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[ToolbarStates]
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Brush Factories=1
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Tools=1
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[Directories]
UNR=..\BioGame\Content\Maps\
BRUSH=..\BioGame\Content\
2DS=..\BioGame\Content\
PSA=..\BioGame\Content\
COLLADAAnim=..\Engine\Content\
GenericImport=..\BioGame\Content\Packages\
GenericExport=..\BioGame\Content\Packages\
GenericOpen=..\BioGame\Content\Packages\
GenericSave=..\BioGame\Content\Packages\
UPK=..\BioGame\Content\
PCX=..\BioGame\Content\
WAV=..\BioGame\Content\
UPX=..\BioGame\Content\
T3D=..\BioGame\Content\
ASE=..\BioGame\Content\
PSK=..\BioGame\Content\
UPA=..\BioGame\Content\

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[PopupActorList]
Item0=Path Node,PATHNODE
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[Tip Of The Day]
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[Docking]
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GenericBrowser_Visible=True
LogBrowser_Docked=True
LogBrowser_Visible=True
ActorBrowser_Docked=True
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[CurveEd]
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Bindings=(Key="N",SeqObjClassName="Engine.SeqVar_Named")
Bindings=(Key="E",SeqObjClassName="Engine.SeqVar_External")
Bindings=(Key="LeftBracket",SeqObjClassName="Engine.SeqEvent_SequenceActivated")
Bindings=(Key="RightBracket",SeqObjClassName="Engine.SeqAct_FinishSequence")
Bindings=(Key="T",SeqObjClassName="Engine.SeqAct_Toggle")
Bindings=(Key="D",SeqObjClassName="Engine.SeqAct_Delay")
Bindings=(Key="L",SeqObjClassName="Engine.SeqAct_Log")
Bindings=(Key="M",SeqObjClassName="Engine.SeqAct_Interp")
Bindings=(Key="S",bControl=true,SeqObjClassName="Engine.SeqEvent_LevelStartup")
Bindings=(Key="X",SeqObjClassName="Engine.SeqCond_Increment")
Bindings=(Key="Q",SeqObjClassName="Engine.Sequence")
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[Matinee]
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RenderableThumbnailTypes=(ClassNeedingThumbnailName="BIOC_Base.BioTlkFileSet",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=128,G=192,B=0,A=255),IconName="BioBaseResources.UnrealEdIcon_TlkSet")
RenderableThumbnailTypes=(CLassNeedingThumbnailName="BIOC_Base.BioVehicleTrackSet",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=174,G=43,B=38,A=255),IconName="BioBaseResources.UnrealEdIcon_Default")
RenderableThumbnailTypes=(ClassNeedingThumbnailName="BIOC_Base.BioEffectsMaterialsPriorityMap",RendererClassName="UnrealEd.IconThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=174,G=43,B=38,A=255),IconName="BioBaseResources.UnrealEdIcon_Default")

[UnrealEd.DefaultSizedThumbnailRenderer]
DefaultSizeX=512
DefaultSizeY=512

[UnrealEd.BrowserManager]
LastSelectedPaneID=0
BrowserPanes=(PaneID=0,WxWindowClassName="WxGenericBrowser",FriendlyName="GenericBrowser",CloneOfPaneID=-1,CloneNumber=-1)
BrowserPanes=(PaneID=1,WxWindowClassName="WxActorBrowser",FriendlyName="ActorBrowser",CloneOfPaneID=-1,CloneNumber=-1)
BrowserPanes=(PaneID=2,WxWindowClassName="WxGroupBrowser",FriendlyName="GroupBrowser",CloneOfPaneID=-1,CloneNumber=-1)
BrowserPanes=(PaneID=3,WxWindowClassName="WxLevelBrowser",FriendlyName="LevelBrowser",CloneOfPaneID=-1,CloneNumber=-1)
BrowserPanes=(PaneID=4,WxWindowClassName="WxBioLevelBrowser",FriendlyName="BioLevelBrowser",CloneOfPaneID=-1,CloneNumber=-1)
BrowserPanes=(PaneID=5,WxWindowClassName="WxReferencedAssetsBrowser",FriendlyName="ReferencedAssetsBrowser",CloneOfPaneID=-1,CloneNumber=-1)
BrowserPanes=(PaneID=6,WxWindowClassName="WxTerrainBrowser",FriendlyName="TerrainBrowser",CloneOfPaneID=-1,CloneNumber=-1)
BrowserPanes=(PaneID=8,WxWindowClassName="WxPrimitiveStatsBrowser",FriendlyName="Primitive Stats",CloneOfPaneID=-1,CloneNumber=-1)
BrowserPanes=(PaneID=9,WxWindowClassName="WxDynamicShadowStatsBrowser",FriendlyName="Dynamic Shadow Stats",CloneOfPaneID=-1,CloneNumber=-1)
BrowserPanes=(PaneID=10,WxWindowClassName="WxSceneManager",FriendlyName="SceneManager",CloneOfPaneID=-1,CloneNumber=-1)
BrowserPanes=(PaneID=30,WxWindowClassName="WxLogBrowser",FriendlyName="LogBrowser",CloneOfPaneID=-1,CloneNumber=-1)

