Initialize engine version: 2017.4.2f2 (52d9cb89b362)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Radeon RX 560 Series (ID=0x67ff)
    Vendor:   ATI
    VRAM:     1992 MB
    Driver:   22.19.128.1
Begin MonoManager ReloadAssembly
- Completed reload, in  0.056 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.721605 ms
Logic: Init done (v1.02)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wait for SteamManager
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

AchievementManager: OnInit done
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)

Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 16020.
Total: 8.587874 ms (FindLiveObjects: 0.781620 ms CreateObjectMapping: 0.159566 ms MarkObjects: 7.593213 ms  DeleteObjects: 0.053188 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15859.
Total: 8.709042 ms (FindLiveObjects: 0.801246 ms CreateObjectMapping: 0.160988 ms MarkObjects: 7.717795 ms  DeleteObjects: 0.028727 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 13209.
Total: 9.164134 ms (FindLiveObjects: 0.858702 ms CreateObjectMapping: 0.173788 ms MarkObjects: 7.447868 ms  DeleteObjects: 0.683776 ms)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14584.
Total: 9.058326 ms (FindLiveObjects: 0.837085 ms CreateObjectMapping: 0.160135 ms MarkObjects: 8.044608 ms  DeleteObjects: 0.016212 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 13813.
Total: 8.922651 ms (FindLiveObjects: 0.753462 ms CreateObjectMapping: 0.168952 ms MarkObjects: 7.571027 ms  DeleteObjects: 0.428924 ms)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)

Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 14108.
Total: 9.260557 ms (FindLiveObjects: 0.760857 ms CreateObjectMapping: 0.169521 ms MarkObjects: 7.918888 ms  DeleteObjects: 0.410436 ms)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14938.
Total: 8.561706 ms (FindLiveObjects: 0.762848 ms CreateObjectMapping: 0.155584 ms MarkObjects: 7.627345 ms  DeleteObjects: 0.015074 ms)

Logic: User Quit game
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Logic: OnApplicationQuit
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1ca8 -> priority: 1 
  Thread -> id: 13e0 -> priority: 1 
