Initialize engine version: 2018.4.31f1 (212ea663d844)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
    Vendor:   
    VRAM:     6009 MB
    Driver:   31.0.15.3667
Begin MonoManager ReloadAssembly
- Completed reload, in  0.165 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.289200 ms
Setting up 8 worker threads for Enlighten.
  Thread -> id: 1e80 -> priority: 1 
  Thread -> id: 22fc -> priority: 1 
  Thread -> id: 784 -> priority: 1 
  Thread -> id: 2a50 -> priority: 1 
  Thread -> id: 25fc -> priority: 1 
  Thread -> id: 29bc -> priority: 1 
  Thread -> id: 830 -> priority: 1 
  Thread -> id: 313c -> priority: 1 
Wwise(R) SDK Version 2019.1.11 Build 7296.Copyright(c) 2006-2019 Audiokinetic Inc.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WwiseUnity: Setting Plugin DLL path to: E:/Games/Pile Up Box by Box v1.0.26/PileUp_Data\Plugins\
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WwiseUnity: Sound engine initialized successfully.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - All passes removed
ERROR: Shader Hidden/PostProcessing/Debug/Vectorscope shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - All passes removed
ERROR: Shader Hidden/PostProcessing/Debug/LightMeter shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - All passes removed
ERROR: Shader Hidden/PostProcessing/Debug/Histogram shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - All passes removed
ERROR: Shader Hidden/PostProcessing/Debug/Overlays shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - All passes removed
ERROR: Shader Hidden/PostProcessing/Debug/Waveform shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Current Language set: Russian
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Current Language set: Russian
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Current rez = 2560 * 1440
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple9') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

Trying to unload an inexistent scene ! Menu_InGamePauseScene
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching global data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Global data fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed to sign in for reason FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Failed to sign in for reason FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching global data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Global data fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Current rez = 2560 * 1440
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Joystick connected ("Controller (Wireless Gamepad F710)").
 
(Filename:  Line: 1419)

Trying to unload an inexistent scene ! Menu_MainScene
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 378)

Unloading 1895 unused Assets to reduce memory usage. Loaded Objects now: 13538.
Total: 47.677900 ms (FindLiveObjects: 1.408300 ms CreateObjectMapping: 0.744300 ms MarkObjects: 40.340800 ms  DeleteObjects: 5.182600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 378)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13538.
Total: 62.836600 ms (FindLiveObjects: 1.200200 ms CreateObjectMapping: 0.964900 ms MarkObjects: 44.808100 ms  DeleteObjects: 15.862200 ms)

LoadingLZ_HubFinalRemixPrologus_Route1_ToTheArcade
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot combine mesh that does not allow access: Combined Mesh (root: scene)
 
(Filename:  Line: 663)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple9') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level2 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall2 (2)') is missing!
 
(Filename:  Line: 294)

Active zone changed ! LZ_HubFinalRemixPrologus_Route1_ToTheArcade (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Spawning Player 3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Spawning Player 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Uploading Crash Report
NullReferenceException: The PlayableGraph is null.
  at (wrapper managed-to-native) UnityEngine.Playables.PlayableGraph.GetRootPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)
  at UnityEngine.Playables.PlayableGraph.GetRootPlayableCount () [0x00000] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
  at CutsceneManager.AccelerateCutscene () [0x0007a] in <c55fb7252b61425abd5285d8df5ef877>:0 
  at CutsceneManager+<SkipCinematicCoroutine>d__39.MoveNext () [0x0004c] in <c55fb7252b61425abd5285d8df5ef877>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <2774ccc3e0de4aef8525f5fbd178bef1>:0 
 
(Filename: <2774ccc3e0de4aef8525f5fbd178bef1> Line: 0)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 393)

Unloading 2613 unused Assets to reduce memory usage. Loaded Objects now: 22628.
Total: 145.904700 ms (FindLiveObjects: 6.915200 ms CreateObjectMapping: 3.254900 ms MarkObjects: 121.926700 ms  DeleteObjects: 13.804900 ms)

LoadingLZ_World2_Prehub_room1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'world_pedestal') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall2') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall1') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ZoneBaseForestTest') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ZoneBase') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level2_simple11 underground scaling') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level2_simple8 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Base_tree_thin (3)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Base_tree_thin (2)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Woodenbridge4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Woodenbridge4 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ZoneBase') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ZoneBase') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Woodenbridge3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'TreeTrunk') is missing!
 