[UnrealEd.TerrainEditOptions]
Solid1_Strength=100
Solid1_Radius=1
Solid1_Falloff=1
Solid2_Strength=100
Solid2_Radius=8
Solid2_Falloff=8
Solid3_Strength=100
Solid3_Radius=32
Solid3_Falloff=32
Solid4_Strength=100
Solid4_Radius=64
Solid4_Falloff=64
Solid5_Strength=100
Solid5_Radius=128
Solid5_Falloff=128
Noisy1_Strength=100
Noisy1_Radius=1
Noisy1_Falloff=16
Noisy2_Strength=100
Noisy2_Radius=8
Noisy2_Falloff=32
Noisy3_Strength=100
Noisy3_Radius=32
Noisy3_Falloff=64
Noisy4_Strength=100
Noisy4_Radius=64
Noisy4_Falloff=128
Noisy5_Strength=100
Noisy5_Radius=128
Noisy5_Falloff=256
Current_Tool=2
Current_Brush=0
Current_Strength=100
Current_Radius=64
Current_Falloff=128
SliderRange_Low_Strength=0
SliderRange_High_Strength=100
SliderRange_Low_Radius=0
SliderRange_High_Radius=2048
SliderRange_High_Falloff=2048
bShowFoliageMeshes=true
bShowDecoarationMeshes=true
TerrainLayerBrowser_BackgroundColor=(R=162,G=162,B=162)
TerrainLayerBrowser_BackgroundColor2=(R=192,G=192,B=192)
TerrainLayerBrowser_BackgroundColor3=(R=212,G=212,B=212)
TerrainLayerBrowser_SelectedColor=(R=162,G=162,B=0)
TerrainLayerBrowser_SelectedColor2=(R=192,G=192,B=0)
TerrainLayerBrowser_SelectedColor3=(R=212,G=212,B=0)
TerrainLayerBrowser_BorderColor=(R=64,G=64,B=64)

[UnrealEd.PhATSimOptions]
SkyBrightness=0.25
Brightness=1.0
AngularSnap=15.0
LinearSnap=2.0
SimSpeed=1.0
bDrawContacts=false
FloorGap=25.0
GravScale=1.0
bPromptOnBoneDelete=true
PokeStrength=100.0
bShowNamesInHierarchy=true
PokePauseTime=0.5
PokeBlendTime=0.5

[UnrealEd.CascadeOptions]
bShowModuleDump=false
BackgroundColor=(B=25,G=20,R=20,A=0)
bUseSubMenus=true
bUseSpaceBarReset=false
Empty_Background=(B=25,G=20,R=20,A=0)
Emitter_Background=(B=25,G=20,R=20,A=0)
Emitter_Unselected=(B=0,G=100,R=255,A=0)
Emitter_Selected=(B=180,G=180,R=180,A=0)
ModuleColor_General_Unselected=(B=49,G=40,R=40,A=0)
ModuleColor_General_Selected=(B=0,G=100,R=255,A=0)
ModuleColor_TypeData_Unselected=(B=20,G=20,R=15,A=0)
ModuleColor_TypeData_Selected=(B=0,G=100,R=255,A=0)
ModuleColor_Beam_Unselected=(R=160,G=150,B=235)
ModuleColor_Beam_Selected=(R=255,G=100,B=0)
ModuleColor_Trail_Unselected=(R=130,G=235,B=170)
ModuleColor_Trail_Selected=(R=255,G=100,B=0)
bShowGrid=false
GridColor_Hi=(R=0,G=100,B=255)
GridColor_Low=(R=0,G=100,B=255)
GridPerspectiveSize=1024
PostProcessChainName=EditorMaterials.Cascade.DefaultCascadePostProcess
ShowPPFlags=0

