Initialize engine version: 2017.4.3f1 (21ae32b5a9cb)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   27.21.14.5206
Begin MonoManager ReloadAssembly
- Completed reload, in  0.033 seconds
OnLevelWasLoaded was found on pb_SceneLoader
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

The referenced script on this Behaviour (Game Object 'pref_beerExplosion_radial_DamageDealer') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'Main Camera bc') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'Main Camera bc') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_CharacterChaseCameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_CharacterChaseCameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_EpisodeController') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_EpisodeController') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_EpisodeController') is missing!
 
(Filename:  Line: 1758)

WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
UnloadTime: 1.684053 ms
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/data-1E205B48.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/data-1E210750.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/data-11B40020.dll
Searching for compatible XInput library...
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/xinput1_4
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/.\xinput1_4
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/xinput1_4
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/libxinput1_4.dll
Found Xinput1_3.dll.
AppController::Init
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TinyMessengerHub Init
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 485)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 485)

application version1.1.004.r

 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ApplyOptions postprocess = 1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

31-10-2020 12:32
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SaveKeyboardMappingPlayerPrefs::Load
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

AssignJoystickToPlayer jcount=0 player=0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/LightFX.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/.\LightFX.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/LightFX.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/LightFX
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/.\LightFX
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/LightFX
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/libLightFX.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/.\libLightFX.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/libLightFX.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/LightFX.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/.\LightFX.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/LightFX.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/LightFX
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/.\LightFX
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/LightFX
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/libLightFX.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/.\libLightFX.dll
Fallback handler could not load library D:/Games/Party Hard 2/PartyHard2Game_Data/Mono/libLightFX.dll
[Achievements] KILL ALL count : 0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements]LIST OF KILL ALL : 
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements]Hidden count : 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements]LIST OF HIDDEN :  15No 911 calls 16No 911 calls
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

AppControllerSaveGame::Init
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File load OK savegame/savegameSlot1.data False
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File load OK savegame/savegameSlot2.data False
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File load OK savegame/savegameSlot3.data False
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File load OK savegame/generalSaveGame.data
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UpdateAvailableLevels
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/savegame/generalSaveGame.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

!!!!!!!!!!!!!!!!!!!!WorkshopFileController awake + instance
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3283 unused Assets to reduce memory usage. Loaded Objects now: 47009.
Total: 50.288860 ms (FindLiveObjects: 1.819888 ms CreateObjectMapping: 1.517126 ms MarkObjects: 46.167624 ms  DeleteObjects: 0.783919 ms)

MainMenuController initialized=False
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

load 1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 47079.
Total: 51.234272 ms (FindLiveObjects: 2.392810 ms CreateObjectMapping: 1.947573 ms MarkObjects: 46.823255 ms  DeleteObjects: 0.070332 ms)

[Achievements] Unlock Achievement : ACH_COMPLETE_HIDDEN_TASK
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements] Unlock Achievement : ACH_COMBO_X5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements] Unlock Achievement : ACH_COMBO_X15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements] Unlock Achievement : ACH_COMBO_X25
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements] Unlock Achievement : ACH_NO_COPS
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements] Unlock Achievement : ACH_DONT_TOUCH_SECURITY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement 'ACH_COMPLETE_HIDDEN_TASK' unlocked!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement 'ACH_COMBO_X5' unlocked!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement 'ACH_COMBO_X15' unlocked!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement 'ACH_COMBO_X25' unlocked!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement 'ACH_NO_COPS' unlocked!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Achievement 'ACH_DONT_TOUCH_SECURITY' unlocked!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'pref_beerExplosion_radialPeacefull_DamageDealer') is missing!
 
(Filename:  Line: 1758)

[UI] Showing UIMainMenuUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIMainCampaignDLCSelectMenuUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements] Process Achievement : HiddenTask
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements] Process Achievement : HiddenTask
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

<color=red>[LevelObjectivesController]</color> Hidden done obj cnt: 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UILevelSelectUi
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

___SAVE ACHIEVMENTS
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/stnemeveihca/stnemeveihca.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

metaLevelIndex5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

allAvailablelvl count19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index6
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index7
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index8
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index10
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index11
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index12
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index13
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index14
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

allAvailablelvl count5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

load level meta
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 level = 15 scn_dlc_1_episode1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 level = 16 scn_dlc_1_episode2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 level = 17 scn_dlc_1_episode3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 level = 18 scn_dlc_1_episode4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 level = 19 scn_dlc_1_episode5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GetCountOpenedLevelsInList 5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

currentlevelmeta scn_dlc_1_episode1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

metaLevelIndex5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

allAvailablelvl count19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index6
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index7
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index8
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index10
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index11
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index12
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index13
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index14
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

allAvailablelvl count5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UpdateCurrentCharacterInfo0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

