4 downloadable save files for Mafia: The City of Lost Heaven, plus 9 mods available. 2K Games' 2010 racing game. Drop in a save, layer in a mod, or both.
Completely done game with all unlocked features and collected secrets.
Storyline: Completed all missions + Luca Bertone No trainers, cheats, etc. were used At the end of the missions, Tom has 100% HP (I didn't bother with companions in the missions). I put the "Bolt-Thrower" in the garage at the first opportunity (secret, from a shot at the window on the bridge) All interactive secrets were used during the walkthrough: Shot at the lamp in the hotel Enlarged and reduced the paintings from a shot Listened to curses in Czech (from a shot at the window of the passage, only in version 1.0) Drunk killed a target on a ship Dropped a bucket on his head in a church And much more Didn't put cars of unique colors in the garage (I don't see the point) Didn't push the "Carozella" salieri into the garage before the race (long procedure) maybe next time).
Walk: Used the door in the working district to open all game modes (only after a full walkthrough and opening all the cars in the story and a big walk)
Big walk: All 19 bonus cars are open (they are inside the garage) "Bolt-Thrower" is open from a shot in the window on the bridge (inside the garage) All unique cars and cars from missions are outside the house Pushed the Trauntenberg Model J to the gas station and then to the house with a full tank Drove cars from missions that you can't get into sniper rifle and pump-action recumbent on the street in the mission where you kill gangsters in the alley Used the door in Hoboken to open the door to the snake's mouth Used the door in Oakwood to open all the cars (done after opening everything) Left the invisible car at the construction site so that it wouldn't disappear with me)) I didn't bring to the garage only 2 cars that are on trucks (3 cars) brought!)
Download the file "100%.rar" Extract the folder "savegame" from the archive to the game folder (main directory), agreeing to replace the files Play
P.S.
Saves in the game are in turn in time, but I replayed a couple of missions: Mission with inspection in the bank (fixed the bug with the attacking guards) After the bank, the chase mission (forgot to take the Trauntenberg Model J to Salieri to appear in the walk) In the mission "Decadence" if there are problems with the splash screen at the stairs, you need to exit to the main menu and load Lowered the game's FPS to 20 in 2 missions of the big walk (driving across the bridge and the mission with bombs) Used a clean English version of the game 1.0 + Russifier of text + sound + mod "Mafia Community Modpak 2.1" Saves are checked on versions 1.0 and 1.2 (they work) 1.1 has not been checked, but should! 116 save positions
Mafia: The City of Lost Heaven: SaveGame (100% Completed game) [1.0/1.1/1.2]
FOR CORRECT SAVE OPERATION REQUIRED (Mafia Community Modpack 2.1 + dgvoodoo wrapper)
Fully completed game with all unlocked features and collected secrets. Second version of save with some changes! (Played the game from scratch again, did not use the first version of save!)
Storyline: Completed all missions + Luca Bertone No trainers, cheats or similar were used At the end of missions Tom has 100% HP (I did not bother with companions in missions, but I also tried to 100%). In the mission "Cocktail Party" put "Bolt-Thrower" in the garage (secret, from a shot in the window on the bridge) Used all interactive secrets during the walkthrough: Shot at the lamp in the hotel Enlarged and reduced the pictures from the shot Listened to curses in Czech (from a shot in the window of the passage, only in version 1.0) drunk killed the target on the ship dropped a bucket on his head in the church And much more In the mission "Easy work" put a unique Bolt Ace Tudor and Taxi in the garage In the mission "Fair play" pushed Carozella and an ambulance to the garage, as well as a unique color - black Shubert Six In the mission "Time to get used to it" put a unique red Bolt Ace Coup, a fire truck and a hearse in the garage In the mission "Omerta" pushed from Luka, a black Thor, which is unique at this point, and also blocked the passage Frank and took his car Lassiter V16 Police and after leaving the airport it was forced (did not survive in the garage!) In the mission "Deal of the Century" put a unique Bolt V Fordor in the garage black In the mission "lucky bastard" got a green Wright Fordor in the garage, but the unique black Terraplane did not survive in the garage. Also pushed Lassiter V16 Fordor to the garage, but it did not survive In the mission "re-election" took the second type of hearse to the garage There is experience in stealing Lassiter V16 Roadster (by adding a script in which Ralph taught this in the next mission) Put cars in the garage in the missions Decadence and Bank Robbery so that they appear in the list of available for a walk.
Walk: Didn't use the door in the workers' quarter to open all game modes (they are already open by completing the game)
Big walk: All 19 bonus cars are open (they are inside the garage) "Bolt-Thrower" is open from a shot through the window on the bridge (inside the garage) All unique cars and cars from missions are outside the house Pushed the Trauntenberg Model J to the gas station and then to the house with a full tank Drove cars from missions that you can't get into Put a Lassiter V16 Fordor near the house A sniper rifle is in Tommy's house and a pump-action shotgun is on the street in the mission with the gangsters Used the door in Hoboken to open the door to the snake's mouth Didn't use the door in Oakwood to open all the cars (they are all already open by completing the missions) Left the invisible car at the construction site so that it wouldn't disappear with me)) I didn't bring to the garage only 2 cars that are on trucks (brought 3 cars!) Took Ceasar 8C 2300 Racing to Salieri and exited the game to add this car to the list of available cars for the walk
Download the file "100%.rar" Extract the "savegame" folder from the archive to the game folder (main directory), agreeing to replace the files Play
P.S.
Saves in the game are alternate in time Lowered the game FPS to 20 in 2 missions of the big walk (crossing the bridge and the mission with bombs) Used a clean English version of the game 1.0 + Russifier of text + sound + mod "Mafia Community Modpak 2.1" Many unique cars in the garage were replaced with faster and more beautiful ones during the walk In version 1.0, Trauntenberg Model J in the choice of cars for a walk is duplicated and the second duplicate is gray (this is normal). In version 1.2, duplication has been removed. Saves tested on versions 1.0/1.1/1.2 116 save positions
The complete 9-mod kit that ships with the official Mafia: The City of Lost Heaven trainer. 1 of them are designed to adjust values that persist in your save, so you can change one specific thing without abandoning your current playthrough. They are flagged below with the save-compatible tag.
9 shown
No mods match that filter.
Inventory Mods
1 mod
Set Money save-compatible
Set your money to any exact value you choose.
Player Mods
2 mods
Unlimited Health
Keep your health from ever depleting during play.
Never Wanted
Toggles "Never Wanted" for the duration of your play session.
Weapons Mods
4 mods
Unlimited Ammo
Keep your ammo from ever depleting during play.
No Reload
Suppresses reload so it never affects you.
Super Accuracy
Greatly amplifies your accuracy.
No Recoil
Suppresses recoil so it never affects you.
Game Mods
1 mod
Unlimited Mission Time
Keep your mission time from ever depleting during play.
Vehicles Mods
1 mod
Unlimited Vehicle Health
Keep your vehicle health from ever depleting during play.