[UnrealEd.CurveEdOptions]
MinViewRange=0.001
MaxViewRange=1000000.0
BackgroundColor=(R=0.23529412,G=0.23529412,B=0.23529412)
LabelColor=(R=0.7058824,G=0.7058824,B=0.7058824)
SelectedLabelColor=(R=1.0,G=0.5098039,B=0.11764706)
GridColor=(R=0.49019608,G=0.49019608,B=0.49019608)
GridTextColor=(R=0.78431373,G=0.78431373,B=0.78431373)
LabelBlockBkgColor=(R=0.5098039,G=0.5098039,B=0.5098039)
SelectedKeyColor=(R=1.0,G=1.0,B=0.0)

[UnrealEd.UIEditorOptions]
WindowPosition=(X=256,Y=256,Width=1024,Height=768)
ViewportSashPosition=824
PropertyWindowSashPosition=568
ViewportGutterSize=0
VirtualSizeX=0
VirtualSizeY=0
bRenderViewportOutline=true
bRenderContainerOutline=true
bRenderSelectionOutline=true
bRenderPerWidgetSelectionOutline=true
GridSize=8
bSnapToGrid=true
mViewDrawGrid=true
bShowDockHandles=true

[UnrealEd.LensFlareEditorOptions]
LFED_BackgroundColor=(B=0.098,G=0.078,R=0.078,A=1.0)
LFED_Source_ElementEd_Background=(B=0.098,G=0.078,R=0.078,A=1.0)
LFED_Source_Selected=(B=0.196,G=0.588,R=1.0,A=1.0)
LFED_Source_Unselected=(B=0.784,G=0.784,R=0.784,A=1.0)
LFED_ElementEd_Background=(B=0.098,G=0.078,R=0.078,A=1.0)
LFED_Element_Unselected=(B=0.506,G=0.506,R=0.506,A=1.0)
LFED_Element_Selected=(B=0.0,G=0.392,R=1.0,A=1.0)
bShowGrid=false
GridColor_Hi=(R=0,G=100,B=255)
GridColor_Low=(R=0,G=100,B=255)
GridPerspectiveSize=1024