(Filename:  Line: 294)

Active zone changed ! LZ_World2_Prehub_room1 (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Spawning Player 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Prefab_Prop_PannelDirection_HedgehogVillage/Mesh_Prop_Pannel_wip/Collider"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Prefab_Prop_PannelDirection_HedgehogVillage"
 
(Filename:  Line: 0)

<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 1000/1000 to 2500/1000. Use DOTween.SetTweensCapacity to set it manually at startup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Current rez = 2560 * 1440
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Prefab_Prop_PannelArrow (2)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Prefab_Prop_PannelArrow (3)"
 
(Filename:  Line: 0)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 576)

Unloading 3682 unused Assets to reduce memory usage. Loaded Objects now: 25177.
Total: 265.574500 ms (FindLiveObjects: 5.016000 ms CreateObjectMapping: 1.298800 ms MarkObjects: 103.952300 ms  DeleteObjects: 155.306700 ms)

LoadingLZ_HubFinalRemixPrologus_Route1_WordForestEntrance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot combine mesh that does not allow access: Combined Mesh (root: scene)
 
(Filename:  Line: 663)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple9') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level2 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall2 (2)') is missing!
 
(Filename:  Line: 294)

Active zone changed ! LZ_HubFinalRemixPrologus_Route1_WordForestEntrance (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 576)

Unloading 2604 unused Assets to reduce memory usage. Loaded Objects now: 25201.
Total: 106.667600 ms (FindLiveObjects: 3.850200 ms CreateObjectMapping: 2.339100 ms MarkObjects: 92.507500 ms  DeleteObjects: 7.969800 ms)

LoadingTicTacToe_MG
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'da_ld_base_square_level3') is missing!
 
(Filename:  Line: 294)

Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead.
 
(Filename:  Line: 1405)

Exiting: MG_Init_State. Entering: MG_IntroVideo_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead.
 
(Filename:  Line: 1405)

Exiting: MG_IntroVideo_State. Entering: MG_IntroRules_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Exiting: MG_IntroRules_State. Entering: MG_Quit_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Reset minigame
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 617)

Unloading 501 unused Assets to reduce memory usage. Loaded Objects now: 25190.
Total: 99.276300 ms (FindLiveObjects: 2.134900 ms CreateObjectMapping: 0.839000 ms MarkObjects: 94.593200 ms  DeleteObjects: 1.708300 ms)

LoadingLZ_HubFinalRemixPrologus_Route1_ArcadeRoom
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot combine mesh that does not allow access: Combined Mesh (root: scene)
 
(Filename:  Line: 663)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple9') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level2 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall2 (2)') is missing!
 
(Filename:  Line: 294)

Active zone changed ! LZ_HubFinalRemixPrologus_Route1_ArcadeRoom (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 617)

Unloading 2607 unused Assets to reduce memory usage. Loaded Objects now: 25223.
Total: 113.409800 ms (FindLiveObjects: 2.807200 ms CreateObjectMapping: 1.200000 ms MarkObjects: 102.291100 ms  DeleteObjects: 7.110500 ms)

LoadingLZ_World2_Route2_room2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'world_pedestal') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall2') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall1') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ZoneBaseForestTest') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ZoneBase') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level2_simple11 underground scaling') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level2_simple8 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Base_tree_thin (3)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Base_tree_thin (2)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Woodenbridge4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Woodenbridge4 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ZoneBase') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ZoneBase') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Woodenbridge3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'TreeTrunk') is missing!
 
