. ActivePage None
Log: WM_SETFOCUS
Log: WM_KILLFOCUS
Log: WM_SETFOCUS
Log: Opened viewport
Log: Enter SetRes: 1920x1080 Fullscreen 1
Init: Best-match display mode: 1920x1080x32@60
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
Init: D3D Driver: CreateDevice: will use hardware vertex processing
Log: Creating IME context.
Log: OS doesn't support IME.
Init: Game engine initialized
Log: Startup time: 1.096405 seconds
CutLog: [CUTFACTORY]:CutFactory Manufacturing Cutscenes...
ScriptLog:  -- PlayerStart:PlayerStart0   incgs:True    gs:GSTATE000
Log: Precaching: SH2_Preamble.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.009 seconds
Log: Finished precaching textures in 0.004 seconds
CutLog: [CUTFACTORY]:CutFactory sending PlayerStart event: MovieManager
ScriptWarning: BaseCamTarget SH2_Preamble.BaseCamTarget0 (State KWGame.KWPawn.StateIdle:002A) HasAnim: No mesh
ScriptWarning: ShGame SH2_Preamble.ShGame0 (Function KWGame.KWGame.Persistence_SaveBool:0006) Accessed None
ScriptLog: KWGame.ProcessServerTravel: Book_FrontEnd.unr
ScriptLog: ProcessServerTravel: Book_FrontEnd.unr
ScriptLog: PreClientTravel: Setting Previous Level Name:SH2_Preamble
ScriptWarning: KWHeroController SH2_Preamble.KWHeroController0 (Function KWGame.KWHeroController.PreClientTravel:00AD) Accessed None
ScriptWarning: KWHeroController SH2_Preamble.KWHeroController0 (Function KWGame.KWHeroController.PreClientTravel:00B5) Attempt to assign variable through None
ScriptWarning: KWHeroController SH2_Preamble.KWHeroController0 (Function KWGame.KWHeroController.PreClientTravel:00EC) Accessed None
ScriptLog: PreClientTravel: PreviousLevelName:
Log: Server switch level: Book_FrontEnd.unr?GameState=GSTATE000
Log: Browse: Book_FrontEnd.unr?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000
Log: Resetting GLevel: Level SH2_Preamble.myLevel
Log: 19086990056.2ms Unloading: Package SH2_Preamble
Log: Level-loading information not found, progress bar will not function properly
Log: LoadMap: Book_FrontEnd.unr?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000
Log: (Karma): Initialising Karma for Level.
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: Collecting garbage
Log: Purging garbage
DevSound: Unregister sound: Transient.Sound0
DevSound: Unregister sound: Transient.Sound1
DevSound: Unregister sound: Transient.Sound2
Log: Garbage: objects: 28523->28424; refs: 307786
Log: Game class is 'ShGame'
Log: Level is Level Book_FrontEnd.myLevel
Log: Bringing Level Book_FrontEnd.myLevel up for play (0)...
ScriptLog: KWGame.InitGame: ?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000
ScriptLog: GameState GSTATE000
ScriptLog: InitGame: ?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000
ScriptLog: Base Mutator is Book_FrontEnd.Mutator2
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: Shrek0 adding shadow:None
CutLog: [CUTFACTORY]:Factory started
CutLog: [CUTFACTORY]:Set cmActor to:Book_FrontEnd.CutFactory0
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: ShGame1 playerHeroActor: Book_FrontEnd.Shrek0's Controller is not a KWHeroController
ScriptLog: ShCam0 InitTarget() Actor=Shrek0 TimeToTrans=0.00
Log: ShrekController0 got player WindowsViewport0
ScriptLog: Shrek0 PrePersistentDataRestored(): PersistentStore0 Book_FrontEnd.PersistentStore0
ScriptLog: ShCam0 PostPersistentDataRestored():True False
CutLog: [CUTFACTORY]:CutFactory Manufacturing Cutscenes...
CutLog: [CUTFACTORY]:Book_FrontEnd.CutFactory0 Creating dynamic cutscene named:CUT_GAMEMENU->GAMEMENU
ScriptLog:  -- PlayerStart:PlayerStart0   incgs:True    gs:GSTATE000
ScriptLog: ***Failed to find SmartStart from:
Log: Precaching: Book_FrontEnd.LevelInfo0
Log: Static mesh batches: 144 vertex bytes, 12 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.010 seconds
Log: Finished precaching textures in 0.009 seconds
CutLog: [CUTFACTORY]:CutFactory sending PlayerStart event: Cut_GameMenu
CutLog: [GAMEMENU.CutScene]:Triggered Book_FrontEnd.PlayerStart0 None
CutLog: [GAMEMENU.CutScene]:##############################################
CutLog: [GAMEMENU.CutScene]:SceneStarted
Localization: No localization: Cutscenes\GAMEMENU.CutScene.line_1 (int)
CutLog: [GAMEMENU.CutScene]:PlayerController is controlling:Book_FrontEnd.Shrek0
CutLog: [GAMEMENU.CutScene]:Starting Scripts
CutLog: [GAMEMENU.CutScene]:Loading Sequence:GAMEMENU.Sequence_0
CutLog: [GAMEMENU.CutScene]:Loading Sequence:GAMEMENU.Sequence_1
CutLog: [GAMEMENU.CutScene]:Loading Sequence:GAMEMENU.Sequence_2
CutLog: [GAMEMENU.CutScene]:Loading Sequence:GAMEMENU.Sequence_3
Localization: No localization: Cutscenes\GAMEMENU.Sequence_4.line_0 (int)
CutLog: [GAMEMENU.]:Loading ScriptedSequence:GAMEMENU.Sequence_0
CutLog: [GAMEMENU.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\GAMEMENU.Sequence_0.line_8 (int)
CutLog: [GAMEMENU.]:Loading ScriptedSequence:GAMEMENU.Sequence_1
CutLog: [GAMEMENU.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\GAMEMENU.Sequence_1.line_12 (int)
CutLog: [GAMEMENU.CAMERA]:Possessing pawn:Book_FrontEnd.ShCam0. Existing controller:None  New:KWCutControllerII1
CutLog: [GAMEMENU.]:Loading ScriptedSequence:GAMEMENU.Sequence_2
CutLog: [GAMEMENU.SHMENUBOOK]:PawnTag: SHMENUBOOK
Localization: No localization: Cutscenes\GAMEMENU.Sequence_2.line_14 (int)
CutLog: [GAMEMENU.SHMENUBOOK]:Possessing pawn:Book_FrontEnd.SHMenuBook0. Existing controller:None  New:KWCutControllerII2
CutLog: [GAMEMENU.]:Loading ScriptedSequence:GAMEMENU.Sequence_3
CutLog: [GAMEMENU.SHREK]:PawnTag: SHREK
Localization: No localization: Cutscenes\GAMEMENU.Sequence_3.line_2 (int)
ScriptLog: KWCutControllerII3 Start() Shrek0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII3 Start() Shrek0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [GAMEMENU.SHREK]:Possessing pawn:Book_FrontEnd.Shrek0. Existing controller:Book_FrontEnd.ShrekController0  New:KWCutControllerII3
ScriptLog: KWCutScene0 setting bInCutscene to true
CutLog: [GAMEMENU.MAIN]:[0]fadeTo 0.00
CutLog: [fadeTo 0.00]:Action Fade:  255 0 0 0 time:0.00 bFlash:False MoveType:2
CutLog: [GAMEMENU.MAIN]:[1]PlayMusic temp_storybook_intro_music
CutLog: [PlayMusic temp_storybook_intro_music]:PlayMusic: temp_storybook_intro_music 0.00
CutLog: [GAMEMENU.MAIN]:[2]Trigger LightMover1
CutLog: [GAMEMENU.MAIN]:[3]fadeIn 5.00
CutLog: [fadeIn 5.00]:Action Fade:  0 0 0 0 time:5.00 bFlash:False MoveType:3
CutLog: [GAMEMENU.MAIN]:[4]Cue  _CAMERA_0
CutLog: [GAMEMENU.MAIN]:[5]Cue  _SHMENUBOOK_1
CutLog: [GAMEMENU.MAIN]:[6]Cue  _SHREK_2
CutLog: [GAMEMENU.MAIN]:[7]Cue  _SHMENUBOOK_3
CutLog: [GAMEMENU.MAIN]:Ending Script.
CutLog: [GAMEMENU.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII0
ScriptWarning: KWCutControllerII Book_FrontEnd.KWCutControllerII0 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [GAMEMENU.MAIN]:Finished
CutLog: [GAMEMENU.CutScene]:Book_FrontEnd.KWCutControllerII0 Finished
CutLog: [GAMEMENU.CutScene]:Book_FrontEnd.KWCutControllerII1 Scripting
CutLog: [GAMEMENU.CutScene]:Book_FrontEnd.KWCutControllerII2 Scripting
CutLog: [GAMEMENU.CutScene]:Book_FrontEnd.KWCutControllerII3 Scripting
CutLog: [GAMEMENU.CAMERA]:[0]WaitforCue  _CAMERA_0
CutLog: [GAMEMENU.CAMERA]:[1]TargetFlyTo Menu_Target1
CutLog: [GAMEMENU.CAMERA]:[2]FlyTo Menu_Cam1
CutLog: [GAMEMENU.CAMERA]:[3]Sleep  2.00
CutLog: [GAMEMENU.SHMENUBOOK]:[0]WaitforCue  _SHMENUBOOK_1
CutLog: [GAMEMENU.SHMENUBOOK]:[1]WaitforCue  ReadyToOpenBook
CutLog: [GAMEMENU.SHREK]:[0]WaitforCue  _SHREK_2
CutLog: [GAMEMENU.SHREK]:[1]WaitforCue  CutEnd
ScriptWarning: ShrekController Book_FrontEnd.ShrekController0 (Function KWGame.KWHeroController.EscHandler:0027) Accessed None
ScriptWarning: ShrekController Book_FrontEnd.ShrekController0 (Function KWGame.KWHeroController.EscHandler:002F) Accessed None
ScriptWarning: ShrekController Book_FrontEnd.ShrekController0 (Function KWGame.KWHeroController.EscHandler:0037) Accessed None
CutLog: [GAMEMENU.CAMERA]:[4]TargetFlyTo Menu_Target2
CutLog: [GAMEMENU.CAMERA]:[5]FlyTo Menu_Cam2
CutLog: [GAMEMENU.CAMERA]:[6]Sleep  7.00
CutLog: [GAMEMENU.CAMERA]:[7]Cue  ReadyToOpenBook
CutLog: [GAMEMENU.CAMERA]:[8]TargetFlyTo Menu_Target3
CutLog: [GAMEMENU.CAMERA]:[9]FlyTo Menu_Cam3
CutLog: [GAMEMENU.SHMENUBOOK]:[2]PlaySound  soundeffects.page_turn
CutLog: [GAMEMENU.SHMENUBOOK]:[3]PlayAnim  bookopen loop=False rate=0.50 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  bookopen loop=False rate=0.50 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim bookopen
CutLog: [GAMEMENU.SHMENUBOOK]:[4]Wait for animend
CutLog: [GAMEMENU.SHMENUBOOK]:[5]PlayAnim  openedstatic loop=True rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  openedstatic loop=True rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim openedstatic
CutLog: [GAMEMENU.SHMENUBOOK]:[6]WaitforCue  1ndPageTurn
CutLog: [GAMEMENU.CAMERA]:[10]Cue  1ndPageTurn
CutLog: [GAMEMENU.CAMERA]:[11]WaitforCue  CutEnd
CutLog: [GAMEMENU.SHMENUBOOK]:[7]PlaySound  soundeffects.page_turn2
CutLog: [GAMEMENU.SHMENUBOOK]:[8]PlayAnim  page1turn loop=False rate=0.50 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  page1turn loop=False rate=0.50 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim page1turn
CutLog: [GAMEMENU.SHMENUBOOK]:[9]Wait for animend
CutLog: [GAMEMENU.SHMENUBOOK]:[10]PlayAnim  page1turnedstatic loop=True rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  page1turnedstatic loop=True rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim page1turnedstatic
CutLog: [GAMEMENU.SHMENUBOOK]:[11]unspecified action
CutLog: [unspecified action]:GotoMenu opening: SHGame.ShFEGUIPage
CutLog: [GAMEMENU.SHMENUBOOK]:[12]WaitforCue  _SHMENUBOOK_3
CutLog: [GAMEMENU.SHMENUBOOK]:[13]WaitforCue  CutEnd
Localization: No localization: SAPFont.All.SHMedInkFont (int)
Localization: No localization: SAPFont.All.SHMedInkFontSize (int)
Localization: No localization: SAPFont.All.FontNeuzeit14 (int)
Localization: No localization: SAPFont.All.FontNeuzeit14Size (int)
Localization: No localization: SAPFont.All.SHBigInkFont (int)
Localization: No localization: SAPFont.All.SHBigInkFontSize (int)
DevSound: Unregister sound: Transient.Sound3
ScriptLog: GUIController::CloseMenu -  Transient.ShFEGUIPage0
Log: Browse: HP-Test.unr?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000?LOAD=0
Log: Resetting GLevel: Level Book_FrontEnd.myLevel
Log: 19087007489.2ms Unloading: Package Book_FrontEnd
Log: Level-loading information not found, progress bar will not function properly
Log: LoadMap: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000?load
Warning: Missing Font Font Engine.Font.Font26
Warning: Missing Font Font Engine.Font.Font27
Warning: Missing Font Font Engine.Font.Font28
Warning: Missing Font Font Engine.Font.Font29
Log: (Karma): Initialising Karma for Level.
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: Collecting garbage
Log: Purging garbage
Log: (Karma): Terminating Karma for Level.
Log: (Karma): Level Karma Terminated.
Log: Garbage: objects: 35318->35224; refs: 523591
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Save0.ShGame2 Login found existing player/controller Save0.ShrekHuman0 Save0.ShrekController1
Log: ShrekController1 got player WindowsViewport0
ScriptLog: Shrek2 PrePersistentDataRestored(): PersistentStore2 Save0.PersistentStore2
ScriptLog: CutSceneTrigger0 PostPersistentDataRestored(), tag:TeleportPIB GameState:GSTATE000
ScriptLog: CutSceneTrigger2 PostPersistentDataRestored(), tag:ShrekSeesDonkey01 GameState:GSTATE000
ScriptLog: CutSceneTrigger1 PostPersistentDataRestored(), tag:ShrekSeesDonkey02 GameState:GSTATE000
ScriptLog: CutSceneTrigger3 PostPersistentDataRestored(), tag:PrisShrek_MongoIntroCS GameState:GSTATE000
ScriptLog: CutSceneTrigger7 PostPersistentDataRestored(), tag:CutSceneTrigger GameState:GSTATE000
ScriptLog: ShCam1 PostPersistentDataRestored():True False
ScriptLog: Shrek2 adding shadow:None
ScriptLog: ShrekHuman0 adding shadow:None
ScriptLog: Playing LastLoopedMusic ..\Music\ShrekPrison_FALChicken
ScriptLog: bonuslevelcoins == 0
ScriptLog: KnightMelee18 adding shadow:None
ScriptLog: KnightMelee8 adding shadow:None
ScriptLog: KnightMelee9 adding shadow:None
ScriptLog: KnightMelee10 adding shadow:None
ScriptLog: KnightMelee11 adding shadow:None
ScriptLog: Rat4 adding shadow:None
ScriptLog: Rat5 adding shadow:None
ScriptLog: Rat6 adding shadow:None
ScriptLog: Rat7 adding shadow:None
ScriptLog: Rat8 adding shadow:None
ScriptLog: Rat2 adding shadow:None
ScriptLog: Rat3 adding shadow:None
ScriptLog: Rat0 adding shadow:None
ScriptLog: Rat1 adding shadow:None
ScriptLog: Bat0 adding shadow:None
ScriptLog: Bat1 adding shadow:None
ScriptLog: Bat2 adding shadow:None
ScriptLog: Bat3 adding shadow:None
ScriptLog: Bat4 adding shadow:None
ScriptLog: Bat5 adding shadow:None
ScriptLog: HalberdKnight2 adding shadow:None
ScriptLog: HalberdKnight3 adding shadow:None
ScriptLog: KnightMelee12 adding shadow:None
ScriptLog: KnightMelee13 adding shadow:None
ScriptLog: KnightMelee14 adding shadow:None
ScriptLog: KnightMelee15 adding shadow:None
ScriptLog: KnightMelee16 adding shadow:None
ScriptLog: KnightMelee17 adding shadow:None
ScriptLog: HalberdKnight0 adding shadow:None
ScriptLog: HalberdKnight4 adding shadow:None
ScriptLog: HalberdKnight5 adding shadow:None
ScriptLog: HalberdKnight6 adding shadow:None
ScriptLog: HalberdKnight1 adding shadow:None
ScriptLog: KnightMelee7 adding shadow:None
ScriptLog: Steed0 adding shadow:None
ScriptLog: PIB0 adding shadow:None
ScriptLog: FatKnight0 adding shadow:None
ScriptLog: MongoWithoutShrek0 adding shadow:None
ScriptLog: SavePointFairy0 adding shadow:None
ScriptLog: SavePointFairy1 adding shadow:None
ScriptLog: SavePointFairy2 adding shadow:None
ScriptLog: SavePointFairy3 adding shadow:None
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'run' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
Log: Can't find mouth bone for HalberdKnight5
Log: Can't find mouth bone for KnightMelee18
ScriptLog: ***Failed to find SmartStart from:8_Prison_PIB
Log: Precaching: Save0.LevelInfo0
Log: Static mesh batches: 962280 vertex bytes, 138948 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Warning: Unable to match any animation tracks from [Sword] to skeletal mesh [Sword].
Log: Allocating 16626 byte dynamic index buffer.
Log: Finished precaching geometry in 0.486 seconds
Log: Finished precaching textures in 0.169 seconds
Log: Can't find mouth bone for KnightMelee9
Log: Can't find mouth bone for HalberdKnight6
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock13 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock12 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'surprised' not found for mesh 'humanshrek'
ScriptWarning: BreakableCrate Save0.BreakableCrate32 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate30 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate28 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate29 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: Can't find mouth bone for HalberdKnight1
ScriptLog: Hit enemy using 2 bones.................Save0.BreakableCrate31
ScriptLog: Hit enemy using 2 bones.................Save0.KnightMelee9
Log: Can't find mouth bone for KnightMelee9
ScriptLog: Hit enemy using 2 bones.................Save0.BreakableCrate33
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'surprised' not found for mesh 'humanshrek'
ScriptLog: Hit enemy using 2 bones.................Save0.KnightMelee9
Log: Can't find mouth bone for KnightMelee9
ScriptLog: Hit enemy using 2 bones.................Save0.KnightMelee9
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: Can't find mouth bone for KnightMelee9
ScriptWarning: KnightCombatController Save0.KnightCombatController0 (Function ShGame.ShEnemyController.SpawnPrize:00FE) Accessed None
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: Can't find mouth bone for KnightMelee18
ScriptLog: Hit enemy using 2 bones.................Save0.HalberdKnight1
Log: Can't find mouth bone for HalberdKnight1
ScriptWarning: KnightMelee Save0.KnightMelee9 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: KnightCombatController Save0.KnightCombatController0 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
ScriptLog: Hit enemy using 2 bones.................Save0.HalberdKnight1
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: Can't find mouth bone for HalberdKnight1
Log: Can't find mouth bone for KnightMelee18
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Hit enemy using 2 bones.................Save0.HalberdKnight1
ScriptWarning: HalberdKnight Save0.HalberdKnight1 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: HalberdKnightCombatController Save0.HalberdKnightCombatController0 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptWarning: KWMover Save0.KWMover6 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 98.06
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 30.85
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 94.32
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: Can't find mouth bone for HalberdKnight0
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 1.05
Log: Can't find mouth bone for HalberdKnight4
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 32.99
Log: Can't find mouth bone for HalberdKnight0
Log: Can't find mouth bone for HalberdKnight4
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 77.84
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 35.29
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 27.51
Log: Can't find mouth bone for KnightMelee11
Log: PlayAnim: Sequence 'surprised' not found for mesh 'Knight'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 144.85
Log: Can't find mouth bone for KnightMelee11
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: Can't find mouth bone for KnightMelee10
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Hit enemy using 2 bones.................Save0.KnightMelee10
Log: Can't find mouth bone for KnightMelee10
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: Can't find mouth bone for KnightMelee10
ScriptLog: Hit enemy using 2 bones.................Save0.KnightMelee11
Log: Can't find mouth bone for KnightMelee11
ScriptLog: Hit enemy using 2 bones.................Save0.KnightMelee11
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: Can't find mouth bone for KnightMelee11
Localization: No localization: BumpSet.KNT_KnightTauntShr2.line0 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.KNT_KnightTauntShr2.line0?> (int)
ScriptLog: Hit enemy using 2 bones.................Save0.KnightMelee10
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: Can't find mouth bone for KnightMelee10
Log: PlayAnim: Sequence 'surprised' not found for mesh 'Knight'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Hit enemy using 2 bones.................Save0.KnightMelee11
Log: Can't find mouth bone for KnightMelee11
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Hit enemy using 2 bones.................Save0.KnightMelee10
Log: Can't find mouth bone for KnightMelee10
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptWarning: KnightMelee Save0.KnightMelee11 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: KnightCombatController Save0.KnightCombatController4 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
ScriptWarning: KnightMelee Save0.KnightMelee10 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: KnightCombatController Save0.KnightCombatController5 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
ScriptWarning: KWMover Save0.KWMover8 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
CutLog: [SHREKHUMANSWITCH1.CutScene]:Triggered Save0.ShrekHumanSwitch1 None
CutLog: [SHREKHUMANSWITCH1.CutScene]:##############################################
CutLog: [SHREKHUMANSWITCH1.CutScene]:SceneStarted
Localization: No localization: Cutscenes\SHREKHUMANSWITCH1.CutScene.line_0 (int)
CutLog: [SHREKHUMANSWITCH1.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
CutLog: [SHREKHUMANSWITCH1.CutScene]:Starting Scripts
CutLog: [SHREKHUMANSWITCH1.CutScene]:Loading Sequence:SHREKHUMANSWITCH1.Sequence_0
CutLog: [SHREKHUMANSWITCH1.CutScene]:Loading Sequence:SHREKHUMANSWITCH1.Sequence_1
CutLog: [SHREKHUMANSWITCH1.CutScene]:Loading Sequence:SHREKHUMANSWITCH1.Sequence_2
Localization: No localization: Cutscenes\SHREKHUMANSWITCH1.Sequence_3.line_0 (int)
CutLog: [SHREKHUMANSWITCH1.]:Loading ScriptedSequence:SHREKHUMANSWITCH1.Sequence_0
CutLog: [SHREKHUMANSWITCH1.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\SHREKHUMANSWITCH1.Sequence_0.line_3 (int)
CutLog: [SHREKHUMANSWITCH1.]:Loading ScriptedSequence:SHREKHUMANSWITCH1.Sequence_1
CutLog: [SHREKHUMANSWITCH1.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\SHREKHUMANSWITCH1.Sequence_1.line_9 (int)
CutLog: [SHREKHUMANSWITCH1.CAMERA]:Possessing pawn:Save0.ShCam1. Existing controller:None  New:KWCutControllerII5
CutLog: [SHREKHUMANSWITCH1.]:Loading ScriptedSequence:SHREKHUMANSWITCH1.Sequence_2
CutLog: [SHREKHUMANSWITCH1.SHREK]:PawnTag: SHREK
Localization: No localization: Cutscenes\SHREKHUMANSWITCH1.Sequence_2.line_2 (int)
ScriptLog: KWCutControllerII6 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII6 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [SHREKHUMANSWITCH1.SHREK]:Possessing pawn:Save0.ShrekHuman0. Existing controller:Save0.ShrekController1  New:KWCutControllerII6
ScriptLog: KWCutScene4 setting bInCutscene to true
CutLog: [SHREKHUMANSWITCH1.MAIN]:[0]Cue  _CAMERA_0
CutLog: [SHREKHUMANSWITCH1.MAIN]:[1]Cue  _SHREK_1
CutLog: [SHREKHUMANSWITCH1.MAIN]:[2]Cue  _CAMERA_2
CutLog: [SHREKHUMANSWITCH1.MAIN]:Ending Script.
CutLog: [SHREKHUMANSWITCH1.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII4
ScriptWarning: KWCutControllerII Save0.KWCutControllerII4 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [SHREKHUMANSWITCH1.MAIN]:Finished
CutLog: [SHREKHUMANSWITCH1.CutScene]:Save0.KWCutControllerII4 Finished
CutLog: [SHREKHUMANSWITCH1.CutScene]:Save0.KWCutControllerII5 Scripting
CutLog: [SHREKHUMANSWITCH1.CutScene]:Save0.KWCutControllerII6 Scripting
CutLog: [SHREKHUMANSWITCH1.CAMERA]:[0]WaitforCue  _CAMERA_0
CutLog: [SHREKHUMANSWITCH1.CAMERA]:[1]TargetFlyTo PrisShrek_SwtchTarget1
CutLog: [SHREKHUMANSWITCH1.CAMERA]:[2]FlyTo PrisShrek_SwtchCAM1_1
CutLog: [SHREKHUMANSWITCH1.SHREK]:[0]WaitforCue  _SHREK_1
CutLog: [SHREKHUMANSWITCH1.SHREK]:[1]WaitforCue  CutEnd
CutLog: [SHREKHUMANSWITCH1.CutScene]:ForcingFinish on: Save0.KWCutControllerII4
CutLog: [SHREKHUMANSWITCH1.CutScene]:ForcingFinish on: Save0.KWCutControllerII5
CutLog: [SHREKHUMANSWITCH1.CutScene]:ForcingFinish on: Save0.KWCutControllerII6
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [SHREKHUMANSWITCH1.CAMERA]:[3]Trigger Doors_Open_1
CutLog: [SHREKHUMANSWITCH1.CAMERA]:[4]FlyTo PrisShrek_SwtchCAM1_2
CutLog: [SHREKHUMANSWITCH1.CAMERA]:[5]Sleep  1.50
CutLog: [SHREKHUMANSWITCH1.CAMERA]:[6]Cue  CutEnd
CutLog: [SHREKHUMANSWITCH1.CAMERA]:[7]WaitforCue  _CAMERA_2
CutLog: [SHREKHUMANSWITCH1.CAMERA]:[8]WaitforCue  CutEnd
CutLog: [SHREKHUMANSWITCH1.CAMERA]:Ending Script.