[Engine.ActorFactory]
MenuPriority=0

[Engine.ActorFactoryMover]
MenuPriority=0

[Engine.ActorFactoryRigidBody]
MenuPriority=0

[Engine.ActorFactoryPlayerStart]
MenuPriority=1

[Engine.ActorFactoryStaticMesh]
MenuPriority=2

[UnrealEd.CustomPropertyItemBindings]
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.DrawColor",PropertyItemClassName="WxCustomPropertyItem_ConditonalItem")
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.Opacity",PropertyItemClassName="WxCustomPropertyItem_ConditonalItem")
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.DrawFont",PropertyItemClassName="WxCustomPropertyItem_ConditonalItem")
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.TextAttributes",PropertyItemClassName="WxCustomPropertyItem_ConditonalItem")
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.TextAlignment",PropertyItemClassName="WxCustomPropertyItem_ConditonalItem",bReplaceArrayHeaders=true,bIgnoreArrayElements=true)
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.ClipMode",PropertyItemClassName="WxCustomPropertyItem_ConditonalItem")
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.ClipAlignment",PropertyItemClassName="WxCustomPropertyItem_ConditonalItem")
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.AutoScaling",PropertyItemClassName="WxCustomPropertyItem_ConditonalItem")
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UITextStyleOverride.DrawScale",PropertyItemClassName="WxCustomPropertyItem_ConditonalItem",bReplaceArrayHeaders=true)
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIImageStyleOverride.DrawColor",PropertyItemClassName="WxCustomPropertyItem_ConditonalItem")
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIImageStyleOverride.Opacity",PropertyItemClassName="WxCustomPropertyItem_ConditonalItem")
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIImageStyleOverride.Coordinates",PropertyItemClassName="WxCustomPropertyItem_ConditonalItem")
CustomPropertyClasses=(PropertyPathName="Engine.UIRoot:UIImageStyleOverride.Formatting",PropertyItemClassName="WxCustomPropertyItem_ConditonalItem",bReplaceArrayHeaders=true,bIgnoreArrayElements=true)
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:VectorParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1)
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:StaticSwitchParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1)
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:StaticComponentMaskParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1)
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:ScalarParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1)
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:TextureParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceConstantParameters", bReplaceArrayHeaders=1)
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorVectorParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter")
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorStaticSwitchParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter")
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorStaticComponentMaskParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter")
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorScalarParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter")
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceConstant:EditorTextureParameterValue.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceConstantParameter")
;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVarying:VectorParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceTimeVaryingParameters", bReplaceArrayHeaders=1)
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVarying:StaticSwitchParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceTimeVaryingParameters", bReplaceArrayHeaders=1)
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVarying:StaticComponentMaskParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceTimeVaryingParameters", bReplaceArrayHeaders=1)
;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVarying:ScalarParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceTimeVaryingParameters", bReplaceArrayHeaders=1)
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVarying:TextureParameterValues", PropertyItemClassName="WxPropertyWindow_MaterialInstanceTimeVaryingParameters", bReplaceArrayHeaders=1)
;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVarying:EditorVectorParameterValueOverTime.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceTimeVaryingParameter")
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVarying:EditorStaticSwitchParameterValueOverTime.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceTimeVaryingParameter")
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVarying:EditorStaticComponentMaskParameterValueOverTime.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceTimeVaryingParameter")
;CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVarying:EditorScalarParameterValueOverTime.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceTimeVaryingParameter")
CustomPropertyClasses=(PropertyPathName="UnrealEd.MaterialEditorInstanceTimeVarying:EditorTextureParameterValueOverTime.ParameterValue",PropertyItemClassName="WxCustomPropertyItem_MaterialInstanceTimeVaryingParameter")
CustomPropertyTypeDrawProxies=(PropertyName="ObjectProperty",PropertyObjectClassPathName="Engine.UITexture",PropertyItemClassName="UnrealEd.UITexture_CustomDrawProxy")
CustomPropertyTypeInputProxies=(PropertyName="ObjectProperty",PropertyObjectClassPathName="Engine.UITexture",PropertyItemClassName="UnrealEd.UITexture_CustomInputProxy")
CustomPropertyDrawProxies=(PropertyPathName="Engine.UIScreenObject:PlayerInputMask",PropertyItemClassName="UnrealEd.PlayerInputMask_CustomDrawProxy")
CustomPropertyInputProxies=(PropertyPathName="Engine.UIScreenObject:PlayerInputMask",PropertyItemClassName="UnrealEd.PlayerInputMask_CustomInputProxy")
CustomPropertyInputProxies=(PropertyPathName="Engine.UIScreenObject:InactiveStates.InactiveStates",PropertyItemClassName="UnrealEd.UIState_CustomInputProxy")
CustomPropertyInputProxies=(PropertyPathName="Engine.UIScreenObject:InitialState",PropertyItemClassName="UnrealEd.UIStateClass_CustomInputProxy")

