29 downloadable save files for Red Dead Redemption 2, plus 11 mods available. Rockstar Games' 2018 adventure game. Drop in a save, layer in a mod, or both.
This save has half of the game content unlocked — the story is halfway through.
Make a backup copy of your saves For the pirated version: go to C:\Users[Username]\AppData\Roaming\Goldberg SocialClub Emu Saves For the licensed version: open C:\Users[Username]\Documents\Rockstar Games\Red Dead Redemption 2\Profiles[Player ID] Copy the save files to the specified folder
Drop the save file from the archive to Documents\Rockstar Games\Red Dead Redemption 2\Profiles\"Your Profile".
Possible problems solutions (in case of occurrence):
If you have problems like - the save doesn't appear or the game crashes when loading the save - you need to do the following:
1. Disable cloud saving for RDR2 in the rockstar launcher. 2. Delete/copy your saves from the Profiles\"Your Profile Name" folder. 3. Go to the Settings folder (Documents\Rockstar Games\Red Dead Redemption 2\Settings) and delete the files with the "sga" prefix. 4. After you can drop my save game from the archive.
The storyline has been completed 100%, but side quests and additional activities have not been affected. The game world remains unexplored, providing ample opportunities for further passage.
01. John is missing a detailed map of the states that he inherited from Arthur. He will have to independently explore and study the game world.
02. John's map does not contain any notes about flora and fauna, there are only minimal marks about places obtained during the plot. One sketch of the landmark was made by Arthur, since it can no longer be obtained in the epilogue.
03. John needs to start making money in various ways. At the initial stage, nothing was purchased either in stores or from a hunter. It is recommended to start by selling farm products to get funds to buy arrows for hunting, ammunition and bait for fishing. Hunting and fishing can become the main sources of income at the initial stage of the game.
04. The existing weapon is in original condition and requires cleaning. There is no ammunition.
05. John has the following weapons: a personal revolver, a personal knife, a regular knife, a bow and a rare sniper rifle. Statistics on the use of weapons, both existing and unexplored, are in their original state.
06. There are 49 stolen hats in your inventory; you have to get the last one (Fisherman's Hat) yourself. John already has a jacket from Pearson, spurs from Dutch, his old gambling hat, as well as John and Arthur's bags. Additional clothing, equipment, and two mascots from the Special Edition are available now.
07. The inventory has been cleared of items that Arthur could have found: letters, clippings, notes, photographs, a master key and one recipe. However, there are unique items that can be sold: Penelope's Bracelet, Reutlinger Watch, Jimmy Brooks Pen, as well as Algernon's Business Card and a drawing of Jack related to John. The owl feather amulet that Arthur received from the leader is also in the inventory.
08. The character's characteristics are at the minimum level (level 2), the honor level is neutral.
09. There is an additional opportunity to find a stone ax in an Indian cemetery.
10. Storyline completed 100%, tests not completed (0/90). Help was given to a house builder near Valentine and to railroad workers in laying tracks. Completed all item searches for gang members in the story and epilogue, with the exception of one request available to John in the post-epilogue.
Path for saving:
For the licensed version: C:\Users\username\Documents\Rockstar Games\Red Dead Redemption 2\Profiles\player ID For the pirated version: C:\Users\Username\AppData\Roaming\Goldberg SocialClub Emu Saves
Game completed 100%:
All story missions completed with gold Received all achievements [for story mode] Passed all tests 144 cigarette cards found 30 dinosaur skeletons found 10 rock inscriptions found 20 dream catchers found All attractions found All huts found [19/19] All information about animals [178/178], herbs [43/43], weapons [64/64], gangs [6/6] is open Unique masks/hats found All legendary animals killed and skinned All improvements for the camp are open [customization also] All hunter costumes/upgrades are unlocked All talismans/amulets have been created All information about horses is open
Files SRDR and SRDR.bak Upload to: C:\Users\username\Documents\Rockstar Games\Red Dead Redemption 2\Profiles\player ID
If you have a pirated account, then C:\Users\Username\AppData\Roaming\Goldberg SocialClub Emu Saves
In this save, the storyline is completely done. Arthur died with good honor. John also has a high honor. All the clothes “including those made from skins” were bought, a lot of money was purchased, 30 out of 90 tests were completed. All weapons are tuned. All rare weapons have been collected. 3 horses and all equipment for them were purchased.