CutLog: [SHREKHUMANSWITCH1.CAMERA]:Unpossessing pawn:Save0.ShCam1. Pending controller:None  CutController:KWCutControllerII5
CutLog: [SHREKHUMANSWITCH1.CAMERA]:Finished
CutLog: [SHREKHUMANSWITCH1.CutScene]:Save0.KWCutControllerII4 Finished
CutLog: [SHREKHUMANSWITCH1.CutScene]:Save0.KWCutControllerII5 Finished
CutLog: [SHREKHUMANSWITCH1.CutScene]:Save0.KWCutControllerII6 Scripting
CutLog: [SHREKHUMANSWITCH1.SHREK]:Ending Script.
CutLog: [SHREKHUMANSWITCH1.SHREK]:Unpossessing pawn:Save0.ShrekHuman0. Pending controller:Save0.ShrekController1  CutController:KWCutControllerII6
ScriptLog: Save0.SHCutTextController2 EndCutScene Hourglass
ScriptLog: ShCam1 InitTarget() Actor=ShrekHuman0 TimeToTrans=0.00
CutLog: [SHREKHUMANSWITCH1.SHREK]:Finished
CutLog: [SHREKHUMANSWITCH1.CutScene]:Save0.KWCutControllerII4 Finished
CutLog: [SHREKHUMANSWITCH1.CutScene]:Save0.KWCutControllerII5 Finished
CutLog: [SHREKHUMANSWITCH1.CutScene]:Save0.KWCutControllerII6 Finished
CutLog: [SHREKHUMANSWITCH1.CutScene]:SceneEnded
CutLog: [SHREKHUMANSWITCH1.CutScene]:##############################################
ScriptLog: KWCutScene4 setting bInCutscen to false
CutLog: [SHREKHUMANSWITCH1.CutScene]:Sending 0 OnExit commands.
CutLog: [SHREKHUMANSWITCH1.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
ScriptWarning: KWMover Save0.KWMover42 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptWarning: KWMover Save0.KWMover43 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
CutLog: [TELEPORTPIB.CutScene]:Triggered Save0.CutSceneTrigger0 None
CutLog: [TELEPORTPIB.CutScene]:##############################################
CutLog: [TELEPORTPIB.CutScene]:SceneStarted
Localization: No localization: Cutscenes\TELEPORTPIB.CutScene.line_0 (int)
CutLog: [TELEPORTPIB.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
CutLog: [TELEPORTPIB.CutScene]:Starting Scripts
CutLog: [TELEPORTPIB.CutScene]:Loading Sequence:TELEPORTPIB.Sequence_0
CutLog: [TELEPORTPIB.CutScene]:Loading Sequence:TELEPORTPIB.Sequence_1
CutLog: [TELEPORTPIB.CutScene]:Loading Sequence:TELEPORTPIB.Sequence_2
CutLog: [TELEPORTPIB.CutScene]:Loading Sequence:TELEPORTPIB.Sequence_3
Localization: No localization: Cutscenes\TELEPORTPIB.Sequence_4.line_0 (int)
CutLog: [TELEPORTPIB.]:Loading ScriptedSequence:TELEPORTPIB.Sequence_0
CutLog: [TELEPORTPIB.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\TELEPORTPIB.Sequence_0.line_27 (int)
CutLog: [TELEPORTPIB.]:Loading ScriptedSequence:TELEPORTPIB.Sequence_1
CutLog: [TELEPORTPIB.PIB]:PawnTag: PIB
Localization: No localization: Cutscenes\TELEPORTPIB.Sequence_1.line_11 (int)
CutLog: [TELEPORTPIB.PIB]:Possessing pawn:Save0.PIB0. Existing controller:Save0.SHCompanionController2  New:KWCutControllerII8
CutLog: [TELEPORTPIB.]:Loading ScriptedSequence:TELEPORTPIB.Sequence_2
CutLog: [TELEPORTPIB.SHREK]:PawnTag: SHREK
Localization: No localization: Cutscenes\TELEPORTPIB.Sequence_2.line_4 (int)
ScriptLog: KWCutControllerII9 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII9 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [TELEPORTPIB.SHREK]:Possessing pawn:Save0.ShrekHuman0. Existing controller:Save0.ShrekController1  New:KWCutControllerII9
CutLog: [TELEPORTPIB.]:Loading ScriptedSequence:TELEPORTPIB.Sequence_3
CutLog: [TELEPORTPIB.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\TELEPORTPIB.Sequence_3.line_18 (int)
CutLog: [TELEPORTPIB.CAMERA]:Possessing pawn:Save0.ShCam1. Existing controller:None  New:KWCutControllerII10
ScriptLog: KWCutScene8 setting bInCutscene to true
CutLog: [TELEPORTPIB.MAIN]:[0]Cue  _PIB_0
CutLog: [TELEPORTPIB.MAIN]:[1]WaitforCue  PIBsay
CutLog: [TELEPORTPIB.PIB]:[0]WaitforCue  _PIB_0
CutLog: [TELEPORTPIB.PIB]:[1]Teleport  TeleportPIBhere01
CutLog: [TELEPORTPIB.PIB]:[2]Cue  PIBsay
CutLog: [TELEPORTPIB.PIB]:[3]WaitforCue  _PIB_3
CutLog: [TELEPORTPIB.SHREK]:[0]WaitforCue  _SHREK_1
CutLog: [TELEPORTPIB.CAMERA]:[0]WaitforCue  _CAMERA_2
CutLog: [TELEPORTPIB.MAIN]:[2]Say  PC_PIB_PRISONPIBCSHRK_2
Log: PlayAnim: Sequence 'E' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'O' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'L' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'PIB'
CutLog: [TELEPORTPIB.MAIN]:[3]Cue  _SHREK_1
CutLog: [TELEPORTPIB.MAIN]:[4]Cue  _CAMERA_2
CutLog: [TELEPORTPIB.MAIN]:[5]Cue  _PIB_3
CutLog: [TELEPORTPIB.MAIN]:[6]WaitForSay 
CutLog: [TELEPORTPIB.PIB]:[4]MoveTo  TeleportPIBhere02  MoveTarget=TeleportPIBhere02
CutLog: [TELEPORTPIB.SHREK]:[1]TurnTo  PIB rate=1.00 time=0.00 usingTime=False follow=False
CutLog: [TurnTo  PIB rate=1.00 time=0.00 usingTime=False follow=False]:Save0.LevelInfo0.KWAction_TurnTo1 rotationrate = 4096,40000,3072
CutLog: [TELEPORTPIB.CAMERA]:[1]TargetFlyTo TeleportPIBhere02
CutLog: [TELEPORTPIB.CAMERA]:[2]WaitforCue  _CAMERA_4
CutLog: [TELEPORTPIB.SHREK]:[2]WaitforCue  _SHREK_8
ScriptLog: KWCutControllerII8 Moving in State:CutKeyPointMark33 Save0.CutKeyPointMark33
CutLog: [TELEPORTPIB.PIB]:[5]TurnTo  Shrek rate=1.00 time=0.00 usingTime=False follow=False
CutLog: [TurnTo  Shrek rate=1.00 time=0.00 usingTime=False follow=False]:Save0.LevelInfo0.KWAction_TurnTo0 rotationrate = 4096,40000,3072
CutLog: [TELEPORTPIB.MAIN]:[7]Say  PC_SHK_PRISONPIBCSHRK_4
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
CutLog: [TELEPORTPIB.MAIN]:[8]Sleep  1.50
CutLog: [TELEPORTPIB.PIB]:[6]WaitforCue  _PIB_7
CutLog: [TELEPORTPIB.CutScene]:ForcingFinish on: Save0.KWCutControllerII7
CutLog: [TELEPORTPIB.CutScene]:ForcingFinish on: Save0.KWCutControllerII8
CutLog: [TELEPORTPIB.CutScene]:ForcingFinish on: Save0.KWCutControllerII9
CutLog: [TELEPORTPIB.CutScene]:ForcingFinish on: Save0.KWCutControllerII10
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [TELEPORTPIB.MAIN]:[9]Cue  _CAMERA_4
CutLog: [TELEPORTPIB.MAIN]:[10]WaitForSay 
CutLog: [TELEPORTPIB.MAIN]:[11]Say  PC_PIB_PRISONPIBCSHRK_6
CutLog: [TELEPORTPIB.MAIN]:[12]WaitForSay 
CutLog: [TELEPORTPIB.MAIN]:[13]Say  PC_SHK_PRISONPIBCSHRK_8
CutLog: [TELEPORTPIB.MAIN]:[14]Sleep  0.40
CutLog: [TELEPORTPIB.MAIN]:[15]Cue  _CAMERA_5
CutLog: [TELEPORTPIB.MAIN]:[16]WaitForSay 
CutLog: [TELEPORTPIB.MAIN]:[17]Say  PC_PIB_PRISONPIBCSHRK_10
CutLog: [TELEPORTPIB.MAIN]:[18]Sleep  0.40
CutLog: [TELEPORTPIB.MAIN]:[19]Cue  _CAMERA_6
CutLog: [TELEPORTPIB.MAIN]:[20]WaitForSay 
CutLog: [TELEPORTPIB.MAIN]:[21]Cue  _PIB_7
CutLog: [TELEPORTPIB.MAIN]:[22]Sleep  1.00
CutLog: [TELEPORTPIB.MAIN]:[23]Cue  CutEnd
CutLog: [TELEPORTPIB.MAIN]:[24]Cue  _SHREK_8
CutLog: [TELEPORTPIB.MAIN]:[25]Cue  _PIB_9
CutLog: [TELEPORTPIB.MAIN]:[26]Cue  _CAMERA_10
CutLog: [TELEPORTPIB.MAIN]:Ending Script.
CutLog: [TELEPORTPIB.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII7
ScriptWarning: KWCutControllerII Save0.KWCutControllerII7 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [TELEPORTPIB.MAIN]:Finished
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII7 Finished
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII8 Scripting
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII9 Scripting
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII10 Scripting
CutLog: [TELEPORTPIB.PIB]:[7]MoveTo  TeleportPIBhere03  MoveTarget=TeleportPIBhere03
CutLog: [TELEPORTPIB.SHREK]:[3]WaitforCue  CutEnd
CutLog: [TELEPORTPIB.SHREK]:Ending Script.
CutLog: [TELEPORTPIB.SHREK]:Unpossessing pawn:Save0.ShrekHuman0. Pending controller:Save0.ShrekController1  CutController:KWCutControllerII9
ScriptLog: Save0.SHCutTextController2 EndCutScene Hourglass
ScriptLog: ShCam1 InitTarget() Actor=ShrekHuman0 TimeToTrans=0.00
CutLog: [TELEPORTPIB.SHREK]:Finished
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII7 Finished
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII8 Scripting
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII9 Finished
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII10 Scripting
CutLog: [TELEPORTPIB.CAMERA]:[3]FOV 36.00 5.00
CutLog: [FOV 36.00 5.00]:Action FOV changing to:  36.00 over: 5.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 85.00 FOVEnd: 36.00 FOVTime: 5.00
CutLog: [TELEPORTPIB.CAMERA]:[4]TargetFlyTo PIB
CutLog: [TELEPORTPIB.CAMERA]:[5]FlyTo SPrison_ShrkCpibCAM01
CutLog: [TELEPORTPIB.CAMERA]:[6]WaitforCue  _CAMERA_5
CutLog: [TELEPORTPIB.CAMERA]:[7]FOV 20.00 0.00
CutLog: [FOV 20.00 0.00]:Action FOV changing to:  20.00 over: 0.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 36.00 FOVEnd: 20.00 FOVTime: 0.00
CutLog: [TELEPORTPIB.CAMERA]:[8]TargetFlyTo Shrek
CutLog: [TELEPORTPIB.CAMERA]:[9]FlyTo PIBcShrekCAM
CutLog: [TELEPORTPIB.CAMERA]:[10]FlyTo PIBcShrekCAM02
CutLog: [TELEPORTPIB.CAMERA]:[11]WaitforCue  _CAMERA_6
CutLog: [TELEPORTPIB.CAMERA]:[12]FOV 36.00 0.00
CutLog: [FOV 36.00 0.00]:Action FOV changing to:  36.00 over: 0.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 20.00 FOVEnd: 36.00 FOVTime: 0.00
CutLog: [TELEPORTPIB.CAMERA]:[13]TargetFlyTo PIB
CutLog: [TELEPORTPIB.CAMERA]:[14]FlyTo SPrison_ShrkCpibCAM01
CutLog: [TELEPORTPIB.CAMERA]:[15]WaitforCue  _CAMERA_10
CutLog: [TELEPORTPIB.CAMERA]:[16]FOV 90.00 0.00
CutLog: [FOV 90.00 0.00]:Action FOV changing to:  90.00 over: 0.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 36.00 FOVEnd: 90.00 FOVTime: 0.00
CutLog: [TELEPORTPIB.CAMERA]:[17]WaitforCue  CutEnd
CutLog: [TELEPORTPIB.CAMERA]:Ending Script.
CutLog: [TELEPORTPIB.CAMERA]:Unpossessing pawn:Save0.ShCam1. Pending controller:None  CutController:KWCutControllerII10
CutLog: [TELEPORTPIB.CAMERA]:Finished
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII7 Finished
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII8 Scripting
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII9 Finished
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII10 Finished
ScriptLog: KWCutControllerII8 Moving in State:CutKeyPointMark14 Save0.CutKeyPointMark14
CutLog: [TELEPORTPIB.PIB]:[8]WaitforCue  _PIB_9
CutLog: [TELEPORTPIB.PIB]:[9]Teleport  MongoIntro_PIBLoc1
CutLog: [TELEPORTPIB.PIB]:[10]WaitforCue  CutEnd
CutLog: [TELEPORTPIB.PIB]:Ending Script.
CutLog: [TELEPORTPIB.PIB]:Unpossessing pawn:Save0.PIB0. Pending controller:Save0.SHCompanionController2  CutController:KWCutControllerII8
CutLog: [TELEPORTPIB.PIB]:Finished
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII7 Finished
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII8 Finished
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII9 Finished
CutLog: [TELEPORTPIB.CutScene]:Save0.KWCutControllerII10 Finished
CutLog: [TELEPORTPIB.CutScene]:SceneEnded
CutLog: [TELEPORTPIB.CutScene]:##############################################
ScriptLog: KWCutScene8 setting bInCutscen to false
CutLog: [TELEPORTPIB.CutScene]:Sending 0 OnExit commands.
CutLog: [TELEPORTPIB.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
ScriptLog: ********** kwherocontroller ShowMenu
ScriptLog: ********* PlayerController SetPause: True
Warning: ImportText: Bad termination in: (X=67.4
Warning: ImportText: Bad termination in: (X=63.9
Warning: ImportText: Bad termination in: (Pitch=65526
ScriptLog: USING MENU CAMERA OFFSETTS 1 9_Prison_Shrek.unr
ScriptLog: GUIController::CloseMenu -  Transient.ShInGameMenuControls0
ScriptLog: GUIController::CloseMenu -  Transient.ShWantedPosterMenuGUIPage0
ScriptLog: ********* PlayerController SetPause: False
ScriptLog: GUIController::CloseMenu -  Transient.ShInGameMenuControls1
ScriptLog: SetSaveGameImage level is:9_Prison_Shrek.unr :: image is storybookanimTX.9_Prison_Shrek
ScriptLog: iSaveSlotID  = 0
ScriptWarning: SavePointFairy Save0.SavePointFairy0 (Function ShGame.SavePointFairy.Touch:00CA) Accessed None
Log: Saving game...(before call) Filename: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa
Log:  *&*&*&*&*&*&*&*& Saving into slot [0]: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa
ScriptLog: FindCurrentMusic lastmusic ..\Music\..\Music\ShrekPrison_FALChicken.ogg
ScriptLog: truemusic ..\Music\..\Music\ShrekPrison_FALChicken
ScriptLog: 2 PreSaveGame LastLoopedMusic ..\Music\..\Music\ShrekPrison_FALChicken
Log: 19087087393.5ms Unloading: Package Save0
Log: Save=280.961521
Log: Moving 'G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save.tmp' to 'G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa'
Log: PlayAnim: Sequence 'run' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'L' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: Precaching: Save0.LevelInfo0
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.454 seconds
Log: Finished precaching textures in 0.144 seconds
ScriptLog: ********** kwherocontroller ShowMenu
ScriptLog: ********* PlayerController SetPause: True
ScriptLog: USING MENU CAMERA OFFSETTS 1 9_Prison_Shrek.unr
ScriptLog: OnGameMinimize. ActivePage Transient.ShInGameMenuControls2
ScriptLog: ********* PlayerController SetPause: True
ScriptLog: OnGameMaximize. ActivePage Transient.ShInGameMenuControls2
Log: WM_SETFOCUS
ScriptLog: OnGameMaximize. ActivePage Transient.ShInGameMenuControls2
Log: Enter SetRes: 1920x1080 Fullscreen 1
Init: Best-match display mode: 1920x1080x32@60
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
Init: D3D Driver: CreateDevice: will use hardware vertex processing
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Precaching: Save0.LevelInfo0
Log: Finished precaching geometry in 0.151 seconds
Log: Finished precaching textures in 0.142 seconds
ScriptLog: ********* PlayerController SetPause: False
ScriptLog: GUIController::CloseMenu -  Transient.ShInGameMenuControls2
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock9 (Function Engine.Pawn.BaseChange:0033) Accessed None
CutLog: [SHREKHUMANSWITCH2.CutScene]:Triggered Save0.ShrekHumanSwitch2 None
CutLog: [SHREKHUMANSWITCH2.CutScene]:##############################################
CutLog: [SHREKHUMANSWITCH2.CutScene]:SceneStarted
Localization: No localization: Cutscenes\SHREKHUMANSWITCH2.CutScene.line_0 (int)
CutLog: [SHREKHUMANSWITCH2.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
CutLog: [SHREKHUMANSWITCH2.CutScene]:Starting Scripts
CutLog: [SHREKHUMANSWITCH2.CutScene]:Loading Sequence:SHREKHUMANSWITCH2.Sequence_0
CutLog: [SHREKHUMANSWITCH2.CutScene]:Loading Sequence:SHREKHUMANSWITCH2.Sequence_1
CutLog: [SHREKHUMANSWITCH2.CutScene]:Loading Sequence:SHREKHUMANSWITCH2.Sequence_2
Localization: No localization: Cutscenes\SHREKHUMANSWITCH2.Sequence_3.line_0 (int)
CutLog: [SHREKHUMANSWITCH2.]:Loading ScriptedSequence:SHREKHUMANSWITCH2.Sequence_0
CutLog: [SHREKHUMANSWITCH2.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\SHREKHUMANSWITCH2.Sequence_0.line_3 (int)
CutLog: [SHREKHUMANSWITCH2.]:Loading ScriptedSequence:SHREKHUMANSWITCH2.Sequence_1
CutLog: [SHREKHUMANSWITCH2.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\SHREKHUMANSWITCH2.Sequence_1.line_9 (int)
CutLog: [SHREKHUMANSWITCH2.CAMERA]:Possessing pawn:Save0.ShCam1. Existing controller:None  New:KWCutControllerII12
CutLog: [SHREKHUMANSWITCH2.]:Loading ScriptedSequence:SHREKHUMANSWITCH2.Sequence_2
CutLog: [SHREKHUMANSWITCH2.SHREK]:PawnTag: SHREK
Localization: No localization: Cutscenes\SHREKHUMANSWITCH2.Sequence_2.line_2 (int)
ScriptLog: KWCutControllerII13 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII13 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [SHREKHUMANSWITCH2.SHREK]:Possessing pawn:Save0.ShrekHuman0. Existing controller:Save0.ShrekController1  New:KWCutControllerII13
ScriptLog: KWCutScene5 setting bInCutscene to true
CutLog: [SHREKHUMANSWITCH2.MAIN]:[0]Cue  _CAMERA_0
CutLog: [SHREKHUMANSWITCH2.MAIN]:[1]Cue  _SHREK_1
CutLog: [SHREKHUMANSWITCH2.MAIN]:[2]Cue  _CAMERA_2
CutLog: [SHREKHUMANSWITCH2.MAIN]:Ending Script.
CutLog: [SHREKHUMANSWITCH2.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII11
ScriptWarning: KWCutControllerII Save0.KWCutControllerII11 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [SHREKHUMANSWITCH2.MAIN]:Finished
CutLog: [SHREKHUMANSWITCH2.CutScene]:Save0.KWCutControllerII11 Finished
CutLog: [SHREKHUMANSWITCH2.CutScene]:Save0.KWCutControllerII12 Scripting
CutLog: [SHREKHUMANSWITCH2.CutScene]:Save0.KWCutControllerII13 Scripting
CutLog: [SHREKHUMANSWITCH2.CAMERA]:[0]WaitforCue  _CAMERA_0
CutLog: [SHREKHUMANSWITCH2.CAMERA]:[1]TargetFlyTo PrisShrek_SwtchTarget2
CutLog: [SHREKHUMANSWITCH2.CAMERA]:[2]FlyTo PrisShrek_SwtchCAM2_1
CutLog: [SHREKHUMANSWITCH2.SHREK]:[0]WaitforCue  _SHREK_1
CutLog: [SHREKHUMANSWITCH2.SHREK]:[1]WaitforCue  CutEnd
CutLog: [SHREKHUMANSWITCH2.CutScene]:ForcingFinish on: Save0.KWCutControllerII11
CutLog: [SHREKHUMANSWITCH2.CutScene]:ForcingFinish on: Save0.KWCutControllerII12
CutLog: [SHREKHUMANSWITCH2.CutScene]:ForcingFinish on: Save0.KWCutControllerII13
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [SHREKHUMANSWITCH2.CAMERA]:[3]Trigger Doors_Open_2
CutLog: [SHREKHUMANSWITCH2.CAMERA]:[4]FlyTo PrisShrek_SwtchCAM2_2
CutLog: [SHREKHUMANSWITCH2.CAMERA]:[5]Sleep  1.50
CutLog: [SHREKHUMANSWITCH2.CAMERA]:[6]Cue  CutEnd
CutLog: [SHREKHUMANSWITCH2.CAMERA]:[7]WaitforCue  _CAMERA_2
CutLog: [SHREKHUMANSWITCH2.CAMERA]:[8]WaitforCue  CutEnd
CutLog: [SHREKHUMANSWITCH2.CAMERA]:Ending Script.
CutLog: [SHREKHUMANSWITCH2.CAMERA]:Unpossessing pawn:Save0.ShCam1. Pending controller:None  CutController:KWCutControllerII12
CutLog: [SHREKHUMANSWITCH2.CAMERA]:Finished
CutLog: [SHREKHUMANSWITCH2.CutScene]:Save0.KWCutControllerII11 Finished
CutLog: [SHREKHUMANSWITCH2.CutScene]:Save0.KWCutControllerII12 Finished
CutLog: [SHREKHUMANSWITCH2.CutScene]:Save0.KWCutControllerII13 Scripting
CutLog: [SHREKHUMANSWITCH2.SHREK]:Ending Script.
CutLog: [SHREKHUMANSWITCH2.SHREK]:Unpossessing pawn:Save0.ShrekHuman0. Pending controller:Save0.ShrekController1  CutController:KWCutControllerII13
ScriptLog: Save0.SHCutTextController2 EndCutScene Hourglass
ScriptWarning: ShCam Save0.ShCam1 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptLog: ShCam1 InitTarget() Actor=ShrekHuman0 TimeToTrans=0.00
CutLog: [SHREKHUMANSWITCH2.SHREK]:Finished
CutLog: [SHREKHUMANSWITCH2.CutScene]:Save0.KWCutControllerII11 Finished
CutLog: [SHREKHUMANSWITCH2.CutScene]:Save0.KWCutControllerII12 Finished
CutLog: [SHREKHUMANSWITCH2.CutScene]:Save0.KWCutControllerII13 Finished
CutLog: [SHREKHUMANSWITCH2.CutScene]:SceneEnded
CutLog: [SHREKHUMANSWITCH2.CutScene]:##############################################
ScriptLog: KWCutScene5 setting bInCutscen to false
CutLog: [SHREKHUMANSWITCH2.CutScene]:Sending 0 OnExit commands.
CutLog: [SHREKHUMANSWITCH2.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
ScriptWarning: KWMover Save0.KWMover44 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptWarning: KWMover Save0.KWMover45 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptWarning: KWMover Save0.KWMover27 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover28 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover29 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover30 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover31 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover32 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover33 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover34 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover35 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptWarning: KWMover Save0.KWMover27 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover28 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover29 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover30 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover31 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover32 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover33 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover34 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: KWMover Save0.KWMover35 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 2.79
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 2.44
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 4.28
CutLog: [SHREKSEESDONKEY01.CutScene]:Triggered Save0.CutSceneTrigger2 None
CutLog: [SHREKSEESDONKEY01.CutScene]:##############################################
CutLog: [SHREKSEESDONKEY01.CutScene]:SceneStarted
Localization: No localization: Cutscenes\SHREKSEESDONKEY01.CutScene.line_0 (int)
CutLog: [SHREKSEESDONKEY01.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
CutLog: [SHREKSEESDONKEY01.CutScene]:Starting Scripts
CutLog: [SHREKSEESDONKEY01.CutScene]:Loading Sequence:SHREKSEESDONKEY01.Sequence_0
CutLog: [SHREKSEESDONKEY01.CutScene]:Loading Sequence:SHREKSEESDONKEY01.Sequence_1
Localization: No localization: Cutscenes\SHREKSEESDONKEY01.Sequence_2.line_0 (int)
CutLog: [SHREKSEESDONKEY01.]:Loading ScriptedSequence:SHREKSEESDONKEY01.Sequence_0
CutLog: [SHREKSEESDONKEY01.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\SHREKSEESDONKEY01.Sequence_0.line_1 (int)
CutLog: [SHREKSEESDONKEY01.]:Loading ScriptedSequence:SHREKSEESDONKEY01.Sequence_1
CutLog: [SHREKSEESDONKEY01.DONKEY]:PawnTag: DONKEY
Localization: No localization: Cutscenes\SHREKSEESDONKEY01.Sequence_1.line_3 (int)
CutLog: [SHREKSEESDONKEY01.DONKEY]:Possessing pawn:Save0.Steed0. Existing controller:Save0.SHCompanionController1  New:KWCutControllerII15
ScriptLog: KWCutScene9 setting bInCutscene to true
CutLog: [SHREKSEESDONKEY01.MAIN]:[0]Cue  _DONKEY_0
CutLog: [SHREKSEESDONKEY01.MAIN]:Ending Script.