[UnrealEd.UISceneManager]
TitleRegions=(MaxPercentage=0.9,RecommendedPercentage=0.85)
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIButton",IconName="UI_MODE_BUTTON",ToolTip="UIEditor_Widget_Button",HelpText="UIEditor_HelpText_Button")
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIEditBox",IconName="UI_MODE_EDITBOX",ToolTip="UIEditor_Widget_Editbox",HelpText="UIEditor_HelpText_Editbox")
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIImage",IconName="UI_MODE_IMAGE",ToolTip="UIEditor_Widget_Image",HelpText="UIEditor_HelpText_Image")
UIWidgetToolbarMaps=(WidgetClassName="Engine.UILabel",IconName="UI_MODE_LABEL",ToolTip="UIEditor_Widget_Label",HelpText="UIEditor_HelpText_Label")
UIWidgetToolbarMaps=(WidgetClassName="Engine.UILabelButton",IconName="UI_MODE_LABELBUTTON",ToolTip="UIEditor_Widget_LabelButton",HelpText="UIEditor_HelpText_LabelButton")
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIToggleButton",IconName="UI_MODE_TOGGLEBUTTON",ToolTip="UIEditor_Widget_ToggleButton",HelpText="UIEditor_HelpText_ToggleButton")
UIWidgetToolbarMaps=(WidgetClassName="Engine.UICheckbox",IconName="UI_MODE_CHECKBOX",ToolTip="UIEditor_Widget_CheckBox",HelpText="UIEditor_HelpText_CheckBox")
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIList",IconName="UI_MODE_LIST",ToolTip="UIEditor_Widget_List",HelpText="UIEditor_HelpText_List")
UIWidgetToolbarMaps=(WidgetClassName="Engine.UIPanel",IconName="UI_MODE_PANEL",ToolTip="UIEditor_Widget_Panel",HelpText="UIEditor_HelpText_Panel")
UIWidgetToolbarMaps=(WidgetClassName="Engine.UISlider",IconName="UI_MODE_SLIDER",ToolTip="UIEditor_Widget_Slider",HelpText="UIEditor_HelpText_Slider")

[UnrealEd.HitProxy]
HitProxySize=5

[UnrealEd.UnrealEdOptions]
;EditorCategories=(Name="LevelEditor")
EditorCategories=(Name="Matinee")
;EditorCategories=(Name="Cascade")
;EditorCategories=(Name="MaterialEditor")
;EditorCategories=(Name="Kismet")
EditorCategories=(Name="CurveEditor")
EditorCommands=(Parent="Matinee", CommandName="Matinee_TogglePlayPause", Description="Matinee_TogglePlayPause_Desc", ExecCommand="Matinee TogglePlayPause")
EditorCommands=(Parent="Matinee", CommandName="Matinee_DeleteSelection", Description="Matinee_DeleteSelection_Desc", ExecCommand="Matinee DeleteSelection")
EditorCommands=(Parent="Matinee", CommandName="Matinee_Undo", Description="Matinee_Undo_Desc", ExecCommand="Matinee Undo")
EditorCommands=(Parent="Matinee", CommandName="Matinee_Redo", Description="Matinee_Redo_Desc", ExecCommand="Matinee Redo")
EditorCommands=(Parent="Matinee", CommandName="Matinee_Copy", Description="Matinee_Copy_Desc", ExecCommand="Matinee Copy")
EditorCommands=(Parent="Matinee", CommandName="Matinee_Cut", Description="Matinee_Cut_Desc", ExecCommand="Matinee Cut")
EditorCommands=(Parent="Matinee", CommandName="Matinee_Paste", Description="Matinee_Paste_Desc", ExecCommand="Matinee Paste")
EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkInSection", Description="Matinee_MarkInSection_Desc", ExecCommand="Matinee MarkInSection")
EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkOutSection", Description="Matinee_MarkOutSection_Desc", ExecCommand="Matinee MarkOutSection")
EditorCommands=(Parent="Matinee", CommandName="Matinee_IncrementPosition", Description="Matinee_IncrementPosition_Desc", ExecCommand="Matinee IncrementPosition")
EditorCommands=(Parent="Matinee", CommandName="Matinee_DecrementPosition", Description="Matinee_DecrementPosition_Desc", ExecCommand="Matinee DecrementPosition")
EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToNextKey", Description="Matinee_MoveToNextKey_Desc", ExecCommand="Matinee MoveToNextKey")
EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToPrevKey", Description="Matinee_MoveToPrevKey_Desc", ExecCommand="Matinee MoveToPrevKey")
EditorCommands=(Parent="Matinee", CommandName="Matinee_SplitAnimKey", Description="Matinee_SplitAnimKey_Desc", ExecCommand="Matinee SplitAnimKey")
EditorCommands=(Parent="Matinee", CommandName="Matinee_ToggleSnap", Description="Matinee_ToggleSnap_Desc", ExecCommand="Matinee ToggleSnap")
EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveUp", Description="Matinee_MoveActiveUp_Desc", ExecCommand="Matinee MoveActiveUp")
EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveDown", Description="Matinee_MoveActiveDown_Desc", ExecCommand="Matinee MoveActiveDown")
EditorCommands=(Parent="Matinee", CommandName="Matinee_AddKey", Description="Matinee_AddKey_Desc", ExecCommand="Matinee AddKey")
EditorCommands=(Parent="Matinee", CommandName="Matinee_DuplicateSelectedKeys", Description="Matinee_DuplicateSelectedKeys_Desc", ExecCommand="Matinee DuplicateSelectedKeys")
EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationBeginning", Description="Matinee_CropAnimationBeginning_Desc", ExecCommand="Matinee CropAnimationBeginning")
EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationEnd", Description="Matinee_CropAnimationEnd_Desc", ExecCommand="Matinee CropAnimationEnd")
EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitSequence", Description="Matinee_ViewFitSequence_Desc", ExecCommand="Matinee ViewFitSequence")
EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoop", Description="Matinee_ViewFitLoop_Desc", ExecCommand="Matinee ViewFitLoop")
EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoopSequence", Description="Matinee_ViewFitLoopSequence_Desc", ExecCommand="Matinee ViewFitLoopSequence")
EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeAUTO", Description="Matinee_ChangeKeyInterpModeAUTO_Desc", ExecCommand="Matinee ChangeKeyInterpModeAUTO")
EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeUSER", Description="Matinee_ChangeKeyInterpModeUSER_Desc", ExecCommand="Matinee ChangeKeyInterpModeUSER")
EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeBREAK", Description="Matinee_ChangeKeyInterpModeBREAK_Desc", ExecCommand="Matinee ChangeKeyInterpModeBREAK")
EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeLINEAR", Description="Matinee_ChangeKeyInterpModeLINEAR_Desc", ExecCommand="Matinee ChangeKeyInterpModeLINEAR")
EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeCONSTANT", Description="Matinee_ChangeKeyInterpModeCONSTANT_Desc", ExecCommand="Matinee ChangeKeyInterpModeCONSTANT")
EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeAUTO", Description="CurveEditor_ChangeInterpModeAUTO_Desc", ExecCommand="CurveEditor ChangeInterpModeAUTO")
EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeUSER", Description="CurveEditor_ChangeInterpModeUSER_Desc", ExecCommand="CurveEditor ChangeInterpModeUSER")
EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeBREAK", Description="CurveEditor_ChangeInterpModeBREAK_Desc", ExecCommand="CurveEditor ChangeInterpModeBREAK")
EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeLINEAR", Description="CurveEditor_ChangeInterpModeLINEAR_Desc", ExecCommand="CurveEditor ChangeInterpModeLINEAR")
EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeCONSTANT", Description="CurveEditor_ChangeInterpModeCONSTANT_Desc", ExecCommand="CurveEditor ChangeInterpModeCONSTANT")

