[DefaultPlayer]
Name=Player
Class=Harrypotter.harry
team=255

[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)
Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
Aliases[2]=(Command="Axis aBaseY  Speed=+300.0",Alias=MoveForward)
Aliases[3]=(Command="Axis aBaseY  Speed=-150.0",Alias=MoveBackward)
Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=RotLeft)
Aliases[5]=(Command="Axis aBaseX  Speed=+150.0",Alias=RotRight)
Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)
Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)
Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0 | Button bBroomAction",Alias=Jump)
Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)
Aliases[10]=(Command="Button bLook",Alias=Look)
Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
Aliases[13]=(Command="NextItem",Alias=InventoryNext)
Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp)
Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown)
Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
Aliases[18]=(Command="Button bRun",Alias=Walking)
Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
Aliases[21]=(Command="ActivateTranslator",Alias=ActivateTranslator)
Aliases[22]=(Command="ActivateHint",Alias=ActivateHint)
Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook)
Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam)
Aliases[25]=(Command="",Alias=None)
Aliases[26]=(Command="",Alias=None)
Aliases[27]=(Command="",Alias=None)
Aliases[28]=(Command="",Alias=None)
Aliases[29]=(Command="",Alias=None)
Aliases[30]=(Command="",Alias=None)
Aliases[31]=(Command="",Alias=None)
Aliases[32]=(Command="",Alias=None)
Aliases[33]=(Command="",Alias=None)
Aliases[34]=(Command="",Alias=None)
Aliases[35]=(Command="",Alias=None)
Aliases[36]=(Command="",Alias=None)
Aliases[37]=(Command="",Alias=None)
Aliases[38]=(Command="",Alias=None)
Aliases[39]=(Command="",Alias=None)
RightMouse=jump | Button bBroomBoost
LeftMouse=AltFire | Button bBroomBrake
MiddleMouse=
Tab=
Enter=LookToggle
Shift=
Ctrl=Jump
Alt=AltFire
Pause=
CapsLock=
Escape=quit
Space=
PageDown=
End=
Left=RotLeft | StrafeLeft | Button bBroomYawLeft
Up=MoveForward | Button bBroomPitchUp
Right=RotRight | StrafeRight | Button bBroomYawRight
Down=MoveBackward | Button bBroomPitchDown
Insert=
Delete=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
LeftBracket=
RightBracket=
C=
G=
L=
M=
O=
S=MOVEBACKWARD | BUTTON BBROOMPITCHDOWN
T=
Z=Button bBroomBrake
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
Equals=
Comma=
Minus=
Period=
Slash=AltFire
LeftBracket=
Backslash=
RightBracket=
MouseX=Axis aMouseX Speed=6.0 | Axis aBroomYaw Speed=6.0
MouseY=Axis aMouseY Speed=6.0 | Axis aBroomPitch Speed=-6.0
MouseW=
None=
Cancel=
Backspace=
PageUp=
home=
Select=
Print=
Execute=
PrintScrn=
Help=
A=ROTLEFT | BUTTON BBROOMYAWLEFT | STRAFELEFT
B=
D=ROTRIGHT | BUTTON BBROOMYAWRIGHT | STRAFERIGHT
E=BUTTON BBROOMBRAKE
f=
H=
i=
j=
K=
O=
P=
Q=BUTTON BBROOMBOOST
R=
U=
V=
W=MOVEFORWARD | BUTTON BBROOMPITCHUP
X=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=
Tilde=
SingleQuote=
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Joy1=
Joy2=
Joy3=
Joy4=
Joy5=
Joy6=
Joy7=
Joy8=
Joy9=
Joy10=
Joy11=
Joy12=
Joy13=
Joy14=
Joy15=
Joy16=
JoyX=
JoyY=
JoyZ=
JoyR=
JoyU=
JoyV=
JoyPovRight=
JoyPovLeft=
JoyPovUp=
JoyPovDown=
UnknownF5=
UnknownF4=
Unknown10F=
Unknown10E=
UnknownEB=
UnknownEA=
UnknownDF=
UnknownDA=
UnknownD9=
UnknownD8=
UnknownC7=
UnknownC6=
UnknownC5=
UnknownC4=
UnknownC3=
UnknownC2=
UnknownC1=
UnknownB9=
UnknownB8=
UnknownB7=
UnknownB6=
UnknownB5=
UnknownB4=
UnknownB3=
UnknownB2=
UnknownB1=
UnknownB0=
UnknownAF=
UnknownAE=
UnknownAD=
UnknownAC=
UnknownAB=
UnknownAA=
UnknownA9=
UnknownA8=
UnknownA7=
UnknownA6=
UnknownA5=
UnknownA4=
Unknown9F=
Unknown9E=
Unknown9D=
Unknown9C=
Unknown9B=
Unknown9A=
Unknown99=
Unknown98=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
GreyMinus=
GreyPlus=
Unknown5F=
Unknown5E=
Unknown5D=
Unknown5C=
Unknown5B=
Y=
N=
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
StrProperty0=