All collectibles are collected - dinosaur bones, dream catchers, cave paintings and cigarette cards. Exotica, for some unknown reason, got bugged and I couldn’t assemble it. "Dead Eye", health and stamina are fully pumped up. The entire map has been explored, all points of interest and almost all habitats of animals and plants have been found. The directory is approximately 80-90 percent complete.
Upload the file to: C:\Users\Username\AppData\Roaming\Goldberg SocialClub Emu Saves
In this save pack, there are saves before the beginning and end of each chapter, before the death of the gang members and before the death of the gang's enemies, Chapter 2: before the release of Mika and Arthur's infection with tuberculosis, Chapter 3: before the bank robbery and the death of Sean, Chapter 4: before saving Jack, the death of Kieran and the murder of Bronte Chapter 5: before saving Javier Chapter 6: before the death of Molly, before the murder of Cornwall and before the execution of Colm Epilogue 2: Before the murder of Mika. I only went through the plot, the side effects were almost untouched, I hardly spent any money.
Files SRDR and SRDR.bak Upload to: C:\Users\username\Documents\Rockstar Games\Red Dead Redemption 2\Profiles\player ID
If you have a pirated account, then C:\Users\Username\AppData\Roaming\Goldberg SocialClub Emu Saves
This save was made using the safe editor, In the camp Dutch, Bill, Mika and Javier, Wanted on Guarma and no restricted areas, If the camp is attacked, its members will defend it, There are no tasks either. There are no requirements for downloading additional programs.
SRDR and SRDR.bak files Throw to the address: C:\Users\username\Documents\Rockstar Games\Red Dead Redemption 2\Profiles\player ID
If you have a pirated copy, then C:\Users\Username\AppData\Roaming\Goldberg SocialClub Emu Saves
In the ending where Arthur goes for the money with great honor, he leaves Mika a scar, the save was made before killing Mika in the epilogue.
The game is 96.7% complete All side quests are completed A lot of things A lot of treasures All weapons All equipment SRDR and SRDR.bak files Throw to the address: C:\Users\username\Documents\Rockstar Games\Red Dead Redemption 2\Profiles\player ID
If you have a pirated version, then C:\Users\Username\AppData\Roaming\Goldberg SocialClub Emu Saves
Finale of the second chapter. Missions are completed for gold
533.18 Kb2026-May-03
All missions completed for gold. Additional quests completed. Gang assignments for items too. White Arabian horse from Lake Isabella tamed and pumped up to the fifth level of trust. $1826 in the account. A huge number of random events completed and fires cleared. The highest possible honor at this stage of the game. Completed at 53.2%
Weapons:
Revolver taken from Micah. Double-action and schofield found. Rare shotgun taken from the hermit. Also, John Marston's cowboy revolver was knocked out, which will allow you to have two such revolvers by the epilogue. Weapons from the shooters' quests were picked up. Otherwise, everything is standard. Many knives from random events and the open world were discovered.
2. As for animals and skins:
All bags in the camp were created. All camp upgrades have been created. All possible (before the epilogue) clothing has been created. The only clothing left is the one that requires animals from New Austin. All saddles have been created for the hunter All regular fish have been caught with the right baits, except for the smallmouth bass (caught with the wrong bait - the game requires catching it with crickets, available from the third chapter during fishing with Javier). All legendary fish available for catching for Arthur have also been caught and sent (reward in the mail) All animals available at this stage of the game have been tracked down, killed and skinned. 25 Carolina parakeets have been studied and exterminated. All available horses have been studied and almost all have been broken in.
