15 downloadable save files for Dragon Age: Origins, plus 14 mods available. BioWare Edmonton's 2009 RPG. Drop in a save, layer in a mod, or both.
15saves2009released2026-May-20
SAVE LIBRARY · 15 AVAILABLE
All saves for Dragon Age: Origins
save
#1
Elf & Human
12.99 Mb2026-May-20
Used mods:
http://modgames.net/load/1/bronja/the_witcher_3_wardrobe_92_odezhda_iz_vedmaka_3/63-1-0-22378
http://modgames.net/load/1/da_modeli_i_tekstury/witcher_inspired_morps/67-1-0-21804
Female, city elf, rogue, early game, Ostagar, post-initiation
364.42 Kb2026-May-17
After joining the Grey Wardens. Enchanted rings that grant +1000 HP and +50 HP regeneration in combat. This is enough to make the hero unkillable. Alistair also has a similar ring. He also has daggers that kill with one hit. Only enemies with over 2000 HP can survive the first hit, but a second hit is unlikely.
Description: Step-by-step save game for Dragon Age: Origins. 37 slots. A male nobleman, a rogue, trying to appear noble due to his origins.
Major plot points: - Redcliffe Village cleared of monsters; - The Circle of Mages saved; - Eamon and his family are alive and well; - The Ash Urn is open for all to see; - Zathrian lifted the curse on the werewolves and was overtaken by Roskomnadzor; - Harrowmont, King of Orzamar (briefly); - The Anvil is shattered, as are Branka's dreams; - Tevinter slavers in the Elven Nage were captured and s... (killed); - Alistair rules with Anora; - Loghain is alive and well, a Grey Warden; - The bed ritual with the swamp witch has taken place (if you're not in the mood, you can send Loghain in your place).
Additionally: - All party members have been gathered; - The maximum number of side quests have been completed; - All weapons and items from the codex are stored in the chest in the Guardian's Keep; - Separate saves in the camp for romances with Morrigan and Lyalka; - A separate save in the tavern, where Isabella (if approached correctly) will kindly reveal her pearl to the hero and his company with a practical lesson in crossing swords in a duel.
There are two saves. The first is when the hero has just become a Grey Warden. They have a good set to start with. The second is when the hero has already found the Urn of Sacred Ashes and passed the trials. But they didn't touch the urn, because if they did, Lothering would fall. They left you the choice to desecrate it or not. They defended Redcliffe but hadn't yet penetrated the castle. Liliana and Alistair are forged. Basically, the first save is from the beginning of the game, the second from the middle.
Place it at:
A man, a nobleman, a magician, the beginning of the prologue
225.18 Kb2026-May-10
The Couslands' youngest son turns out to be a mage. The prologue begins. The hero wears noble clothing, which has superior stats to any armor and doesn't tire. Enemy attacks are like mosquito bites. The hero is a master of elemental magic. He has dozens of books in his inventory. He also has 99 diamonds. Selling them will yield 7425 gold.
In short, the hero starts with the best equipment, plus books and diamonds. He is also armed with elemental magic. He is also a nobleman: a genius, a billionaire, a playboy, a philanthropist.
Post to:
You arrived in Ostagar as the newest Grey Warden recruit. Your save is blank. If you have DLC enabled, it will automatically appear in your inventory. Your entire inventory is shown in the screenshots. You have 0 gold, but a ton of gems to sell. Skills and abilities have been reset. You can spend experience points as needed. The stats of your equipped items are shown in the screenshots. I've also added a couple of expensive items.
update1 Updated the save. I've completed 64% of the game with DLC enabled. Side quests have been completed, but the main quests are not. In Orzammar, almost all quests have been completed and the Deep Roads have been cleared. The last location left is the Anvil. Branka or Caridin, Harrumont or Bhelen—the choice is yours.