CutLog: [SHREKSEESDONKEY01.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII14
ScriptWarning: KWCutControllerII Save0.KWCutControllerII14 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [SHREKSEESDONKEY01.MAIN]:Finished
CutLog: [SHREKSEESDONKEY01.CutScene]:Save0.KWCutControllerII14 Finished
CutLog: [SHREKSEESDONKEY01.CutScene]:Save0.KWCutControllerII15 Scripting
CutLog: [SHREKSEESDONKEY01.DONKEY]:[0]WaitforCue  _DONKEY_0
CutLog: [SHREKSEESDONKEY01.DONKEY]:[1]Teleport  TeleportDonkeyHere01
CutLog: [SHREKSEESDONKEY01.DONKEY]:[2]LookAt Shrek
ScriptWarning: HeadLookManager Save0.HeadLookManager0 (Function KWGame.HeadLookManager.LockedOnPawn.BeginState:0006) Accessed None
ScriptWarning: HeadLookManager Save0.HeadLookManager0 (Function KWGame.HeadLookManager.LockedOnPawn.BeginState:0034) Accessed None
CutLog: [SHREKSEESDONKEY01.DONKEY]:Ending Script.
CutLog: [SHREKSEESDONKEY01.DONKEY]:Unpossessing pawn:Save0.Steed0. Pending controller:Save0.SHCompanionController1  CutController:KWCutControllerII15
CutLog: [SHREKSEESDONKEY01.DONKEY]:Finished
CutLog: [SHREKSEESDONKEY01.CutScene]:Save0.KWCutControllerII14 Finished
CutLog: [SHREKSEESDONKEY01.CutScene]:Save0.KWCutControllerII15 Finished
CutLog: [SHREKSEESDONKEY01.CutScene]:SceneEnded
CutLog: [SHREKSEESDONKEY01.CutScene]:##############################################
ScriptLog: KWCutScene9 setting bInCutscen to false
CutLog: [SHREKSEESDONKEY01.CutScene]:Sending 0 OnExit commands.
CutLog: [SHREKSEESDONKEY01.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
CutLog: [SHREKSEESDONKEY02.CutScene]:Triggered Save0.CutSceneTrigger1 None
CutLog: [SHREKSEESDONKEY02.CutScene]:##############################################
CutLog: [SHREKSEESDONKEY02.CutScene]:SceneStarted
Localization: No localization: Cutscenes\SHREKSEESDONKEY02.CutScene.line_0 (int)
CutLog: [SHREKSEESDONKEY02.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
CutLog: [SHREKSEESDONKEY02.CutScene]:Starting Scripts
CutLog: [SHREKSEESDONKEY02.CutScene]:Loading Sequence:SHREKSEESDONKEY02.Sequence_0
CutLog: [SHREKSEESDONKEY02.CutScene]:Loading Sequence:SHREKSEESDONKEY02.Sequence_1
CutLog: [SHREKSEESDONKEY02.CutScene]:Loading Sequence:SHREKSEESDONKEY02.Sequence_2
CutLog: [SHREKSEESDONKEY02.CutScene]:Loading Sequence:SHREKSEESDONKEY02.Sequence_3
Localization: No localization: Cutscenes\SHREKSEESDONKEY02.Sequence_4.line_0 (int)
CutLog: [SHREKSEESDONKEY02.]:Loading ScriptedSequence:SHREKSEESDONKEY02.Sequence_0
CutLog: [SHREKSEESDONKEY02.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\SHREKSEESDONKEY02.Sequence_0.line_22 (int)
CutLog: [SHREKSEESDONKEY02.]:Loading ScriptedSequence:SHREKSEESDONKEY02.Sequence_1
CutLog: [SHREKSEESDONKEY02.SHREK]:PawnTag: SHREK
Localization: No localization: Cutscenes\SHREKSEESDONKEY02.Sequence_1.line_12 (int)
ScriptLog: KWCutControllerII17 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII17 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [SHREKSEESDONKEY02.SHREK]:Possessing pawn:Save0.ShrekHuman0. Existing controller:Save0.ShrekController1  New:KWCutControllerII17
CutLog: [SHREKSEESDONKEY02.]:Loading ScriptedSequence:SHREKSEESDONKEY02.Sequence_2
CutLog: [SHREKSEESDONKEY02.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\SHREKSEESDONKEY02.Sequence_2.line_12 (int)
CutLog: [SHREKSEESDONKEY02.CAMERA]:Possessing pawn:Save0.ShCam1. Existing controller:None  New:KWCutControllerII18
CutLog: [SHREKSEESDONKEY02.]:Loading ScriptedSequence:SHREKSEESDONKEY02.Sequence_3
CutLog: [SHREKSEESDONKEY02.DONKEY]:PawnTag: DONKEY
Localization: No localization: Cutscenes\SHREKSEESDONKEY02.Sequence_3.line_6 (int)
CutLog: [SHREKSEESDONKEY02.DONKEY]:Possessing pawn:Save0.Steed0. Existing controller:Save0.SHCompanionController1  New:KWCutControllerII19
ScriptLog: KWCutScene10 setting bInCutscene to true
CutLog: [SHREKSEESDONKEY02.MAIN]:[0]Cue  _SHREK_0
CutLog: [SHREKSEESDONKEY02.MAIN]:[1]Say  PC_DNK_PRISONDKYCSHK_2
Log: PlayAnim: Sequence 'L' not found for mesh 'Steed'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'Steed'
CutLog: [SHREKSEESDONKEY02.MAIN]:[2]WaitForSay 
CutLog: [SHREKSEESDONKEY02.SHREK]:[0]WaitforCue  _SHREK_0
CutLog: [SHREKSEESDONKEY02.SHREK]:[1]TurnTo  Donkey rate=1.00 time=0.00 usingTime=False follow=False
CutLog: [TurnTo  Donkey rate=1.00 time=0.00 usingTime=False follow=False]:Save0.LevelInfo0.KWAction_TurnTo2 rotationrate = 4096,40000,3072
CutLog: [SHREKSEESDONKEY02.CAMERA]:[0]WaitforCue  _CAMERA_1
CutLog: [SHREKSEESDONKEY02.DONKEY]:[0]WaitforCue  _DONKEY_4
CutLog: [SHREKSEESDONKEY02.SHREK]:[2]PlayAnim  lookaround2 loop=False rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  lookaround2 loop=False rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim lookaround2
CutLog: [SHREKSEESDONKEY02.SHREK]:[3]WaitforCue  _SHREK_2
CutLog: [SHREKSEESDONKEY02.CutScene]:ForcingFinish on: Save0.KWCutControllerII16
CutLog: [SHREKSEESDONKEY02.CutScene]:ForcingFinish on: Save0.KWCutControllerII17
CutLog: [SHREKSEESDONKEY02.CutScene]:ForcingFinish on: Save0.KWCutControllerII18
CutLog: [SHREKSEESDONKEY02.CutScene]:ForcingFinish on: Save0.KWCutControllerII19
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [SHREKSEESDONKEY02.MAIN]:[3]Cue  DNKYsay01
CutLog: [SHREKSEESDONKEY02.MAIN]:[4]WaitforCue  DNKYsay01
CutLog: [SHREKSEESDONKEY02.MAIN]:[5]Cue  _CAMERA_1
CutLog: [SHREKSEESDONKEY02.MAIN]:[6]Cue  _SHREK_2
CutLog: [SHREKSEESDONKEY02.MAIN]:[7]Cue  _CAMERA_3
CutLog: [SHREKSEESDONKEY02.MAIN]:[8]WaitforCue  CamToDnky
CutLog: [SHREKSEESDONKEY02.SHREK]:[4]Sleep  1.50
CutLog: [SHREKSEESDONKEY02.SHREK]:[5]LookAt ShrekseesDNKLookAT
CutLog: [SHREKSEESDONKEY02.SHREK]:[6]Sleep  1.00
CutLog: [SHREKSEESDONKEY02.SHREK]:[7]Cue  CamToDnky
CutLog: [SHREKSEESDONKEY02.SHREK]:[8]WaitforCue  _SHREK_5
CutLog: [SHREKSEESDONKEY02.CAMERA]:[1]TargetFlyTo Shrek
CutLog: [SHREKSEESDONKEY02.CAMERA]:[2]FlyTo Shrek
CutLog: [SHREKSEESDONKEY02.CAMERA]:[3]WaitforCue  _CAMERA_3
CutLog: [SHREKSEESDONKEY02.CAMERA]:[4]WaitforCue  CamToDnky
CutLog: [SHREKSEESDONKEY02.CAMERA]:[5]TargetFlyTo Shrek
CutLog: [SHREKSEESDONKEY02.CAMERA]:[6]FlyTo Shrek
CutLog: [SHREKSEESDONKEY02.CAMERA]:[7]FlyTo SPrison_DnkyCam01
CutLog: [SHREKSEESDONKEY02.CAMERA]:[8]FlyTo SPrison_DnkyCam02
CutLog: [SHREKSEESDONKEY02.CAMERA]:[9]WaitforCue  _CAMERA_8
CutLog: [SHREKSEESDONKEY02.MAIN]:[9]Say  PC_SHK_PRISONDKYCSHK_4
CutLog: [SHREKSEESDONKEY02.MAIN]:[10]WaitForSay 
CutLog: [SHREKSEESDONKEY02.MAIN]:[11]Say  PC_DNK_PRISONDKYCSHK_6
CutLog: [SHREKSEESDONKEY02.MAIN]:[12]WaitForSay 
CutLog: [SHREKSEESDONKEY02.MAIN]:[13]Say  PC_DNK_PRISONDKYCSHK_8
CutLog: [SHREKSEESDONKEY02.MAIN]:[14]WaitForSay 
CutLog: [SHREKSEESDONKEY02.MAIN]:[15]Cue  _DONKEY_4
CutLog: [SHREKSEESDONKEY02.MAIN]:[16]Cue  _SHREK_5
CutLog: [SHREKSEESDONKEY02.MAIN]:[17]Sleep  1.50
CutLog: [SHREKSEESDONKEY02.MAIN]:[18]Cue  CutEnd
CutLog: [SHREKSEESDONKEY02.MAIN]:[19]Cue  _SHREK_6
CutLog: [SHREKSEESDONKEY02.MAIN]:[20]Cue  _DONKEY_7
CutLog: [SHREKSEESDONKEY02.MAIN]:[21]Cue  _CAMERA_8
CutLog: [SHREKSEESDONKEY02.MAIN]:Ending Script.
CutLog: [SHREKSEESDONKEY02.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII16
ScriptWarning: KWCutControllerII Save0.KWCutControllerII16 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [SHREKSEESDONKEY02.MAIN]:Finished
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII16 Finished
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII17 Scripting
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII18 Scripting
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII19 Scripting
CutLog: [SHREKSEESDONKEY02.SHREK]:[9]LookAt None
CutLog: [SHREKSEESDONKEY02.SHREK]:[10]WaitforCue  _SHREK_6
CutLog: [SHREKSEESDONKEY02.SHREK]:[11]WaitforCue  CutEnd
CutLog: [SHREKSEESDONKEY02.SHREK]:Ending Script.
CutLog: [SHREKSEESDONKEY02.SHREK]:Unpossessing pawn:Save0.ShrekHuman0. Pending controller:Save0.ShrekController1  CutController:KWCutControllerII17
ScriptLog: Save0.SHCutTextController2 EndCutScene Hourglass
ScriptLog: ShCam1 InitTarget() Actor=ShrekHuman0 TimeToTrans=0.00
CutLog: [SHREKSEESDONKEY02.SHREK]:Finished
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII16 Finished
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII17 Finished
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII18 Scripting
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII19 Scripting
CutLog: [SHREKSEESDONKEY02.CAMERA]:[10]FOV 90.00 0.00
CutLog: [FOV 90.00 0.00]:Action FOV changing to:  90.00 over: 0.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 85.00 FOVEnd: 90.00 FOVTime: 0.00
CutLog: [SHREKSEESDONKEY02.CAMERA]:[11]WaitforCue  CutEnd
CutLog: [SHREKSEESDONKEY02.CAMERA]:Ending Script.
CutLog: [SHREKSEESDONKEY02.CAMERA]:Unpossessing pawn:Save0.ShCam1. Pending controller:None  CutController:KWCutControllerII18
CutLog: [SHREKSEESDONKEY02.CAMERA]:Finished
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII16 Finished
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII17 Finished
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII18 Finished
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII19 Scripting
CutLog: [SHREKSEESDONKEY02.DONKEY]:[1]WalkTo WalkDonkeyHere01  MoveTarget=WalkDonkeyHere01
ScriptLog: KWCutControllerII19 Moving in State:CutKeyPointMark32 Save0.CutKeyPointMark32
CutLog: [SHREKSEESDONKEY02.DONKEY]:[2]Teleport  MongoIntro_DonkeyLoc1
CutLog: [SHREKSEESDONKEY02.DONKEY]:[3]LookAt None
ScriptWarning: HeadLookManager Save0.HeadLookManager0 (Function KWGame.HeadLookManager.StoppingLooking.EndState:0006) Accessed None
CutLog: [SHREKSEESDONKEY02.DONKEY]:[4]WaitforCue  _DONKEY_7
CutLog: [SHREKSEESDONKEY02.DONKEY]:[5]WaitforCue  CutEnd
CutLog: [SHREKSEESDONKEY02.DONKEY]:Ending Script.
CutLog: [SHREKSEESDONKEY02.DONKEY]:Unpossessing pawn:Save0.Steed0. Pending controller:Save0.SHCompanionController1  CutController:KWCutControllerII19
CutLog: [SHREKSEESDONKEY02.DONKEY]:Finished
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII16 Finished
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII17 Finished
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII18 Finished
CutLog: [SHREKSEESDONKEY02.CutScene]:Save0.KWCutControllerII19 Finished
CutLog: [SHREKSEESDONKEY02.CutScene]:SceneEnded
CutLog: [SHREKSEESDONKEY02.CutScene]:##############################################
ScriptLog: KWCutScene10 setting bInCutscen to false
CutLog: [SHREKSEESDONKEY02.CutScene]:Sending 0 OnExit commands.
CutLog: [SHREKSEESDONKEY02.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.SearchLightCollision5   True  Save0.ShrekHuman0
ScriptLog: savepoint touched Save0.ShrekHuman0   True  Save0.ShrekHuman0
ScriptLog: savepoint HeroTouched
ScriptLog: SetSaveGameImage level is:9_Prison_Shrek.unr :: image is storybookanimTX.9_Prison_Shrek
ScriptLog: iSaveSlotID  = 0
Log: Saving game...(before call) Filename: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa
Log:  *&*&*&*&*&*&*&*& Saving into slot [0]: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa
ScriptLog: FindCurrentMusic lastmusic ..\Music\..\Music\ShrekPrison_FALChicken.ogg
ScriptLog: truemusic ..\Music\..\Music\ShrekPrison_FALChicken
ScriptLog: 2 PreSaveGame LastLoopedMusic ..\Music\..\Music\ShrekPrison_FALChicken
Log: Save=278.320556
Log: Moving 'G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save.tmp' to 'G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa'
Log: PlayAnim: Sequence 'run' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: Precaching: Save0.LevelInfo0
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Allocating 17442 byte dynamic index buffer.
Log: Finished precaching geometry in 0.458 seconds
Log: Finished precaching textures in 0.143 seconds
ScriptLog: ********** kwherocontroller ShowMenu
ScriptLog: ********* PlayerController SetPause: True
ScriptLog: USING MENU CAMERA OFFSETTS 1 9_Prison_Shrek.unr
ScriptLog: OnGameMinimize. ActivePage Transient.ShInGameMenuControls3
ScriptLog: ********* PlayerController SetPause: True
ScriptLog: OnGameMaximize. ActivePage Transient.ShInGameMenuControls3
Log: WM_SETFOCUS
ScriptLog: OnGameMaximize. ActivePage Transient.ShInGameMenuControls3
Log: Enter SetRes: 1920x1080 Fullscreen 1
Init: Best-match display mode: 1920x1080x32@60
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
Init: D3D Driver: CreateDevice: will use hardware vertex processing
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Precaching: Save0.LevelInfo0
Log: Allocating 17244 byte dynamic index buffer.
Log: Finished precaching geometry in 0.148 seconds
Log: Finished precaching textures in 0.140 seconds
ScriptLog: ********* PlayerController SetPause: False
ScriptLog: GUIController::CloseMenu -  Transient.ShInGameMenuControls3
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
CutLog: [SHREKHUMANSWITCH3.CutScene]:Triggered Save0.ShrekHumanSwitch3 None
CutLog: [SHREKHUMANSWITCH3.CutScene]:##############################################
CutLog: [SHREKHUMANSWITCH3.CutScene]:SceneStarted
Localization: No localization: Cutscenes\SHREKHUMANSWITCH3.CutScene.line_0 (int)
CutLog: [SHREKHUMANSWITCH3.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
CutLog: [SHREKHUMANSWITCH3.CutScene]:Starting Scripts
CutLog: [SHREKHUMANSWITCH3.CutScene]:Loading Sequence:SHREKHUMANSWITCH3.Sequence_0
CutLog: [SHREKHUMANSWITCH3.CutScene]:Loading Sequence:SHREKHUMANSWITCH3.Sequence_1
CutLog: [SHREKHUMANSWITCH3.CutScene]:Loading Sequence:SHREKHUMANSWITCH3.Sequence_2
Localization: No localization: Cutscenes\SHREKHUMANSWITCH3.Sequence_3.line_0 (int)
CutLog: [SHREKHUMANSWITCH3.]:Loading ScriptedSequence:SHREKHUMANSWITCH3.Sequence_0
CutLog: [SHREKHUMANSWITCH3.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\SHREKHUMANSWITCH3.Sequence_0.line_4 (int)
CutLog: [SHREKHUMANSWITCH3.]:Loading ScriptedSequence:SHREKHUMANSWITCH3.Sequence_1
CutLog: [SHREKHUMANSWITCH3.SHREK]:PawnTag: SHREK
Localization: No localization: Cutscenes\SHREKHUMANSWITCH3.Sequence_1.line_4 (int)
ScriptLog: KWCutControllerII21 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII21 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [SHREKHUMANSWITCH3.SHREK]:Possessing pawn:Save0.ShrekHuman0. Existing controller:Save0.ShrekController1  New:KWCutControllerII21
CutLog: [SHREKHUMANSWITCH3.]:Loading ScriptedSequence:SHREKHUMANSWITCH3.Sequence_2
CutLog: [SHREKHUMANSWITCH3.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\SHREKHUMANSWITCH3.Sequence_2.line_9 (int)
CutLog: [SHREKHUMANSWITCH3.CAMERA]:Possessing pawn:Save0.ShCam1. Existing controller:None  New:KWCutControllerII22
ScriptLog: KWCutScene6 setting bInCutscene to true
CutLog: [SHREKHUMANSWITCH3.MAIN]:[0]Cue  _SHREK_0
CutLog: [SHREKHUMANSWITCH3.MAIN]:[1]Cue  _CAMERA_1
CutLog: [SHREKHUMANSWITCH3.MAIN]:[2]Cue  _SHREK_2
CutLog: [SHREKHUMANSWITCH3.MAIN]:[3]Cue  _CAMERA_3
CutLog: [SHREKHUMANSWITCH3.MAIN]:Ending Script.
CutLog: [SHREKHUMANSWITCH3.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII20
ScriptWarning: KWCutControllerII Save0.KWCutControllerII20 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [SHREKHUMANSWITCH3.MAIN]:Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII20 Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII21 Scripting
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII22 Scripting
CutLog: [SHREKHUMANSWITCH3.SHREK]:[0]WaitforCue  _SHREK_0
CutLog: [SHREKHUMANSWITCH3.SHREK]:[1]TurnTo  PrisShrek_TurnToTarget3 rate=1.00 time=0.00 usingTime=False follow=False
CutLog: [TurnTo  PrisShrek_TurnToTarget3 rate=1.00 time=0.00 usingTime=False follow=False]:Save0.LevelInfo0.KWAction_TurnTo3 rotationrate = 4096,40000,3072
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[0]WaitforCue  _CAMERA_1
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[1]TargetFlyTo PrisShrek_SwtchTarget3
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[2]FlyTo PrisShrek_SwtchCAM3_1
CutLog: [SHREKHUMANSWITCH3.SHREK]:[2]WaitforCue  _SHREK_2
CutLog: [SHREKHUMANSWITCH3.SHREK]:[3]WaitforCue  CutEnd
CutLog: [SHREKHUMANSWITCH3.CutScene]:ForcingFinish on: Save0.KWCutControllerII20
CutLog: [SHREKHUMANSWITCH3.CutScene]:ForcingFinish on: Save0.KWCutControllerII21
CutLog: [SHREKHUMANSWITCH3.CutScene]:ForcingFinish on: Save0.KWCutControllerII22
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[3]Trigger Doors_Open_3
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[4]FlyTo PrisShrek_SwtchCAM3_2
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[5]Sleep  1.50
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[6]Cue  CutEnd
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[7]WaitforCue  _CAMERA_3
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[8]WaitforCue  CutEnd
CutLog: [SHREKHUMANSWITCH3.CAMERA]:Ending Script.
CutLog: [SHREKHUMANSWITCH3.CAMERA]:Unpossessing pawn:Save0.ShCam1. Pending controller:None  CutController:KWCutControllerII22
CutLog: [SHREKHUMANSWITCH3.CAMERA]:Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII20 Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII21 Scripting
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII22 Finished
CutLog: [SHREKHUMANSWITCH3.SHREK]:Ending Script.
CutLog: [SHREKHUMANSWITCH3.SHREK]:Unpossessing pawn:Save0.ShrekHuman0. Pending controller:Save0.ShrekController1  CutController:KWCutControllerII21
ScriptLog: Save0.SHCutTextController2 EndCutScene Hourglass
ScriptLog: ShCam1 InitTarget() Actor=ShrekHuman0 TimeToTrans=0.00
CutLog: [SHREKHUMANSWITCH3.SHREK]:Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII20 Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII21 Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII22 Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:SceneEnded
CutLog: [SHREKHUMANSWITCH3.CutScene]:##############################################
ScriptLog: KWCutScene6 setting bInCutscen to false
CutLog: [SHREKHUMANSWITCH3.CutScene]:Sending 0 OnExit commands.
CutLog: [SHREKHUMANSWITCH3.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
ScriptWarning: KWMover Save0.KWMover46 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptWarning: KWMover Save0.KWMover47 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
CutLog: [SHREKHUMANSWITCH0.CutScene]:Triggered Save0.ShrekHumanSwitch0 None
CutLog: [SHREKHUMANSWITCH0.CutScene]:##############################################
CutLog: [SHREKHUMANSWITCH0.CutScene]:SceneStarted
Localization: No localization: Cutscenes\SHREKHUMANSWITCH0.CutScene.line_0 (int)
CutLog: [SHREKHUMANSWITCH0.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
CutLog: [SHREKHUMANSWITCH0.CutScene]:Starting Scripts
CutLog: [SHREKHUMANSWITCH0.CutScene]:Loading Sequence:SHREKHUMANSWITCH0.Sequence_0
CutLog: [SHREKHUMANSWITCH0.CutScene]:Loading Sequence:SHREKHUMANSWITCH0.Sequence_1
CutLog: [SHREKHUMANSWITCH0.CutScene]:Loading Sequence:SHREKHUMANSWITCH0.Sequence_2
Localization: No localization: Cutscenes\SHREKHUMANSWITCH0.Sequence_3.line_0 (int)
CutLog: [SHREKHUMANSWITCH0.]:Loading ScriptedSequence:SHREKHUMANSWITCH0.Sequence_0
CutLog: [SHREKHUMANSWITCH0.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\SHREKHUMANSWITCH0.Sequence_0.line_3 (int)
CutLog: [SHREKHUMANSWITCH0.]:Loading ScriptedSequence:SHREKHUMANSWITCH0.Sequence_1
CutLog: [SHREKHUMANSWITCH0.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\SHREKHUMANSWITCH0.Sequence_1.line_9 (int)
CutLog: [SHREKHUMANSWITCH0.CAMERA]:Possessing pawn:Save0.ShCam1. Existing controller:None  New:KWCutControllerII24
CutLog: [SHREKHUMANSWITCH0.]:Loading ScriptedSequence:SHREKHUMANSWITCH0.Sequence_2
CutLog: [SHREKHUMANSWITCH0.SHREK]:PawnTag: SHREK
Localization: No localization: Cutscenes\SHREKHUMANSWITCH0.Sequence_2.line_2 (int)
ScriptLog: KWCutControllerII25 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII25 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [SHREKHUMANSWITCH0.SHREK]:Possessing pawn:Save0.ShrekHuman0. Existing controller:Save0.ShrekController1  New:KWCutControllerII25
ScriptLog: KWCutScene7 setting bInCutscene to true
CutLog: [SHREKHUMANSWITCH0.MAIN]:[0]Cue  _CAMERA_0
CutLog: [SHREKHUMANSWITCH0.MAIN]:[1]Cue  _SHREK_1
CutLog: [SHREKHUMANSWITCH0.MAIN]:[2]Cue  _CAMERA_2
CutLog: [SHREKHUMANSWITCH0.MAIN]:Ending Script.