3. Challenges and collections:
8 out of 10 challenges have been fully completed. Only the bandit's trials (5/10, since stolen horses can be sold from the third chapter) and the herbalist 8/10 (since some herbs are only available in the epilogue) are left. All plants available for Arthur have been collected - 37/43.
Cigarette cards have been fully collected and sent. 100% complete reference books on three gangs. Many landmarks have been discovered All dinosaur bones available for Arthur have been sent. Almost everything necessary for the "Exotic" quest has been collected - since some types of herbs disappear when collecting the penultimate one and become available only during the quest. >>I strongly advise against selling heron and spoonbill feathers, as well as alligator eggs. You will need quite a lot of them and they are not easy to collect.<<
4. Clothes.
Absolutely everything available for purchase at the moment from the game stores has been bought. Obtained all hats that dropped in random events/quests and at campfires. Both found and stolen.
5. Inventory:
Created all possible amulets and talismans at the fence. Collected a lot of meat, elixirs, components and materials. Will be useful for crafting the remaining talismans A large number of valuable items from corpses and caches, including 10 large gold bars Found all masks available before the epilogue Trying to follow the guide, it seems that not a single document was missed.
On the license - drop the file in \Documents\Rockstar Games\Red Dead Redemption 2\Profiles\folder with id. If there is a check for cloud saving at startup, click "not now"
On the pirated version - \AppData\Roaming\Goldberg SocialClub Emu Saves\RDR2
Beginning of chapter 2, with open bag Legend of the East
1.83 Mb2026-May-02
Beginning of the second chapter, the "Legend of the East" bag is collected, without cheats and save editors.
Completed quests to open the "account book":
"Cultural Society, Valentine Style" "American Vacation" "Leaves with Hurt Ego" "Usury and Other Sins - 1 and 2" All other side quests are untouched.
Purchased weapons: "Varmint" rifle and "Springfield" for hunting.
Bonus: 3 horses and a top saddle "Pathfinder" are available:
Shaerskaya (from the quest "Leaves with Hurt Ego"), 4th level of trust Purebred (racing), 4th level of trust Hungarian (combat), 1st level of trust PS. Collected one gold bar from the abandoned settlement of Limpani.
Hello everyone, I decided to replay RDR 2 again, before the first part, and throw in my saves for myself and for you.
Don't pay attention to the amount of money, since this is not my first time playing and I decided not to bother again.
Throw in the files to the address: C:\Users\username\Documents\Rockstar Games\Red Dead Redemption 2\Profiles\player ID If you have a pirated copy, then C:\Users\Username\AppData\Roaming\Goldberg SocialClub Emu Save
Completed by 100% All weapons unlocked by 100% All cards unlocked by 100% All animals, fish, plants unlocked and upgraded by 100% All horses unlocked and upgraded by 100% All inventory unlocked by 100% Enchantments unlocked by 100% All clothes and colors unlocked by 100% All crafting unlocked by 100% All cheats unlocked by 100% All backpacks unlocked by 100%
Throw to the address: Documents/Rockstar Games/Red Dead Redemption 2/Profiles/Your id
Beginning of epilogue 1, playing as John and the second part of the epilogue
1.1 Mb2026-Apr-30
There is nothing but for those who want to start right away with John.
For installation there is only a path for the pirated version because I played it on the pirated version.
The save will allow you to start the game from the moment the main story is completed. You will be able to explore the world and complete the remaining tasks for John Marston.
Open the game saves folderFor Steam/EGS version: \Documents\Rockstar Games\Red Dead Redemption 2\Profiles\ For other versions: \AppData\Roaming\Goldberg SocialClub Emu Saves\RDR2\ Copy the save files to this folder Launch the game and load the save
Prologue completed. Quests completed for gold, Mickey's revolver knocked out
336.44 Kb2026-Apr-28
No quests in the second chapter have been started or completed, as well as random events. All items/loot from the search from the first chapter have been collected.