DIFFICULTY LEVEL slot=1 IS HARD False
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

metaLevelIndex5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

allAvailablelvl count19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index6
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index7
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index8
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index10
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index11
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index12
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index13
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index14
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

allAvailablelvl count5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

metaLevelIndex5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

allAvailablelvl count19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index6
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index7
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index8
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index10
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index11
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index12
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index13
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index14
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

allAvailablelvl count5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

metaLevelIndex5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

allAvailablelvl count19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index6
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index7
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index8
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index10
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index11
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index12
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index13
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index14
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

allAvailablelvl count5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

metaLevelIndex5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

allAvailablelvl count19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index6
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index7
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index8
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index10
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index11
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index12
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index13
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index14
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

allAvailablelvl count5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

metaLevelIndex5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

index 19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

allAvailablelvl count19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index6
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index7
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index8
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index10
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index11
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index12
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index13
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index14
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

available index19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

allAvailablelvl count5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIWarningScreenUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIWarningScreenUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

currentOverlayScreenWarningScreenUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

__curLevel = 5-levelMeta_TheVeryButtOfEvil_dlc (LevelMeta)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

__curLevel = 5-levelMeta_TheVeryButtOfEvil_dlc (LevelMeta)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

<color=yellow>[ModeRes]</color> Mode:Peaceful   Destroy Pool: 
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LevelSelectUi start game scn_dlc_1_episode5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadSelectedLevelscn_dlc_1_episode5 pref_cutscene20
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCutsceneSceneCor
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

currentOverlayScreenGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 14.803004 ms
UpdateAssetBundlePathTOOSVersion OS = Windows 7 Service Pack 1 (6.1.7601) 64bit
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadVideoFromBundleAsynch path=low_quality_cutscenes/dlc1_clip5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 480 -> priority: 1 
  Thread -> id: f64 -> priority: 1 
  Thread -> id: de0 -> priority: 1 
  Thread -> id: cd0 -> priority: 1 

Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 44045.
Total: 59.918963 ms (FindLiveObjects: 3.294755 ms CreateObjectMapping: 3.906616 ms MarkObjects: 51.972612 ms  DeleteObjects: 0.744376 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44046.
Total: 51.782442 ms (FindLiveObjects: 2.388584 ms CreateObjectMapping: 2.119027 ms MarkObjects: 47.235288 ms  DeleteObjects: 0.039241 ms)

assetLoadRequest.assetdlc1_5_Episode_All_sound (UnityEngine.VideoClip)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

videoPlayer.audioOutputModeAudioSource
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

videoPlayer.audioTrackCount0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UITechnicalUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

currentOverlayScreenGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

__curLevel = 5-levelMeta_TheVeryButtOfEvil_dlc (LevelMeta)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

__curLevel = 5-levelMeta_TheVeryButtOfEvil_dlc (LevelMeta)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'pref_scullItem') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'pref_AudioZone') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'CSGModel') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'LocationGameCamera') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'pref_InteractableObject') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_CharacterChaseCameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_CharacterChaseCameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'pref_CameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'pref_Cutscene') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'pref_CameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'pref_EpisodeController') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'LocationGameCamera') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'pref_DoorTemplate') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'CSGModel') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'AppliedBrush') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'pref_DoorTemplate') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'pref_door_frame') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'pref_EpisodeController') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'pref_EpisodeController') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_EpisodeController') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_CharacterChaseCameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_CharacterChaseCameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'LocationGameCamera') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'LocationGameCamera') is missing!
 
(Filename:  Line: 1758)

Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.201131 ms
<b>Graph:</b> You've tried to start graph without 'Start' node
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LOCATION INITALIZED : Location_UFO
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

AssignJoystickToPlayer jcount=0 player=0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIInGameUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 62354.
Total: 109.819034 ms (FindLiveObjects: 3.037875 ms CreateObjectMapping: 3.153788 ms MarkObjects: 103.407015 ms  DeleteObjects: 0.220052 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 62361.
Total: 109.258790 ms (FindLiveObjects: 3.053874 ms CreateObjectMapping: 2.940376 ms MarkObjects: 103.159191 ms  DeleteObjects: 0.104140 ms)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 1290 -> priority: 1 
  Thread -> id: cd4 -> priority: 1 
  Thread -> id: 1194 -> priority: 1 
  Thread -> id: b3c -> priority: 1 
AppController.instance.levels.CurrentLevelToPlay.index19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UIMenu
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIInGamePauseUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIInGameUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003/Bone004"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003/Bone004/Bone005"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003/Bone004/Bone005/Bone006"
 
