bAimAssistEnabled = true
bAutoSave = true
ShowTutorials = true
MouseSensitivityCoef = 0.53459
GamepadSensitivityCoef = 0.8
AimMouseSensitivityCoef = 0.143
AimGamepadSensitivityCoef = 0.45
CrouchInputType = EPlayerActionInputTypeCustom::ToggleOrHold
SprintInputType = EPlayerActionInputTypeCustom::ToggleOrHold
WalkInputType = EPlayerActionInputTypeCustom::ToggleOrHold
HoldBreathInputType = EPlayerActionInputTypeCustom::ToggleOrHold
AimInputType = EPlayerActionInputTypeCustom::HoldOnly
ItemSelectorInputType = EPlayerActionInputTypeCustom::HoldOnly
AttachSelectorInputType = EPlayerActionInputTypeCustom::HoldOnly
LeanInputType = EPlayerActionInputTypeCustom::ToggleOrHold
LadderSprintInputType = EPlayerActionInputTypeCustom::ToggleOrHold
UseForceFeedback = true
Subtitles = true
SubtitlesSize = ESubtitlesSize::Standart
ShowNameInSubtitles = true
BackgroundOpacitySubtitles = 0.5
BackgroundOpacityHUD = 1.0
ShowHUD = true
ShowThreatIndicator = true
ShowHitIndicator = true
ShowHPBar = true
ShowCrosshair = true
ShowQuestNotification = true
ShowCompass = true
ShowAmmoCounter = true
ShowSystemNotification = true
ShowQuickSlots = true
CrosshairColor = true
CrosshairType = ECrosshairTypeSetting::Regular
MuteAllVolume = false
MainVolume = 100.0
DialogueVolume = 100.0
EffectsVolume = 100.0
EnableStreamerMode = false
TurnOnCombatMusic = true
MusicVolume = 100.0
VoiceModulatorsAffectPlayer = false
PanningRule = PanningRule::PanningRule_Headphones
XboxPanningRule = PanningRule::PanningRule_Speakers
ForceMono = false
AudioOutputDeviceId = Динамики (FxSound Audio Enhancer)
AudioOutputDeviceEffect = EOutputDeviceEffect::Medium
XboxAudioOutputDeviceEffect = EOutputDeviceEffect::Narrow
Gamma = 2.224
Sharpness = 1.0
MotionBlurScale = 0.0
AmbientOcclusion = 3
WindowMode = 0
LightShaftsQuality = true
OverallQuality = -1
RenderingResolution = 58.0
UseVSync = true
FieldOfView = 90.0
FrameRateLimit = 120
DLSSFGMode = EPerformanceBoostDLSSFGMode::Off
FFXFIMode = EPerformanceBoostFFXFIMode::Off
RayReconstruction = false
UpscalingMethod = EPerformanceBoostUpscalingMethod::DLSS
UpscalingQuality = 85
TemporalScaling = 1
AspectRatio = EAspectRatio::Auto
Contrast = 1.0
HDRContrast = 1.2
Brightness = 1.05
bUseHDR = false
HDRBrightness = 25.0
HDRMaxLuminance = 1000.0
HDRMinLuminance = -4.0
HDRUI = 1.5
HDRScheme = 0
SafeZoneOffset = 0.0
SafeZoneOffsetX = 0.0
SafeZoneOffsetY = 0.0
ResolutionX = 1920
ResolutionY = 1200
SelectedGPUIndex = 0
SelectedMonitorIndex = 0
ReflexMode = EPerformanceBoostInputLatencyReflex::On
TwelveHourFormat = false
ColorBlindness = EColorBlindMode::None
DisplayBrokenGameDataPopups = false
TriggerBrokenGameDataEnsures = false
HideBrokenGameDataPopupsOnStart = true
IgnoreBrokenGameDataDefaultPrototypes = true
UnkillablePlayer = true
UserAcceptedEULA = true
bUserDoneFirstSetup = false
SeenDLCs = 7
InteractPaint = true
DefaultAimAssistPreset : struct.begin
   AimAssistStickinessModifier = 0.6
   AimAssistMagnetismModifier = 1.0
   AimAssistSnappingModifier = 0.0
   AimAssistTrackingModifier = 0.0
struct.end
FocusingAimAssistPreset : struct.begin
   AimAssistStickinessModifier = 0.8
   AimAssistMagnetismModifier = 1.0
   AimAssistSnappingModifier = 0.0
   AimAssistTrackingModifier = 1.0
struct.end
FullAimAssistPreset : struct.begin
   AimAssistStickinessModifier = 0.6
   AimAssistMagnetismModifier = 1.0
   AimAssistSnappingModifier = 1.0
   AimAssistTrackingModifier = 0.0
struct.end
CustomAimAssistPreset : struct.begin
   AimAssistStickinessModifier = 0.8
   AimAssistMagnetismModifier = 1.0
   AimAssistSnappingModifier = 0.0
   AimAssistTrackingModifier = 1.0
struct.end
SelectedAudioLanguage = ELocalizationLanguage::English
SelectedTextLanguage = ELocalizationLanguage::Russian
AimAssistPresetType = EAimAssistPresetType::Default
XBOXContrast = 1.016
XBOXHDRContrast = 1.222
XBOXHDRScheme = 1
XBOXHDRSchemeHDR = 3
XBOXHDRGamma = 1.728
XBOXHDRBrightness = 20
XBOXHDRNormalBrightness = 0.975
XBOXHDRUI = 1.0
UserDoneFirstSetup = true
SendAnalyticsAllowed = false