On the license - throw the file in \Documents\Rockstar Games\Red Dead Redemption 2\Profiles\folder with id
If there is a check for cloud saving at startup, click "skip all"
On the pirated version: - \AppData\Roaming\Goldberg SocialClub Emu Saves\RDR2
Start near Colter Empty wallet, not a single dollar Very little food Complete lack of tonics
Weapons
Bow Break-action rifle Pistol Knife
Playstyle
Ideal for wilderness survivalists Suitable for both standard and modded licenses
Story and Achievements
Game completed 100% Gold missions, all achievements completed Challenges: all completed
Collections
Cigarette Cards: 144/144 Dinosaur Skeletons: 30/30 Rock Inscriptions: 10/10 Dreamcatchers: 20/20 Landmarks: All Huts: 19/19
Encyclopedia
Animals: 178/178 Plants: 43/43 Weapons: 64/64 Gangs: 6/6
Special
Unique Masks/Hats: All Legendary Animals: All killed and skinned Camp Upgrades: All, including customization Hunter Outfits: All Talismans/Amulets: All crafted Horses: All information is available
SRDR30000 files should be uploaded to: C:\Users\Documents\Rockstar Games\Red Dead Redemption 2\Profiles\ID Player
Hello everyone, I decided to replay RDR 2 again, before the first part, and throw in my saves for myself and for you.
Don't pay attention to the amount of money, since this is not my first time playing and I decided not to bother again.
Throw in the files to the address: C:\Users\username\Documents\Rockstar Games\Red Dead Redemption 2\Profiles\player ID
If you have a pirated copy, then C:\Users\username\AppData\Roaming\Goldberg SocialClub Emu Save
The game is 100% complete, the entire map and markers are open
1.08 Mb2026-Apr-25
Game completed 100%:
Completed all story missions with gold medals Obtained all achievements [for story mode] Completed all challenges Found 144 cigarette cards Found 30 dinosaur skeletons Found 10 rock carvings Found 20 dreamcatchers Found all landmarks Found all huts [19/19] Unlocked all information about animals [178/178], herbs [43/43], weapons [64/64], and gangs [6/6] Found unique masks/hats Killed and skinned all legendary animals Unlocked all camp upgrades (including customization) Unlocked all hunter costumes/upgrades Crafted all talismans/amulets Unlocked all information about horses
File SRDR30000 Upload to: C:\Users\Documents\Rockstar Games\Red Dead Redemption 2\Profiles\ID Player
Chapter 2, 40% complete, several missions completed
914.64 Kb2026-Apr-24
40.0% completed. Caught Pearson's request for a rabbit and received the Scout's Denim Jacket as a reward.
Save content:
Found all bones in Arthur's accessible area (no further than Blackwater) Found all rock carvings Obtained 2 talismans Killed 2 or 3 legendary beasts Chapter 1 for gold, Chapter 2 for gold/silver. Quests for Micah's prison in Strawberry and John's sheep quest have not been started. O'Driscoll's base found Completed some challenges
The complete 11-mod kit that ships with the official Red Dead Redemption 2 trainer. 2 of them are designed to adjust values that persist in your save, so you can change one specific thing without abandoning your current playthrough. They are flagged below with the save-compatible tag.
11 shown
No mods match that filter.
Inventory Mods
2 mods
Set Money save-compatible
Set your money to any exact value you choose.
Unlimited Items save-compatible
Keep your items from ever depleting during play.
Player Mods
5 mods
Unlimited Health
Keep your health from ever depleting during play.
Unlimited Energy
Keep your energy from ever depleting during play.
Unlimited Focus
Keep your focus from ever depleting during play.
Unlimited Deadeye
Keep your deadeye from ever depleting during play.
No Bounty
Suppresses bounty so it never affects you.
Weapons Mods
2 mods
Unlimited Ammo
Keep your ammo from ever depleting during play.
No Reload
Suppresses reload so it never affects you.
Vehicles Mods
2 mods
Unlimited Horse Health
Keep your horse health from ever depleting during play.
Unlimited Horse Energy
Keep your horse energy from ever depleting during play.