CutLog: [SHREKHUMANSWITCH0.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII23
ScriptWarning: KWCutControllerII Save0.KWCutControllerII23 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [SHREKHUMANSWITCH0.MAIN]:Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII23 Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII24 Scripting
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII25 Scripting
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[0]WaitforCue  _CAMERA_0
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[1]TargetFlyTo PrisShrek_SwtchTarget0
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[2]FlyTo PrisShrek_SwtchCAM0_1
CutLog: [SHREKHUMANSWITCH0.SHREK]:[0]WaitforCue  _SHREK_1
CutLog: [SHREKHUMANSWITCH0.SHREK]:[1]WaitforCue  CutEnd
CutLog: [SHREKHUMANSWITCH0.CutScene]:ForcingFinish on: Save0.KWCutControllerII23
CutLog: [SHREKHUMANSWITCH0.CutScene]:ForcingFinish on: Save0.KWCutControllerII24
CutLog: [SHREKHUMANSWITCH0.CutScene]:ForcingFinish on: Save0.KWCutControllerII25
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[3]Trigger Doors_Open_4
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[4]FlyTo PrisShrek_SwtchCAM0_2
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[5]Sleep  1.50
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[6]Cue  CutEnd
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[7]WaitforCue  _CAMERA_2
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[8]WaitforCue  CutEnd
CutLog: [SHREKHUMANSWITCH0.CAMERA]:Ending Script.
CutLog: [SHREKHUMANSWITCH0.CAMERA]:Unpossessing pawn:Save0.ShCam1. Pending controller:None  CutController:KWCutControllerII24
CutLog: [SHREKHUMANSWITCH0.CAMERA]:Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII23 Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII24 Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII25 Scripting
CutLog: [SHREKHUMANSWITCH0.SHREK]:Ending Script.
CutLog: [SHREKHUMANSWITCH0.SHREK]:Unpossessing pawn:Save0.ShrekHuman0. Pending controller:Save0.ShrekController1  CutController:KWCutControllerII25
ScriptLog: Save0.SHCutTextController2 EndCutScene Hourglass
ScriptLog: ShCam1 InitTarget() Actor=ShrekHuman0 TimeToTrans=0.00
CutLog: [SHREKHUMANSWITCH0.SHREK]:Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII23 Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII24 Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII25 Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:SceneEnded
CutLog: [SHREKHUMANSWITCH0.CutScene]:##############################################
ScriptLog: KWCutScene7 setting bInCutscen to false
CutLog: [SHREKHUMANSWITCH0.CutScene]:Sending 0 OnExit commands.
CutLog: [SHREKHUMANSWITCH0.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
ScriptWarning: KWMover Save0.KWMover25 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptWarning: KWMover Save0.KWMover26 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock16 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock15 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'surprised' not found for mesh 'humanshrek'
ScriptWarning: BreakableCrate Save0.BreakableCrate4 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableBarrel Save0.BreakableBarrel17 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate47 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate49 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate46 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate3 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate48 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock19 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock18 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'surprised' not found for mesh 'humanshrek'
ScriptWarning: BreakableCrate Save0.BreakableCrate0 (Function Engine.Pawn.BaseChange:0033) Accessed None
Localization: No localization: BumpSet.SHK_ShrekCoin.line14 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.SHK_ShrekCoin.line14?> (int)
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 7.83
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'surprised' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
ScriptWarning: BreakableBarrel Save0.BreakableBarrel2 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptWarning: Ratcontroller Save0.Ratcontroller3 (Function ShGame.ShEnemyCreatureController.SpawnCollectible:002D) Accessed None
ScriptWarning: Rat Save0.Rat7 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'surprised' not found for mesh 'humanshrek'
ScriptWarning: BreakableCrate Save0.BreakableCrate14 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableBarrel Save0.BreakableBarrel5 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableBarrel Save0.BreakableBarrel61 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock2 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock1 (Function Engine.Pawn.BaseChange:0033) Accessed None
Localization: No localization: BumpSet.SHK_HandsomeHurt.line24 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.SHK_HandsomeHurt.line24?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.SHK_ShrekRats.line4 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.SHK_ShrekRats.line4?> (int)
ScriptLog: Hit enemy using 2 bones.................Save0.Rat0
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
ScriptLog: Hit enemy using 2 bones.................Save0.Rat0
ScriptWarning: Ratcontroller Save0.Ratcontroller7 (Function ShGame.ShEnemyCreatureController.SpawnCollectible:002D) Accessed None
ScriptWarning: Rat Save0.Rat0 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Hit enemy using 2 bones.................Save0.Rat3
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
ScriptWarning: Ratcontroller Save0.Ratcontroller6 (Function ShGame.ShEnemyCreatureController.SpawnCollectible:002D) Accessed None
ScriptWarning: Rat Save0.Rat3 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
ScriptWarning: Ratcontroller Save0.Ratcontroller5 (Function ShGame.ShEnemyCreatureController.SpawnCollectible:002D) Accessed None
ScriptWarning: Rat Save0.Rat2 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: Ratcontroller Save0.Ratcontroller8 (Function ShGame.ShEnemyCreatureController.SpawnCollectible:002D) Accessed None
ScriptWarning: Rat Save0.Rat1 (Function Engine.Pawn.BaseChange:0033) Accessed None
Localization: No localization: BumpSet.SHK_ShrekBats.line4 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.SHK_ShrekBats.line4?> (int)
Log: Can't find mouth bone for HalberdKnight3
ScriptLog: ********** kwherocontroller ShowMenu
ScriptLog: ********* PlayerController SetPause: True
Localization: No localization: SAPFont.All.SHHugeInkFont (int)
Localization: No localization: SAPFont.All.SHHugeInkFontSize (int)
Localization: No localization: SAPFont.All.SHPigaeHugeFont (int)
Localization: No localization: SAPFont.All.SHPigaeHugeFontSize (int)
ScriptLog: DelayedDialogTimer in IdleTimer
Localization: No localization: BumpSet.GUY_DriveThruIntro1.line4 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruIntro1.line4?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruStrng1.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruStrng1.line3?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruFrog1.line2 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruFrog1.line2?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruInvis1.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruInvis1.line3?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruSleep1.line4 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruSleep1.line4?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruStink1.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruStink1.line3?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruWeeMe1.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruWeeMe1.line3?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruShrnk1.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruShrnk1.line3?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruFreez1.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruFreez1.line3?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruLove1.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruLove1.line3?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: ********* PlayerController SetPause: False
Localization: No localization: BumpSet.GUY_DriveThruBye1.line6 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruBye1.line6?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: GUIController::CloseMenu -  Transient.DriveThroughMenu0
Log: Can't find mouth bone for HalberdKnight3
Log: Can't find mouth bone for HalberdKnight3
Log: Can't find mouth bone for KnightMelee13
Log: Can't find mouth bone for KnightMelee13
Log: Can't find mouth bone for KnightMelee12
Log: Can't find mouth bone for KnightMelee16
Log: Can't find mouth bone for KnightMelee16
Log: Can't find mouth bone for KnightMelee17
Log: Can't find mouth bone for KnightMelee13
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 434.10
Log: Can't find mouth bone for KnightMelee13
Localization: No localization: BumpSet.SHK_ShrekLowHealth.line13 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.SHK_ShrekLowHealth.line13?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: ********** kwherocontroller ShowMenu
ScriptLog: ********* PlayerController SetPause: True
ScriptLog: ********* PlayerController SetPause: False
ScriptLog: GUIController::CloseMenu -  Transient.SHPotionSelectMenu0
DevSound: Unregister sound: Transient.Sound4
Log: Browse: HP-Test.unr?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000?LOAD=0
Log: Resetting GLevel: Level Save0.myLevel
Log: Level-loading information not found, progress bar will not function properly
Log: LoadMap: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000?load
Warning: Missing Font Font Engine.Font.Font13
Warning: Missing Font Font Engine.Font.Font14
Warning: Missing Font Font Engine.Font.Font15
Warning: Missing Font Font Engine.Font.Font16
ScriptWarning: ShrekHuman Save0.ShrekHuman0 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: (Karma): Terminating Karma for Level.
Log: (Karma): Level Karma Terminated.
Log: (Karma): Initialising Karma for Level.
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: Collecting garbage
Log: Purging garbage
DevSound: Unregister sound: AllDialog.pc_roy_bumpline_3051
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_486
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2832
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2817
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2834
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_2791
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_958
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_2440
DevSound: Unregister sound: UI.PotionUI_coin_countdown
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_1806
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_1329
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2825
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_2852
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2823
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2813
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_1732
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_952
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_1867
DevSound: Unregister sound: UI.PotionUI_get_item
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_1453
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_1970
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_945
DevSound: Unregister sound: AllDialog.pc_pib_PrisonPIBcShrk_2
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_2443
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_2789
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_2434
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_526
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_2685
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_2793
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_933
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_492
DevSound: Unregister sound: AllDialog.pc_shk_PrisonPIBcShrk_4
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_932
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_2686
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_955
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_488
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_949
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_1655
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_2795
DevSound: Unregister sound: AllDialog.pc_dnk_PrisonDKYcSHK_2
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2830
DevSound: Unregister sound: AllDialog.pc_roy_bumpline_3052
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2818
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2828
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_1073
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2819
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_3057
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2815
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2810
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2826
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_489
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2811
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_536
Log: Garbage: objects: 37275->35323; refs: 518998
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Save0.ShGame2 Login found existing player/controller Save0.ShrekHuman0 Save0.ShrekController1
Log: ShrekController1 got player WindowsViewport0
ScriptLog: Shrek2 PrePersistentDataRestored(): PersistentStore2 Save0.PersistentStore2
ScriptLog: CutSceneTrigger0 PostPersistentDataRestored(), tag:TeleportPIB GameState:GSTATE000
ScriptLog: CutSceneTrigger2 PostPersistentDataRestored(), tag:ShrekSeesDonkey01 GameState:GSTATE000
ScriptLog: CutSceneTrigger1 PostPersistentDataRestored(), tag:ShrekSeesDonkey02 GameState:GSTATE000
ScriptLog: CutSceneTrigger3 PostPersistentDataRestored(), tag:PrisShrek_MongoIntroCS GameState:GSTATE000
ScriptLog: CutSceneTrigger7 PostPersistentDataRestored(), tag:CutSceneTrigger GameState:GSTATE000
ScriptLog: ShCam1 PostPersistentDataRestored():True False
ScriptLog: Shrek2 adding shadow:None
ScriptLog: ShrekHuman0 adding shadow:None
ScriptLog: Playing LastLoopedMusic ..\Music\..\Music\ShrekPrison_FALChicken
ScriptLog: bonuslevelcoins == 0
ScriptLog: KnightMelee18 adding shadow:None
ScriptLog: KnightMelee8 adding shadow:None
ScriptLog: Rat4 adding shadow:None
ScriptLog: Rat5 adding shadow:None
ScriptLog: Rat6 adding shadow:None
ScriptLog: Rat7 adding shadow:None
ScriptLog: Rat8 adding shadow:None
ScriptLog: Rat2 adding shadow:None
ScriptLog: Rat3 adding shadow:None
ScriptLog: Rat0 adding shadow:None
ScriptLog: Rat1 adding shadow:None
ScriptLog: Bat0 adding shadow:None
ScriptLog: Bat1 adding shadow:None
ScriptLog: Bat2 adding shadow:None
ScriptLog: Bat3 adding shadow:None
ScriptLog: Bat4 adding shadow:None
ScriptLog: Bat5 adding shadow:None
ScriptLog: HalberdKnight2 adding shadow:None
ScriptLog: HalberdKnight3 adding shadow:None
ScriptLog: KnightMelee12 adding shadow:None
ScriptLog: KnightMelee13 adding shadow:None
ScriptLog: KnightMelee14 adding shadow:None
ScriptLog: KnightMelee15 adding shadow:None
ScriptLog: KnightMelee16 adding shadow:None
ScriptLog: KnightMelee17 adding shadow:None
ScriptLog: HalberdKnight0 adding shadow:None
ScriptLog: HalberdKnight4 adding shadow:None
ScriptLog: HalberdKnight5 adding shadow:None
ScriptLog: HalberdKnight6 adding shadow:None
ScriptLog: KnightMelee7 adding shadow:None
ScriptLog: Steed0 adding shadow:None
ScriptLog: PIB0 adding shadow:None
ScriptLog: FatKnight0 adding shadow:None
ScriptLog: MongoWithoutShrek0 adding shadow:None
ScriptLog: SavePointFairy2 adding shadow:None
ScriptLog: SavePointFairy3 adding shadow:None
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'run' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
ScriptLog: ***Failed to find SmartStart from:8_Prison_PIB
Log: Precaching: Save0.LevelInfo0
Log: Static mesh batches: 962280 vertex bytes, 138948 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Warning: Unable to match any animation tracks from [Sword] to skeletal mesh [Sword].
Log: Allocating 16626 byte dynamic index buffer.
Log: Finished precaching geometry in 0.456 seconds
Log: Finished precaching textures in 0.139 seconds
CutLog: [SHREKHUMANSWITCH3.CutScene]:Triggered Save0.ShrekHumanSwitch3 None
CutLog: [SHREKHUMANSWITCH3.CutScene]:##############################################
CutLog: [SHREKHUMANSWITCH3.CutScene]:SceneStarted
Localization: No localization: Cutscenes\SHREKHUMANSWITCH3.CutScene.line_0 (int)
CutLog: [SHREKHUMANSWITCH3.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
CutLog: [SHREKHUMANSWITCH3.CutScene]:Starting Scripts
CutLog: [SHREKHUMANSWITCH3.CutScene]:Loading Sequence:SHREKHUMANSWITCH3.Sequence_0
CutLog: [SHREKHUMANSWITCH3.CutScene]:Loading Sequence:SHREKHUMANSWITCH3.Sequence_1
CutLog: [SHREKHUMANSWITCH3.CutScene]:Loading Sequence:SHREKHUMANSWITCH3.Sequence_2
Localization: No localization: Cutscenes\SHREKHUMANSWITCH3.Sequence_3.line_0 (int)
CutLog: [SHREKHUMANSWITCH3.]:Loading ScriptedSequence:SHREKHUMANSWITCH3.Sequence_0
CutLog: [SHREKHUMANSWITCH3.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\SHREKHUMANSWITCH3.Sequence_0.line_4 (int)
CutLog: [SHREKHUMANSWITCH3.]:Loading ScriptedSequence:SHREKHUMANSWITCH3.Sequence_1
CutLog: [SHREKHUMANSWITCH3.SHREK]:PawnTag: SHREK
Localization: No localization: Cutscenes\SHREKHUMANSWITCH3.Sequence_1.line_4 (int)
ScriptLog: KWCutControllerII27 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII27 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [SHREKHUMANSWITCH3.SHREK]:Possessing pawn:Save0.ShrekHuman0. Existing controller:Save0.ShrekController1  New:KWCutControllerII27
CutLog: [SHREKHUMANSWITCH3.]:Loading ScriptedSequence:SHREKHUMANSWITCH3.Sequence_2
CutLog: [SHREKHUMANSWITCH3.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\SHREKHUMANSWITCH3.Sequence_2.line_9 (int)
CutLog: [SHREKHUMANSWITCH3.CAMERA]:Possessing pawn:Save0.ShCam1. Existing controller:None  New:KWCutControllerII28
ScriptLog: KWCutScene6 setting bInCutscene to true
CutLog: [SHREKHUMANSWITCH3.MAIN]:[0]Cue  _SHREK_0
CutLog: [SHREKHUMANSWITCH3.MAIN]:[1]Cue  _CAMERA_1
CutLog: [SHREKHUMANSWITCH3.MAIN]:[2]Cue  _SHREK_2
CutLog: [SHREKHUMANSWITCH3.MAIN]:[3]Cue  _CAMERA_3
CutLog: [SHREKHUMANSWITCH3.MAIN]:Ending Script.
CutLog: [SHREKHUMANSWITCH3.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII26
ScriptWarning: KWCutControllerII Save0.KWCutControllerII26 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [SHREKHUMANSWITCH3.MAIN]:Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII26 Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII27 Scripting
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII28 Scripting
CutLog: [SHREKHUMANSWITCH3.SHREK]:[0]WaitforCue  _SHREK_0
CutLog: [SHREKHUMANSWITCH3.SHREK]:[1]TurnTo  PrisShrek_TurnToTarget3 rate=1.00 time=0.00 usingTime=False follow=False
CutLog: [TurnTo  PrisShrek_TurnToTarget3 rate=1.00 time=0.00 usingTime=False follow=False]:Save0.LevelInfo0.KWAction_TurnTo0 rotationrate = 4096,40000,3072
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[0]WaitforCue  _CAMERA_1
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[1]TargetFlyTo PrisShrek_SwtchTarget3
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[2]FlyTo PrisShrek_SwtchCAM3_1
CutLog: [SHREKHUMANSWITCH3.SHREK]:[2]WaitforCue  _SHREK_2
CutLog: [SHREKHUMANSWITCH3.SHREK]:[3]WaitforCue  CutEnd
CutLog: [SHREKHUMANSWITCH3.CutScene]:ForcingFinish on: Save0.KWCutControllerII26
CutLog: [SHREKHUMANSWITCH3.CutScene]:ForcingFinish on: Save0.KWCutControllerII27
CutLog: [SHREKHUMANSWITCH3.CutScene]:ForcingFinish on: Save0.KWCutControllerII28
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[3]Trigger Doors_Open_3
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[4]FlyTo PrisShrek_SwtchCAM3_2
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[5]Sleep  1.50
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[6]Cue  CutEnd
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[7]WaitforCue  _CAMERA_3
CutLog: [SHREKHUMANSWITCH3.CAMERA]:[8]WaitforCue  CutEnd
CutLog: [SHREKHUMANSWITCH3.CAMERA]:Ending Script.
CutLog: [SHREKHUMANSWITCH3.CAMERA]:Unpossessing pawn:Save0.ShCam1. Pending controller:None  CutController:KWCutControllerII28
CutLog: [SHREKHUMANSWITCH3.CAMERA]:Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII26 Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII27 Scripting
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII28 Finished
CutLog: [SHREKHUMANSWITCH3.SHREK]:Ending Script.
CutLog: [SHREKHUMANSWITCH3.SHREK]:Unpossessing pawn:Save0.ShrekHuman0. Pending controller:Save0.ShrekController1  CutController:KWCutControllerII27
ScriptLog: Save0.SHCutTextController3 EndCutScene Hourglass
ScriptLog: ShCam1 InitTarget() Actor=ShrekHuman0 TimeToTrans=0.00
CutLog: [SHREKHUMANSWITCH3.SHREK]:Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII26 Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII27 Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:Save0.KWCutControllerII28 Finished
CutLog: [SHREKHUMANSWITCH3.CutScene]:SceneEnded
CutLog: [SHREKHUMANSWITCH3.CutScene]:##############################################
ScriptLog: KWCutScene6 setting bInCutscen to false
CutLog: [SHREKHUMANSWITCH3.CutScene]:Sending 0 OnExit commands.
CutLog: [SHREKHUMANSWITCH3.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
ScriptWarning: KWMover Save0.KWMover46 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptWarning: KWMover Save0.KWMover47 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
CutLog: [SHREKHUMANSWITCH0.CutScene]:Triggered Save0.ShrekHumanSwitch0 None
CutLog: [SHREKHUMANSWITCH0.CutScene]:##############################################
CutLog: [SHREKHUMANSWITCH0.CutScene]:SceneStarted
Localization: No localization: Cutscenes\SHREKHUMANSWITCH0.CutScene.line_0 (int)
CutLog: [SHREKHUMANSWITCH0.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
CutLog: [SHREKHUMANSWITCH0.CutScene]:Starting Scripts
CutLog: [SHREKHUMANSWITCH0.CutScene]:Loading Sequence:SHREKHUMANSWITCH0.Sequence_0
CutLog: [SHREKHUMANSWITCH0.CutScene]:Loading Sequence:SHREKHUMANSWITCH0.Sequence_1
CutLog: [SHREKHUMANSWITCH0.CutScene]:Loading Sequence:SHREKHUMANSWITCH0.Sequence_2
Localization: No localization: Cutscenes\SHREKHUMANSWITCH0.Sequence_3.line_0 (int)
CutLog: [SHREKHUMANSWITCH0.]:Loading ScriptedSequence:SHREKHUMANSWITCH0.Sequence_0
CutLog: [SHREKHUMANSWITCH0.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\SHREKHUMANSWITCH0.Sequence_0.line_3 (int)
CutLog: [SHREKHUMANSWITCH0.]:Loading ScriptedSequence:SHREKHUMANSWITCH0.Sequence_1
CutLog: [SHREKHUMANSWITCH0.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\SHREKHUMANSWITCH0.Sequence_1.line_9 (int)
CutLog: [SHREKHUMANSWITCH0.CAMERA]:Possessing pawn:Save0.ShCam1. Existing controller:None  New:KWCutControllerII30
CutLog: [SHREKHUMANSWITCH0.]:Loading ScriptedSequence:SHREKHUMANSWITCH0.Sequence_2
CutLog: [SHREKHUMANSWITCH0.SHREK]:PawnTag: SHREK
Localization: No localization: Cutscenes\SHREKHUMANSWITCH0.Sequence_2.line_2 (int)
ScriptLog: KWCutControllerII31 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII31 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [SHREKHUMANSWITCH0.SHREK]:Possessing pawn:Save0.ShrekHuman0. Existing controller:Save0.ShrekController1  New:KWCutControllerII31
ScriptLog: KWCutScene7 setting bInCutscene to true
CutLog: [SHREKHUMANSWITCH0.MAIN]:[0]Cue  _CAMERA_0
CutLog: [SHREKHUMANSWITCH0.MAIN]:[1]Cue  _SHREK_1
CutLog: [SHREKHUMANSWITCH0.MAIN]:[2]Cue  _CAMERA_2
CutLog: [SHREKHUMANSWITCH0.MAIN]:Ending Script.
CutLog: [SHREKHUMANSWITCH0.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII29
ScriptWarning: KWCutControllerII Save0.KWCutControllerII29 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [SHREKHUMANSWITCH0.MAIN]:Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII29 Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII30 Scripting
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII31 Scripting
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[0]WaitforCue  _CAMERA_0
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[1]TargetFlyTo PrisShrek_SwtchTarget0
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[2]FlyTo PrisShrek_SwtchCAM0_1
CutLog: [SHREKHUMANSWITCH0.SHREK]:[0]WaitforCue  _SHREK_1
CutLog: [SHREKHUMANSWITCH0.SHREK]:[1]WaitforCue  CutEnd
CutLog: [SHREKHUMANSWITCH0.CutScene]:ForcingFinish on: Save0.KWCutControllerII29
CutLog: [SHREKHUMANSWITCH0.CutScene]:ForcingFinish on: Save0.KWCutControllerII30
CutLog: [SHREKHUMANSWITCH0.CutScene]:ForcingFinish on: Save0.KWCutControllerII31
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[3]Trigger Doors_Open_4
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[4]FlyTo PrisShrek_SwtchCAM0_2
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[5]Sleep  1.50
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[6]Cue  CutEnd
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[7]WaitforCue  _CAMERA_2
CutLog: [SHREKHUMANSWITCH0.CAMERA]:[8]WaitforCue  CutEnd
CutLog: [SHREKHUMANSWITCH0.CAMERA]:Ending Script.
CutLog: [SHREKHUMANSWITCH0.CAMERA]:Unpossessing pawn:Save0.ShCam1. Pending controller:None  CutController:KWCutControllerII30
CutLog: [SHREKHUMANSWITCH0.CAMERA]:Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII29 Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII30 Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII31 Scripting
CutLog: [SHREKHUMANSWITCH0.SHREK]:Ending Script.
CutLog: [SHREKHUMANSWITCH0.SHREK]:Unpossessing pawn:Save0.ShrekHuman0. Pending controller:Save0.ShrekController1  CutController:KWCutControllerII31
ScriptLog: Save0.SHCutTextController3 EndCutScene Hourglass
ScriptLog: ShCam1 InitTarget() Actor=ShrekHuman0 TimeToTrans=0.00
CutLog: [SHREKHUMANSWITCH0.SHREK]:Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII29 Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII30 Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:Save0.KWCutControllerII31 Finished
CutLog: [SHREKHUMANSWITCH0.CutScene]:SceneEnded
CutLog: [SHREKHUMANSWITCH0.CutScene]:##############################################
ScriptLog: KWCutScene7 setting bInCutscen to false
CutLog: [SHREKHUMANSWITCH0.CutScene]:Sending 0 OnExit commands.