(Filename:  Line: 0)

To Many Dariuses, can`t spawn
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[DecalFXObj+DecalE,EnvDecalsController].get_Item (DecalE key) [0x00000] in <filename unknown>:0 
  at Drawer.AddCloudDecal (DecalE element, UnityEngine.BoxCollider boundsColl) [0x00000] in <filename unknown>:0 
  at GroundDecal.UpdateLife () [0x00000] in <filename unknown>:0 
  at EnvDecalsController.UpdateTransparency (.GroundDecal decal) [0x00000] in <filename unknown>:0 
  at EnvDecalsController.UpdateTransparency () [0x00000] in <filename unknown>:0 
  at EnvDecalsController.LateUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[DecalFXObj+DecalE,EnvDecalsController].get_Item (DecalE key) [0x00000] in <filename unknown>:0 
  at Drawer.AddCloudDecal (DecalE element, UnityEngine.BoxCollider boundsColl) [0x00000] in <filename unknown>:0 
  at GroundDecal.UpdateLife () [0x00000] in <filename unknown>:0 
  at EnvDecalsController.UpdateTransparency (.GroundDecal decal) [0x00000] in <filename unknown>:0 
  at EnvDecalsController.UpdateTransparency () [0x00000] in <filename unknown>:0 
  at EnvDecalsController.LateUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[DecalFXObj+DecalE,EnvDecalsController].get_Item (DecalE key) [0x00000] in <filename unknown>:0 
  at Drawer.AddCloudDecal (DecalE element, UnityEngine.BoxCollider boundsColl) [0x00000] in <filename unknown>:0 
  at GroundDecal.UpdateLife () [0x00000] in <filename unknown>:0 
  at EnvDecalsController.UpdateTransparency (.GroundDecal decal) [0x00000] in <filename unknown>:0 
  at EnvDecalsController.UpdateTransparency () [0x00000] in <filename unknown>:0 
  at EnvDecalsController.LateUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[DecalFXObj+DecalE,EnvDecalsController].get_Item (DecalE key) [0x00000] in <filename unknown>:0 
  at Drawer.AddCloudDecal (DecalE element, UnityEngine.BoxCollider boundsColl) [0x00000] in <filename unknown>:0 
  at GroundDecal.UpdateLife () [0x00000] in <filename unknown>:0 
  at EnvDecalsController.UpdateTransparency (.GroundDecal decal) [0x00000] in <filename unknown>:0 
  at EnvDecalsController.UpdateTransparency () [0x00000] in <filename unknown>:0 
  at EnvDecalsController.LateUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[DecalFXObj+DecalE,EnvDecalsController].get_Item (DecalE key) [0x00000] in <filename unknown>:0 
  at Drawer.AddCloudDecal (DecalE element, UnityEngine.BoxCollider boundsColl) [0x00000] in <filename unknown>:0 
  at GroundDecal.UpdateLife () [0x00000] in <filename unknown>:0 
  at EnvDecalsController.UpdateTransparency (.GroundDecal decal) [0x00000] in <filename unknown>:0 
  at EnvDecalsController.UpdateTransparency () [0x00000] in <filename unknown>:0 
  at EnvDecalsController.LateUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

[Achievements] Process Achievement : FireKill
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

___SAVE ACHIEVMENTS
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/stnemeveihca/stnemeveihca.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UIMenu
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIInGamePauseUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UITechnicalUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

currentOverlayScreenGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

__curLevel = 5-levelMeta_TheVeryButtOfEvil_dlc (LevelMeta)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

__curLevel = 5-levelMeta_TheVeryButtOfEvil_dlc (LevelMeta)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object '_EpisodeController') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_CharacterChaseCameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_CharacterChaseCameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'LocationGameCamera') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'LocationGameCamera') is missing!
 
