PlayerMappings : struct.begin
   None =
   Exploration =
   Inventory =
   Trade =
   ItemSelector =
   AttachSelector =
   Dialogue =
   DialogueOnTheGo =
   ImportantChoice =
   Debug =
   PDA =
   Map =
   Journal =
   Note =
   Sleep =
   Ladder =
   NoInput =
   Upgrades =
   UpgradesPopup =
   UpgradesNavigation =
   Codelock =
   Menu =
   Aiming =
   Bolt =
   Grenade =
   Knife =
   PDA_Encyclopedia =
   PDA_Stats =
   DeathScreen =
   Cutscene =
   QuestNotification =
   SystemNotifications =
   StealthKill =
   Interactivity =
   Popup =
   PDATutorial =
   MenuSettings =
   PlayMovie =
   Subtitle =
   Presentation =
   EULA =
   PlayerContextualAction =
   InspectArtifact =
   ModBrowser =
   StackSplitMenu =
   RightClickContextualMenu =
   Guitar =
   EditSafeZone =
   LoadingScreen =
struct.end