CutLog: [SHREKHUMANSWITCH0.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
ScriptWarning: KWMover Save0.KWMover25 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptWarning: KWMover Save0.KWMover26 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock16 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock15 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptWarning: BreakableCrate Save0.BreakableCrate9 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableBarrel Save0.BreakableBarrel12 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate50 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate12 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate3 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate13 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate47 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 2.07
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Hit enemy using 2 bones.................Save0.BreakableCrate48
ScriptLog: Hit enemy using 2 bones.................Save0.BreakableCrate49
ScriptLog: Hit enemy using 2 bones.................Save0.BreakableCrate46
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptWarning: BreakableCrate Save0.BreakableCrate46 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate49 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableCrate Save0.BreakableCrate48 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 1.98
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 4.14
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 2.50
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 2.66
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 2.35
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 2.34
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 5.39
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
ScriptWarning: Ratcontroller Save0.Ratcontroller0 (Function ShGame.ShEnemyCreatureController.SpawnCollectible:002D) Accessed None
ScriptWarning: Rat Save0.Rat4 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptLog: Hit enemy using 2 bones.................Save0.Rat6
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptWarning: Ratcontroller Save0.Ratcontroller1 (Function ShGame.ShEnemyCreatureController.SpawnCollectible:002D) Accessed None
ScriptWarning: Rat Save0.Rat5 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptLog: Hit enemy using 2 bones.................Save0.Rat6
ScriptWarning: Ratcontroller Save0.Ratcontroller2 (Function ShGame.ShEnemyCreatureController.SpawnCollectible:002D) Accessed None
ScriptWarning: Rat Save0.Rat6 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptLog: Hit enemy using 2 bones.................Save0.Rat7
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
ScriptWarning: Ratcontroller Save0.Ratcontroller3 (Function ShGame.ShEnemyCreatureController.SpawnCollectible:002D) Accessed None
ScriptWarning: Rat Save0.Rat7 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock19 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock18 (Function Engine.Pawn.BaseChange:0033) Accessed None
Localization: No localization: BumpSet.SHK_ShrekCoin.line14 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.SHK_ShrekCoin.line14?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptWarning: BreakableCrate Save0.BreakableCrate0 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableBarrel Save0.BreakableBarrel1 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'surprised' not found for mesh 'humanshrek'
ScriptWarning: BreakableBarrel Save0.BreakableBarrel2 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'surprised' not found for mesh 'humanshrek'
ScriptWarning: BreakableCrate Save0.BreakableCrate14 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableBarrel Save0.BreakableBarrel5 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock2 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: BreakableDoorBlock Save0.BreakableDoorBlock1 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.SHK_HandsomeHurt.line24 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.SHK_HandsomeHurt.line24?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.SHK_ShrekRats.line4 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.SHK_ShrekRats.line4?> (int)
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
ScriptWarning: Ratcontroller Save0.Ratcontroller6 (Function ShGame.ShEnemyCreatureController.SpawnCollectible:002D) Accessed None
ScriptWarning: Rat Save0.Rat3 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
ScriptWarning: Ratcontroller Save0.Ratcontroller5 (Function ShGame.ShEnemyCreatureController.SpawnCollectible:002D) Accessed None
ScriptWarning: Rat Save0.Rat2 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Hit enemy using 2 bones.................Save0.Rat1
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptWarning: Ratcontroller Save0.Ratcontroller8 (Function ShGame.ShEnemyCreatureController.SpawnCollectible:002D) Accessed None
ScriptWarning: Rat Save0.Rat1 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'Static' not found for mesh 'Rat'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptWarning: Ratcontroller Save0.Ratcontroller4 (Function ShGame.ShEnemyCreatureController.SpawnCollectible:002D) Accessed None
ScriptWarning: Rat Save0.Rat8 (Function Engine.Pawn.BaseChange:0033) Accessed None
Log: Can't find mouth bone for HalberdKnight3
Log: Can't find mouth bone for HalberdKnight3
Log: Can't find mouth bone for HalberdKnight2
ScriptLog: ********** kwherocontroller ShowMenu
ScriptLog: ********* PlayerController SetPause: True
ScriptLog: DelayedDialogTimer in IdleTimer
Localization: No localization: BumpSet.GUY_DriveThruIntro1.line4 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruIntro1.line4?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruStrng1.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruStrng1.line3?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruFrog1.line2 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruFrog1.line2?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruInvis1.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruInvis1.line3?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruSleep1.line4 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruSleep1.line4?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruStink1.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruStink1.line3?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruWeeMe1.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruWeeMe1.line3?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruShrnk1.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruShrnk1.line3?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruFreez1.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruFreez1.line3?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Localization: No localization: BumpSet.GUY_DriveThruLove1.line3 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruLove1.line3?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: ********* PlayerController SetPause: False
Localization: No localization: BumpSet.GUY_DriveThruBye1.line6 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.GUY_DriveThruBye1.line6?> (int)
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: GUIController::CloseMenu -  Transient.DriveThroughMenu0
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: Can't find mouth bone for HalberdKnight3
ScriptLog: Hit enemy using 2 bones.................Save0.HalberdKnight2
Log: Can't find mouth bone for HalberdKnight2
ScriptLog: Hit enemy using 2 bones.................Save0.HalberdKnight2
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Hit enemy using 2 bones.................Save0.HalberdKnight2
Log: Can't find mouth bone for HalberdKnight3
ScriptWarning: HalberdKnight Save0.HalberdKnight2 (Function Engine.Pawn.BaseChange:0033) Accessed None
ScriptWarning: HalberdKnightCombatController Save0.HalberdKnightCombatController6 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
Log: Can't find mouth bone for KnightMelee13
Log: Can't find mouth bone for KnightMelee13
Log: Can't find mouth bone for KnightMelee12
Log: Can't find mouth bone for KnightMelee16
Log: Can't find mouth bone for KnightMelee17
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 387.50
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 247.68
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 385.42
ScriptLog: savepoint touched Save0.ShrekHuman0   True  Save0.ShrekHuman0
ScriptLog: savepoint HeroTouched
ScriptLog: SetSaveGameImage level is:9_Prison_Shrek.unr :: image is storybookanimTX.9_Prison_Shrek
ScriptLog: iSaveSlotID  = 0
ScriptWarning: ShCommentaryManager Save0.ShCommentaryManager2 (Function KWGame.CommentaryManager.SayComment:04E8) Accessed None
ScriptWarning: ShCommentaryManager Save0.ShCommentaryManager2 (Function KWGame.CommentaryManager.SayComment:0587) Accessed None
Log: Saving game...(before call) Filename: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa
Log:  *&*&*&*&*&*&*&*& Saving into slot [0]: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa
ScriptLog: FindCurrentMusic lastmusic ..\Music\..\Music\..\Music\ShrekPrison_FALChicken.ogg
ScriptLog: truemusic ..\Music\..\Music\..\Music\ShrekPrison_FALChicken
ScriptLog: 2 PreSaveGame LastLoopedMusic ..\Music\..\Music\..\Music\ShrekPrison_FALChicken
Log: 19087392100.7ms Unloading: Package Save0
Log: Save=245.213479
Log: Moving 'G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save.tmp' to 'G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa'
Log: PlayAnim: Sequence 'run' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'None' not found for mesh 'Bat'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: Precaching: Save0.LevelInfo0
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Allocating 16542 byte dynamic index buffer.
Log: Finished precaching geometry in 0.435 seconds
Log: Finished precaching textures in 0.128 seconds
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 129.84
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
ScriptLog: ********** kwherocontroller ShowMenu
ScriptLog: ********* PlayerController SetPause: True
Warning: ImportText: Bad termination in: (X=67.4
Warning: ImportText: Bad termination in: (X=63.9
Warning: ImportText: Bad termination in: (Pitch=65526
ScriptLog: USING MENU CAMERA OFFSETTS 1 9_Prison_Shrek.unr
ScriptLog: OnGameMinimize. ActivePage Transient.ShInGameMenuControls0
ScriptLog: ********* PlayerController SetPause: True
ScriptLog: OnGameMaximize. ActivePage Transient.ShInGameMenuControls0
Log: WM_SETFOCUS
ScriptLog: OnGameMaximize. ActivePage Transient.ShInGameMenuControls0
Log: Enter SetRes: 1920x1080 Fullscreen 1
Init: Best-match display mode: 1920x1080x32@60
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
Init: D3D Driver: CreateDevice: will use hardware vertex processing
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Precaching: Save0.LevelInfo0
Log: Allocating 16542 byte dynamic index buffer.
Log: Finished precaching geometry in 0.178 seconds
Log: Finished precaching textures in 0.140 seconds
ScriptLog: ********* PlayerController SetPause: False
ScriptLog: GUIController::CloseMenu -  Transient.ShInGameMenuControls0
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Triggered Save0.CutSceneTrigger7 None
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:##############################################
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:SceneStarted
Localization: No localization: Cutscenes\PRISSHREK_FATKNIGHTINTRO.CutScene.line_1 (int)
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Starting Scripts
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Loading Sequence:PRISSHREK_FATKNIGHTINTRO.Sequence_0
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Loading Sequence:PRISSHREK_FATKNIGHTINTRO.Sequence_1
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Loading Sequence:PRISSHREK_FATKNIGHTINTRO.Sequence_2
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Loading Sequence:PRISSHREK_FATKNIGHTINTRO.Sequence_3
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Loading OnExit script
Localization: No localization: Cutscenes\PRISSHREK_FATKNIGHTINTRO.Sequence_4.line_1 (int)
Localization: No localization: Cutscenes\PRISSHREK_FATKNIGHTINTRO.Sequence_5.line_0 (int)
CutLog: [PRISSHREK_FATKNIGHTINTRO.]:Loading ScriptedSequence:PRISSHREK_FATKNIGHTINTRO.Sequence_0
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\PRISSHREK_FATKNIGHTINTRO.Sequence_0.line_13 (int)
CutLog: [PRISSHREK_FATKNIGHTINTRO.]:Loading ScriptedSequence:PRISSHREK_FATKNIGHTINTRO.Sequence_1
CutLog: [PRISSHREK_FATKNIGHTINTRO.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\PRISSHREK_FATKNIGHTINTRO.Sequence_1.line_6 (int)
CutLog: [PRISSHREK_FATKNIGHTINTRO.CAMERA]:Possessing pawn:Save0.ShCam1. Existing controller:None  New:KWCutControllerII33
CutLog: [PRISSHREK_FATKNIGHTINTRO.]:Loading ScriptedSequence:PRISSHREK_FATKNIGHTINTRO.Sequence_2
CutLog: [PRISSHREK_FATKNIGHTINTRO.FATKNIGHT1]:PawnTag: FATKNIGHT1
Localization: No localization: Cutscenes\PRISSHREK_FATKNIGHTINTRO.Sequence_2.line_5 (int)
CutLog: [PRISSHREK_FATKNIGHTINTRO.FATKNIGHT1]:Possessing pawn:Save0.FatKnight0. Existing controller:Save0.FatKnightPreCombatController0  New:KWCutControllerII34
CutLog: [PRISSHREK_FATKNIGHTINTRO.]:Loading ScriptedSequence:PRISSHREK_FATKNIGHTINTRO.Sequence_3
CutLog: [PRISSHREK_FATKNIGHTINTRO.SHREK]:PawnTag: SHREK
Localization: No localization: Cutscenes\PRISSHREK_FATKNIGHTINTRO.Sequence_3.line_9 (int)
ScriptLog: KWCutControllerII35 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII35 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [PRISSHREK_FATKNIGHTINTRO.SHREK]:Possessing pawn:Save0.ShrekHuman0. Existing controller:Save0.ShrekController1  New:KWCutControllerII35
ScriptLog: KWCutScene12 setting bInCutscene to true
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:[0]StopMusic
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:[1]Cue  _CAMERA_0
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:[2]Cue  _FATKNIGHT1_1
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:[3]Cue  _SHREK_2
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:[4]Say  PC_KNT_SHREKMEETKNIGH_2
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:[5]PlayMusic PrisDonkey_FatKnightBattle
DevSound: Unregister sound: Transient.Sound5
CutLog: [PlayMusic PrisDonkey_FatKnightBattle]:PlayMusic: PrisDonkey_FatKnightBattle 0.00
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:[6]Cue  _SHREK_3
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:[7]WaitForSay 
CutLog: [PRISSHREK_FATKNIGHTINTRO.CAMERA]:[0]WaitforCue  _CAMERA_0
CutLog: [PRISSHREK_FATKNIGHTINTRO.CAMERA]:[1]TargetFlyTo FatKnight1
CutLog: [PRISSHREK_FATKNIGHTINTRO.CAMERA]:[2]FlyTo FatKnight1
CutLog: [PRISSHREK_FATKNIGHTINTRO.FATKNIGHT1]:[0]WaitforCue  _FATKNIGHT1_1
CutLog: [PRISSHREK_FATKNIGHTINTRO.FATKNIGHT1]:[1]TurnTo  Shrek rate=1.00 time=0.00 usingTime=False follow=False
CutLog: [TurnTo  Shrek rate=1.00 time=0.00 usingTime=False follow=False]:Save0.LevelInfo0.KWAction_TurnTo1 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_FATKNIGHTINTRO.SHREK]:[0]WaitforCue  _SHREK_2
CutLog: [PRISSHREK_FATKNIGHTINTRO.SHREK]:[1]TurnTo  FatKnight1 rate=1.00 time=0.00 usingTime=False follow=False
CutLog: [TurnTo  FatKnight1 rate=1.00 time=0.00 usingTime=False follow=False]:Save0.LevelInfo0.KWAction_TurnTo2 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_FATKNIGHTINTRO.SHREK]:[2]WaitforCue  _SHREK_3
CutLog: [PRISSHREK_FATKNIGHTINTRO.SHREK]:[3]Teleport  TPTShrekRGP
CutLog: [PRISSHREK_FATKNIGHTINTRO.SHREK]:[4]Sleep  0.50
CutLog: [PRISSHREK_FATKNIGHTINTRO.FATKNIGHT1]:[2]PlayAnim  alert loop=False rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  alert loop=False rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim alert
CutLog: [PRISSHREK_FATKNIGHTINTRO.FATKNIGHT1]:[3]WaitforCue  _FATKNIGHT1_4
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [PRISSHREK_FATKNIGHTINTRO.SHREK]:[5]Trigger FatKnightStepGate
CutLog: [PRISSHREK_FATKNIGHTINTRO.SHREK]:[6]PlaySound  soundeffects.CS_FatKnight_gaterise
CutLog: [PRISSHREK_FATKNIGHTINTRO.SHREK]:[7]WaitforCue  _SHREK_5
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [PRISSHREK_FATKNIGHTINTRO.CAMERA]:[3]FlyTo FatKnight1
CutLog: [PRISSHREK_FATKNIGHTINTRO.CAMERA]:[4]WaitforCue  _CAMERA_6
ScriptWarning: KWMover Save0.KWMover10 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptWarning: KWMover Save0.KWMover19 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptWarning: KWMover Save0.KWMover20 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptWarning: KWMover Save0.KWMover18 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:[8]Cue  CutEnd
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:[9]Sleep  0.60
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:[10]Cue  _FATKNIGHT1_4
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:[11]Cue  _SHREK_5
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:[12]Cue  _CAMERA_6
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:Ending Script.
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII32
ScriptWarning: KWCutControllerII Save0.KWCutControllerII32 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [PRISSHREK_FATKNIGHTINTRO.MAIN]:Finished
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII32 Finished
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII33 Scripting
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII34 Scripting
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII35 Scripting
CutLog: [PRISSHREK_FATKNIGHTINTRO.CAMERA]:[5]WaitforCue  CutEnd
CutLog: [PRISSHREK_FATKNIGHTINTRO.CAMERA]:Ending Script.
CutLog: [PRISSHREK_FATKNIGHTINTRO.CAMERA]:Unpossessing pawn:Save0.ShCam1. Pending controller:None  CutController:KWCutControllerII33
CutLog: [PRISSHREK_FATKNIGHTINTRO.CAMERA]:Finished
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII32 Finished
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII33 Finished
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII34 Scripting
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII35 Scripting
CutLog: [PRISSHREK_FATKNIGHTINTRO.FATKNIGHT1]:[4]WaitforCue  CutEnd
CutLog: [PRISSHREK_FATKNIGHTINTRO.FATKNIGHT1]:Ending Script.
CutLog: [PRISSHREK_FATKNIGHTINTRO.FATKNIGHT1]:Unpossessing pawn:Save0.FatKnight0. Pending controller:Save0.FatKnightPreCombatController0  CutController:KWCutControllerII34
ScriptWarning: FatKnight Save0.FatKnight0 (Function ShGame.ShEnemy.PreCutUnPossess:001C) Accessed None
CutLog: [PRISSHREK_FATKNIGHTINTRO.FATKNIGHT1]:Finished
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII32 Finished
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII33 Finished
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII34 Finished
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII35 Scripting
CutLog: [PRISSHREK_FATKNIGHTINTRO.SHREK]:[8]WaitforCue  CutEnd
CutLog: [PRISSHREK_FATKNIGHTINTRO.SHREK]:Ending Script.
CutLog: [PRISSHREK_FATKNIGHTINTRO.SHREK]:Unpossessing pawn:Save0.ShrekHuman0. Pending controller:Save0.ShrekController1  CutController:KWCutControllerII35
ScriptLog: Save0.SHCutTextController3 EndCutScene Hold
ScriptLog: ShCam1 InitTarget() Actor=ShrekHuman0 TimeToTrans=0.00
CutLog: [PRISSHREK_FATKNIGHTINTRO.SHREK]:Finished
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII32 Finished
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII33 Finished
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII34 Finished
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Save0.KWCutControllerII35 Finished
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:SceneEnded
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:##############################################
ScriptLog: KWCutScene12 setting bInCutscen to false
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:Sending 1 OnExit commands.
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:ExitCommand: SHREK - TRIGGER STARTBOSSENCOUNTERTRIGGER
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:ExitCommand sending: TRIGGER STARTBOSSENCOUNTERTRIGGER to Save0.ShrekHuman0
ScriptLog: Found Boss:FatKnight0
CutLog: [PRISSHREK_FATKNIGHTINTRO.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'BlockLeftBump' not found for mesh 'FatKnight'
ScriptLog: Hit enemy using 2 bones.................Save0.FatKnight0
Log: PlayAnim: Sequence 'BlockLeftBump' not found for mesh 'FatKnight'
ScriptLog: Hit enemy using 2 bones.................Save0.FatKnight0
Log: PlayAnim: Sequence 'BlockLeftBump' not found for mesh 'FatKnight'
Log: PlayAnim: Sequence 'L' not found for mesh 'FatKnight'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'FatKnight'
ScriptLog: Hit enemy using 2 bones.................Save0.FatKnight0
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'surprised' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'FatKnight'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'FatKnight'
ScriptLog: Hit enemy using 2 bones.................Save0.FatKnight0
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'BlockLeftBump' not found for mesh 'FatKnight'
Log: PlayAnim: Sequence 'L' not found for mesh 'FatKnight'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'FatKnight'
ScriptLog: Hit enemy using 2 bones.................Save0.FatKnight0
Localization: No localization: BumpSet.KNT_KnightFatLast.line1 (int)
Localization: No localization: BumpDialog.all.<?int?BumpSet.KNT_KnightFatLast.line1?> (int)
Log: PlayAnim: Sequence 'L' not found for mesh 'FatKnight'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'FatKnight'
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
ScriptWarning: CutSceneTrigger Save0.CutSceneTrigger3 (Function KWGame.CutSceneTrigger.Activate:0053) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Triggered Save0.CutSceneTrigger3 None
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:##############################################
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:SceneStarted
Localization: No localization: Cutscenes\PRISSHREK_MONGOINTRO.CutScene.line_2 (int)
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:PlayerController is controlling:Save0.ShrekHuman0
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:0020) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderGenericHud:00C8) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:002B) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:0064) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:009D) Accessed None
ScriptWarning: HudItemHealthBossPib Save0.HudItemHealthBossPib3 (Function ShGame.HudItemHealthBossPib.RenderHud:00D6) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Starting Scripts
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Loading Sequence:PRISSHREK_MONGOINTRO.Sequence_0
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Loading Sequence:PRISSHREK_MONGOINTRO.Sequence_1
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Loading Sequence:PRISSHREK_MONGOINTRO.Sequence_2
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Loading Sequence:PRISSHREK_MONGOINTRO.Sequence_3
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Loading Sequence:PRISSHREK_MONGOINTRO.Sequence_4
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Loading Sequence:PRISSHREK_MONGOINTRO.Sequence_5
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Loading Sequence:PRISSHREK_MONGOINTRO.Sequence_6
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Loading OnExit script
Localization: No localization: Cutscenes\PRISSHREK_MONGOINTRO.Sequence_7.line_1 (int)
Localization: No localization: Cutscenes\PRISSHREK_MONGOINTRO.Sequence_8.line_0 (int)
CutLog: [PRISSHREK_MONGOINTRO.]:Loading ScriptedSequence:PRISSHREK_MONGOINTRO.Sequence_0
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\PRISSHREK_MONGOINTRO.Sequence_0.line_91 (int)
CutLog: [PRISSHREK_MONGOINTRO.]:Loading ScriptedSequence:PRISSHREK_MONGOINTRO.Sequence_1
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\PRISSHREK_MONGOINTRO.Sequence_1.line_73 (int)
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:Possessing pawn:Save0.ShCam1. Existing controller:None  New:KWCutControllerII37
CutLog: [PRISSHREK_MONGOINTRO.]:Loading ScriptedSequence:PRISSHREK_MONGOINTRO.Sequence_2
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:PawnTag: SHREK
Localization: No localization: Cutscenes\PRISSHREK_MONGOINTRO.Sequence_2.line_20 (int)
ScriptLog: KWCutControllerII38 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII38 Start() ShrekHuman0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:Possessing pawn:Save0.ShrekHuman0. Existing controller:Save0.ShrekController1  New:KWCutControllerII38
CutLog: [PRISSHREK_MONGOINTRO.]:Loading ScriptedSequence:PRISSHREK_MONGOINTRO.Sequence_3
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:PawnTag: DONKEY
Localization: No localization: Cutscenes\PRISSHREK_MONGOINTRO.Sequence_3.line_23 (int)
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:Possessing pawn:Save0.Steed0. Existing controller:Save0.SHCompanionController1  New:KWCutControllerII39
CutLog: [PRISSHREK_MONGOINTRO.]:Loading ScriptedSequence:PRISSHREK_MONGOINTRO.Sequence_4
CutLog: [PRISSHREK_MONGOINTRO.PIB]:PawnTag: PIB
Localization: No localization: Cutscenes\PRISSHREK_MONGOINTRO.Sequence_4.line_13 (int)
CutLog: [PRISSHREK_MONGOINTRO.PIB]:Possessing pawn:Save0.PIB0. Existing controller:Save0.SHCompanionController2  New:KWCutControllerII40
CutLog: [PRISSHREK_MONGOINTRO.]:Loading ScriptedSequence:PRISSHREK_MONGOINTRO.Sequence_5
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:PawnTag: MONGOWITHOUTSHREK
Localization: No localization: Cutscenes\PRISSHREK_MONGOINTRO.Sequence_5.line_22 (int)
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:Possessing pawn:Save0.MongoWithoutShrek0. Existing controller:Save0.SHCompanionController3  New:KWCutControllerII41
CutLog: [PRISSHREK_MONGOINTRO.]:Loading ScriptedSequence:PRISSHREK_MONGOINTRO.Sequence_6
CutLog: [PRISSHREK_MONGOINTRO.GINGER]:PawnTag: GINGER
Localization: No localization: Cutscenes\PRISSHREK_MONGOINTRO.Sequence_6.line_6 (int)
CutLog: [PRISSHREK_MONGOINTRO.GINGER]:Possessing pawn:Save0.GBMan0. Existing controller:None  New:KWCutControllerII42
ScriptLog: KWCutScene11 setting bInCutscene to true
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[0]Trigger FatKnightStepGate
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[1]PlaySound  soundeffects.CS_FatKnight_gatelower
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[2]Sleep  1.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[0]WaitforCue  _CAMERA_0
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[0]WaitforCue  _SHREK_2
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[0]WaitforCue  _DONKEY_5
CutLog: [PRISSHREK_MONGOINTRO.PIB]:[0]WaitforCue  _PIB_6
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[0]WaitforCue  _MONGOWITHOUTSHREK_7
CutLog: [PRISSHREK_MONGOINTRO.GINGER]:[0]WaitforCue  _GINGER_12
ScriptWarning: FatKnightCombatController Save0.FatKnightCombatController0 (Function ShGame.Sh_NPCController.FadeOut.Tick:00F8) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[3]Cue  _CAMERA_0
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[4]Say  PC_SHK_SHREKBEATKNIG_2
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[5]Cue  _CAMERA_1
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[6]Cue  _SHREK_2
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[7]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[1]TargetFlyTo PreMongoIntro_Target1
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[2]FlyTo PreMongoIntro_Cam2
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[3]FlyTo PreMongoIntro_Cam1
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[4]WaitforCue  _CAMERA_1
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[5]Sleep  1.00
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[1]Sleep  0.80
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[2]PlayMusic ShrekPrison_FALChicken
CutLog: [PlayMusic ShrekPrison_FALChicken]:PlayMusic: ShrekPrison_FALChicken 1.00
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[3]Teleport  PreMongoIntro_ShrekLoc1
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[4]MoveTo  PreMongoIntro_ShrekLoc3  MoveTarget=PreMongoIntro_ShrekLoc3
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 2.92
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[6]fadeTo 3.00
CutLog: [fadeTo 3.00]:Action Fade:  255 0 0 0 time:3.00 bFlash:False MoveType:2
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[7]WaitforCue  _CAMERA_3
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: KWMover Save0.KWMover10 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (0/0)
ScriptWarning: KWMover Save0.KWMover19 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (0/0)
ScriptWarning: KWMover Save0.KWMover20 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (0/0)
ScriptWarning: KWMover Save0.KWMover18 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (0/0)
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
DevSound: Unregister sound: Transient.Sound6
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[8]StopMusic
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[9]WaitforCue  OutSidePrisonNow
ScriptLog: KWCutControllerII38 Moving in State:CutKeyPointMark31 Save0.CutKeyPointMark31
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[5]Cue  OutSidePrisonNow
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[6]WaitforCue  _SHREK_4
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[10]Cue  _CAMERA_3
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[11]Cue  _SHREK_4
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[12]Cue  _DONKEY_5
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[13]Cue  _PIB_6
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[14]Cue  _MONGOWITHOUTSHREK_7
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[15]WaitforCue  ShrekArrive
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[8]FOV 40.00 0.00
CutLog: [FOV 40.00 0.00]:Action FOV changing to:  40.00 over: 0.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 85.00 FOVEnd: 40.00 FOVTime: 0.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[9]FOV 30.00 4.00
CutLog: [FOV 30.00 4.00]:Action FOV changing to:  30.00 over: 4.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 40.00 FOVEnd: 30.00 FOVTime: 4.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[10]TargetFlyTo MongoIntro_Target6
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[11]FlyTo MongoIntro_Cam1
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[12]fadeIn 1.00
CutLog: [fadeIn 1.00]:Action Fade:  0 0 0 0 time:1.00 bFlash:False MoveType:3
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[13]Sleep  1.30
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[7]Teleport  MongoIntro_ShrekLoc1
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[8]Sleep  0.50
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[1]Teleport  MongoIntro_DonkeyLoc1
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[2]WalkTo MongoIntro_DonkeyLoc2  MoveTarget=MongoIntro_DonkeyLoc2
CutLog: [PRISSHREK_MONGOINTRO.PIB]:[1]Teleport  MongoIntro_PIBLoc1
CutLog: [PRISSHREK_MONGOINTRO.PIB]:[2]Sleep  0.30
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[1]WalkTo MongoIntro_MongoLoc1  MoveTarget=MongoIntro_MongoLoc1
ScriptLog: Save0.ShrekHuman0 TakeFallingDamage = 4.08
CutLog: [PRISSHREK_MONGOINTRO.PIB]:[3]WalkTo MongoIntro_PIBLoc2  MoveTarget=MongoIntro_PIBLoc2
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[9]Trigger PrisOutSideDoors
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[10]Sleep  0.60
ScriptLog: KWCutControllerII39 Moving in State:CutKeyPointMark28 Save0.CutKeyPointMark28
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[3]Face MongoIntro_MongoLoc1 rate=1.00 time=0.00 usingTime=True follow=False
CutLog: [Face MongoIntro_MongoLoc1 rate=1.00 time=0.00 usingTime=True follow=False]:Save0.LevelInfo0.KWACTION_Face2 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[4]WaitforCue  _DONKEY_10
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[11]MoveTo  MongoIntro_ShrekLoc2  MoveTarget=MongoIntro_ShrekLoc2
ScriptLog: KWCutControllerII40 Moving in State:CutKeyPointMark27 Save0.CutKeyPointMark27
CutLog: [PRISSHREK_MONGOINTRO.PIB]:[4]Face MongoIntro_MongoLoc1 rate=1.00 time=0.00 usingTime=True follow=False
CutLog: [Face MongoIntro_MongoLoc1 rate=1.00 time=0.00 usingTime=True follow=False]:Save0.LevelInfo0.KWACTION_Face4 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[14]Shake 90.00 4.00
CutLog: [Shake 90.00 4.00]:Shake Save0.ShrekController1
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[15]WaitforCue  _CAMERA_8
CutLog: [PRISSHREK_MONGOINTRO.PIB]:[5]WaitforCue  _PIB_13
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: KWMover Save0.KWMover4 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptWarning: KWMover Save0.KWMover5 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptLog: KWCutControllerII38 Moving in State:CutKeyPointMark25 Save0.CutKeyPointMark25
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[12]Face MongoIntro_MongoLoc1 rate=1.00 time=0.00 usingTime=True follow=False
CutLog: [Face MongoIntro_MongoLoc1 rate=1.00 time=0.00 usingTime=True follow=False]:Save0.LevelInfo0.KWACTION_Face0 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[13]Trigger PrisOutSideDoors
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[14]Sleep  1.00
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: KWMover Save0.KWMover4 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (0/0)
ScriptWarning: KWMover Save0.KWMover5 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (0/0)
