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  <String name="Overrides">
  </String>
  <Vec3 name="LookScale">(1.00, 1.00, 1.00)</Vec3>
  <Int name="QualityPreset">1</Int>
  <Int name="WindowMode">1</Int>
  <Int name="AntialiasingMode">0</Int>
  <Int name="VSyncCount">1</Int>
  <Bool name="SSGI">False</Bool>
  <Bool name="SSAO">True</Bool>
  <Float name="Master Volume">1</Float>
  <Float name="Music Volume">1</Float>
  <Float name="Ambient Volume">1</Float>
  <Float name="SFX Volume">1</Float>
  <Float name="UI Volume">1</Float>
  <Float name="Footsteps Volume">1</Float>
  <Float name="GrassRD">0.5</Float>
  <Bool name="ContactShd">False</Bool>
  <Bool name="MicroShd">True</Bool>
  <Float name="DynamicResScale">100</Float>
  <UInt name="DLSSMode">4</UInt>
  <Int name="DynamicResFilter">1</Int>
  <Bool name="DynamicRes">False</Bool>
  <Int name="Region">2</Int>
  <Bool name="HideTut">False</Bool>
  <Bool name="ShowEula">False</Bool>
  <Bool name="ShowIntro">False</Bool>
  <Float name="CameraShake">1</Float>
  <Bool name="HUDControls">True</Bool>
  <Bool name="HideTutorialNPC">False</Bool>
  <Int name="TargetFrameRate">-1</Int>
  <Bool name="ChromaticAberation">True</Bool>
  <Bool name="ScreenSpaceReflexion">True</Bool>
  <Float name="Gamma">0.1</Float>
</Object>