(Filename:  Line: 294)

Active zone changed ! LZ_World2_Route2_room2 (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Prefab_Prop_PannelDirection_HedgehogVillage/Mesh_Prop_Pannel_wip/Collider"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Prefab_Prop_PannelDirection_HedgehogVillage"
 
(Filename:  Line: 0)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 617)

Unloading 3668 unused Assets to reduce memory usage. Loaded Objects now: 25240.
Total: 112.632400 ms (FindLiveObjects: 2.712800 ms CreateObjectMapping: 1.274100 ms MarkObjects: 94.821600 ms  DeleteObjects: 13.822800 ms)

LoadingLZ_HubFinalRemixPrologus_Route1_WordForestEntrance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot combine mesh that does not allow access: Combined Mesh (root: scene)
 
(Filename:  Line: 663)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple9') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level2 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall2 (2)') is missing!
 
(Filename:  Line: 294)

Active zone changed ! LZ_HubFinalRemixPrologus_Route1_WordForestEntrance (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 617)

Unloading 2548 unused Assets to reduce memory usage. Loaded Objects now: 25318.
Total: 164.039100 ms (FindLiveObjects: 9.181300 ms CreateObjectMapping: 3.857100 ms MarkObjects: 136.641900 ms  DeleteObjects: 14.355500 ms)

LoadingLZ_World4_Route1_WorldPortalDoor
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level6') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level5 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level6 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level5') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level7') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level6') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_StraightFence1 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Ponton6 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level6 (2)') is missing!
 
(Filename:  Line: 294)

Active zone changed ! LZ_World4_Route1_WorldPortalDoor (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Spawning Player 3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Spawning Player 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 792)

Unloading 3256 unused Assets to reduce memory usage. Loaded Objects now: 26497.
Total: 217.728700 ms (FindLiveObjects: 7.315200 ms CreateObjectMapping: 1.303200 ms MarkObjects: 116.216700 ms  DeleteObjects: 92.891600 ms)

LoadingLZ_HubFinalRemixPrologus_Route1_WorldTheaterEntrance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple9') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple') is missing!
 
(Filename:  Line: 294)

Cannot combine mesh that does not allow access: Combined Mesh (root: scene)
 
(Filename:  Line: 663)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level2 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall2 (2)') is missing!
 
(Filename:  Line: 294)

Active zone changed ! LZ_HubFinalRemixPrologus_Route1_WorldTheaterEntrance (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 792)

Unloading 2519 unused Assets to reduce memory usage. Loaded Objects now: 26513.
Total: 112.385600 ms (FindLiveObjects: 2.396200 ms CreateObjectMapping: 1.675400 ms MarkObjects: 101.449700 ms  DeleteObjects: 6.863000 ms)

LoadingCredits_Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1 Unused Serialized files (Serialized files now loaded: 792)

Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 20819.
Total: 77.012500 ms (FindLiveObjects: 1.550900 ms CreateObjectMapping: 1.332100 ms MarkObjects: 73.754900 ms  DeleteObjects: 0.374100 ms)

LoadingIntroLogo_Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple9') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

Trying to unload an inexistent scene ! Menu_InGamePauseScene
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching global data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Global data fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching global data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Global data fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Trying to unload an inexistent scene ! Menu_MainScene
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 792)

Unloading 1724 unused Assets to reduce memory usage. Loaded Objects now: 17264.
Total: 83.298500 ms (FindLiveObjects: 2.058900 ms CreateObjectMapping: 0.794600 ms MarkObjects: 74.585600 ms  DeleteObjects: 5.858300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 792)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17264.
Total: 90.244700 ms (FindLiveObjects: 2.544100 ms CreateObjectMapping: 1.537800 ms MarkObjects: 77.862500 ms  DeleteObjects: 8.299400 ms)

LoadingLZ_HubFinalRemixPrologus_Route1_WorldTheaterEntrance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple9') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple') is missing!
 
(Filename:  Line: 294)

Cannot combine mesh that does not allow access: Combined Mesh (root: scene)
 
(Filename:  Line: 663)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level2 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall2 (2)') is missing!
 