(Filename:  Line: 1758)

Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 40.706451 ms
<b>Graph:</b> You've tried to start graph without 'Start' node
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LOCATION INITALIZED : Location_UFO
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

AssignJoystickToPlayer jcount=0 player=0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIInGameUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 62391.
Total: 119.742541 ms (FindLiveObjects: 3.229856 ms CreateObjectMapping: 2.942791 ms MarkObjects: 113.333842 ms  DeleteObjects: 0.235749 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 62395.
Total: 118.312046 ms (FindLiveObjects: 3.314073 ms CreateObjectMapping: 2.988371 ms MarkObjects: 111.943796 ms  DeleteObjects: 0.065200 ms)

AppController.instance.levels.CurrentLevelToPlay.index19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

 ----- CompleteObjective ----- StealthComboX5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements] Process Achievement : Combo5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

___SAVE ACHIEVMENTS
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/stnemeveihca/stnemeveihca.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

To Many Dariuses, can`t spawn
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003/Bone004"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003/Bone004/Bone005"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003/Bone004/Bone005/Bone006"
 
(Filename:  Line: 0)

[Achievements] Process Achievement : FireKill
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

___SAVE ACHIEVMENTS
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/stnemeveihca/stnemeveihca.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UIMenu
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIInGamePauseUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UITechnicalUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

currentOverlayScreenGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

__curLevel = 5-levelMeta_TheVeryButtOfEvil_dlc (LevelMeta)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

__curLevel = 5-levelMeta_TheVeryButtOfEvil_dlc (LevelMeta)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object '_EpisodeController') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_CharacterChaseCameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_CharacterChaseCameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'LocationGameCamera') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'LocationGameCamera') is missing!
 
(Filename:  Line: 1758)

Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 21.560950 ms
<b>Graph:</b> You've tried to start graph without 'Start' node
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LOCATION INITALIZED : Location_UFO
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

AssignJoystickToPlayer jcount=0 player=0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIInGameUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 62410.
Total: 132.674945 ms (FindLiveObjects: 3.286906 ms CreateObjectMapping: 3.237402 ms MarkObjects: 125.879871 ms  DeleteObjects: 0.270462 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 62414.
Total: 130.454796 ms (FindLiveObjects: 3.347579 ms CreateObjectMapping: 3.007086 ms MarkObjects: 124.010177 ms  DeleteObjects: 0.089349 ms)

AppController.instance.levels.CurrentLevelToPlay.index19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003/Bone004"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003/Bone004/Bone005"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003/Bone004/Bone005/Bone006"
 
(Filename:  Line: 0)

 ----- CompleteObjective ----- StealthComboX5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements] Process Achievement : Combo5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

___SAVE ACHIEVMENTS
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/stnemeveihca/stnemeveihca.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

[UI] Showing UIGameResultUi
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 ----- UpdateLevelChallenges set data ----- 
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Mark Dirty slot=1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UITechnicalUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

currentOverlayScreenGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

__curLevel = 5-levelMeta_TheVeryButtOfEvil_dlc (LevelMeta)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

__curLevel = 5-levelMeta_TheVeryButtOfEvil_dlc (LevelMeta)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object '_EpisodeController') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_CharacterChaseCameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_CharacterChaseCameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'LocationGameCamera') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'LocationGameCamera') is missing!
 
(Filename:  Line: 1758)

Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 24.081143 ms
<b>Graph:</b> You've tried to start graph without 'Start' node
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LOCATION INITALIZED : Location_UFO
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

AssignJoystickToPlayer jcount=0 player=0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIInGameUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 62430.
Total: 141.770462 ms (FindLiveObjects: 3.196048 ms CreateObjectMapping: 2.991692 ms MarkObjects: 135.311655 ms  DeleteObjects: 0.270764 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 62434.
Total: 141.391029 ms (FindLiveObjects: 3.308036 ms CreateObjectMapping: 2.745075 ms MarkObjects: 135.249775 ms  DeleteObjects: 0.087538 ms)

AppController.instance.levels.CurrentLevelToPlay.index19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,Spine.Animation].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator+MecanimTranslator.Apply (Spine.Skeleton skeleton) [0x00000] in <filename unknown>:0 
  at Spine.Unity.SkeletonAnimator.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003/Bone004"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003/Bone004/Bone005"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Location_UFO/Scenery/Objects/pref_trap_tentakle/Bone001/Bone002/Bone003/Bone004/Bone005/Bone006"
 
(Filename:  Line: 0)

 ----- CompleteObjective ----- StealthComboX5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements] Process Achievement : Combo5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

___SAVE ACHIEVMENTS
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/stnemeveihca/stnemeveihca.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements] Process Achievement : FireKill
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

___SAVE ACHIEVMENTS
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/stnemeveihca/stnemeveihca.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

To Many Dariuses, can`t spawn
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements] Process Achievement : FireKill
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

___SAVE ACHIEVMENTS
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/stnemeveihca/stnemeveihca.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FinishGame
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/savegame/savegameSlot1.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/savegame/generalSaveGame.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements] Process Achievement : DontKillSecurity
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Achievements] Process Achievement : NoCops
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

