Godot Engine v4.3.stable.custom_build - https://godotengine.org
Vulkan 1.1.95 - Forward Mobile - Using Device #0: NVIDIA - GeForce GT 740M

Steamworks initialized successfully
USER ERROR: Connection to remote host failed!
   at: StreamPeerTCP::connect_to_host (core\io\stream_peer_tcp.cpp:131)
USER ERROR: Failed to get socket ticket
   at: VariantUtilityFunctions::push_error (core\variant\variant_utility.cpp:1092)
USER ERROR: Connection to remote host failed!
   at: StreamPeerTCP::connect_to_host (core\io\stream_peer_tcp.cpp:131)
Warning: Failed connecting to the Talo Socket: 1
USER ERROR: Connection to remote host failed!
   at: StreamPeerTCP::connect_to_host (core\io\stream_peer_tcp.cpp:131)
Save data saved successfully
USER WARNING: No Bone2D children of node Bone2D11. Cannot calculate bone length or angle reliably.
Using transform rotation for bone angle.
   at: Bone2D::calculate_length_and_rotation (scene\2d\skeleton_2d.cpp:453)
USER WARNING: No Bone2D children of node Bone2D11. Cannot calculate bone length or angle reliably.
Using transform rotation for bone angle.
   at: Bone2D::calculate_length_and_rotation (scene\2d\skeleton_2d.cpp:453)
Player settings file not found, creating new one
Player settings saved
Connected devices: 0
Controller enabled: Mouse
OiSaveData: start_level() - res://levels/01_car/01_car.tres
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
USER ERROR: You need to identify a player using Talo.players.identify() before doing this
   at: VariantUtilityFunctions::push_error (core\variant\variant_utility.cpp:1092)
USER ERROR: You need to identify a player using Talo.players.identify() before doing this
   at: VariantUtilityFunctions::push_error (core\variant\variant_utility.cpp:1092)
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
USER ERROR: You need to identify a player using Talo.players.identify() before doing this
   at: VariantUtilityFunctions::push_error (core\variant\variant_utility.cpp:1092)
USER ERROR: You need to identify a player using Talo.players.identify() before doing this
   at: VariantUtilityFunctions::push_error (core\variant\variant_utility.cpp:1092)
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/01_car/01_car.tres
Level snapshot saved to user://saves/level_snapshots/01Car.png
OiSaveData: complete_level() - res://levels/01_car/01_car.tres
Failed to set achievement: LEVEL_COMPLETED_01CAR
USER ERROR: You need to identify a player using Talo.players.identify() before doing this
   at: VariantUtilityFunctions::push_error (core\variant\variant_utility.cpp:1092)
USER ERROR: You need to identify a player using Talo.players.identify() before doing this
   at: VariantUtilityFunctions::push_error (core\variant\variant_utility.cpp:1092)
Save data saved successfully
Replay data saved successfully
Level snapshot saved to user://saves/level_snapshots/01Car.png
USER WARNING: Target object freed before starting, aborting Tweener.
   at: PropertyTweener::start (scene\animation\tween.cpp:550)
Save data saved successfully
Save data saved successfully
Replay data loaded successfully
USER WARNING: No Bone2D children of node Bone2D11. Cannot calculate bone length or angle reliably.
Using transform rotation for bone angle.
   at: Bone2D::calculate_length_and_rotation (scene\2d\skeleton_2d.cpp:453)
USER WARNING: No Bone2D children of node Bone2D11. Cannot calculate bone length or angle reliably.
Using transform rotation for bone angle.
   at: Bone2D::calculate_length_and_rotation (scene\2d\skeleton_2d.cpp:453)
Connected devices: 0
Controller enabled: Mouse
OiSaveData: start_level() - res://levels/02_pet_shop/02_pet_shop.tres
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
USER ERROR: You need to identify a player using Talo.players.identify() before doing this
   at: VariantUtilityFunctions::push_error (core\variant\variant_utility.cpp:1092)
USER ERROR: You need to identify a player using Talo.players.identify() before doing this
   at: VariantUtilityFunctions::push_error (core\variant\variant_utility.cpp:1092)
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
USER ERROR: You need to identify a player using Talo.players.identify() before doing this
   at: VariantUtilityFunctions::push_error (core\variant\variant_utility.cpp:1092)
USER ERROR: You need to identify a player using Talo.players.identify() before doing this
   at: VariantUtilityFunctions::push_error (core\variant\variant_utility.cpp:1092)
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Level auto-save succeeded
Save data saved successfully
OiSaveData: save_playing_level() - res://levels/02_pet_shop/02_pet_shop.tres
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
OiSaveData: complete_level() - res://levels/02_pet_shop/02_pet_shop.tres
Failed to set achievement: LEVEL_COMPLETED_02PETSHOP
USER ERROR: You need to identify a player using Talo.players.identify() before doing this
   at: VariantUtilityFunctions::push_error (core\variant\variant_utility.cpp:1092)
USER ERROR: You need to identify a player using Talo.players.identify() before doing this
   at: VariantUtilityFunctions::push_error (core\variant\variant_utility.cpp:1092)
Replay data saved successfully
Save data saved successfully
Level snapshot saved to user://saves/level_snapshots/02PetShop.png
Save data saved successfully
Save data saved successfully
Save data saved successfully
Save data saved successfully
Save data saved successfully
Save data saved successfully
Save data saved successfully
Save data saved successfully
Save data saved successfully
Save data saved successfully
Save data saved successfully
ERROR: 1 RID allocations of type 'class RendererRD::TextureStorage::Texture' were leaked at exit.
USER ERROR: Parameter "RenderingServer::get_singleton()" is null.
   at: CompressedTexture2D::~CompressedTexture2D (scene\resources\compressed_texture.cpp:464)
USER WARNING: 2 RIDs of type "Texture" were leaked.
   at: RenderingDevice::finalize (servers\rendering\rendering_device.cpp:5758)