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[15]Cue  ShrekArrive
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[16]WaitforCue  _SHREK_25
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[16]Say  PC_SHK_SHREKESCPRISON_2
Warning: Failed to load 'Sound AllDialog.PC_SHK_SHREKESCPRISON_2': Failed to find object 'Sound AllDialog.PC_SHK_SHREKESCPRISON_2'
Log: PlayAnim: Sequence 'surprised' not found for mesh 'humanshrek'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[17]PlayMusic 10_Castle_Siege
DevSound: Unregister sound: Transient.Sound7
CutLog: [PlayMusic 10_Castle_Siege]:PlayMusic: 10_Castle_Siege 0.00
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[18]WaitForSay 
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptLog: KWCutControllerII41 Moving in State:CutKeyPointMark35 Save0.CutKeyPointMark35
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[2]Face MongoIntro_ShrekLoc2 rate=1.00 time=0.00 usingTime=True follow=False
CutLog: [Face MongoIntro_ShrekLoc2 rate=1.00 time=0.00 usingTime=True follow=False]:Save0.LevelInfo0.KWACTION_Face7 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[3]WaitforCue  _MONGOWITHOUTSHREK_9
ScriptWarning: MongoWithoutShrek Save0.MongoWithoutShrek0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[19]Cue  _CAMERA_8
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[20]Cue  _MONGOWITHOUTSHREK_9
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[21]WaitforCue  MongoComeCloser
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[16]FOV 36.00 0.00
CutLog: [FOV 36.00 0.00]:Action FOV changing to:  36.00 over: 0.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 30.00 FOVEnd: 36.00 FOVTime: 0.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[17]TargetFlyTo MongoIntro_Target2
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[18]FlyTo MongoIntro_Cam2
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[19]Sleep  1.50
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[4]WalkTo MongoIntro_MongoLoc1  MoveTarget=MongoIntro_MongoLoc1
ScriptLog: KWCutControllerII41 Moving in State:CutKeyPointMark35 Save0.CutKeyPointMark35
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[5]Face MongoIntro_Target1 rate=1.00 time=0.00 usingTime=True follow=False
CutLog: [Face MongoIntro_Target1 rate=1.00 time=0.00 usingTime=True follow=False]:Save0.LevelInfo0.KWACTION_Face8 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[6]WaitforCue  _MONGOWITHOUTSHREK_27
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[20]Cue  MongoComeCloser
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[21]WaitforCue  _CAMERA_11
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[22]Say  PC_DNK_SHREKESCPRISON_4
Log: PlayAnim: Sequence 'L' not found for mesh 'Steed'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'Steed'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[23]Cue  _DONKEY_10
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[24]Cue  _CAMERA_11
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[25]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[22]Sleep  0.60
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[5]PlayAnim  CS_LookUp loop=False rate=1.20 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  CS_LookUp loop=False rate=1.20 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim CS_LookUp
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[6]WaitforCue  _DONKEY_14
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[23]TargetFlyTo MongoIntro_Target3
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[24]Sleep  7.00
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[26]Sleep  0.20
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[27]Say  PC_DNK_SHREKESCPRISON_6
Log: PlayAnim: Sequence 'L' not found for mesh 'Steed'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'Steed'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[28]Cue  _GINGER_12
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[29]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.GINGER]:[1]Sleep  2.00
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[30]Sleep  0.50
CutLog: [PRISSHREK_MONGOINTRO.GINGER]:[2]WalkTo MongoIntro_GingerLoc1  MoveTarget=MongoIntro_GingerLoc1
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'GBMan'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[31]Say  PC_DNK_SHREKESCPRISON_8
Log: PlayAnim: Sequence 'L' not found for mesh 'Steed'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'Steed'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[32]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[33]StopMusic
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[34]Sleep  0.50
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[35]Cue  _PIB_13
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[36]Cue  _DONKEY_14
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[37]Say  PC_PIB_SHREKESCPRISON_10
Log: PlayAnim: Sequence 'E' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'O' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'L' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'PIB'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[38]Sleep  2.00
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[7]TurnTo  PIB rate=1.00 time=0.00 usingTime=False follow=False
CutLog: [TurnTo  PIB rate=1.00 time=0.00 usingTime=False follow=False]:Save0.LevelInfo0.KWAction_TurnTo3 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.PIB]:[6]TurnTo  Donkey rate=1.00 time=0.00 usingTime=False follow=False
CutLog: [TurnTo  Donkey rate=1.00 time=0.00 usingTime=False follow=False]:Save0.LevelInfo0.KWAction_TurnTo5 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.PIB]:[7]WaitforCue  _PIB_20
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[8]WaitforCue  _DONKEY_16
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[39]Cue  _CAMERA_15
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[40]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[25]TargetFlyTo MongoIntro_Target3
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[26]FOV 100.00 2.00
CutLog: [FOV 100.00 2.00]:Action FOV changing to:  100.00 over: 2.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 36.00 FOVEnd: 100.00 FOVTime: 2.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[27]FlyTo UpAtMongoCAM
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[41]Say  PC_DNK_SHREKESCPRISON_12
Log: PlayAnim: Sequence 'L' not found for mesh 'Steed'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'Steed'
Log: PlayAnim: Sequence 'Question' not found for mesh 'Steed'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[42]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[43]Say  PC_PIB_SHREKESCPRISON_14
Log: PlayAnim: Sequence 'E' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'O' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'L' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'PIB'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[44]Cue  _DONKEY_16
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[45]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[9]LookAt None
ScriptWarning: HeadLookManager Save0.HeadLookManager0 (Function KWGame.HeadLookManager.StoppingLooking.EndState:0006) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[10]WaitforCue  _DONKEY_18
DevSound: Unregister sound: Transient.Sound8
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[28]WaitforCue  _CAMERA_15
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[29]FOV 54.00 0.00
CutLog: [FOV 54.00 0.00]:Action FOV changing to:  54.00 over: 0.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 100.00 FOVEnd: 54.00 FOVTime: 0.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[30]FOV 34.00 10.00
CutLog: [FOV 34.00 10.00]:Action FOV changing to:  34.00 over: 10.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 54.00 FOVEnd: 34.00 FOVTime: 10.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[31]TargetFlyTo MongoIntro_Target6
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[32]FlyTo MongoIntro_Cam1
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[33]WaitforCue  _CAMERA_17
ScriptLog: KWCutControllerII42 Moving in State:CutKeyPointMark26 Save0.CutKeyPointMark26
CutLog: [PRISSHREK_MONGOINTRO.GINGER]:[3]Face Shrek rate=1.00 time=0.00 usingTime=True follow=False
CutLog: [Face Shrek rate=1.00 time=0.00 usingTime=True follow=False]:Save0.LevelInfo0.KWACTION_Face9 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.GINGER]:[4]WaitforCue  _GINGER_36
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[46]Say  PC_GBM_SHREKESCPRISON_16
Log: PlayAnim: Sequence 'L' not found for mesh 'GBMan'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'GBMan'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[47]Cue  _CAMERA_17
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[48]Cue  _DONKEY_18
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[49]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[34]Sleep  0.60
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[11]Sleep  0.70
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[35]FOV 54.00 0.00
CutLog: [FOV 54.00 0.00]:Action FOV changing to:  54.00 over: 0.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 34.00 FOVEnd: 54.00 FOVTime: 0.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[36]TargetFlyTo MongoIntro_GingerLoc1
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[37]FlyTo MongoIntro_Cam6
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[38]WaitforCue  _CAMERA_19
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[12]LookAt MongoIntro_GingerLoc1
ScriptWarning: HeadLookManager Save0.HeadLookManager0 (Function KWGame.HeadLookManager.LockedOnPawn.BeginState:0006) Accessed None
ScriptWarning: HeadLookManager Save0.HeadLookManager0 (Function KWGame.HeadLookManager.LockedOnPawn.BeginState:0034) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[13]Sleep  1.60
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController Save0.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[50]Say  PC_DNK_SHREKESCPRISON_19
Log: PlayAnim: Sequence 'L' not found for mesh 'Steed'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'Steed'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[51]Cue  _CAMERA_19
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[52]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[39]Sleep  0.60
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[40]FOV 34.00 0.00
CutLog: [FOV 34.00 0.00]:Action FOV changing to:  34.00 over: 0.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 54.00 FOVEnd: 34.00 FOVTime: 0.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[41]FOV 24.00 10.00
CutLog: [FOV 24.00 10.00]:Action FOV changing to:  24.00 over: 10.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 34.00 FOVEnd: 24.00 FOVTime: 10.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[42]TargetFlyTo MongoIntro_Target6
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[43]FlyTo MongoIntro_Cam1
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[44]WaitforCue  _CAMERA_22
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[14]LookAt None
ScriptWarning: HeadLookManager Save0.HeadLookManager0 (Function KWGame.HeadLookManager.StoppingLooking.EndState:0006) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[15]WaitforCue  _DONKEY_21
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[53]Say  PC_PIB_SHREKESCPRISON_21
Log: PlayAnim: Sequence 'E' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'O' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'L' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'PIB'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[54]Cue  _PIB_20
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[55]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.PIB]:[8]Face MongoWithoutShrek rate=1.00 time=0.00 usingTime=True follow=False
CutLog: [Face MongoWithoutShrek rate=1.00 time=0.00 usingTime=True follow=False]:Save0.LevelInfo0.KWACTION_Face5 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.PIB]:[9]WaitforCue  _PIB_26
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[56]Say  PC_SHK_SHREKESCPRISON_24
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[57]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[58]Say  PC_DNK_SHREKESCPRISON_26
Log: PlayAnim: Sequence 'L' not found for mesh 'Steed'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'Steed'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[59]Cue  _DONKEY_21
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[60]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[16]LookAt MongoWithoutShrek
ScriptWarning: HeadLookManager Save0.HeadLookManager0 (Function KWGame.HeadLookManager.LockedOnPawn.BeginState:0006) Accessed None
ScriptWarning: HeadLookManager Save0.HeadLookManager0 (Function KWGame.HeadLookManager.LockedOnPawn.BeginState:0034) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[17]WaitforCue  _DONKEY_24
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[61]Sleep  0.20
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[62]Say  PC_SHK_SHREKESCPRISON_28
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'Question' not found for mesh 'humanshrek'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[63]Cue  _CAMERA_22
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[64]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[45]Sleep  0.70
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[46]FOV 85.00 2.00
CutLog: [FOV 85.00 2.00]:Action FOV changing to:  85.00 over: 2.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 24.00 FOVEnd: 85.00 FOVTime: 2.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[47]TargetFlyTo MongoWithoutShrek
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[48]FlyTo MongoIntro_Cam3
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[65]Sleep  1.00
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[66]WaitforCue  AfraidOfHim
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[49]Cue  AfraidOfHim
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[50]WaitforCue  _CAMERA_23
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[67]Cue  _CAMERA_23
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[68]Cue  _DONKEY_24
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[69]Cue  _SHREK_25
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[70]Cue  _PIB_26
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[71]Cue  _MONGOWITHOUTSHREK_27
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[72]WaitforCue  BackToLowCam
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[51]Sleep  0.50
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[17]Face LookAtTowerTarget rate=1.00 time=0.00 usingTime=True follow=False
CutLog: [Face LookAtTowerTarget rate=1.00 time=0.00 usingTime=True follow=False]:Save0.LevelInfo0.KWACTION_Face1 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[18]Face LookAtTowerTarget rate=1.00 time=0.00 usingTime=True follow=False
CutLog: [Face LookAtTowerTarget rate=1.00 time=0.00 usingTime=True follow=False]:Save0.LevelInfo0.KWACTION_Face3 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.PIB]:[10]Face LookAtTowerTarget rate=1.00 time=0.00 usingTime=True follow=False
CutLog: [Face LookAtTowerTarget rate=1.00 time=0.00 usingTime=True follow=False]:Save0.LevelInfo0.KWACTION_Face6 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[7]TurnTo  MongoIntro_TurnHere rate=1.00 time=0.00 usingTime=False follow=False
CutLog: [TurnTo  MongoIntro_TurnHere rate=1.00 time=0.00 usingTime=False follow=False]:Save0.LevelInfo0.KWAction_TurnTo6 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[18]WaitforCue  _SHREK_32
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[19]WaitforCue  _DONKEY_29
CutLog: [PRISSHREK_MONGOINTRO.PIB]:[11]WaitforCue  _PIB_34
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[8]Sleep  0.50
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[52]FOV 90.00 0.00
CutLog: [FOV 90.00 0.00]:Action FOV changing to:  90.00 over: 0.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 85.00 FOVEnd: 90.00 FOVTime: 0.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[53]TargetFlyTo MongoIntro_Target5
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[54]FlyTo MongoIntro_Cam7
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[55]Sleep  2.00
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[9]PlayAnim  throw2 loop=False rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  throw2 loop=False rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim throw2
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[10]Sleep  1.00
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[11]Trigger MiddleFall
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[12]Sleep  0.30
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[13]Trigger TopFall
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[14]PlaySound  soundeffects.building_smash03
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[15]Wait for animend
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[56]FOV 54.00 0.00
CutLog: [FOV 54.00 0.00]:Action FOV changing to:  54.00 over: 0.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 90.00 FOVEnd: 54.00 FOVTime: 0.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[57]TargetFlyTo MongoIntro_Target1
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[58]FlyTo TowerCam
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[59]Sleep  0.30
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[16]Sleep  1.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[60]Shake 100.00 2.00
CutLog: [Shake 100.00 2.00]:Shake Save0.ShrekController1
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[61]WaitforCue  _CAMERA_28
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[17]TurnTo  MongoIntro_Target2 rate=1.00 time=0.00 usingTime=False follow=False
CutLog: [TurnTo  MongoIntro_Target2 rate=1.00 time=0.00 usingTime=False follow=False]:Save0.LevelInfo0.KWAction_TurnTo7 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[18]Sleep  1.00
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[19]Cue  BackToLowCam
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[20]WaitforCue  _MONGOWITHOUTSHREK_35
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[73]Cue  _CAMERA_28
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[74]Say  PC_SHK_SHREKESCPRISON_30
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[75]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[62]FOV 34.00 0.00
CutLog: [FOV 34.00 0.00]:Action FOV changing to:  34.00 over: 0.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 54.00 FOVEnd: 34.00 FOVTime: 0.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[63]FOV 73.00 8.00
CutLog: [FOV 73.00 8.00]:Action FOV changing to:  73.00 over: 8.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 34.00 FOVEnd: 73.00 FOVTime: 8.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[64]TargetFlyTo MongoIntro_Target6
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[65]FlyTo MongoIntro_Cam1
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[66]WaitforCue  _CAMERA_30
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[76]Sleep  0.50
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[77]Cue  _DONKEY_29
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[78]Say  PC_DNK_SHREKESCPRISON_32
Log: PlayAnim: Sequence 'L' not found for mesh 'Steed'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'Steed'
Log: PlayAnim: Sequence 'Question' not found for mesh 'Steed'
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[79]Sleep  3.00
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[20]TurnTo  MongoWithoutShrek rate=1.00 time=0.00 usingTime=False follow=False
CutLog: [TurnTo  MongoWithoutShrek rate=1.00 time=0.00 usingTime=False follow=False]:Save0.LevelInfo0.KWAction_TurnTo4 rotationrate = 4096,40000,3072
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[21]WaitforCue  _DONKEY_33
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[80]Cue  _CAMERA_30
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[81]WaitForSay 
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[82]fadeTo 1.00
CutLog: [fadeTo 1.00]:Action Fade:  255 0 0 0 time:1.00 bFlash:False MoveType:2
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[83]Sleep  2.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[67]FOV 90.00 0.00
CutLog: [FOV 90.00 0.00]:Action FOV changing to:  90.00 over: 0.00 seconds easetype:4
ScriptLog: FOVController -> FOVStart: 73.00 FOVEnd: 90.00 FOVTime: 0.00
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[68]TargetFlyTo MongoIntro_Target3
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[69]FlyTo MongoIntro_Cam3
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[70]Cue  DonkeyDialog1
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[71]WaitforCue  _CAMERA_31
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[84]Cue  CutEnd
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[85]Cue  _CAMERA_31
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[86]Cue  _SHREK_32
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[87]Cue  _DONKEY_33
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[88]Cue  _PIB_34
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[89]Cue  _MONGOWITHOUTSHREK_35
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:[90]Cue  _GINGER_36
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:Ending Script.
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII36
ScriptWarning: KWCutControllerII Save0.KWCutControllerII36 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [PRISSHREK_MONGOINTRO.MAIN]:Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII36 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII37 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII38 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII39 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII40 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII41 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII42 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:[72]WaitforCue  CutEnd
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:Ending Script.
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:Unpossessing pawn:Save0.ShCam1. Pending controller:None  CutController:KWCutControllerII37
CutLog: [PRISSHREK_MONGOINTRO.CAMERA]:Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII36 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII37 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII38 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII39 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII40 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII41 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII42 Scripting
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:[19]WaitforCue  CutEnd
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:Ending Script.
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:Unpossessing pawn:Save0.ShrekHuman0. Pending controller:Save0.ShrekController1  CutController:KWCutControllerII38
ScriptLog: Save0.SHCutTextController3 EndCutScene Hold
ScriptLog: ShCam1 InitTarget() Actor=ShrekHuman0 TimeToTrans=0.00
CutLog: [PRISSHREK_MONGOINTRO.SHREK]:Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII36 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII37 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII38 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII39 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII40 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII41 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII42 Scripting
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:[22]WaitforCue  CutEnd
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:Ending Script.
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:Unpossessing pawn:Save0.Steed0. Pending controller:Save0.SHCompanionController1  CutController:KWCutControllerII39
CutLog: [PRISSHREK_MONGOINTRO.DONKEY]:Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII36 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII37 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII38 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII39 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII40 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII41 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII42 Scripting
CutLog: [PRISSHREK_MONGOINTRO.PIB]:[12]WaitforCue  CutEnd
CutLog: [PRISSHREK_MONGOINTRO.PIB]:Ending Script.
CutLog: [PRISSHREK_MONGOINTRO.PIB]:Unpossessing pawn:Save0.PIB0. Pending controller:Save0.SHCompanionController2  CutController:KWCutControllerII40
CutLog: [PRISSHREK_MONGOINTRO.PIB]:Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII36 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII37 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII38 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII39 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII40 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII41 Scripting
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII42 Scripting
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:[21]WaitforCue  CutEnd
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:Ending Script.
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:Unpossessing pawn:Save0.MongoWithoutShrek0. Pending controller:Save0.SHCompanionController3  CutController:KWCutControllerII41
CutLog: [PRISSHREK_MONGOINTRO.MONGOWITHOUTSHREK]:Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII36 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII37 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII38 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII39 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII40 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII41 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII42 Scripting
CutLog: [PRISSHREK_MONGOINTRO.GINGER]:[5]WaitforCue  CutEnd
CutLog: [PRISSHREK_MONGOINTRO.GINGER]:Ending Script.
CutLog: [PRISSHREK_MONGOINTRO.GINGER]:Unpossessing pawn:Save0.GBMan0. Pending controller:None  CutController:KWCutControllerII42
CutLog: [PRISSHREK_MONGOINTRO.GINGER]:Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII36 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII37 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII38 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII39 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII40 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII41 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Save0.KWCutControllerII42 Finished
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:SceneEnded
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:##############################################
ScriptLog: KWCutScene11 setting bInCutscen to false
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:Sending 1 OnExit commands.
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:ExitCommand: SHREK - TRIGGER ENDLEVEL
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:ExitCommand sending: TRIGGER ENDLEVEL to Save0.ShrekHuman0
ScriptLog: SetGameState() - Attempt to set invalid game state: 
ScriptLog: KWGame.ProcessServerTravel: 10_Castle_Siege.unr
ScriptLog: ProcessServerTravel: 10_Castle_Siege.unr
ScriptLog: PreClientTravel: Setting Previous Level Name:9_Prison_Shrek
ScriptLog: PreClientTravel: PreviousLevelName:9_Prison_Shrek
CutLog: [PRISSHREK_MONGOINTRO.CutScene]:PlayerController is controlling:Save0.Shrek2
Log: Exporting travelling actor of class ShGame.Shrek
Log: Exporting travelling actor of class ShGame.ShrekPosterCollection8sh
Log: Exporting travelling actor of class ShGame.ShrekPosterCollection5sh
Log: Exporting travelling actor of class ShGame.EnergyKegCollection
Log: Exporting travelling actor of class ShGame.ShrekPosterCollection12sh
Log: Exporting travelling actor of class ShGame.Potion2Collection
Log: Exporting travelling actor of class ShGame.ShrekPosterCollection2sh
Log: Exporting travelling actor of class ShGame.BoxOfEnergyBarsCollection
Log: Exporting travelling actor of class ShGame.MoneyBagCollection
Log: Exporting travelling actor of class ShGame.CoinStackCollection
Log: Exporting travelling actor of class ShGame.CoinCollection
Log: Exporting travelling actor of class ShGame.EnergyBarCollection
Log: Exporting travelling actor of class ShGame.ShamrockCollection
Log: Exporting travelling actor of class ShGame.ShrekPosterCollection
Log: Exporting travelling actor of class ShGame.Potion1Collection
Log: Exporting travelling actor of class ShGame.Potion6Collection
Log: Exporting travelling actor of class ShGame.Potion3Collection
Log: Exporting travelling actor of class ShGame.Potion4Collection
Log: Exporting travelling actor of class ShGame.Potion5Collection
Log: Exporting travelling actor of class ShGame.Potion7Collection
Log: Exporting travelling actor of class ShGame.Potion8Collection
Log: Exporting travelling actor of class ShGame.Potion9Collection
Log: Exporting travelling actor of class ShGame.ShrekPosterCollection3sh
Log: Exporting travelling actor of class ShGame.ShrekPosterCollection4sh
Log: Exporting travelling actor of class ShGame.PotionHEACollection
Log: Exporting travelling actor of class ShGame.ShrekPosterCollection10sh
Log: Exporting travelling actor of class ShGame.ShrekPosterCollection6sh
Log: Exporting travelling actor of class ShGame.ShrekPosterCollection7sh
Log: Exporting travelling actor of class KWGame.PersistentStore
Log: Exporting travelling actor of class ShGame.ShrekPosterCollection9sh
Log: Server switch level: 10_Castle_Siege.unr?GameState=GSTATE000
Log: Browse: 10_Castle_Siege.unr?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000
Log: Resetting GLevel: Level Save0.myLevel
Log: Level-loading information not found, progress bar will not function properly
Log: LoadMap: 10_Castle_Siege.unr?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000
Log: (Karma): Initialising Karma for Level.
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: Collecting garbage
Log: Purging garbage
DevSound: Unregister sound: UI.Button
DevSound: Unregister sound: UI.PotionUI_cancel
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2834
DevSound: Unregister sound: UI.PotionUI_checkout
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_2795
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_2790
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2821
DevSound: Unregister sound: soundeffects.CS_FatKnight_gaterise
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2812
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2809
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_861
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2823
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2817
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_2443
DevSound: Unregister sound: UI.PotionUI_coin_countdown
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_955
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2813
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2647
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2829
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2818
DevSound: Unregister sound: AllDialog.pc_dnk_ShrekEscPrison_32
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEscPrison_30
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEscPrison_28
DevSound: Unregister sound: AllDialog.pc_dnk_ShrekEscPrison_26
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEscPrison_24
DevSound: Unregister sound: AllDialog.pc_pib_ShrekEscPrison_21
DevSound: Unregister sound: AllDialog.pc_dnk_ShrekEscPrison_19
DevSound: Unregister sound: AllDialog.pc_gbm_ShrekEscPrison_16
DevSound: Unregister sound: AllDialog.pc_pib_ShrekEscPrison_14
DevSound: Unregister sound: AllDialog.pc_dnk_ShrekEscPrison_12
DevSound: Unregister sound: AllDialog.pc_pib_ShrekEscPrison_10
DevSound: Unregister sound: AllDialog.pc_dnk_ShrekEscPrison_8
DevSound: Unregister sound: AllDialog.pc_dnk_ShrekEscPrison_6
DevSound: Unregister sound: AllDialog.pc_dnk_ShrekEscPrison_4
DevSound: Unregister sound: AllDialog.pc_shk_ShrekBeatKnig_2
DevSound: Unregister sound: soundeffects.building_smash03
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_492
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_1655
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_337
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_1730
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2828
DevSound: Unregister sound: AllDialog.pc_knt_ShrekMeetKnigh_2
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_66
DevSound: Unregister sound: soundeffects.CS_FatKnight_gatelower
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2833
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_1841
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_512
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_1878
DevSound: Unregister sound: UI.PotionUI_get_item
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2816
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_370
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_1073
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_2802
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2830
DevSound: Unregister sound: AllDialog.pc_guy_bumpline_2824
DevSound: Unregister sound: AllDialog.pc_shk_bumpline_353
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_952
DevSound: Unregister sound: AllDialog.pc_knt_bumpline_2440
Log: Garbage: objects: 39453->38022; refs: 574557
Log: Game class is 'ShGame'
Log: Level is Level 10_Castle_Siege.myLevel
Log: *** WARNING - PATHS MAY NOT BE VALID ***
Log: Bringing Level 10_Castle_Siege.myLevel up for play (0)...
