<Game MenuItemsPhase="1" MenuSketchbookSketch="ending_2" MenuGhoulPhase="5" ShowCommentary="false" />
<Debug ShowFPS="false" ShowSoundPlaying="false" ShowPlayerInfo="false" ShowEntityInfo="false" SaveCheckPointOnMapLoad="false" ShowDebugMessages="false" UseProgLog="false" PaneCmdDebug="true" PaneGame="true" PaneScene="false" PaneLogging="false" PaneDebugOutput="false" PaneGraphicsDebugOutput="false" PaneResources="false" PaneSound="false" PaneMusic="false" PaneVoices="false" PaneEvents="false" PaneInput="false" PaneStressTest="false" PaneProfile="false" DrawSkeletons="false" OffsetSkeletons="false" ShowSoundCategories="false" ShowSoundParams="false" ShowSoundAIEvents="false" ShowModuleInfo="false" ShowMapInfo="false" ShowLightLevelInfo="false" DebugMessagesAmount="10" ScriptDebugOn="false" InspectionMode="false" DisableFlashBacks="false" DrawPhysics="false" PhysicsOverlay="false" AutoReloadResources="false" OutputVoiceAndEventInfo="false" PauseAtWindowOpenClose="true" ShowScriptGC="false" DebugInfoWindow="false" RecordPlayTestData="false" DrawGuiUIBoxes="false" ShowMissingVoiceFileErrorMessage="false" VRAMLimit="1750" GodModeActivated="false" ReloadScriptAtTaskSwitch="false" ReloadFromCurrentPosition="true" SkipAIRebuildOnReload="false" SpecCameraAutoTeleport="true" ShowPlayerColliderInSpecCam="false" ShowMemoryUsage="false" ShowRenderingInfo="false" ReloadScriptConstantly="false" AllowQuickSave="false" ScriptHelperFolder="script/helpers" HideCrosshair="false" HidePopupIcons="false" HideHints="false" HideTentacles="false" LogLabelFilter="-1" WarningLevel="4" LogNonPreloadedResources="false" CollapsedLog="true" PauseOnAssert="true" ShowNotes="false" PositionSmoothing="0.000000" RotationSmoothing="0.000000" />
<Input InvertMouse="false" SmoothMouse="true" MouseSensitivity="1.000000" GamepadSensitivity="2.000000" InvertPad="false" Rumble="true" />
<Map File="" Folder="" StartPos="" />
<Graphics TextureQuality="0" TextureFilter="2" TextureAnisotropy="16.000000" SSAOActive="true" SSAOQuality="0" DepthOfFieldQuality="2" BloomActive="true" WorldReflection="true" Refraction="true" ShadowsActive="true" ShadowQuality="2" ShadowResolution="3" ParallaxQuality="0" ParallaxEnabled="true" AntiAliasing="FXAA" IrradianceSpecular="true" LanternShadowsActive="true" DirLightSliceNum="4" FilmGrainActive="true" SkinShadingActive="true" TerrainTessellation="3" TerrainQuality="3" OcclusionTestLights="true" SphericalHarmonics="true" EdgeSmooth="false" ForceShaderModel3And4Off="false" UndergrowthQuality="0" />
<Sound Device="-1" Volume="1.000000" MaxSoftwareChannels="64" MaxVirtualChannels="1000" ForceShowSubtitleCharacterName="false" SpeakerType="HomeCinema" ShowSubtitles="true" SubtitleSize="23.000000" SubtitleBGAlpha="0.000000" FadeSubtitlesOverDistance="true" AnimateSubtitles="true" />
<Screen FullScreen="borderless" Width="1920" Height="1080" Gamma="1.210000" Vsync="true" DynamicResolution="false" ResolutionScale="1.000000" RefreshRate="60" DisplaySafeArea="1.000000" Brightness="1.000000" Contrast="1.000000" />
<Main LoadShaderCache="true" LoadTempFolders="false" FirstGameStart="false" StartLanguage="russian.lang" DebugMode="true" GenerateScriptAPI="false" ScreenShotExt="jpg" ForceCacheLoadingAndSkipSaving="true" AutogenerateLangFiles="false" SaveShaderCache="false" SaveConfig="true" ShowMenu="true" UpdateLogActive="true" ContinueMap="main_menu.hpm" ContinuePos="PlayerStartArea_1" />
<Engine AllowSlowdowns="false" LimitFPS="true" SleepWhenOutOfFocus="true" ShowBrokenMeshes="true" />
<Gameplay CrossHairStyleSimple="true" ScreenDisortion="false" FOV="70.000000" />
<MapLoad FastPhysicsLoad="false" FastStaticLoad="false" FastEntityLoad="false" />
<Saving MaxAutoSaves="20" />