[Engine.PlayerPawn]
WeaponPriority[0]=Translocator
WeaponPriority[1]=ChainSaw
WeaponPriority[2]=ImpactHammer
WeaponPriority[3]=enforcer
WeaponPriority[4]=baseWand
WeaponPriority[5]=doubleenforcer
WeaponPriority[6]=ShockRifle
WeaponPriority[7]=ut_biorifle
WeaponPriority[8]=PulseGun
WeaponPriority[9]=SniperRifle
WeaponPriority[10]=ripper
WeaponPriority[11]=minigun2
WeaponPriority[12]=UT_FlakCannon
WeaponPriority[13]=UT_Eightball
WeaponPriority[14]=WarheadLauncher
WeaponPriority[15]=None
WeaponPriority[16]=None
WeaponPriority[17]=None
WeaponPriority[18]=None
WeaponPriority[19]=None
Password=
DodgeClickTime=0.25
Bob=0.016
DesiredFOV=90
DefaultFOV=90
MyAutoAim=1
Handedness=-1
bLookUpStairs=False
bSnapToLevel=False
bAlwaysMouseLook=True
bAutoJump=False
bKeyboardLook=False
bInvertMouse=False
bMaxMouseSmoothing=True
bNoFlash=True
bNoVoices=False
bMessageBeep=True
bNeverAutoSwitch=False
MouseSensitivity=3
WeaponPriority[20]=None
WeaponPriority[21]=None
WeaponPriority[22]=None
WeaponPriority[23]=None
WeaponPriority[24]=None
WeaponPriority[25]=None
WeaponPriority[26]=None
WeaponPriority[27]=None
WeaponPriority[28]=None
WeaponPriority[29]=None
WeaponPriority[30]=None
WeaponPriority[31]=None
WeaponPriority[32]=None
WeaponPriority[33]=None
WeaponPriority[34]=None
WeaponPriority[35]=None
WeaponPriority[36]=None
WeaponPriority[37]=None
WeaponPriority[38]=None
WeaponPriority[39]=None
WeaponPriority[40]=None
WeaponPriority[41]=None
WeaponPriority[42]=None
WeaponPriority[43]=None
WeaponPriority[44]=None
WeaponPriority[45]=None
WeaponPriority[46]=None
WeaponPriority[47]=None
WeaponPriority[48]=None
WeaponPriority[49]=None
Difficulty=DifficultyMedium
ObjectDetail=ObjectDetailVeryHigh
MouseSmoothThreshold=0.07
MaxTimeMargin=3
ngWorldSecret=
ngSecretSet=False

[Engine.HUD]
HudMode=0	
Crosshair=0

[HPBase.baseHarry]
bInvertBroomPitch=False
bAllowBroomMouse=False
bDisableDialog=False

[HarryPotter.Harry]
AnnouncerVolume=0

[Engine.Pawn]
bNeverSwitchOnPickup=False