(Filename:  Line: 294)

Active zone changed ! LZ_HubFinalRemixPrologus_Route1_WorldTheaterEntrance (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 792)

Unloading 2520 unused Assets to reduce memory usage. Loaded Objects now: 23122.
Total: 150.245200 ms (FindLiveObjects: 2.560300 ms CreateObjectMapping: 1.004700 ms MarkObjects: 138.736200 ms  DeleteObjects: 7.943000 ms)

LoadingBasketball_MG
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead.
 
(Filename:  Line: 1405)

Exiting: MG_Init_State. Entering: MG_IntroVideo_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead.
 
(Filename:  Line: 1405)

Exiting: MG_IntroVideo_State. Entering: MG_IntroRules_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Exiting: MG_IntroRules_State. Entering: MG_Transition_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Exiting: MG_Transition_State. Entering: MG_TeamSetup_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Start Countdown Timer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Start minigame
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Exiting: MG_TeamSetup_State. Entering: MG_InGame_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

End Game
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Exiting: MG_InGame_State. Entering: MG_Transition_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Exiting: MG_Transition_State. Entering: MG_Results_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Exiting: MG_Results_State. Entering: MG_PlayAgain_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Reset minigame
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Exiting: MG_PlayAgain_State. Entering: MG_TeamSetup_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Start Countdown Timer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Start minigame
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Exiting: MG_TeamSetup_State. Entering: MG_InGame_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

End Game
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Exiting: MG_InGame_State. Entering: MG_Transition_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Exiting: MG_Transition_State. Entering: MG_Results_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Exiting: MG_Results_State. Entering: MG_PlayAgain_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Exiting: MG_PlayAgain_State. Entering: MG_Quit_State
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Reset minigame
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 792)

Unloading 389 unused Assets to reduce memory usage. Loaded Objects now: 23144.
Total: 182.369800 ms (FindLiveObjects: 7.417100 ms CreateObjectMapping: 2.612200 ms MarkObjects: 169.337500 ms  DeleteObjects: 3.000200 ms)

LoadingLZ_HubFinalRemixPrologus_Route1_ArcadeRoom
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot combine mesh that does not allow access: Combined Mesh (root: scene)
 
(Filename:  Line: 663)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple9') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level2 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall2 (2)') is missing!
 
(Filename:  Line: 294)

Active zone changed ! LZ_HubFinalRemixPrologus_Route1_ArcadeRoom (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Current rez = 2560 * 1440
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 792)

Unloading 2521 unused Assets to reduce memory usage. Loaded Objects now: 23701.
Total: 173.816500 ms (FindLiveObjects: 8.193700 ms CreateObjectMapping: 4.075800 ms MarkObjects: 147.953300 ms  DeleteObjects: 13.589800 ms)

LoadingLZ_Tuto_Route1_Introgame
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'ZoneBase') is missing!
 
(Filename:  Line: 294)

Active zone changed ! LZ_Tuto_Route1_Introgame (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 795)

Unloading 796 unused Assets to reduce memory usage. Loaded Objects now: 23904.
Total: 117.922800 ms (FindLiveObjects: 2.750900 ms CreateObjectMapping: 0.821100 ms MarkObjects: 111.489000 ms  DeleteObjects: 2.860800 ms)

LoadingLZ_HubFinalRemixPrologus_Route1_WorldTutoEntrance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple9') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple') is missing!
 
(Filename:  Line: 294)

Cannot combine mesh that does not allow access: Combined Mesh (root: scene)
 
(Filename:  Line: 663)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level2 (1)') is missing!
 
(Filename:  Line: 294)

<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 2500/1000 to 6250/1000. Use DOTween.SetTweensCapacity to set it manually at startup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall2 (2)') is missing!
 
