[0.051] Log: Log file open, 03/14/17 08:12:06
[0.051] Init: BioWare Final Build Version: 1.2.20608.0
[0.051] Init: Command line: 
[0.051] Init: Base directory: C:\StanislavT800\Mass Effect\Mass Effect\Binaries\
[0.114] Init: CPU Page size=4096, Processors=4
[0.114] Init: High frequency timer resolution =2.046201 MHz
[0.114] Init: Memory total: Phys=1048575K Pagef=2097151K Virt=2097024K
[20.874] Log: Shader compiling for material Nodebuddy_GOOD took 12.32s
[24.108] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[24.108] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[24.109] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[24.109] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[24.109] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[24.128] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[40.805] Init: Audio Driver: @><:>3>2>@8B5;8 8 3>;>2=K5 B5;5D>=K (IDT High Definition Audio CODEC) ({0.0.0.00000000}.{3cc2a967-80e4-45ec-81d1-6a6b6e22a0d0})
[41.076] Init: Audio Device: Generic Software
[41.998] Init: 64 Free Sources, 2 Reserved
[52.486] Log: >>>>>>>>>>>>>> Initial startup: 52.49s <<<<<<<<<<<<<<<
[56.765] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1902, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[56.765] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1918, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