[FEditorModeTools]
ShowWidget=True
MouseLock=False
CoordSystem=0

[Configuration]
BasedOn=..\Engine\Config\BaseEditor.ini

[BIOC_Base.BioActorFactory]
MenuPriority=2

[BIOC_Base.BioUIDataStore_StringRefs]
sStringRefCategories=GUI_Labels
sStringRefCategories=GUI_OtherStuff
sStringRefCategories=GUI_MoreThings

[BioSaveCheck]
ConnectionString=DRIVER={SQL Server};SERVER=MSSQL1;UID=;PWD=;APP=Mass Effect;DATABASE=bw_sfx_appreg2
Group=UnrealEd Admin

[BioTest]
AllSniffs=VerifyReferences;DuplicatePackages;PackageNames;Dialog
BuildTests=CISTests
CISTests=VerifyReferences -full;DuplicatePackages;PackageNames -full;Dialog -full;Audio -full

[BioTestVerifyReferences]
BadPaths=\test\;\sep_demo\;\may_demo\;\users\;\testcontent\;\qa\;\dlc_sample\;\dlc_caleston\

[BioTestAudio]
PlatformPath=PC;0x1;..\BIOGame\Content\Packages;..\DLC_Caleston\Content\Packages
PlatformPath=Xenon;0x0;..\BIOGame\CookedXenon\BIOGame\Content\Packages;..\DLC_Caleston\CookedXenon\DLC_Caleston\Content\Packages