(Filename:  Line: 294)

Active zone changed ! LZ_HubFinalRemixPrologus_Route1_WorldTutoEntrance (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 795)

Unloading 2521 unused Assets to reduce memory usage. Loaded Objects now: 23902.
Total: 111.141500 ms (FindLiveObjects: 2.939000 ms CreateObjectMapping: 1.121600 ms MarkObjects: 99.638000 ms  DeleteObjects: 7.441600 ms)

LoadingLZ_Tuto_Route1_Introgame
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'ZoneBase') is missing!
 
(Filename:  Line: 294)

Active zone changed ! LZ_Tuto_Route1_Introgame (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 795)

Unloading 796 unused Assets to reduce memory usage. Loaded Objects now: 23905.
Total: 170.006400 ms (FindLiveObjects: 8.184900 ms CreateObjectMapping: 3.671400 ms MarkObjects: 151.988500 ms  DeleteObjects: 6.158400 ms)

LoadingLZ_HubFinalRemixPrologus_Route1_WorldTutoEntrance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot combine mesh that does not allow access: Combined Mesh (root: scene)
 
(Filename:  Line: 663)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple9') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Level2 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Square_Cave4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall2 (2)') is missing!
 
(Filename:  Line: 294)

Active zone changed ! LZ_HubFinalRemixPrologus_Route1_WorldTutoEntrance (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 2 Unused Serialized files (Serialized files now loaded: 795)

Unloading 2521 unused Assets to reduce memory usage. Loaded Objects now: 23905.
Total: 111.228100 ms (FindLiveObjects: 2.751800 ms CreateObjectMapping: 1.045000 ms MarkObjects: 100.439200 ms  DeleteObjects: 6.990900 ms)

LoadingLZ_World1_Prehub_room0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fetching level data...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Data level fetched !
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'DA_LD_Ponton') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Ponton2') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ground_patch_Door1') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall1') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall5') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall4') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple13') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple16') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple15') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple19') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'acornudet_da_ld_base_square_level1_simple18') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_TreilleWall2') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ground_patch') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_TreilleWall1') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_TreilleWall1 (2)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ground_patch2') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_TreilleWall3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'SlidingDoor') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'FixedTreille1') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'FixedTreille2') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ZoneBase') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_TreilleWall3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_TreilleWall1') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_TreilleWall2') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_StraightFence3 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall1') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ZoneBase') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_TreilleWall1 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Ponton5 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ZoneBase') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple11 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall3') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall1') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall2') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'EnviroRoom') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_LD_Base_Tube_Level1_simple8') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'DA_Prop_Waterfall4') is missing!
 
(Filename:  Line: 294)

Kinematic body only supports Speculative Continuous collision detection
 
(Filename:  Line: 739)

Kinematic body only supports Speculative Continuous collision detection
 
(Filename:  Line: 1714)

Active zone changed ! LZ_World1_Prehub_room0 (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Coroutine couldn't be started because the the game object 'Prefab_PNJ_Seagull_Sitting (1)' is inactive!
 
(Filename:  Line: 783)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Door/Mesh_Prop_DoorFrog (1)"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Prefab_Prop_PannelArrow (4)"
 
(Filename:  Line: 0)

Zone not loaded LZ_World1_Route1_roomIsland (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Prefab_Prop_PannelDirection_RouteBonus/Mesh_Prop_Pannel_wip/Collider"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Prefab_Prop_PannelDirection_RouteBonus"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Prefab_Prop_PannelArrow (2)"
 
(Filename:  Line: 0)

Zone not loaded LZ_World1_Route1_roomIsland (PUWorld.Zone)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Dictionary writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved level number 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

LevelState writing time: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved current data at : profile0.sav
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating AssetBundleManager Instance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<color=#ff7337><color=#0099bc><b>DOTWEEN ► </b></color> SAFE MODE ►</color> DOTween's safe mode captured 2 errors. This is usually ok (it's what safe mode is there for) but if your game is encountering issues you should set Log Behaviour to Default in DOTween Utility Panel in order to get detailed warnings when an error is captured (consider that these errors are always on the user side).
- 2 missing target or field errors
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