ScriptLog: KWGame.InitGame: ?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000
ScriptLog: GameState GSTATE000
ScriptLog: InitGame: ?Name=Player?Class=ShGame.Shrek?team=255?LocalMap=SH2_Preamble.unr?GameState=GSTATE000
ScriptLog: Base Mutator is 10_Castle_Siege.Mutator3
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: Shrek0 adding shadow:None
ScriptLog: Mongo0 adding shadow:None
CutLog: [CUTFACTORY]:Factory started
CutLog: [CUTFACTORY]:Set cmActor to:10_Castle_Siege.CutFactory1
Warning: Failed to load 'PlayerSounds': Can't find file for package 'PlayerSounds'
Warning: Failed to load 'Sound PlayerSounds.FootstepWater1': Can't find file for package 'PlayerSounds'
Warning: Failed to load 'GeneralImpacts': Can't find file for package 'GeneralImpacts'
Warning: Failed to load 'Sound GeneralImpacts.ImpactSplash2': Can't find file for package 'GeneralImpacts'
ScriptLog: ShrekHuman0 adding shadow:None
ScriptLog: Steed0 adding shadow:None
ScriptLog: PIB0 adding shadow:None
ScriptLog: ManHatOne1 adding shadow:None
ScriptWarning: ManHatOne 10_Castle_Siege.ManHatOne1 (Function ShGame.ShEnemy.PostBeginPlay:001C) Accessed array 'Skins' out of bounds (0/0)
ScriptLog: ManHatTwo1 adding shadow:None
ScriptWarning: ManHatTwo 10_Castle_Siege.ManHatTwo1 (Function ShGame.ShEnemy.PostBeginPlay:001C) Accessed array 'Skins' out of bounds (0/0)
ScriptLog: WomanHatOne1 adding shadow:None
ScriptWarning: WomanHatOne 10_Castle_Siege.WomanHatOne1 (Function ShGame.ShEnemy.PostBeginPlay:001C) Accessed array 'Skins' out of bounds (0/0)
ScriptLog: ManHatTwo0 adding shadow:None
ScriptWarning: ManHatTwo 10_Castle_Siege.ManHatTwo0 (Function ShGame.ShEnemy.PostBeginPlay:001C) Accessed array 'Skins' out of bounds (0/0)
ScriptLog: WomanHatOne0 adding shadow:None
ScriptWarning: WomanHatOne 10_Castle_Siege.WomanHatOne0 (Function ShGame.ShEnemy.PostBeginPlay:001C) Accessed array 'Skins' out of bounds (0/0)
ScriptLog: WomanNoHat0 adding shadow:None
ScriptWarning: WomanNoHat 10_Castle_Siege.WomanNoHat0 (Function ShGame.ShEnemy.PostBeginPlay:001C) Accessed array 'Skins' out of bounds (0/0)
ScriptLog: MongoWithoutShrek0 adding shadow:None
ScriptLog: savepoint touched 10_Castle_Siege.SavePointFairy0   True  10_Castle_Siege.Mongo0
ScriptLog: SavePointFairy0 adding shadow:None
ScriptLog: MongoKnight0 adding shadow:None
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: ShGame2 playerHeroActor: 10_Castle_Siege.Mongo0's Controller is not a KWHeroController
ScriptLog: ShCam1 InitTarget() Actor=Mongo0 TimeToTrans=0.00
Log: ShrekController1 got player WindowsViewport0
Log: Incoming travelling actor of class ShGame.Shrek
Log: Incoming travelling actor of class ShGame.ShrekPosterCollection8sh
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.ShrekPosterCollection5sh
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.EnergyKegCollection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.ShrekPosterCollection12sh
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.Potion2Collection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.ShrekPosterCollection2sh
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.BoxOfEnergyBarsCollection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.MoneyBagCollection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.CoinStackCollection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.CoinCollection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.EnergyBarCollection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.ShamrockCollection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.ShrekPosterCollection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.Potion1Collection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.Potion6Collection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.Potion3Collection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.Potion4Collection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.Potion5Collection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.Potion7Collection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.Potion8Collection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.Potion9Collection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.ShrekPosterCollection3sh
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.ShrekPosterCollection4sh
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.PotionHEACollection
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.ShrekPosterCollection10sh
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.ShrekPosterCollection6sh
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.ShrekPosterCollection7sh
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class KWGame.PersistentStore
Log: SpawnPlayActor: Spawned travelling actor
Log: Incoming travelling actor of class ShGame.ShrekPosterCollection9sh
Log: SpawnPlayActor: Spawned travelling actor
ScriptLog: Shrek0 PrePersistentDataRestored(): PersistentStore2 10_Castle_Siege.PersistentStore2
ScriptLog: CutSceneTrigger1 PostPersistentDataRestored(), tag:CastleS_WinCS GameState:GSTATE000
ScriptLog: CutSceneTrigger4 PostPersistentDataRestored(), tag:CutSceneTrigger GameState:GSTATE000
ScriptLog: CutSceneTrigger8 PostPersistentDataRestored(), tag:TentsCS GameState:GSTATE000
ScriptLog: CutSceneTrigger5 PostPersistentDataRestored(), tag:CutSceneTrigger GameState:GSTATE000
ScriptLog: CutSceneTrigger6 PostPersistentDataRestored(), tag:CutSceneTrigger GameState:GSTATE000
ScriptLog: CutSceneTrigger9 PostPersistentDataRestored(), tag:CutSceneTrigger GameState:GSTATE000
ScriptLog: CutSceneTrigger3 PostPersistentDataRestored(), tag:CowapultsCS GameState:GSTATE000
ScriptLog: CutSceneTrigger7 PostPersistentDataRestored(), tag:CutSceneTrigger GameState:GSTATE000
ScriptLog: ShCam1 PostPersistentDataRestored():True False
Log: Unscript.cpp AddNotifyObj Error, input parameter NotifyObj = NULL
CutLog: [CUTFACTORY]:CutFactory Manufacturing Cutscenes...
CutLog: [CUTFACTORY]:10_Castle_Siege.CutFactory1 Creating dynamic cutscene named:CUT_CASTLES_INTRO->CASTLES_INTRO
CutLog: [CUTFACTORY]:10_Castle_Siege.CutFactory1 Creating dynamic cutscene named:CUT_CASTLES_WIN->CASTLES_WIN
CutLog: [CUTFACTORY]:10_Castle_Siege.CutFactory1 Creating dynamic cutscene named:CUT_CASTLES_TREES->CASTLES_TREES
CutLog: [CUTFACTORY]:10_Castle_Siege.CutFactory1 Creating dynamic cutscene named:CUT_CASTLES_TENTS->CASTLES_TENTS
CutLog: [CUTFACTORY]:10_Castle_Siege.CutFactory1 Creating dynamic cutscene named:CUT_CASTLES_KNIGHTDOORS->CASTLES_KNIGHTDOORS
CutLog: [CUTFACTORY]:10_Castle_Siege.CutFactory1 Creating dynamic cutscene named:CUT_CASTLES_TROLLEYCAR->CASTLES_TROLLEYCAR
CutLog: [CUTFACTORY]:10_Castle_Siege.CutFactory1 Creating dynamic cutscene named:CUT_CASTLES_KNOCKWALLS->CASTLES_KNOCKWALLS
CutLog: [CUTFACTORY]:10_Castle_Siege.CutFactory1 Creating dynamic cutscene named:CUT_CASTLES_COWAPULTS->CASTLES_COWAPULTS
CutLog: [CUTFACTORY]:10_Castle_Siege.CutFactory1 Creating dynamic cutscene named:CUT_CASTLES_WATCHOUTMILK->CASTLES_WATCHOUTMILK
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
ScriptLog:  -- PlayerStart:PlayerStart0   incgs:True    gs:GSTATE000
ScriptLog: ***Failed to find SmartStart from:9_Prison_Shrek
Log: Precaching: 10_Castle_Siege.LevelInfo0
Log: Static mesh batches: 1408248 vertex bytes, 127608 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 29712 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Warning: Unable to match any animation tracks from [Sword] to skeletal mesh [Sword].
Log: Finished precaching geometry in 0.130 seconds
Log: Finished precaching textures in 0.085 seconds
CutLog: [CUTFACTORY]:CutFactory sending PlayerStart event: Cut_CastleS_Intro
CutLog: [CASTLES_INTRO.CutScene]:Triggered 10_Castle_Siege.PlayerStart0 None
CutLog: [CASTLES_INTRO.CutScene]:##############################################
CutLog: [CASTLES_INTRO.CutScene]:SceneStarted
Localization: No localization: Cutscenes\CASTLES_INTRO.CutScene.line_1 (int)
CutLog: [CASTLES_INTRO.CutScene]:PlayerController is controlling:10_Castle_Siege.Mongo0
ScriptWarning: PaddyWagon 10_Castle_Siege.PaddyWagon0 (State KWGame.KWPawn.StateIdle:002A) HasAnim: No mesh
ScriptWarning: YellowCart 10_Castle_Siege.YellowCart0 (State KWGame.KWPawn.StateIdle:002A) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo 10_Castle_Siege.MongoPanicSpeakerTwo0 (State KWGame.KWPawn.StateIdle:002A) HasAnim: No mesh
CutLog: [CASTLES_INTRO.CutScene]:Starting Scripts
CutLog: [CASTLES_INTRO.CutScene]:Loading Sequence:CASTLES_INTRO.Sequence_0
CutLog: [CASTLES_INTRO.CutScene]:Loading Sequence:CASTLES_INTRO.Sequence_1
CutLog: [CASTLES_INTRO.CutScene]:Loading Sequence:CASTLES_INTRO.Sequence_2
CutLog: [CASTLES_INTRO.CutScene]:Loading Sequence:CASTLES_INTRO.Sequence_3
CutLog: [CASTLES_INTRO.CutScene]:Loading Sequence:CASTLES_INTRO.Sequence_4
CutLog: [CASTLES_INTRO.CutScene]:Loading Sequence:CASTLES_INTRO.Sequence_5
CutLog: [CASTLES_INTRO.CutScene]:Loading Sequence:CASTLES_INTRO.Sequence_6
CutLog: [CASTLES_INTRO.CutScene]:Loading Sequence:CASTLES_INTRO.Sequence_7
CutLog: [CASTLES_INTRO.CutScene]:Loading Sequence:CASTLES_INTRO.Sequence_8
CutLog: [CASTLES_INTRO.CutScene]:Loading Sequence:CASTLES_INTRO.Sequence_9
CutLog: [CASTLES_INTRO.CutScene]:Loading Sequence:CASTLES_INTRO.Sequence_10
CutLog: [CASTLES_INTRO.CutScene]:Loading OnExit script
Localization: No localization: Cutscenes\CASTLES_INTRO.Sequence_11.line_1 (int)
Localization: No localization: Cutscenes\CASTLES_INTRO.Sequence_12.line_0 (int)
CutLog: [CASTLES_INTRO.]:Loading ScriptedSequence:CASTLES_INTRO.Sequence_0
CutLog: [CASTLES_INTRO.MAIN]:PawnTag: MAIN
Localization: No localization: Cutscenes\CASTLES_INTRO.Sequence_0.line_35 (int)
CutLog: [CASTLES_INTRO.]:Loading ScriptedSequence:CASTLES_INTRO.Sequence_1
CutLog: [CASTLES_INTRO.CAMERA]:PawnTag: CAMERA
Localization: No localization: Cutscenes\CASTLES_INTRO.Sequence_1.line_22 (int)
CutLog: [CASTLES_INTRO.CAMERA]:Possessing pawn:10_Castle_Siege.ShCam1. Existing controller:None  New:KWCutControllerII44
CutLog: [CASTLES_INTRO.]:Loading ScriptedSequence:CASTLES_INTRO.Sequence_2
CutLog: [CASTLES_INTRO.MONGO]:PawnTag: MONGO
Localization: No localization: Cutscenes\CASTLES_INTRO.Sequence_2.line_20 (int)
ScriptLog: KWCutControllerII45 Start() Mongo0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: KWCutControllerII45 Start() Mongo0 is assumed to be the pawn which will be controlled at the end of the cutscene.  This will be overwritten if there is a character switch
CutLog: [CASTLES_INTRO.MONGO]:Possessing pawn:10_Castle_Siege.Mongo0. Existing controller:10_Castle_Siege.ShrekController1  New:KWCutControllerII45
CutLog: [CASTLES_INTRO.]:Loading ScriptedSequence:CASTLES_INTRO.Sequence_3
CutLog: [CASTLES_INTRO.MONGOKNIGHTCS]:PawnTag: MONGOKNIGHTCS
Localization: No localization: Cutscenes\CASTLES_INTRO.Sequence_3.line_5 (int)
CutLog: [CASTLES_INTRO.MONGOKNIGHTCS]:Possessing pawn:10_Castle_Siege.MongoKnight0. Existing controller:10_Castle_Siege.MongoKnightController0  New:KWCutControllerII46
CutLog: [CASTLES_INTRO.]:Loading ScriptedSequence:CASTLES_INTRO.Sequence_4
CutLog: [CASTLES_INTRO.MANHATONE]:PawnTag: MANHATONE
Localization: No localization: Cutscenes\CASTLES_INTRO.Sequence_4.line_4 (int)
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:ERROR: Cant find pawn with tag:MANHATONE
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.MANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.]:Loading ScriptedSequence:CASTLES_INTRO.Sequence_5
CutLog: [CASTLES_INTRO.WOMANNOHAT]:PawnTag: WOMANNOHAT
Localization: No localization: Cutscenes\CASTLES_INTRO.Sequence_5.line_2 (int)
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:ERROR: Cant find pawn with tag:WOMANNOHAT
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANNOHAT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.]:Loading ScriptedSequence:CASTLES_INTRO.Sequence_6
CutLog: [CASTLES_INTRO.WOMANHATONE]:PawnTag: WOMANHATONE
Localization: No localization: Cutscenes\CASTLES_INTRO.Sequence_6.line_2 (int)
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:ERROR: Cant find pawn with tag:WOMANHATONE
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.WOMANHATONE]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.]:Loading ScriptedSequence:CASTLES_INTRO.Sequence_7
CutLog: [CASTLES_INTRO.SHREK]:PawnTag: SHREK
Localization: No localization: Cutscenes\CASTLES_INTRO.Sequence_7.line_2 (int)
CutLog: [CASTLES_INTRO.SHREK]:Possessing pawn:10_Castle_Siege.ShrekHuman0. Existing controller:10_Castle_Siege.SHCompanionController1  New:KWCutControllerII50
CutLog: [CASTLES_INTRO.]:Loading ScriptedSequence:CASTLES_INTRO.Sequence_8
CutLog: [CASTLES_INTRO.KNIGHT]:PawnTag: KNIGHT
Localization: No localization: Cutscenes\CASTLES_INTRO.Sequence_8.line_2 (int)
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:ERROR: Cant find pawn with tag:KNIGHT
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.KNIGHT]:******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@******=========@@@@@@@@@
CutLog: [CASTLES_INTRO.]:Loading ScriptedSequence:CASTLES_INTRO.Sequence_9
CutLog: [CASTLES_INTRO.MONGOPANICSPEAKERONE]:PawnTag: MONGOPANICSPEAKERONE
Localization: No localization: Cutscenes\CASTLES_INTRO.Sequence_9.line_2 (int)
CutLog: [CASTLES_INTRO.MONGOPANICSPEAKERONE]:Possessing pawn:10_Castle_Siege.MongoPanicSpeakerOne0. Existing controller:None  New:KWCutControllerII52
ScriptWarning: MongoPanicSpeakerOne 10_Castle_Siege.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:007A) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne 10_Castle_Siege.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:00A8) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne 10_Castle_Siege.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:00D7) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerOne 10_Castle_Siege.MongoPanicSpeakerOne0 (Function KWGame.KWPawn.ChangeAnimation:010A) HasAnim: No mesh
CutLog: [CASTLES_INTRO.]:Loading ScriptedSequence:CASTLES_INTRO.Sequence_10
CutLog: [CASTLES_INTRO.MONGOPANICSPEAKERTWO]:PawnTag: MONGOPANICSPEAKERTWO
Localization: No localization: Cutscenes\CASTLES_INTRO.Sequence_10.line_2 (int)
CutLog: [CASTLES_INTRO.MONGOPANICSPEAKERTWO]:Possessing pawn:10_Castle_Siege.MongoPanicSpeakerTwo0. Existing controller:None  New:KWCutControllerII53
ScriptWarning: MongoPanicSpeakerTwo 10_Castle_Siege.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:007A) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo 10_Castle_Siege.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:00A8) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo 10_Castle_Siege.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:00D7) HasAnim: No mesh
ScriptWarning: MongoPanicSpeakerTwo 10_Castle_Siege.MongoPanicSpeakerTwo0 (Function KWGame.KWPawn.ChangeAnimation:010A) HasAnim: No mesh
ScriptLog: KWCutScene1 setting bInCutscene to true
CutLog: [CASTLES_INTRO.MAIN]:[0]fadeTo 0.00
CutLog: [fadeTo 0.00]:Action Fade:  255 0 0 0 time:0.00 bFlash:False MoveType:2
CutLog: [CASTLES_INTRO.MAIN]:[1]PlayMusic 10_Castle_Siege
CutLog: [PlayMusic 10_Castle_Siege]:PlayMusic: 10_Castle_Siege 0.00
CutLog: [CASTLES_INTRO.MAIN]:[2]Cue  _CAMERA_0
CutLog: [CASTLES_INTRO.MAIN]:[3]Sleep  0.50
CutLog: [CASTLES_INTRO.CAMERA]:[0]WaitforCue  _CAMERA_0
CutLog: [CASTLES_INTRO.CAMERA]:[1]TargetFlyTo CastleSIntro_Target4
CutLog: [CASTLES_INTRO.CAMERA]:[2]FlyTo CastleSIntro_Cam4
CutLog: [CASTLES_INTRO.CAMERA]:[3]fadeIn 1.00
CutLog: [fadeIn 1.00]:Action Fade:  0 0 0 0 time:1.00 bFlash:False MoveType:3
CutLog: [CASTLES_INTRO.CAMERA]:[4]FlyTo CastleSIntro_Cam5
CutLog: [CASTLES_INTRO.CAMERA]:[5]WaitforCue  _CAMERA_3
CutLog: [CASTLES_INTRO.MONGO]:[0]WaitforCue  _MONGO_1
CutLog: [CASTLES_INTRO.MONGOKNIGHTCS]:[0]WaitforCue  _MONGOKNIGHTCS_2
CutLog: [CASTLES_INTRO.SHREK]:[0]WaitforCue  _SHREK_14
CutLog: [CASTLES_INTRO.MONGOPANICSPEAKERONE]:[0]WaitforCue  _MONGOPANICSPEAKERONE_17
CutLog: [CASTLES_INTRO.MONGOPANICSPEAKERTWO]:[0]WaitforCue  _MONGOPANICSPEAKERTWO_18
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: KWCutControllerII 10_Castle_Siege.KWCutControllerII47 (State KWGame.KWAIController.StateIdle:0019) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
CutLog: [CASTLES_INTRO.MAIN]:[4]Cue  _MONGO_1
CutLog: [CASTLES_INTRO.MAIN]:[5]Say  PC_KNT_FFACASTLE_10
CutLog: [CASTLES_INTRO.MAIN]:[6]Cue  _MONGOKNIGHTCS_2
CutLog: [CASTLES_INTRO.MAIN]:[7]Sleep  6.00
CutLog: [CASTLES_INTRO.MONGO]:[1]WalkTo CastleSIntro_MongoLoc0  MoveTarget=CastleSIntro_MongoLoc0
CutLog: [CASTLES_INTRO.MONGOKNIGHTCS]:[1]PlayAnim  swordright loop=False rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  swordright loop=False rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim swordright
CutLog: [CASTLES_INTRO.MONGOKNIGHTCS]:[2]Wait for animend
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: TramDestroyer 10_Castle_Siege.TramDestroyer0 (State KWGame.KWPawn.StateIdle:002A) HasAnim: No mesh
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: MongoPanicSpeakerOne 10_Castle_Siege.MongoPanicSpeakerOne0 (State KWGame.KWPawn.StateIdle:002A) HasAnim: No mesh
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: KWCutControllerII 10_Castle_Siege.KWCutControllerII49 (State KWGame.KWAIController.StateIdle:0019) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: KWCutControllerII 10_Castle_Siege.KWCutControllerII48 (State KWGame.KWAIController.StateIdle:0019) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: KWCutControllerII 10_Castle_Siege.KWCutControllerII51 (State KWGame.KWAIController.StateIdle:0019) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: PIB 10_Castle_Siege.PIB0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: Steed 10_Castle_Siege.Steed0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: ShrekHuman 10_Castle_Siege.ShrekHuman0 (Function ShGame.ShHeroPawn.ShrinkCameraSetting:0011) Accessed None
ScriptWarning: MongoKnight 10_Castle_Siege.MongoKnight0 (Function ShGame.MongoKnight.AnimNotifySword:000B) Accessed None
ScriptWarning: MongoKnight 10_Castle_Siege.MongoKnight0 (Function ShGame.MongoKnight.AnimNotifySword:000B) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: ShrekController 10_Castle_Siege.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController 10_Castle_Siege.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController 10_Castle_Siege.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController 10_Castle_Siege.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: ShrekController 10_Castle_Siege.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0027) Accessed None
ScriptWarning: ShrekController 10_Castle_Siege.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:002F) Accessed None
ScriptWarning: ShrekController 10_Castle_Siege.ShrekController1 (Function KWGame.KWHeroController.StopMoviePlayback:0037) Accessed None
ScriptWarning: ShrekController 10_Castle_Siege.ShrekController1 (Function ShGame.ShrekController.LoadPotionSelectMenu:000F) Accessed None
CutLog: [CASTLES_INTRO.MONGOKNIGHTCS]:[3]WaitforCue  _MONGOKNIGHTCS_16
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptLog: KWCutControllerII45 Moving in State:CutKeyPointMark3 10_Castle_Siege.CutKeyPointMark3
CutLog: [CASTLES_INTRO.MONGO]:[2]WaitforCue  _MONGO_4
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
CutLog: [CASTLES_INTRO.MAIN]:[8]Cue  _CAMERA_3
CutLog: [CASTLES_INTRO.MAIN]:[9]WaitForSay 
CutLog: [CASTLES_INTRO.CAMERA]:[6]TargetFlyTo CastleSIntro_Target1
CutLog: [CASTLES_INTRO.CAMERA]:[7]FlyTo CastleSIntro_Cam1
CutLog: [CASTLES_INTRO.CAMERA]:[8]WaitforCue  _CAMERA_5
CutLog: [CASTLES_INTRO.MAIN]:[10]Say  PC_PIB_FFACASTLE_35
Log: PlayAnim: Sequence 'E' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'O' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'L' not found for mesh 'PIB'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'PIB'
CutLog: [CASTLES_INTRO.MAIN]:[11]Cue  _MONGO_4
CutLog: [CASTLES_INTRO.MAIN]:[12]WaitforCue  CamRise
CutLog: [CASTLES_INTRO.MONGO]:[3]WalkTo CastleSIntro_MongoLoc1  MoveTarget=CastleSIntro_MongoLoc1
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptLog: KWCutControllerII45 Moving in State:CutKeyPointMark1 10_Castle_Siege.CutKeyPointMark1
CutLog: [CASTLES_INTRO.MONGO]:[4]Face KWMusicTrigger1 rate=1.00 time=0.00 usingTime=True follow=False
CutLog: [Face KWMusicTrigger1 rate=1.00 time=0.00 usingTime=True follow=False]:10_Castle_Siege.LevelInfo0.KWACTION_Face0 rotationrate = 4096,40000,3072
CutLog: [CASTLES_INTRO.MONGO]:[5]Cue  CamRise
CutLog: [CASTLES_INTRO.MONGO]:[6]WaitforCue  _MONGO_6
CutLog: [CASTLES_INTRO.MAIN]:[13]Cue  _CAMERA_5
CutLog: [CASTLES_INTRO.MAIN]:[14]WaitForSay 
CutLog: [CASTLES_INTRO.MAIN]:[15]Say  PC_DNK_FFACASTLE_36
Log: PlayAnim: Sequence 'L' not found for mesh 'Steed'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'Steed'
CutLog: [CASTLES_INTRO.MAIN]:[16]WaitForSay 
CutLog: [CASTLES_INTRO.CAMERA]:[9]TargetFlyTo CastleSIntro_Target2
CutLog: [CASTLES_INTRO.CAMERA]:[10]Sleep  3.00
CutLog: [CASTLES_INTRO.MAIN]:[17]Say  PC_SHK_FFACASTLE_16
Log: PlayAnim: Sequence 'E' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'O' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'CDGKNRSthYZ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'L' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'WQ' not found for mesh 'humanshrek'
Log: PlayAnim: Sequence 'MBP' not found for mesh 'humanshrek'
CutLog: [CASTLES_INTRO.MAIN]:[18]WaitforCue  MongoPunchNow
CutLog: [CASTLES_INTRO.CAMERA]:[11]Cue  MongoPunchNow
CutLog: [CASTLES_INTRO.CAMERA]:[12]WaitforCue  _CAMERA_7
CutLog: [CASTLES_INTRO.MAIN]:[19]Cue  _MONGO_6
CutLog: [CASTLES_INTRO.MAIN]:[20]WaitforCue  CamChange1
CutLog: [CASTLES_INTRO.MONGO]:[7]PlayAnim  punch1 loop=False rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  punch1 loop=False rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim punch1
CutLog: [CASTLES_INTRO.MONGO]:[8]Sleep  0.55
CutLog: [CASTLES_INTRO.MONGO]:[9]Trigger FirstGate_1
CutLog: [CASTLES_INTRO.MONGO]:[10]Wait for animend
CutLog: [CASTLES_INTRO.MONGO]:[11]PlayAnim  punch2 loop=False rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False
CutLog: [PlayAnim  punch2 loop=False rate=1.00 tween=0.20 frame=0.00 channel=0 HoldLastFrame=False]:InitActionFor PlayAnim punch2
CutLog: [CASTLES_INTRO.MONGO]:[12]Sleep  0.50
CutLog: [CASTLES_INTRO.MONGO]:[13]Trigger FirstGate_2
CutLog: [CASTLES_INTRO.MONGO]:[14]Wait for animend
CutLog: [CASTLES_INTRO.MONGO]:[15]Trigger people
CutLog: [CASTLES_INTRO.MONGO]:[16]Cue  CamChange1
CutLog: [CASTLES_INTRO.MONGO]:[17]WalkTo CastleSIntro_MongoLoc2  MoveTarget=CastleSIntro_MongoLoc2
CutLog: [CASTLES_INTRO.MAIN]:[21]Cue  _CAMERA_7
CutLog: [CASTLES_INTRO.MAIN]:[22]Cue  RunLikeCrazy
CutLog: [CASTLES_INTRO.MAIN]:[23]Cue  _MANHATONE_8
CutLog: [CASTLES_INTRO.MAIN]:[24]Cue  _WOMANNOHAT_9
CutLog: [CASTLES_INTRO.MAIN]:[25]Cue  _WOMANHATONE_10
CutLog: [CASTLES_INTRO.MAIN]:[26]Cue  _MANHATONE_11
CutLog: [CASTLES_INTRO.MAIN]:[27]WaitForSay 
CutLog: [CASTLES_INTRO.CAMERA]:[13]TargetFlyTo CastleSIntro_Target3
CutLog: [CASTLES_INTRO.CAMERA]:[14]FlyTo CastleSIntro_Cam2
ScriptWarning: KWMover 10_Castle_Siege.KWMover2 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
ScriptWarning: KWMover 10_Castle_Siege.KWMover5 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
CutLog: [CASTLES_INTRO.MAIN]:[28]Cue  _CAMERA_12
CutLog: [CASTLES_INTRO.MAIN]:[29]Cue  _MONGO_13
CutLog: [CASTLES_INTRO.MAIN]:[30]Cue  _SHREK_14
CutLog: [CASTLES_INTRO.MAIN]:[31]Cue  _KNIGHT_15
CutLog: [CASTLES_INTRO.MAIN]:[32]Cue  _MONGOKNIGHTCS_16
CutLog: [CASTLES_INTRO.MAIN]:[33]Cue  _MONGOPANICSPEAKERONE_17
CutLog: [CASTLES_INTRO.MAIN]:[34]Cue  _MONGOPANICSPEAKERTWO_18
CutLog: [CASTLES_INTRO.MAIN]:Ending Script.
