[0.132] Log: Log file open, 03/19/17 20:12:33
[0.132] Init: BioWare Final Build Version: 1.2.20608.0
[0.132] Init: Command line: 
[0.132] Init: Base directory: C:\StanislavT800\Mass Effect\Mass Effect\Binaries\
[0.257] Init: CPU Page size=4096, Processors=4
[0.257] Init: High frequency timer resolution =2.046210 MHz
[0.257] Init: Memory total: Phys=1048575K Pagef=2097151K Virt=2097024K
[7.181] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[7.182] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[7.182] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[7.183] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[7.183] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[7.186] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[12.489] Init: Audio Driver: @><:>3>2>@8B5;8 8 3>;>2=K5 B5;5D>=K (IDT High Definition Audio CODEC) ({0.0.0.00000000}.{3cc2a967-80e4-45ec-81d1-6a6b6e22a0d0})
[12.540] Init: Audio Device: Generic Software
[12.736] Init: 64 Free Sources, 2 Reserved
[13.855] Log: >>>>>>>>>>>>>> Initial startup: 13.86s <<<<<<<<<<<<<<<
[14.227] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1902, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[14.228] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1918, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[35.554] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1902, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[35.554] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1918, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[37.084] Log: Loading Aaei01_QuickSave on device Id 0...
[37.327] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_aspect in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_0
[37.327] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_modifier in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_0
[37.327] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_aspect in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_2
[37.327] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_modifier in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_2
[37.327] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_aspect in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_4
[37.327] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_modifier in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_4
[37.784] BioChallengeScaling: UBioPawnBehavior::ScaleSecondaryAttributes: Warning! Attribute table could not be found! No scaling done for pawn 'BioPawn_12' with type 'human_female'.
[37.907] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1902, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[37.907] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1918, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[38.215] BioChallengeScaling: UBioPawnBehavior::ScaleSecondaryAttributes: Warning! Attribute table could not be found! No scaling done for pawn 'BioPawn_13' with type 'hench_humanfemale'.
[38.464] BioChallengeScaling: UBioPawnBehavior::ScaleSecondaryAttributes: Warning! Attribute table could not be found! No scaling done for pawn 'BioPawn_14' with type 'hench_asari'.
[38.467] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(168, isNum=0), column(15) in Bio2DA(Talent_TalentEffectLevels)
[38.467] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(182, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[38.467] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(197, isNum=0), column(15) in Bio2DA(Talent_TalentEffectLevels)
[38.468] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(212, isNum=0), column(10) in Bio2DA(Talent_TalentEffectLevels)
[38.468] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(238, isNum=0), column(7) in Bio2DA(Talent_TalentEffectLevels)
[40.655] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1585, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[40.655] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1586, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[40.655] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1587, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[40.655] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1588, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[40.655] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1589, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[40.655] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1590, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[40.655] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1591, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[40.655] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1592, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[40.655] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1594, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[40.655] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1595, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[40.655] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1596, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[40.655] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1597, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[40.655] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1598, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[40.655] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1600, isNum=0), column(13) in Bio2DA(Talent_TalentEffectLevels)
[40.753] Log: Failed to preload initial sounds for matinee BIOA_END70_02BNode_CIN.TheWorld:PersistentLevel.Main_Sequence.ANIMCUTSCENE_END70_NodeClose.InterpData_2
[40.877] Log: Failed to preload initial sounds for matinee BIOA_END70_02BSuicide_CIN.TheWorld:PersistentLevel.Main_Sequence.ANIMCUTSCENE_END70_SarenSuicide.InterpData_0
[40.887] Log: Failed to preload initial sounds for matinee BIOA_END70_02BSuicide_CIN.TheWorld:PersistentLevel.Main_Sequence.ANIMCUTSCENE_END70_SarenSuicide.InterpData_1
[4839.992] Log: Closing by request
[4843.702] Uninitialized: Log file closed, 03/19/17 21:33:16