[BioTestPackageNames]
ValidLength=38
ExcludePaths=\test\;\sep_demo\;\may_demo\;\users\;\engine\content\;\biogame\script\;\testcontent\;\qa\;\__trashcan\
LocSuffix=_FR
LocSuffix=_ES
LocSuffix=_IT
LocSuffix=_DE
LocSuffix=_PL
ValidName=(biog|bioa)_(([\w\d]+-)*([\w\d]+_)+)(a|b|c|e|f|g|k|l|m|o|p|q|r|s|t|u|v|x|z)\.upk
ValidName=kismet101.*\.upk
ValidName=test_.*\.upk
ValidName=(([\w\d]+-)*([\w\d]+_)+)+d\.upk
ValidName=(([\w\d]+-)*([\w\d]+_)+)+n\.upk
ValidName=.*\.u
ValidName=(bioa|test)_(([\w\d]+-)*([\w\d]+_)+)*([\w\d]+).sfm
ValidName=.*\.xxx
ValidName=.*GlobalTlk\.upk
ValidName=.*ShaderCache\.upk
ValidName=GUI_.*\.upk
ValidName=BIOG__.*__\.upk
ValidName=PlotManagerAuto\.upk
ValidName=EffectsMaterials\.upk
ValidName=Bio.*Resources\.upk

[BioWikiHelpSettings]
URLPrefix=http://staff.bioware.com/wiki/index.html?page=EditorHelp--
URLSuffix=&wiki=sfx&action=view
MaxOpens=64

[BioWikiKismetHelpSettings]
URLPrefix=http://staff.bioware.com/wiki/index.html?page=
URLSuffix=&wiki=kismet&action=view

[BioRenderPresetTypes]
Custom=
Draft=
Final=

[BioExternalRenderOps]
RenderGI=
RenderComplete=

[BioRenderTargets_RenderGI]
DirectLightmap=0
Shadowmap=0
AmbientLightmap=1

[BioRenderTargets_RenderComplete]
DirectLightmap=1
Shadowmap=1
AmbientLightmap=0

[BioExternalApplications]
Maya=
3DSMax=

[BioRenderPresetFiles_Maya_DirectLightmap]
Custom=
Draft=\\bioware\share\sfx\tools\ExternalRender\DefaultSettings.mrps
Final=\\bioware\share\sfx\tools\ExternalRender\FinalQuality_Complete.mrps

[BioRenderPresetFiles_Maya_Shadowmap]
Custom=
Draft=\\bioware\share\sfx\tools\ExternalRender\DefaultSettings.mrps
Final=\\bioware\share\sfx\tools\ExternalRender\FinalQuality_Complete.mrps

[BioRenderPresetFiles_Maya_AmbientLightmap]
Custom=
Draft=\\bioware\share\sfx\tools\ExternalRender\GlobalIllumination_Draft.mrps
Final=\\bioware\share\sfx\tools\ExternalRender\GlobalIllumination_Final.mrps

[BioRenderPresetFiles_3DSMax]
Custom=
Draft=
Final=

[BioBuildLighting]
ExternalScript=BW_ProcessBuildLightJob.js
ExecuteExternal=0
ExportSource=1
LightMapPath=\\127.0.0.1\MassEffectArtSource\LightMaps

[BioSquadLinesComponent]
vPlayPenLineColor_R=247
vPlayPenLineColor_G=109
vPlayPenLineColor_B=184
vSquadLeaderColor_R=0
vSquadLeaderColor_G=255
vSquadLeaderColor_B=0
vSquadMemberColor_R=0
vSquadMemberColor_G=0
vSquadMemberColor_B=255
vSquadAssetColor_R=0
vSquadAssetColor_G=255
vSquadAssetColor_B=255
vDynamicCoverColor_R=232
vDynamicCoverColor_G=164
vDynamicCoverColor_B=18

[BioEditorOptions]
ShowDeleteRedirectsDialog=0

[BioTlkTblOptions]
Server=MSSQL1
DB=bw_sfx_content

[BioPerforceDepotPaths]
TemplateMapPath=//sfx/Game/Main/UnrealEngine3/BIOGame/TestContent/Maps/BIOA_EmptyMap.SFM
MapPath=//sfx/Game/Main/UnrealEngine3/BIOGame/Content/Maps/
2DAPath=//sfx/Game/Main/UnrealEngine3/BIOGame/Content/2DAs/