CutLog: [CASTLES_INTRO.MAIN]:Unpossessing pawn:None. Pending controller:None  CutController:KWCutControllerII43
ScriptWarning: KWCutControllerII 10_Castle_Siege.KWCutControllerII43 (Function KWGame.KWCutController.Scripting.UnPossess:0092) Accessed None
CutLog: [CASTLES_INTRO.MAIN]:Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII43 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII44 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII45 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII46 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII47 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII48 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII49 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII50 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII51 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII52 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII53 Scripting
CutLog: [CASTLES_INTRO.MONGOKNIGHTCS]:[4]WaitforCue  CutEnd
CutLog: [CASTLES_INTRO.SHREK]:[1]WaitforCue  CutEnd
CutLog: [CASTLES_INTRO.MONGOPANICSPEAKERONE]:[1]WaitforCue  CutEnd
CutLog: [CASTLES_INTRO.MONGOPANICSPEAKERTWO]:[1]WaitforCue  CutEnd
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: KWMover 10_Castle_Siege.KWMover2 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (2/0)
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
CutLog: [CASTLES_INTRO.CAMERA]:[15]TargetFlyTo Mongo
CutLog: [CASTLES_INTRO.CAMERA]:[16]FlyTo CastleSIntro_Cam3
CutLog: [CASTLES_INTRO.CAMERA]:[17]Sleep  7.00
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.ShakeTheGround:000B) Accessed None
ScriptLog: KWCutControllerII45 Moving in State:CutKeyPointMark2 10_Castle_Siege.CutKeyPointMark2
CutLog: [CASTLES_INTRO.MONGO]:[18]WaitforCue  _MONGO_13
CutLog: [CASTLES_INTRO.MONGO]:[19]WaitforCue  CutEnd
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.DropACrump:0087) Accessed None
ScriptWarning: Mongo 10_Castle_Siege.Mongo0 (Function ShGame.Mongo.DropACrump:00A4) Accessed None
CutLog: [CASTLES_INTRO.CAMERA]:[18]Trigger blockMongoIn
CutLog: [CASTLES_INTRO.CAMERA]:[19]Cue  CutEnd
CutLog: [CASTLES_INTRO.CAMERA]:[20]WaitforCue  _CAMERA_12
CutLog: [CASTLES_INTRO.CAMERA]:[21]WaitforCue  CutEnd
CutLog: [CASTLES_INTRO.CAMERA]:Ending Script.
CutLog: [CASTLES_INTRO.CAMERA]:Unpossessing pawn:10_Castle_Siege.ShCam1. Pending controller:None  CutController:KWCutControllerII44
CutLog: [CASTLES_INTRO.CAMERA]:Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII43 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII44 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII45 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII46 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII47 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII48 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII49 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII50 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII51 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII52 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII53 Scripting
CutLog: [CASTLES_INTRO.MONGO]:Ending Script.
CutLog: [CASTLES_INTRO.MONGO]:Unpossessing pawn:10_Castle_Siege.Mongo0. Pending controller:10_Castle_Siege.ShrekController1  CutController:KWCutControllerII45
ScriptLog: 10_Castle_Siege.SHCutTextController4 EndCutScene Hold
ScriptLog: ShCam1 InitTarget() Actor=Mongo0 TimeToTrans=0.00
CutLog: [CASTLES_INTRO.MONGO]:Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII43 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII44 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII45 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII46 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII47 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII48 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII49 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII50 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII51 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII52 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII53 Scripting
CutLog: [CASTLES_INTRO.MONGOKNIGHTCS]:Ending Script.
CutLog: [CASTLES_INTRO.MONGOKNIGHTCS]:Unpossessing pawn:10_Castle_Siege.MongoKnight0. Pending controller:10_Castle_Siege.MongoKnightController0  CutController:KWCutControllerII46
ScriptWarning: MongoKnight 10_Castle_Siege.MongoKnight0 (Function ShGame.ShEnemy.PreCutUnPossess:001C) Accessed None
CutLog: [CASTLES_INTRO.MONGOKNIGHTCS]:Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII43 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII44 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII45 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII46 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII47 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII48 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII49 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII50 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII51 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII52 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII53 Scripting
CutLog: [CASTLES_INTRO.SHREK]:Ending Script.
CutLog: [CASTLES_INTRO.SHREK]:Unpossessing pawn:10_Castle_Siege.ShrekHuman0. Pending controller:10_Castle_Siege.SHCompanionController1  CutController:KWCutControllerII50
CutLog: [CASTLES_INTRO.SHREK]:Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII43 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII44 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII45 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII46 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII47 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII48 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII49 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII50 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII51 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII52 Scripting
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII53 Scripting
CutLog: [CASTLES_INTRO.MONGOPANICSPEAKERONE]:Ending Script.
CutLog: [CASTLES_INTRO.MONGOPANICSPEAKERONE]:Unpossessing pawn:10_Castle_Siege.MongoPanicSpeakerOne0. Pending controller:None  CutController:KWCutControllerII52
CutLog: [CASTLES_INTRO.MONGOPANICSPEAKERONE]:Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII43 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII44 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII45 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII46 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII47 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII48 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII49 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII50 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII51 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII52 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII53 Scripting
CutLog: [CASTLES_INTRO.MONGOPANICSPEAKERTWO]:Ending Script.
CutLog: [CASTLES_INTRO.MONGOPANICSPEAKERTWO]:Unpossessing pawn:10_Castle_Siege.MongoPanicSpeakerTwo0. Pending controller:None  CutController:KWCutControllerII53
CutLog: [CASTLES_INTRO.MONGOPANICSPEAKERTWO]:Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII43 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII44 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII45 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII46 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII47 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII48 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII49 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII50 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII51 StateIdle
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII52 Finished
CutLog: [CASTLES_INTRO.CutScene]:10_Castle_Siege.KWCutControllerII53 Finished
CutLog: [CASTLES_INTRO.CutScene]:SceneEnded
CutLog: [CASTLES_INTRO.CutScene]:##############################################
ScriptLog: KWCutScene1 setting bInCutscen to false
CutLog: [CASTLES_INTRO.CutScene]:Sending 1 OnExit commands.
CutLog: [CASTLES_INTRO.CutScene]:ExitCommand: SAVEGAME - 1
CutLog: [CASTLES_INTRO.CutScene]:Doing SaveGame 1
ScriptLog: SetSaveGameImage level is:10_Castle_Siege.unr :: image is storybookanimTX.10_Castle_Seige
ScriptLog: iSaveSlotID  = 0
CutLog: [CASTLES_INTRO.CutScene]:PlayerController is controlling:10_Castle_Siege.Mongo0
Log: Saving game...(before call) Filename: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa
Log:  *&*&*&*&*&*&*&*& Saving into slot [0]: G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa
ScriptLog: FindCurrentMusic lastmusic ..\Music\10_Castle_Siege.ogg
ScriptLog: truemusic ..\Music\10_Castle_Siege
ScriptLog: 2 PreSaveGame LastLoopedMusic ..\Music\10_Castle_Siege
Log: 19087512512.3ms Unloading: Package 10_Castle_Siege
Log: Save=91.956884
Log: Moving 'G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save.tmp' to 'G:\Documents and Settings\SuN1Sh1nE\My Documents\Shrek 2\Save\Save0.usa'
Log: PlayAnim: Sequence 'run' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'runbackward' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeLeft' not found for mesh 'fairy'
Log: PlayAnim: Sequence 'StrafeRight' not found for mesh 'fairy'
Log: Precaching: 10_Castle_Siege.LevelInfo0
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 29712 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.113 seconds
Log: Finished precaching textures in 0.081 seconds
ScriptWarning: KWMover 10_Castle_Siege.KWMover3 (Function KWGame.KWMover.KeyFrameReached:0018) Accessed array 'KeyEvent' out of bounds (1/0)
ScriptLog: ********** kwherocontroller ShowMenu
ScriptLog: ********* PlayerController SetPause: True
Warning: ImportText: Bad termination in: (X=67.4
Warning: ImportText: Bad termination in: (X=63.9
Warning: ImportText: Bad termination in: (Pitch=65526
ScriptLog: USING MENU CAMERA OFFSETTS 1 10_Castle_Siege.unr
ScriptWarning: ShInGameMenuControls Transient.ShInGameMenuControls0 (Function GUI.GUIComponent.PlayerOwner:0008) Accessed None
ScriptWarning: ShInGameMenuControls Transient.ShInGameMenuControls0 (Function GUI.GUIComponent.PlayerOwner:0010) Accessed None
ScriptWarning: ShInGameMenuControls Transient.ShInGameMenuControls0 (Function ShGame.SHGUIPage.InternalOnClick:0007) Accessed None
Log: appRequestExit(0)
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unbound to Core.dll
Log: Unbound to Engine.dll
Log: 19087516708.6ms Unloading: Package Engine
Log: 19087516709.6ms Unloading: Package Core
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to D3DDrv.dll
Log: 19087516821.5ms Unloading: Package Packages
Log: 19087516821.6ms Unloading: Package Entry
Log: (Karma): Terminating Karma for Level.
Log: (Karma): Level Karma Terminated.
Log: 19087516821.7ms Unloading: Package ShGame
Log: Unbound to KWGame.dll
Log: 19087516822.8ms Unloading: Package KWGame
Log: Unbound to GUI.dll
Log: 19087516823.7ms Unloading: Package GUI
Log: 19087516823.9ms Unloading: Package GUIContent
Log: 19087516823.9ms Unloading: Package UI
Log: 19087516823.9ms Unloading: Package storybook_anims
Log: 19087516823.9ms Unloading: Package storybookanimTX
Log: 19087516824.0ms Unloading: Package UWindow
Log: 19087516824.4ms Unloading: Package Gameplay
Log: 19087516824.4ms Unloading: Package UDebugMenu
Log: 19087516824.6ms Unloading: Package KWMenu
Log: 19087516824.6ms Unloading: Package AllDialog
Log: 19087516824.7ms Unloading: Package Footsteps
Log: 19087516824.7ms Unloading: Package Shrek2_EFX
Log: 19087516824.7ms Unloading: Package Items
Log: 19087516824.7ms Unloading: Package Peasants
Log: 19087516824.8ms Unloading: Package Knights
Log: 19087516824.8ms Unloading: Package ShCharacters
Log: 19087516824.8ms Unloading: Package 4_FGM_PIB_Tex
Log: 19087516824.9ms Unloading: Package 3_The_Hunt_Tex
Log: 19087516824.9ms Unloading: Package 1_Shreks_Swamp_Tex
Log: 19087516824.9ms Unloading: Package PussInBoots
Log: 19087516825.0ms Unloading: Package FGM_Potion_Menu
Log: 19087516825.0ms Unloading: Package EnvAnims
Log: 19087516825.0ms Unloading: Package EnvAnimsTx
Log: 19087516825.1ms Unloading: Package 2_Carriage_Hijack_Tex
Log: 19087516825.1ms Unloading: Package ShrekCharacters
Log: 19087516825.1ms Unloading: Package Shrek2_Univ_SM
Log: 19087516825.1ms Unloading: Package Shrek2_Univ_Tex
Log: 19087516825.2ms Unloading: Package 10_Castle_Siege_Tex
Log: 19087516825.2ms Unloading: Package The_Seige
Log: 19087516825.2ms Unloading: Package Shrek
Log: 19087516825.2ms Unloading: Package Donkey
Log: 19087516825.2ms Unloading: Package Shrek2_EFX_SM
Log: 19087516825.3ms Unloading: Package Character_Props_tx
Log: 19087516825.3ms Unloading: Package Elves
Log: 19087516825.3ms Unloading: Package Character_Props
Log: 19087516825.3ms Unloading: Package 10_Castle_Siege_SM
Log: 19087516825.3ms Unloading: Package 7_Prison_Donkey_Tex
Log: 19087516825.4ms Unloading: Package Shrek2_Karma_TX
Log: 19087516825.4ms Unloading: Package Steed
Log: 19087516825.4ms Unloading: Package FGM_laboratory
Log: 19087516825.4ms Unloading: Package SH_Hud
Log: 19087516825.4ms Unloading: Package 3_The_Hunt_SM
Log: 19087516825.4ms Unloading: Package 6_Hamlet_Tex
Log: 19087516825.5ms Unloading: Package Ambush_TX
Log: 19087516825.5ms Unloading: Package Shrek2_Karma_SM
Log: 19087516825.5ms Unloading: Package 11_FGM_Battle_Tex
Log: 19087516825.5ms Unloading: Package Enviroment
Log: 19087516825.5ms Unloading: Package 11_FGM_Battle_SM
Log: 19087516825.5ms Unloading: Package 4_FGM_PIB_SM
Log: 19087516825.5ms Unloading: Package Beanstalk_SM
Log: 19087516825.6ms Unloading: Package Beanstalk
Log: 19087516825.6ms Unloading: Package Rats
Log: 19087516825.6ms Unloading: Package FGM_Battle
Log: 19087516825.6ms Unloading: Package Mongo
Log: 19087516825.6ms Unloading: Package 6_Hamlet_SM
Log: 19087516825.6ms Unloading: Package Potions
Log: 19087516825.6ms Unloading: Package PIB_2DAnims
Log: 19087516825.7ms Unloading: Package Hamlet
Log: 19087516825.7ms Unloading: Package 7_Prison_Donkey_SM
Log: 19087516825.7ms Unloading: Package 8_Prison_PIB_Tex
Log: 19087516825.7ms Unloading: Package Storybook_TX
Log: 19087516825.7ms Unloading: Package The_Hunt
Log: 19087516825.8ms Unloading: Package 2_Carriage_Hijack_SM
Log: 19087516825.8ms Unloading: Package soundeffects
Log: 19087516825.8ms Unloading: Package 1_Shreks_Swamp_SM
Log: 19087516825.8ms Unloading: Package AmbCreatureAnims
Log: 19087516825.8ms Unloading: Package AmbCreaturesTX
DevSound: Unregister sound: UI.page_turn
DevSound: Unregister sound: UI.page_turn2
DevSound: Unregister sound: Shrek.faint
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_21
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_23
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_27
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_17
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_33
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_89
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_117
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_65
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_42
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_44
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_99
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_74
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_93
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_13
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_29
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_59
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_53
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_49
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_47
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_25
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_15
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_111
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_109
DevSound: Unregister sound: AllDialog.pc_shk_ShrekEmote_107
DevSound: Unregister sound: Shrek.jump_double
DevSound: Unregister sound: Shrek.Jump
DevSound: Unregister sound: Shrek.land
DevSound: Unregister sound: Footsteps.F_shrek_stone01
DevSound: Unregister sound: Footsteps.F_shrek_stone02
DevSound: Unregister sound: Footsteps.F_shrek_stone03
DevSound: Unregister sound: Footsteps.F_shrek_stone04
DevSound: Unregister sound: Footsteps.F_shrek_stone05
DevSound: Unregister sound: Footsteps.F_shrek_stone06
DevSound: Unregister sound: Footsteps.F_shrek_metal01
DevSound: Unregister sound: Footsteps.F_shrek_metal02
DevSound: Unregister sound: Footsteps.F_shrek_metal03
DevSound: Unregister sound: Footsteps.F_shrek_metal04
DevSound: Unregister sound: Footsteps.F_shrek_metal05
DevSound: Unregister sound: Footsteps.F_shrek_metal06
DevSound: Unregister sound: Peasants.action_swoosh01
DevSound: Unregister sound: Peasants.action_swoosh02
DevSound: Unregister sound: Peasants.action_swoosh03
DevSound: Unregister sound: Peasants.action_swoosh04
DevSound: Unregister sound: Peasants.action_swoosh05
DevSound: Unregister sound: Peasants.action_swoosh06
DevSound: Unregister sound: Peasants.action_swoosh07
DevSound: Unregister sound: Peasants.action_swoosh08
DevSound: Unregister sound: Peasants.action_swoosh09
DevSound: Unregister sound: Peasants.action_swoosh10
DevSound: Unregister sound: Peasants.action_swoosh11
DevSound: Unregister sound: Peasants.action_swoosh12
DevSound: Unregister sound: Knights.sword_hit01
DevSound: Unregister sound: Knights.sword_hit02
DevSound: Unregister sound: Knights.sword_hit03
DevSound: Unregister sound: Knights.sword_hit04
DevSound: Unregister sound: Knights.sword_hit05
DevSound: Unregister sound: Knights.sword_hit06
DevSound: Unregister sound: Knights.sword_hit07
DevSound: Unregister sound: Knights.sword_hit08
DevSound: Unregister sound: Knights.sword_hit09
DevSound: Unregister sound: Knights.sword_hit10
DevSound: Unregister sound: Knights.sword_hit11
DevSound: Unregister sound: Footsteps.F_donkey_mud05
DevSound: Unregister sound: Footsteps.F_donkey_mud06
DevSound: Unregister sound: Footsteps.F_PIB_default1
DevSound: Unregister sound: Footsteps.F_PIB_default2
DevSound: Unregister sound: AllDialog.pc_pst_Peasants_22
DevSound: Unregister sound: AllDialog.pc_pst_Peasants_24
DevSound: Unregister sound: AllDialog.pc_pst_Peasants_26
DevSound: Unregister sound: AllDialog.pc_pst_Peasants_30
DevSound: Unregister sound: AllDialog.pc_pst_Peasants_32
DevSound: Unregister sound: AllDialog.pc_pst_Peasants_34
DevSound: Unregister sound: AllDialog.pc_pst_Peasants_36
DevSound: Unregister sound: AllDialog.pc_pst_Peasants_40
DevSound: Unregister sound: AllDialog.pc_pst_Peasants_2
DevSound: Unregister sound: AllDialog.pc_pst_Peasants_4
DevSound: Unregister sound: AllDialog.pc_pst_Peasants_6
DevSound: Unregister sound: AllDialog.pc_pst_Peasants_10
DevSound: Unregister sound: AllDialog.pc_pst_Peasants_14
DevSound: Unregister sound: Items.pickup_coin01
DevSound: Unregister sound: Items.pickup_coin02
DevSound: Unregister sound: Items.pickup_coin04
DevSound: Unregister sound: Items.pickup_HeroBar
DevSound: Unregister sound: Knights.fatknight_foot01
DevSound: Unregister sound: Knights.knight_immunity
DevSound: Unregister sound: Knights.armor02
Log: 19087516844.6ms Unloading: Package WarfareFonts
Log: 19087516846.5ms Unloading: Package UWindowFonts
Log: (Karma): Terminating Karma for Level.
Log: (Karma): Level Karma Terminated.
Log: Unbound to ALAudio.dll
DevSound: Unregister sound: soundeffects.page_turn
DevSound: Unregister sound: soundeffects.page_turn2
DevSound: Unregister sound: Items.Shrek_switch
DevSound: Unregister sound: The_Hunt.log_swing
DevSound: Unregister sound: Items.crate_break
DevSound: Unregister sound: Knights.move01
DevSound: Unregister sound: Knights.move02
DevSound: Unregister sound: Knights.move03
DevSound: Unregister sound: Knights.move04
DevSound: Unregister sound: Knights.move05
DevSound: Unregister sound: Knights.move06
DevSound: Unregister sound: Knights.move07
DevSound: Unregister sound: Knights.move08
DevSound: Unregister sound: FGM_laboratory.steam_vent_open_and_start
DevSound: Unregister sound: FGM_laboratory.steam_vent_close
DevSound: Unregister sound: FGM_laboratory.steam_loop
DevSound: Unregister sound: Rats.squeek_01
DevSound: Unregister sound: Rats.squeek_02
DevSound: Unregister sound: Rats.squeek_03
DevSound: Unregister sound: Rats.rat_fall
DevSound: Unregister sound: Rats.attack_01
DevSound: Unregister sound: Rats.attack_02
DevSound: Unregister sound: Rats.attack_03
DevSound: Unregister sound: Enviroment.bat_flap01
DevSound: Unregister sound: Enviroment.bat_flap02
DevSound: Unregister sound: Enviroment.bat_squeek01
DevSound: Unregister sound: Enviroment.bat_squeek02
DevSound: Unregister sound: Enviroment.bat_squeek03
DevSound: Unregister sound: Enviroment.bat_flaps
DevSound: Unregister sound: Mongo.throw_02
DevSound: Unregister sound: Footsteps.F_GGM_default01
DevSound: Unregister sound: Footsteps.F_GGM_default02
DevSound: Unregister sound: Footsteps.F_GGM_default03
DevSound: Unregister sound: Footsteps.F_GGM_default04
DevSound: Unregister sound: Footsteps.F_GGM_default05
DevSound: Unregister sound: Footsteps.F_GGM_default06
DevSound: Unregister sound: UI.SaveGame
DevSound: Unregister sound: The_Seige.AMB_cricketloop1
DevSound: Unregister sound: The_Seige.seige_outside
DevSound: Unregister sound: The_Seige.AMB_cricketloop2
DevSound: Unregister sound: The_Hunt.boulder_swing
DevSound: Unregister sound: PrisonDonkey.log_swings
DevSound: Unregister sound: PrisonDonkey.floor_crumble
DevSound: Unregister sound: PrisonDonkey.metal_door03
DevSound: Unregister sound: PrisonDonkey.prison_wind
DevSound: Unregister sound: The_Hunt.door_hunt
DevSound: Unregister sound: The_Hunt.bridcge_stop
DevSound: Unregister sound: PrisonDonkey.cage_rise
DevSound: Unregister sound: Items.DT_FGMJingleSong
DevSound: Unregister sound: The_Hunt.gate_door
DevSound: Unregister sound: The_Hunt.log_stop
DevSound: Unregister sound: UI.Button
DevSound: Unregister sound: AllDialog.pc_shk_FFACastle_16
DevSound: Unregister sound: AllDialog.pc_dnk_FFACastle_36
DevSound: Unregister sound: AllDialog.pc_pib_FFACastle_35
DevSound: Unregister sound: AllDialog.pc_knt_FFACastle_10
DevSound: Unregister sound: Transient.Sound9
DevSound: Unregister sound: The_Seige.metal_gate_fall
DevSound: Unregister sound: The_Seige.metal_gate_smash1
DevSound: Unregister sound: The_Seige.metal_gate_smash2
Exit: OpenAL Audio subsystem shut down.
Log: (Karma): Terminating Karma for Level.
Log: (Karma): Level Karma Terminated.
Log: 19087516957.9ms Unloading: Package Storybook_SM
Log: 19087516958.8ms Unloading: Package PrisonDonkey
Log: 19087516958.8ms Unloading: Package Prison_Movers_AR
Log: 19087516958.8ms Unloading: Package 8_Prison_PIB_SM
Log: 19087516958.8ms Unloading: Package Shrek_skydomes
Log: 19087516968.1ms Unloading: Package Shrek2_Signs_TX
Log: 19087516968.1ms Unloading: Package Shrek2_Signs_SM
Log: 19087516968.1ms Unloading: Package swamp
Log: 19087516968.1ms Unloading: Package Swamp_Tex
Log: (Karma): Terminating Karma for Level.
Log: (Karma): Level Karma Terminated.
Log: (Karma): Ending Karma for game.
Log: (Karma): Destroying Geometry Manager.
Log: (Karma): Destroying Asset Database.
Log: (Karma): Destroying Framework.
Log: Garbage: objects: 39003->0; refs: 574557
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory  7.714M /  10.273M
Uninitialized: Peak Memory  143.609M /  142.480M
Uninitialized: Allocs        2362 Current /  8486516 Total
Uninitialized: Log file closed, 10/15/25 10:15:42