___SAVE ACHIEVMENTS
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/stnemeveihca/stnemeveihca.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIGameResultUi
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Mark Dirty slot=1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UpdateAvailableLevels
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Level meta with scene name  not found
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/savegame/savegameSlot1.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/savegame/generalSaveGame.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 ----- UpdateLevelChallenges set data ----- 
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Mark Dirty slot=1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Mark Dirty slot=1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Mark Dirty slot=1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Mark Dirty slot=1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/savegame/savegameSlot1.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/savegame/generalSaveGame.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Mark Dirty slot=1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/savegame/savegameSlot1.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

create file C:/Users/user/AppData/LocalLow/PinoklGames/PartyHard2/savegame/generalSaveGame.data.temp
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IsWritten
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadSelectedLevelscn_episode19 pref_cutscene21
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCutsceneSceneCor
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

currentOverlayScreenGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 25.706636 ms
UpdateAssetBundlePathTOOSVersion OS = Windows 7 Service Pack 1 (6.1.7601) 64bit
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadVideoFromBundleAsynch path=low_quality_cutscenes/dlc1_clip6
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 4bc -> priority: 1 
  Thread -> id: 588 -> priority: 1 
  Thread -> id: 7b8 -> priority: 1 
  Thread -> id: b1c -> priority: 1 

Unloading 338 unused Assets to reduce memory usage. Loaded Objects now: 42455.
Total: 110.482211 ms (FindLiveObjects: 2.117216 ms CreateObjectMapping: 1.878146 ms MarkObjects: 105.855065 ms  DeleteObjects: 0.631482 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42456.
Total: 110.666041 ms (FindLiveObjects: 2.489102 ms CreateObjectMapping: 3.694713 ms MarkObjects: 104.423363 ms  DeleteObjects: 0.058560 ms)

assetLoadRequest.assetdlc1_6_Episode_All_sound (UnityEngine.VideoClip)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

videoPlayer.audioOutputModeAudioSource
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

videoPlayer.audioTrackCount0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Subtitles ended
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UITechnicalUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

currentOverlayScreenGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

__curLevel = 19-levelMeta_DLC1Credits (LevelMeta)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

__curLevel = 19-levelMeta_DLC1Credits (LevelMeta)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.521400 ms
Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartTween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 4 worker threads for Enlighten.
  Thread -> id: e8 -> priority: 1 
  Thread -> id: 7a0 -> priority: 1 
  Thread -> id: c20 -> priority: 1 
  Thread -> id: e70 -> priority: 1 

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 43991.
Total: 112.846949 ms (FindLiveObjects: 2.320364 ms CreateObjectMapping: 1.956326 ms MarkObjects: 108.441063 ms  DeleteObjects: 0.128590 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 43991.
Total: 112.824913 ms (FindLiveObjects: 2.348135 ms CreateObjectMapping: 2.341192 ms MarkObjects: 108.065554 ms  DeleteObjects: 0.070030 ms)

AppController.instance.levels.CurrentLevelToPlay.index20
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartTween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartTween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartTween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartTween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartTween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

StartTween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UIGoBack
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ProcessBackPressed
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ProcessBackPressed .identifier TechnicalUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

currentOverlayScreenGameLoaderUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'Main Camera bc') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'Main Camera bc') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_CharacterChaseCameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_CharacterChaseCameraHandler') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_EpisodeController') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_EpisodeController') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '_EpisodeController') is missing!
 
(Filename:  Line: 1758)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.615977 ms
MainMenuController initialized=False
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

load 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIMainMenuUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 45861.
Total: 114.562697 ms (FindLiveObjects: 2.420882 ms CreateObjectMapping: 2.294103 ms MarkObjects: 109.426320 ms  DeleteObjects: 0.421088 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45861.
Total: 113.674335 ms (FindLiveObjects: 2.702816 ms CreateObjectMapping: 2.410016 ms MarkObjects: 108.503245 ms  DeleteObjects: 0.057654 ms)