[UnrealEd.BioUISceneManager]
TitleRegions=(MaxPercentage=0.9,RecommendedPercentage=0.85)
BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiButton",IconName="UI_MODE_BUTTON",ToolTip="BioUIEditor_Widget_Button",HelpText="BioUIEditor_HelpText_Button")
BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiLabel",IconName="UI_MODE_LABEL",ToolTip="BioUIEditor_Widget_Label",HelpText="BioUIEditor_HelpText_Label")
BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiSlider",IconName="UI_MODE_SLIDER",ToolTip="BioUIEditor_Widget_Slider",HelpText="BioUIEditor_HelpText_Slider")
BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiText",IconName="UI_MODE_EDITBOX",ToolTip="BioUIEditor_Widget_Text",HelpText="BioUIEditor_HelpText_Text")
BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiProgressBar",IconName="UI_MODE_PANEL",ToolTip="BioUIEditor_Widget_ProgressBar",HelpText="BioUIEditor_HelpText_ProgressBar")
BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiImage",IconName="UI_MODE_IMAGE",ToolTip="BioUIEditor_Widget_Image",HelpText="BioUIEditor_HelpText_Image")
BioUIWidgetToolbarMaps=(WidgetClassName="Engine.BioGuiCheckbox",IconName="UI_MODE_CHECKBOX",ToolTip="BioUIEditor_Widget_CheckBox",HelpText="BioUIEditor_HelpText_CheckBox")

[BioCascadeAutoLOD_Groups]

[BioCascadeAutoLOD]
NumLODLevels=1

[BioCascadeAutoLOD_0]
Percentage=10.0
Label=100
Distance=2500.0

[BioLocalization]
Server=none
Database=none

[BioReports]
Server=MSSQL1
Database=bw_sfx_content

[Options]
EnableSyncToHead=TRUE
DisableStreamingValidation=TRUE
DisableBioCommunicatorWarning=FALSE
ParanoidTargetableCheck=TRUE
ForcePrefabReplace=FALSE
NotifyEmailOnBuild=FALSE

[BioMorphEditor]
Editor2DADirectory=..\\BioGame\\Content\\Editor_2DAs\\
MasterConfigFileName=MorphMaster2DA.2da

[BioPlaypen]
UnchartedWorldMode=FALSE
UnchartedWordMultiple=10.0

[TextureLODSettings]
//TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
//TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
//TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
//TEXTUREGROUP_Skybox=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
//TEXTUREGROUP_UI=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
//TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
//TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
//TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
//TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_World=(MinLODSize=32,MaxLODSize=4096,LODBias=2)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=4096,LODBias=2)
TEXTUREGROUP_AmbientLightMap=(MinLODSize=32,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_Character_Diff=(MinLODSize=32,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_Character_Norm=(MinLODSize=32,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_Character_Spec=(MinLODSize=32,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_Environment_512=(MinLODSize=32,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_Environment_256=(MinLODSize=32,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_Environment_128=(MinLODSize=32,MaxLODSize=128,LODBias=0)
TEXTUREGROUP_Environment_64=(MinLODSize=32,MaxLODSize=64,LODBias=0)
TEXTUREGROUP_VFX_512=(MinLODSize=8,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_VFX_256=(MinLODSize=8,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_VFX_128=(MinLODSize=8,MaxLODSize=128,LODBias=0)
TEXTUREGROUP_VFX_64=(MinLODSize=8,MaxLODSize=64,LODBias=0)
TEXTUREGROUP_GUI=(MinLODSize=8,MaxLODSize=1024,LODBias=0)
TEXTUREGROUP_Environment_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0)
TEXTUREGROUP_VFX_1024=(MinLODSize=8,MaxLODSize=1024,LODBias=0)
TEXTUREGROUP_APL_128=(MinLODSize=32,MaxLODSize=128,LODBias=0)
TEXTUREGROUP_APL_256=(MinLODSize=32,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_APL_512=(MinLODSize=32,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_APL_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0)
TEXTUREGROUP_Character_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0)
TEXTUREGROUP_Promotional=(MinLODSize=32,MaxLODSize=2048,LODBias=0)

[BioEditorPackages]
BioLoadForEditorPackages=BIOG_WPN_ALL_MASTER_L

