[0:17:59:50] Go to Prisoner [Forced: true]
[0:18:8:78] End of Track: Prisoner
[0:18:8:78] Now checking state every second
[0:18:8:80] Attack Prisoner
[0:18:9:92] Go to Prisoner [Forced: true]
[0:18:12:85] Go to Prisoner [Forced: false]
[0:18:12:85] Not in idle and not in patrol -> Will eventually go back to prisoner
[0:18:16:33] Alerted by Wheel
[0:18:18:35] Can be alerted again