[UI] Showing UIMainCampaignDLCSelectMenuUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnBackPressedFalse
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIMainMenuUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIWarningScreenUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UI] Showing UIWarningScreenUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

currentOverlayScreenWarningScreenUi(Clone)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crash!!!
SymInit: Symbol-SearchPath: '.;D:\Games\Party Hard 2;D:\Games\Party Hard 2;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'user'
OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
D:\Games\Party Hard 2\PartyHard2Game.exe:PartyHard2Game.exe (001E0000), size: 659456 (result: 0), SymType: '-exported-', PDB: 'D:\Games\Party Hard 2\PartyHard2Game.exe', fileVersion: 2017.4.3.44594
C:\Windows\SysWOW64\ntdll.dll:ntdll.dll (77580000), size: 1572864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\ntdll.dll', fileVersion: 6.1.7601.18247
C:\Windows\syswow64\kernel32.dll:kernel32.dll (768E0000), size: 1114112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\kernel32.dll', fileVersion: 6.1.7601.18015
C:\Windows\syswow64\KERNELBASE.dll:KERNELBASE.dll (76FB0000), size: 290816 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\KERNELBASE.dll', fileVersion: 6.1.7601.18015
D:\Games\Party Hard 2\UnityPlayer.dll:UnityPlayer.dll (704B0000), size: 17719296 (result: 0), SymType: '-exported-', PDB: 'D:\Games\Party Hard 2\UnityPlayer.dll', fileVersion: 2017.4.3.44594
C:\Windows\system32\HID.DLL:HID.DLL (74440000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\msvcrt.dll:msvcrt.dll (76200000), size: 704512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\msvcrt.dll', fileVersion: 7.0.7601.17744
C:\Windows\syswow64\USER32.dll:USER32.dll (76BE0000), size: 1048576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USER32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\GDI32.dll:GDI32.dll (76170000), size: 589824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\GDI32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\LPK.dll:LPK.dll (77550000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\LPK.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\USP10.dll:USP10.dll (76360000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USP10.dll', fileVersion: 1.626.7601.18009
C:\Windows\syswow64\ADVAPI32.dll:ADVAPI32.dll (76A20000), size: 655360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\ADVAPI32.dll', fileVersion: 6.1.7601.18247
C:\Windows\SysWOW64\sechost.dll:sechost.dll (77710000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\sechost.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\RPCRT4.dll:RPCRT4.dll (767F0000), size: 983040 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\RPCRT4.dll', fileVersion: 6.1.7601.18205
C:\Windows\syswow64\SspiCli.dll:SspiCli.dll (754C0000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SspiCli.dll', fileVersion: 6.1.7601.18741
C:\Windows\syswow64\CRYPTBASE.dll:CRYPTBASE.dll (754B0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CRYPTBASE.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\VERSION.dll:VERSION.dll (74060000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\ole32.dll:ole32.dll (76650000), size: 1425408 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\ole32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\SHLWAPI.dll:SHLWAPI.dll (762B0000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SHLWAPI.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\SETUPAPI.dll:SETUPAPI.dll (77000000), size: 1691648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SETUPAPI.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\CFGMGR32.dll:CFGMGR32.dll (769F0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CFGMGR32.dll', fileVersion: 6.1.7601.17621
C:\Windows\syswow64\OLEAUT32.dll:OLEAUT32.dll (76AC0000), size: 585728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\OLEAUT32.dll', fileVersion: 6.1.7601.17676
C:\Windows\syswow64\DEVOBJ.dll:DEVOBJ.dll (77560000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\DEVOBJ.dll', fileVersion: 6.1.7601.17621
C:\Windows\syswow64\SHELL32.dll:SHELL32.dll (75520000), size: 12886016 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SHELL32.dll', fileVersion: 6.1.7601.18103
C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (73730000), size: 819200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\GLU32.dll:GLU32.dll (73C50000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GLU32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DDRAW.dll:DDRAW.dll (73640000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DDRAW.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (73BE0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DCIMAN32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\dwmapi.dll:dwmapi.dll (73270000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINMM.dll:WINMM.dll (73390000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINMM.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\WS2_32.dll:WS2_32.dll (767B0000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\WS2_32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\NSI.dll:NSI.dll (77740000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\NSI.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\IMM32.dll:IMM32.dll (76F50000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\IMM32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\MSCTF.dll:MSCTF.dll (76E80000), size: 835584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\MSCTF.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (73B90000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DNSAPI.dll', fileVersion: 6.1.7601.17570
C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (73A30000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IPHLPAPI.DLL', fileVersion: 6.1.7601.17514
C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (73A60000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINNSI.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (739D0000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINHTTP.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\webio.dll:webio.dll (735F0000), size: 323584 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\webio.dll', fileVersion: 6.1.7601.17725
C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL:api-ms-win-core-synch-l1-2-0.DLL (74500000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL', fileVersion: 10.0.10240.16390
C:\Windows\system32\profapi.dll:profapi.dll (74640000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\profapi.dll', fileVersion: 6.1.7600.16385
D:\Games\Party Hard 2\PartyHard2Game_Data\Mono\EmbedRuntime\mono.dll:mono.dll (10000000), size: 2293760 (result: 0), SymType: '-exported-', PDB: 'D:\Games\Party Hard 2\PartyHard2Game_Data\Mono\EmbedRuntime\mono.dll', fileVersion: 1.0.0.1
C:\Windows\syswow64\PSAPI.DLL:PSAPI.DLL (76490000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\PSAPI.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (735B0000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.17514
C:\Windows\System32\wship6.dll:wship6.dll (739C0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wship6.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\uxtheme.dll:uxtheme.dll (733D0000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\d3d11.dll:d3d11.dll (72F10000), size: 1527808 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d11.dll', fileVersion: 6.2.9200.16570
C:\Windows\system32\dxgi.dll:dxgi.dll (73560000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dxgi.dll', fileVersion: 6.2.9200.16492