Redcliffe is saved. Eamon is still in bed and Conor is possessed. Jowan has gone his separate ways. The Mage Tower is untouched. The urn has been found and the trials have been completed, but it's also untouched. The choice is yours whether to desecrate it or not. The dragon cannot be killed. I found Madfang's lair in the Brecilian forest, but I didn't enter it. The choice is yours whether to be elves or werewolves. I completed the Ostagar DLC, found Sheila, and returned the Guardian's Peak. All the junk is still in storage there. The hero is in a romance with Liliana and is tempered. Isabelle is still waiting in the pearl. Alistair is also tempered. Sten found the sword. Oghren doesn't speak, even though he's in the party, because the Orzammar quest isn't finished. After choosing the king, you can complete his personal quest. You can still romance Morrigan. It's better not to take Sheila with you if you support Branka.
Male, Human, Warrior, Start of the Game, Ostagar, Level 17 Hero
310.44 Kb2026-May-08
The hero has just arrived in Ostagar, and his name is Ares. He intends to become the king of Ferelden. He's already a level 17 veteran. He'll be a villain. The hero is unkillable. He also has a huge sword that deals a lot of damage. Since all of this is just equipment, you can remove it if you don't want to. I spent an hour making these equipment.
Beginning of the prologue. No changes except for the DLC items. They can be equipped right from the start. No Strength or Dexterity requirements. I've tweaked their stats a bit.
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Male, Dwarf Noble, Warrior, Early Game, Deep Roads Outskirts, Level 3
298.94 Kb2026-May-04
The Prince in Exile in the Deep Roads. Usually sends you away with nothing, but I quickly got my stuff back. Our hero is a knight from the start. 100 gold starting capital.
Post to:
You've arrived in Ostagar as the newest Grey Warden recruit. A clean save with no DLC. If you have DLC enabled, it will automatically appear in your inventory. Your entire inventory is shown in the screenshots. You have 0 gold, but a ton of gems to sell. Skills and abilities have been reset. You can spend your experience points where needed. The stats of your equipped items are visible in the screenshots. I've also added a couple of expensive items.
Post to:
Name: Vera Gender: Female Skills and Abilities: Reset Progress: Arrived in Ostagar after the prologue Codices: All unlocked, except for DLC codices Inventory: Capacity increased to 150 and contains 15 skill books, 25 stat books, 20 books each on physical and magical development, and a family sword. Recipes: All poison, herb, and trap recipes unlocked Equipment: The heroine has a starting set of level 7 light armor, a dual enchanted dagger with spirit damage
Female, elf, mage, starts the game after Ostagar and Lothering
494.44 Kb2026-Apr-27
The game started right after Ostagar and Lothering. I made this save for myself, intending it to be a positive character. The hero can pick locks. All equipment equipped has slightly stronger stats.
Post to:
Male, Noble Elf, Rogue, Camp after Lothering, Level 7
711.22 Kb2026-Apr-22
An elf from Highever. His name is Varus. He could become king.
All quests in Ostagar, the Wilds, and Lothering have been completed. A stop at the camp after Lothering. See screenshots for details. There are two saves here. The first is at the beginning of the game, arriving in Ostagar, and the second is at the camp.
The complete 14-mod kit that ships with the official Dragon Age: Origins trainer. 7 of them are designed to adjust values that persist in your save, so you can change one specific thing without abandoning your current playthrough. They are flagged below with the save-compatible tag.
14 shown
No mods match that filter.
Inventory Mods
2 mods
Add 5K Gold save-compatible
Instantly add 5K to your gold.
Unlimited Items save-compatible
Keep your items from ever depleting during play.
Stats Mods
3 mods
Add Level save-compatible
Adds level to your stash on demand.
Add 1K XP save-compatible
Instantly add 1K to your xp.
Unlimited Mana
Keep your mana from ever depleting during play.
Player Mods
1 mod
Unlimited Health
Keep your health from ever depleting during play.
Game Mods
8 mods
Add 5 Attribute Points save-compatible
Instantly add 5 to your attribute points.
Add 5 Skill Points save-compatible
Instantly add 5 to your skill points.
Add 5 Talent Points save-compatible
Instantly add 5 to your talent points.
Unlimited Party Health
Keep your party health from ever depleting during play.
Unlimited Rogue Stealth
Keep your rogue stealth from ever depleting during play.
Instant Cooldown
Toggles "Instant Cooldown" for the duration of your play session.
Remove Spells
Toggles "Remove Spells" for the duration of your play session.
No Equip Requirements
Suppresses equip requirements so it never affects you.