Mono path[0] = 'D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Managed'
Mono config path = 'D:/GAMES(games)/OddworldSoulstorm/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.14f1-oddworld (79762e4e5)
[Subsystems] Discovering subsystems at path D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
d3d11: CreateDXGIFactory2(...) not found, fallbacking to CreateDXGIFactory1(...).
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon HD 8670D (ID=0x990c)
    Vendor:   
    VRAM:     2017 MB
    Driver:   15.200.1062.1004
Begin MonoManager ReloadAssembly
- Completed reload, in  0.158 seconds
WARNING: Shader Unsupported: 'Decal/Cutout VertexLit' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Decal/Cutout VertexLit' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'ats/ats advanced foliage shader' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'FRIMA/Legacy Shaders/Bumped Specular Ramp' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'FRIMA/Legacy Shaders/Bumped Specular Ramp' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'FRIMA/Character' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'StandardAssets/Tessellation/Bumped Specular (smooth)' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'OddPom' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Particles/Priority Additive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Particles/Priority Additive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Particles/Priority Additive (Soft)' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Particles/Priority Additive (Soft)' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Hidden/Nature/Afs Tree Creator Bark Rendertex' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Decal/Transparent VertexLit' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Decal/Transparent VertexLit' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
Shader 'Oddworld/Particles/AdditiveOverlay': fallback shader 'Particles/Additive' not found
WARNING: Shader Unsupported: 'Decal/Transparent Diffuse' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.

<RI> Input initialized.

d3d11: swapchain SetFullscreenState failed (887a0022). 
(Filename:  Line: 570)

<RI> Initialized touch support.

WARNING: Shader Unsupported: 'Hidden/FXAA3Gamma' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'JAW/BlitCopy' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'JAW/BlitCopy' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Hidden/ColorCorrectionSelective' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Hidden/ColorCorrectionCurvesSimple' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Hidden/Dof/Bokeh34' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
UnloadTime: 1.124128 ms
Searching for compatible XInput library...
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
Found Xinput1_3.dll.
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/xinput1_4
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libxinput1_4.dll
WwiseUnity: Wwise(R) SDK Version 2019.2.6 Build 7381. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

WwiseUnity: Setting Plugin DLL path to: D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data\Plugins\x86_64 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Success 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/CrashpadUnity
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/CrashpadUnity.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/CrashpadUnity
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libCrashpadUnity
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libCrashpadUnity.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libCrashpadUnity
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/CrashpadUnity
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/CrashpadUnity.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/CrashpadUnity
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libCrashpadUnity
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libCrashpadUnity.dll
Fallback handler could not load library D:/GAMES(games)/OddworldSoulstorm/soulstorm_Data/Mono/libCrashpadUnity
DllNotFoundException: CrashpadUnity
  at (wrapper managed-to-native) Crashpad.StartCrashpad(Crashpad/crashpad_startup_options&)
  at Crashpad.InitializePlatform (System.Uri minidumpUri, System.Boolean uploadingEnabled) [0x00090] in <a15d8344e7514e64bace60fe13844a96>:0 
  at Crashpad.Initialize (System.Uri minidumpUri, System.Boolean uploadingEnabled) [0x0000f] in <a15d8344e7514e64bace60fe13844a96>:0 
  at SentrySdk.Awake () [0x0008a] in <a15d8344e7514e64bace60fe13844a96>:0 
 
(Filename: <a15d8344e7514e64bace60fe13844a96> Line: 0)

WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Bitmap' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Bitmap' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
[EpicOnlineServices] login failed : Resultcode:InvalidParameters local user: continuetoken: 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

d3d11: swapchain SetFullscreenState failed (887a0022). 
(Filename:  Line: 570)

[EpicOnlineServices] deleted epic online data: NotFound 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Failed to change display to ExclusiveFullscreen...reverting to FullscreenWindow 
(Filename:  Line: 538)

Finished write with length 134. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[movie] sound driver capabilities:Stereo 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 134. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.041213 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 28500.
Total: 150.959267 ms (FindLiveObjects: 2.146607 ms CreateObjectMapping: 2.574180 ms MarkObjects: 146.084884 ms  DeleteObjects: 0.152598 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.492009 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 28500.
Total: 139.417542 ms (FindLiveObjects: 2.470283 ms CreateObjectMapping: 1.929823 ms MarkObjects: 134.893309 ms  DeleteObjects: 0.122628 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 28545.
Total: 149.097876 ms (FindLiveObjects: 2.260493 ms CreateObjectMapping: 4.443813 ms MarkObjects: 142.265448 ms  DeleteObjects: 0.126873 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 28545.
Total: 149.445529 ms (FindLiveObjects: 2.831173 ms CreateObjectMapping: 3.552952 ms MarkObjects: 142.815399 ms  DeleteObjects: 0.245255 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.454054 ms

Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 28525.
Total: 181.642130 ms (FindLiveObjects: 3.130125 ms CreateObjectMapping: 3.723532 ms MarkObjects: 172.793965 ms  DeleteObjects: 1.993509 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.755246 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 28525.
Total: 159.125114 ms (FindLiveObjects: 2.826178 ms CreateObjectMapping: 3.613892 ms MarkObjects: 152.589889 ms  DeleteObjects: 0.094156 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 28570.
Total: 157.470516 ms (FindLiveObjects: 3.121134 ms CreateObjectMapping: 4.266490 ms MarkObjects: 149.973002 ms  DeleteObjects: 0.108642 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 28570.
Total: 158.486251 ms (FindLiveObjects: 3.216289 ms CreateObjectMapping: 3.428077 ms MarkObjects: 151.727750 ms  DeleteObjects: 0.112638 ms)

The referenced script on this Behaviour (Game Object 'FX_SmokePoof') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'FX_Smoke') is missing! 
(Filename:  Line: 334)

The referenced script (HighlightCurrentCamera) on this Behaviour is missing! 
(Filename:  Line: 199)

WARNING: Shader Unsupported: 'Oddworld/Effects/Fire Solid' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Oddworld/BrewWorld/Debug/BoxOutline' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Oddworld/BrewWorld/Debug/BurnableFuel' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Oddworld/BrewWorld/Debug/CellView' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Oddworld/Level/Standard Triplanar MOS' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Oddworld/BrewWorld/Debug/Volume' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'JAW/FX/Distortion/Ripple' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Oddworld/Level/Standard Triplanar MacroOnly' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Oddworld/BrewWorld/Debug/BrewAndFoamView' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Oddworld/BrewWorld/Debug/LineRender3D' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Oddworld/BrewWorldSplat' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Oddworld/Level/Standard Triplanar MOS+BlendTex' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Oddworld/Effects/Fire Billboard BENDING' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Oddworld/BrewWorld/Debug/BandedSphere' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Oddworld/BrewWorld/Debug/BurnableTemperature' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
The referenced script on this Behaviour (Game Object 'AbeCamera') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '! AmsMultiSceneSetup') is missing! 
(Filename:  Line: 334)

WARNING: Shader Unsupported: 'Custom/BatVertexShader' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WwiseUnity: Bank VO_GLO_Slig_Walking failed to load (AK_Fail) 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

WwiseUnity: Bank SFX_Slig_Patrol failed to load (AK_Fail) 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Checkpoint reloaded 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

New State:Patrol 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 403. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Saving checkpoint at (-107.3, 19.9, -53.2) 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 404. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 803373. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

The shader Hidden/ColorCorrectionCurvesSimple (UnityEngine.Shader) on effect Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) is not supported on this platform! 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

The shader Hidden/ColorCorrectionSelective (UnityEngine.Shader) on effect Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) is not supported on this platform! 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

The image effect Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves) has been disabled as it's not supported on the current platform. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Saving checkpoint at (-70.4, 21.4, -48.0) 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 404. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 810729. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Checkpoint reloaded 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Checkpoint reloaded 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Checkpoint reloaded 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'FX_SmokePoof') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'FX_SmokePoof') is missing! 
(Filename:  Line: 334)

Saving checkpoint at (-62.6, 15.9, -97.4) 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 407. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 819356. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Checkpoint reloaded 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Saving checkpoint at (-99.2, -3.1, -102.3) 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 423. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 821159. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Saving checkpoint at (-109.4, -7.1, -62.9) 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 429. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 821441. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

New State:Patrol 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

New State:High 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Saving checkpoint at (-110.4, 0.9, -37.0) 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 427. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 827014. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

New State:Patrol 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Saving checkpoint at (-66.2, -5.6, 11.0) 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 425. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 857278. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Finished write with length 423. 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 18 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 450.169755 ms

Unloading 3955 unused Assets to reduce memory usage. Loaded Objects now: 36426.
Total: 285.692986 ms (FindLiveObjects: 4.730776 ms CreateObjectMapping: 3.577178 ms MarkObjects: 263.134011 ms  DeleteObjects: 14.250521 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.946805 ms

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 36398.
Total: 246.038331 ms (FindLiveObjects: 4.548209 ms CreateObjectMapping: 3.079175 ms MarkObjects: 238.062045 ms  DeleteObjects: 0.348152 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 36443.
Total: 250.793583 ms (FindLiveObjects: 5.140617 ms CreateObjectMapping: 4.258997 ms MarkObjects: 241.191670 ms  DeleteObjects: 0.201549 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 36443.
Total: 243.605260 ms (FindLiveObjects: 4.425082 ms CreateObjectMapping: 4.370136 ms MarkObjects: 234.613988 ms  DeleteObjects: 0.194805 ms)

AkWwiseInitializationSettings.TerminateSoundEngine() 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

AkWwiseInitializationSettings.TerminateSoundEngine() AkSoundEngine.ClearBanks() 
(Filename: D:\Jenkins\workspace\Unity\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 10f8 -> priority: 1 
  Thread -> id: 1238 -> priority: 1 