C:\Windows\syswow64\WINTRUST.dll:WINTRUST.dll (77880000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\WINTRUST.dll', fileVersion: 6.1.7601.18741
C:\Windows\syswow64\CRYPT32.dll:CRYPT32.dll (764A0000), size: 1183744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CRYPT32.dll', fileVersion: 6.1.7601.18741
C:\Windows\syswow64\MSASN1.dll:MSASN1.dll (77700000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\MSASN1.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\bcrypt.dll:bcrypt.dll (739A0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\bcrypt.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\cryptnet.dll:cryptnet.dll (73540000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\cryptnet.dll', fileVersion: 6.1.7601.18741
C:\Windows\syswow64\WLDAP32.dll:WLDAP32.dll (76310000), size: 282624 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\WLDAP32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\imagehlp.dll:imagehlp.dll (77750000), size: 172032 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\imagehlp.dll', fileVersion: 6.1.7601.17787
C:\Windows\system32\CRYPTSP.dll:CRYPTSP.dll (73FE0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTSP.dll', fileVersion: 6.1.7601.18741
C:\Windows\system32\rsaenh.dll:rsaenh.dll (73FA0000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\ncrypt.dll:ncrypt.dll (73500000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ncrypt.dll', fileVersion: 6.1.7601.18741
C:\Windows\SysWOW64\bcryptprimitives.dll:bcryptprimitives.dll (734C0000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\bcryptprimitives.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\CLBCatQ.DLL:CLBCatQ.DLL (76B50000), size: 536576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CLBCatQ.DLL', fileVersion: 2001.12.8530.16385
C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (734B0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (73330000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (73F90000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (734A0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (73290000), size: 614400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (73480000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\mscms.dll:mscms.dll (75030000), size: 495616 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\mscms.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\USERENV.dll:USERENV.dll (75160000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USERENV.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\icm32.dll:icm32.dll (730A0000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\icm32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (05AF0000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_3.dll', fileVersion: 9.18.944.0
D:\Games\Party Hard 2\PartyHard2Game_Data\Plugins\steam_api.dll:steam_api.dll (72ED0000), size: 237568 (result: 0), SymType: '-exported-', PDB: 'D:\Games\Party Hard 2\PartyHard2Game_Data\Plugins\steam_api.dll', fileVersion: 4.4.91.85
C:\Program Files (x86)\Steam\GameOverlayRenderer.dll:GameOverlayRenderer.dll (72C20000), size: 1331200 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\GameOverlayRenderer.dll'
C:\Program Files (x86)\Steam\steamclient.dll:steamclient.dll (72B60000), size: 729088 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamclient.dll'
C:\Windows\system32\dhcpcsvc.DLL:dhcpcsvc.DLL (72EB0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (73450000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc6.DLL', fileVersion: 6.1.7601.17970
C:\Windows\system32\credssp.dll:credssp.dll (72B50000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\credssp.dll', fileVersion: 6.1.7601.18741
C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (72B40000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wshtcpip.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (72B30000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385
C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (72AF0000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\bthprops.cpl:bthprops.cpl (72A40000), size: 720896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\bthprops.cpl', fileVersion: 6.1.7601.17514
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\comctl32.dll:comctl32.dll (73800000), size: 1695744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\comctl32.dll', fileVersion: 6.10.7601.17514
C:\Windows\system32\xinput1_2.dll:xinput1_2.dll (070A0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_2.dll', fileVersion: 9.14.701.0
C:\Windows\system32\xinput1_1.dll:xinput1_1.dll (07530000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_1.dll', fileVersion: 9.12.589.0
C:\Windows\system32\xinput9_1_0.dll:xinput9_1_0.dll (72A30000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput9_1_0.dll', fileVersion: 6.1.7600.16385
D:\Games\Party Hard 2\PartyHard2Game_Data\Plugins\fmodstudio.dll:fmodstudio.dll (6DBD0000), size: 2736128 (result: 0), SymType: '-exported-', PDB: 'D:\Games\Party Hard 2\PartyHard2Game_Data\Plugins\fmodstudio.dll', fileVersion: 0.1.10.11
C:\Windows\system32\MSACM32.dll:MSACM32.dll (72A10000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385
C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (729D0000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MMDevApi.dll', fileVersion: 6.1.7601.17514
C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (75340000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PROPSYS.dll', fileVersion: 7.0.7601.17514
C:\Windows\system32\wdmaud.drv:wdmaud.drv (72320000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514
C:\Windows\system32\ksuser.dll:ksuser.dll (72310000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\AVRT.dll:AVRT.dll (72300000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AVRT.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (722C0000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.18741
C:\Windows\system32\msacm32.drv:msacm32.drv (722B0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385
C:\Windows\system32\midimap.dll:midimap.dll (722A0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385
C:\Program Files (x86)\Total Commander\Plugins\wlx\IEView\IEView.wlx:IEView.wlx (07EB0000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Total Commander\Plugins\wlx\IEView\IEView.wlx', fileVersion: 1.94.1.0
C:\Windows\system32\MFPlat.DLL:MFPlat.DLL (72240000), size: 368640 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MFPlat.DLL', fileVersion: 12.0.7601.18741
C:\Windows\System32\mf.dll:mf.dll (6D240000), size: 3223552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\mf.dll', fileVersion: 12.0.7601.18741
C:\Windows\System32\ATL.DLL:ATL.DLL (72220000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\ATL.DLL', fileVersion: 3.5.2284.0
C:\Windows\system32\MFReadWrite.dll:MFReadWrite.dll (721E0000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MFReadWrite.dll', fileVersion: 12.0.7601.17514
C:\Windows\SysWOW64\msmpeg2vdec.dll:msmpeg2vdec.dll (6D990000), size: 2297856 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\msmpeg2vdec.dll', fileVersion: 12.0.9200.16426
C:\Windows\SysWOW64\EVR.dll:EVR.dll (6D910000), size: 499712 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\EVR.dll', fileVersion: 6.1.7601.18741
C:\Windows\SysWOW64\POWRPROF.dll:POWRPROF.dll (6D8D0000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\POWRPROF.dll', fileVersion: 6.1.7600.16385
C:\Windows\SysWOW64\slc.dll:slc.dll (751D0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\slc.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\dbghelp.dll:dbghelp.dll (703C0000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514

========== OUTPUTING STACK TRACE ==================

  ERROR: SymGetSymFromAddr64, GetLastError: 'Попытка обращения к неверному адресу.' (Address: 7070AC6E)
0x7070AC6E (UnityPlayer) (function-name not available)
  ERROR: SymGetSymFromAddr64, GetLastError: 'Попытка обращения к неверному адресу.' (Address: 7070B497)
0x7070B497 (UnityPlayer) (function-name not available)
  ERROR: SymGetSymFromAddr64, GetLastError: 'Попытка обращения к неверному адресу.' (Address: 70708C81)
0x70708C81 (UnityPlayer) (function-name not available)
  ERROR: SymGetSymFromAddr64, GetLastError: 'Попытка обращения к неверному адресу.' (Address: 7070A490)
0x7070A490 (UnityPlayer) (function-name not available)
0x70D2CF79 (UnityPlayer) UnityMain
0x70D2CD91 (UnityPlayer) UnityMain
0x70D2D05B (UnityPlayer) UnityMain
  ERROR: SymGetSymFromAddr64, GetLastError: 'Попытка обращения к неверному адресу.' (Address: 7093B935)
0x7093B935 (UnityPlayer) (function-name not available)
0x70D12365 (UnityPlayer) UnityMain
  ERROR: SymGetSymFromAddr64, GetLastError: 'Попытка обращения к неверному адресу.' (Address: 001E1275)
0x001E1275 (PartyHard2Game) (function-name not available)
  ERROR: SymGetSymFromAddr64, GetLastError: 'Попытка обращения к неверному адресу.' (Address: 001E1437)
0x001E1437 (PartyHard2Game) (function-name not available)
0x768F33AA (kernel32) BaseThreadInitThunk
0x775B9F72 (ntdll) RtlInitializeExceptionChain
0x775B9F45 (ntdll) RtlInitializeExceptionChain

========== END OF STACKTRACE ===========

**** Crash! ****
